Commit Graph

5531 Commits

Author SHA1 Message Date
Zhigang Gong 1fb58860cc ephyr-glamor: Implment gl disptach function for host glx.
We should pass back the glXGetProcAddress to the underlying
gl dispatch initialization function to get those gl function
pointers.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:03 +08:00
Zhigang Gong df07020560 ephyr-glamor: Set texture 0 to screen pixmap.
In Xephyr, screen pixmap is different from other pixmap.
It use fbo zero and texture zero. We initialize it during
creating screen resources.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:03 +08:00
Zhigang Gong 483717484a glamor-ddx: Destroy all the pixmap cursors when close current screen.
As now we use pixmap to handle cursor, and pixmaps are related to
current screen. If we close the screen, then we have to destroy all
the related cursors.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:03 +08:00
Zhigang Gong f1c36c611e glamor-ddx: Don't need to call preInit in screen_init.
The previous implementation call preInit again to reopen
the device if the device is closed by eglTerminate. Now
we don't need it anymore, as glamor dix doesn't call
eglTerminate any more when close screen.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:03 +08:00
Zhigang Gong 09c63d3201 glamor-ddx: Reuse glamor_dix module to handle egl platform.
We already have a glamor egl module at glamor directory which
could initialize and create egl context and also can attach a
gbm buffer to a specified pixmap or to the screen pixmap. This
commit remove all the duplicated code here and use the glamor_dix
module directly.

As we don't want to handle egl stuffs in this layer, we have to
change the way to handle hardware cursor. Previous method is to
call egl functions to create a egl image and then bind the image
to a texutre then call gl functions to load texture image to the
cursor bo. Now we can bind the cursor bo to a cursor pixmap and
then use putimage to load new image to the cursor bo. Then we can
completely avoid to call egl or gl functions directly in this
ddx driver.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 2d4d40a4b5 glamor-ddx: Fix the broken switching between VTs.
Now we can allocate frame buffer during the screen initialization.
And set mode major when enter VT. This is the correct logic. The
previous implementation defer the set mode major to create screen
resource which will cause the switching between VTs broken.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 4c8ed1756a glamor-ddx: Use gbm to allocate front buffer and cursor image.
Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 82a9b0c540 glamor-ddx: Change naming of glamor ddx module.
Use glamor_ddx prefix for all standalone glamor ddx functions.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 0dff23d65b glamor: Don't direct call to any gl functions.
Create a new structure glamor_gl_dispatch to hold all the
gl function's pointer and initialize them at run time ,
rather than use them directly. To do this is to avoid
symbol conflicts.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong bf4cbbd4e9 glamor: Move glamor_glyphs_init to create screen resources stage.
As in glamor_glyphs_init, we may need to create pixmap. Thus it must
be called after the pixmap resources allocation. Just move it to
screen resource creation stage is good enough for mow.

Also introduce a macro GLAMOR_FOR_XORG to glamor.h. As glamor may
be used by Xephyr which doesn't don't have those xorg header files
and also don't need the egl extension.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 60f14d60f6 glamor-egl: Move EGL surfaceless related code to dix module.
The functions in glamor_egl.c could be shared by any egl back
end drivers.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhenyu Wang 3854409e9a glamor: Fix direct call for glEGLImageTargetTexture2DOES
Follow extension call rule to call glEGLImageTargetTexture2DOES.
2011-09-26 16:47:02 +08:00
Zhigang Gong 65812b538f glamor-dix: Make a glamor dix module.
And modify the header file to export three APIs to the
ddx driver.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:02 +08:00
Zhigang Gong 3648e35b5d glamor-ddx: Add code to check required egl extensions.
Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:01 +08:00
Zhigang Gong eaa07998c4 glamor: Add device independent glamor to the installation package.
Other ddx driver may link libglamor_dix to utilize glamor.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:01 +08:00
Zhigang Gong f84cc8b84b glamor-ddx: Hardware cursor's format should be GL_RGBA.
Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:47:01 +08:00
Zhigang Gong 172e8cfcd4 glamor: Remove GLEW dependency.
Glamor doesn't need to use GLEW. We can parse the extension by
ourself. This patch also fix the fbo size checking from a hard
coded style to a dynamic checking style.

Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:47:01 +08:00
Zhigang Gong 2146a25bac glamor-ddx: Silence one warning.
Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:47:01 +08:00
Zhenyu Wang b2bff334ce glamor: Require libdrm CFLAGS for building
Need to depend on libdrm CFLAGS for glamor building.
2011-09-26 16:47:01 +08:00
Zhenyu Wang 41b13fbd26 glamor: Use function pointer to get extenstion calls
This is the formal usage for extension functions.
2011-09-26 16:47:01 +08:00
Zhigang Gong 7aecfa245f glamor-es2: Add --enable-glamor-gles2 to build system.
Now, to build a gles2 version of glamor server, we could
use ./autogen.sh --enable-glamor-ddx --enable-glamor-gles2
Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:47:01 +08:00
Zhigang Gong 68c3c6eb0c glamor-es2: Add gles2 option.
First commit to enable gles2 support. --enable-glamor-ddx
--enable-glamor-gles2 will set thwo MACROs GLAMOR_DDX and
GLAMOR_GLES2.

