#ifndef _MICMAP_H_ #define _MICMAP_H_ #include #include #include #include "colormap.h" #include "privates.h" #include "screenint.h" extern _X_EXPORT DevPrivateKeyRec micmapScrPrivateKeyRec; #define micmapScrPrivateKey (&micmapScrPrivateKeyRec) extern _X_EXPORT int miListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps); extern _X_EXPORT void miInstallColormap(ColormapPtr pmap); extern _X_EXPORT void miUninstallColormap(ColormapPtr pmap); extern _X_EXPORT void miResolveColor(unsigned short *, unsigned short *, unsigned short *, VisualPtr); extern _X_EXPORT Bool miInitializeColormap(ColormapPtr); extern _X_EXPORT Bool miCreateDefColormap(ScreenPtr); extern _X_EXPORT void miClearVisualTypes(void); extern _X_EXPORT Bool miSetVisualTypes(int, int, int, int); extern _X_EXPORT Bool miSetPixmapDepths(void); extern _X_EXPORT Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB, int preferredCVC, Pixel redMask, Pixel greenMask, Pixel blueMask); extern _X_EXPORT int miGetDefaultVisualMask(int); extern _X_EXPORT Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *, unsigned long, int, int); #define MAX_PSEUDO_DEPTH 10 #define StaticColorMask (1 << StaticColor) #define PseudoColorMask (1 << PseudoColor) #define TrueColorMask (1 << TrueColor) #define DirectColorMask (1 << DirectColor) #endif /* _MICMAP_H_ */