Currently, the gles2 support is still incomplete.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:47:00 +08:00
Zhigang Gong d49d482579 glamor: Fix multiple crtc setup.
Now, support dual crtc configuration.

Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:46:36 +08:00
Zhigang Gong cb3b34ec53 glamor-ddx: Add missed drmmode_crtc_destroy function.
Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
2011-09-26 16:46:36 +08:00
Zhigang Gong c68fb6ed72 glamor-ddx: Reinit crtc if we need to reopen the card.
As the eglTerminate will close the card when close screen, we may
need to reopen it at next time create a screen resource. and thus
we need to re initialize the drmmode crtc also. Otherwise , the
cursor handling will be broken as it has the wrong fd.
2011-09-26 16:46:36 +08:00
Zhigang Gong 355334fcd9 glamor : Add dynamic texture uploading feature.
Major refactoring.
1. Rewrite the pixmap texture uploading and downloading functions.
   Add some new functions for both the prepare/finish access and
   the new performance feature dynamic texture uploading, which
   could download and upload the current image to/from a private
   texture/fbo. In the uploading or downloading phase, we need to
   handle two things:
   The first is the yInverted option, If it set, then we don't need
   to flip y. If not set, if it is from a dynamic texture uploading
   then we don't need to flip either if the current drawing process
   will flip it latter. If it is from finish_access, then we must
   flip the y axis.

   The second thing is the alpha channel hanlding, if the pixmap's
   format is something like x8a8r8g8, x1r5g5b5 which means it doesn't
   has alpha channel, but it do has those extra bits. Then we need to
   wire those bits to 1.

2. Add almost all the required picture format support.
   This is not as trivial as it looks like. The previous implementation
   only support GL_a8,GL_a8r8g8b8,GL_x8r8g8b8. All the other format,
   we have to fallback to cpu. The reason why we can't simply add those
   other color format is because the exists of picture. one drawable
   pixmap may has one or even more container pictures. The drawable pixmap's
   depth can't map to a specified color format, for example depth 16 can
   mapped to r5g6b5, x1r5g5b5, a1r5g5b5, or even b5g6r5. So we can't get
   get the color format just from the depth value. But the pixmap do not
   has a pict_format element. We have to make a new one in the pixmap
   private data structure. Reroute the CreatePicture to glamor_create_picture
   and then store the picture's format to the pixmap's private structure.

   This is not an ideal solution, as there may be more than one pictures
   refer to the same pixmap. Then we will have trouble. There is an example
   in glamor_composite_with_shader. The source and mask often share the
   same pixmap, but use different picture format. Our current solution is to
   combine those two different picture formats to one which will not lose any
   data. Then change the source's format to this new format and then upload
   the pixmap to texture once. It works. If we fail to find a matched new
   format then we fallback.

   There still is a potential problem, if two pictures refer to the same
   pixmap, and one of them destroy the picture, but the other still remained
   to be used latter. We don't handle that situation currently. To be fixed.

3. Dynamic texture uploading.
   This is a performance feature. Although we don't like the client to hold
   a pixmap data to shared memory and we can't accelerate it. And even worse,
   we may need to fallback all the required pixmaps to cpu memory and then
   process them on CPU. This feature is to mitigate this penalty. When the
   target pixmap has a valid gl fbo attached to it. But the other pixmaps are
   not. Then it will be more efficient to upload the other pixmaps to GPU and
   then do the blitting or rendering on GPU than fallback all the pixmaps to CPU.
   To enable this feature, I experienced a significant performance improvement
   in the Game "Mines" :).

4. Debug facility.
   Modify the debug output mechanism. Now add a new macro:
   glamor_debug_output(_level_, _format_,...) to conditional output some messages
   according to the environment variable GLAMOR_DEBUG. We have the following
   levels currently.
    exports GLAMOR_DEBUG to 3 will enable all the above messages.

5. Changes in pixmap private data structure.
   Add some for the full color format supports and relate it to the pictures which
   already described. Also Add the following new elements:
   gl_fbo - to indicates whether this pixmap is on gpu only.
   gl_tex - to indicates whether the tex is valid and is containing the pixmap's
            image originally.
   As we bring the dynamic pixmap uploading feature, so a cpu memory pixmap may
   also has a valid fbo or tex attached to it. So we will have to use the above
   new element to check it true type.

After this commit, we can pass the rendercheck testing for all the picture formats.
And is much much fater than fallback to cpu when doing rendercheck testing.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2011-09-26 16:46:35 +08:00
Zhigang Gong 529c38a460 glamor-ddx: Remove debug message when moving cursor. 2011-09-26 16:46:35 +08:00
Zhigang Gong 74ca45e7d0 glamor-ddx: Fixed one bug when a client reset the connection.
This commit fixed two bugs when one client reset the connection.
The first is that we should reopen the graphic device when the previous
node was closed during the screen closing. The second one is we should
call glamor_close_screen (not the ddx version) prior to call
eglTerminate(). As eglTerminate will release the share library. And
the glamor_close_screen may still need to call openGL APIs and thus
will hit segfault. And renamed the ddx functions to avoid naming
conflications with the glamor functions.
2011-09-26 16:46:34 +08:00
Zhigang Gong c97d4533f2 glamor: Silent compilation warnings due to some deprecated APIs.
those xcalloc/xfree/xalloc/XNFprintf/... are deprecated. Replace
then with the new one. And fix some other minor problems.
2011-09-26 16:46:34 +08:00
Zhigang Gong e3295d4106 glamor-ddx: Move the cursor EGL image to crtc strcture.
Cursor is a per crtc resource. And this commit also fix the cursor
initialization regard to the latest mesa EGL code. Now hardware
cursor works fine.
2011-09-26 16:46:34 +08:00
Zhigang Gong 4328037268 glamor-ddx: Fix a compiling error. Need revisit.
GC is redefined in the X11/Xlib.h and include/gcstruct.h which is
a xorg header file. Just use a macro to simply avoid the conflict.
Need revisit latter to find a correct way to fix this problem.
2011-09-26 16:46:34 +08:00
Zhigang Gong 18a52e2388 glamor-ddx: Migrate the code to latest mesa library.
Use eglCreateDRMImageMESA to create surfaceless image. And then
export the drm buffer back which can be used to create the frame
buffer.
2011-09-26 16:46:34 +08:00
Zhigang Gong eb3487a448 glamor: Add new feature which is to flip output on y axis.
Due to the coordinate system on EGL is different from FBO
object. To support EGL surface well, we add this new feature.
When calling glamor_init from EGL ddx driver, it should use
the new flag GLAMOR_INVERTED_Y_AXIS.
2011-09-26 16:46:34 +08:00
Zhigang Gong 6dae8dc7ea glamor: Add glamor-ddx driver to the build tree.
Correct the linking parameters and add dependency to the libglamor.a.
2011-09-26 16:46:34 +08:00
Zhigang Gong 26ff612171 glamor: Resolved merge conflictions with Kristian's glamor-ddx patch. 2011-09-26 16:46:34 +08:00
Kristian Høgsberg 49bf0e301e glamor ddx driver using EGL on KMS 2011-09-26 16:46:34 +08:00
Zhigang Gong 0d9e8db8d0 glamor: Fixed one linking error.
As current glamor implementation depends on the glx library in the
mesa package which is conflict with the version in xorg. We have to
--disable-glx when build Xephyr. But this leads to the linking error
here. We comment out the calling to ephyrHijackGLXExtension() now.
Need revisit latter.
2011-09-26 16:46:34 +08:00
Eric Anholt ec526eab8f ephyr: Hook the glamor into damage and draw into the backbuffer.
This should avoid a bunch of absurdity with GLX front buffer handling,
fix exposes, and improve performance.  For now we're copying the whole
buffer while glamor is developed.
2011-09-26 16:46:32 +08:00
Eric Anholt 370df817ac ephyr: Make sure a glamor-using window is created with a glx visual. 2011-09-26 16:46:30 +08:00
Eric Anholt e32efb02e5 ephyr: merge the host glamor bits into hostx. 2011-09-26 16:46:30 +08:00
Eric Anholt df083fab84 glamor: first real attempt at rendering. 2011-09-26 16:46:30 +08:00
Eric Anholt 4d52ae7f2d glamor: Start trying to hook up the rendering bits 2011-09-26 16:46:30 +08:00
Eric Anholt 8885b3b1ff Add exa/glamor to _DEPENDENCIES so the bin gets rebuilt with the libs. 2011-09-26 16:46:30 +08:00
Eric Anholt da6e0ffad2 More ephyr/glamor glue. 2011-09-26 16:46:30 +08:00
Eric Anholt 0ec823ce5b Add build infrastructure for glamor. 2011-09-26 16:37:50 +08:00
Keith Packard 7fb4bef039 Merge remote-tracking branch 'mattst88/for-keith' 2011-09-21 14:34:27 -07:00
Keith Packard 98f4940093 Merge remote-tracking branch 'alanc/master' 2011-09-21 14:30:19 -07:00
Keith Packard b018b81533 Merge remote-tracking branch 'jamey/reviewed' 2011-09-21 14:17:14 -07:00
Matt Turner 9edcae78c4 Use correct swap{l,s} (or none at all for CARD8)
Swapping the wrong size was never caught because swap{l,s} are macros.

It's clear in the case of Xext/xres.c, that the author believed
client_major/minor to be CARD16 from looking at the code in the first
hunk.

v2: dmx.c fixes from Keith.

Reviewed-by: Peter Harris <pharris@opentext.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2011-09-21 17:14:16 -04:00
Matt Turner 2c7c520cfe Use internal temp variable for swap macros
Also, fix whitespace, mainly around
	swaps(&rep.sequenceNumber)

Reviewed-by: Peter Harris <pharris@opentext.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
2011-09-21 17:12:04 -04:00