/* Copyright (c) 2000 by Juliusz Chroboczek Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* $XFree86: xc/programs/Xserver/hw/kdrive/vesa/vesa.c,v 1.6 2000/09/19 23:50:47 keithp Exp $ */ #include "vesa.h" int vesa_video_mode = 0; Bool vesa_force_mode = FALSE; Bool vesa_swap_rgb = FALSE; Bool vesa_shadow = FALSE; Bool vesa_linear_fb = TRUE; Bool vesa_restore = FALSE; Bool vesa_rotate = FALSE; #define VesaPriv(scr) ((VesaScreenPrivPtr) (scr)->driver) #define ScreenRotated(scr) (VesaPriv(scr)->rotate) #define vesaWidth(scr,vmib) (ScreenRotated(scr) ? vmib->YResolution : vmib->XResolution) #define vesaHeight(scr,vmib) (ScreenRotated(scr) ? vmib->XResolution : vmib->YResolution) static Bool vesaModeSupported(VbeInfoPtr vi, VbeModeInfoBlock *vmib, Bool complain) { if((vmib->ModeAttributes & 0x10) == 0) { if(complain) ErrorF("Text mode specified.\n"); return FALSE; } if(vmib->MemoryModel != 0x06 && vmib->MemoryModel != 0x04 && vmib->MemoryModel != 0x03) { if(complain) ErrorF("Unsupported memory model 0x%X\n", vmib->MemoryModel); return FALSE; } if((vmib->ModeAttributes & 0x80) == 0) { if ((vmib->WinAAttributes & 0x5) != 0x5) { if(complain) ErrorF("Neither linear nor windowed framebuffer available in this mode\n"); return FALSE; } } if(!(vmib->ModeAttributes & 1)) { if(complain) ErrorF("Mode not supported on this hardware\n"); return FALSE; } return TRUE; } Bool vesaListModes() { int code; VbeInfoPtr vi = NULL; VbeInfoBlock *vib; VbeModeInfoBlock *vmib; unsigned p, num_modes, i; CARD16 *modes_list = NULL; vi = VbeSetup(); if(!vi) goto fail; vib = VbeGetInfo(vi); if(!vib) goto fail; VbeReportInfo(vi, vib); /* The spec says you need to copy the list */ p = MAKE_POINTER_1(vib->VideoModePtr); num_modes = 0; while(VbeMemoryW(vi, p) != 0xFFFF) { num_modes++; p+=2; } modes_list = ALLOCATE_LOCAL(num_modes * sizeof(CARD16)); if(!modes_list) goto fail; p = MAKE_POINTER_1(vib->VideoModePtr); for(i=0; ivi; VbeInfoBlock *vib = priv->vib; VbeModeInfoBlock *vmib; /* The spec says you need to copy the list */ i = MAKE_POINTER_1(vib->VideoModePtr); nmode = 0; while(VbeMemoryW(vi, i) != 0xFFFF) { nmode++; i+=2; } if (!nmode) return FALSE; priv->modes = xalloc (nmode * sizeof (VesaModeRec)); if (!priv->modes) return FALSE; priv->nmode = nmode; i = MAKE_POINTER_1(vib->VideoModePtr); nmode = 0; while(nmode < priv->nmode) { priv->modes[nmode].mode = VbeMemoryW(vi, i); nmode++; i+=2; } i = MAKE_POINTER_1(vib->VideoModePtr); nmode = 0; while(nmode < priv->nmode) { vmib = VbeGetModeInfo(vi, priv->modes[nmode].mode); if(!vmib) break; priv->modes[nmode].vmib = *vmib; i += 2; nmode++; } return TRUE; } Bool vesaInitialize (KdCardInfo *card, VesaCardPrivPtr priv) { int code; priv->vi = VbeSetup(); if(!priv->vi) goto fail; priv->vib = VbeGetInfo(priv->vi); if(!priv->vib) goto fail; code = VbeSetupStateBuffer(priv->vi); if(code < 0) goto fail; code = VbeSaveState(priv->vi); if(code<0) goto fail; if (!vesaGetModes (card, priv)) goto fail; card->driver = priv; return TRUE; fail: if(priv->vi) VbeCleanup(priv->vi); return FALSE; } Bool vesaCardInit(KdCardInfo *card) { VesaCardPrivPtr priv; priv = xalloc(sizeof(VesaCardPrivRec)); if(!priv) return FALSE; if (!vesaInitialize (card, priv)) { xfree(priv); return FALSE; } return TRUE; } int vesaDepth (VbeModeInfoBlock *m) { if (m->MemoryModel == 0x06) return (m->RedMaskSize + m->GreenMaskSize + m->BlueMaskSize); else return m->BitsPerPixel; } Bool vesaModeGood (KdScreenInfo *screen, VbeModeInfoBlock *a) { if (vesaWidth(screen,a) <= screen->width && vesaHeight(screen,a) <= screen->height && vesaDepth (a) >= screen->fb[0].depth) { return TRUE; } } #define vabs(a) ((a) >= 0 ? (a) : -(a)) int vesaSizeError (KdScreenInfo *screen, VbeModeInfoBlock *a) { int xdist, ydist; xdist = vabs (screen->width - vesaWidth(screen,a)); ydist = vabs (screen->height - vesaHeight(screen,a)); return xdist * xdist + ydist * ydist; } Bool vesaModeBetter (KdScreenInfo *screen, VbeModeInfoBlock *a, VbeModeInfoBlock *b) { int aerr, berr; if (vesaModeGood (screen, a)) { if (!vesaModeGood (screen, b)) return TRUE; } else { if (vesaModeGood (screen, b)) return FALSE; } aerr = vesaSizeError (screen, a); berr = vesaSizeError (screen, b); if (aerr < berr) return TRUE; if (berr < aerr) return FALSE; if (vabs (screen->fb[0].depth - vesaDepth (a)) < vabs (screen->fb[0].depth - vesaDepth (b))) return TRUE; return FALSE; } VesaModePtr vesaSelectMode (KdScreenInfo *screen) { VesaCardPrivPtr priv = screen->card->driver; int i, best; if (vesa_video_mode) { for (best = 0; best < priv->nmode; best++) if (priv->modes[best].mode == vesa_video_mode && (vesaModeSupported (priv->vi, &priv->modes[best].vmib, FALSE) || vesa_force_mode)) return &priv->modes[best]; } for (best = 0; best < priv->nmode; best++) { if (vesaModeSupported (priv->vi, &priv->modes[best].vmib, FALSE)) break; } if (best == priv->nmode) return 0; for (i = best + 1; i < priv->nmode; i++) if (vesaModeSupported (priv->vi, &priv->modes[i].vmib, FALSE) && vesaModeBetter (screen, &priv->modes[i].vmib, &priv->modes[best].vmib)) best = i; return &priv->modes[best]; } Bool vesaScreenInitialize (KdScreenInfo *screen, VesaScreenPrivPtr pscr) { VesaCardPrivPtr priv = screen->card->driver; VbeModeInfoBlock *vmib; Pixel allbits; int depth; int bpp; screen->driver = pscr; pscr->rotate = FALSE; if (screen->width < screen->height) pscr->rotate = TRUE; pscr->mode = vesaSelectMode (screen); if (!pscr->mode) return FALSE; pscr->shadow = vesa_shadow; pscr->origDepth = screen->fb[0].depth; if (vesa_linear_fb) pscr->mapping = VESA_LINEAR; else pscr->mapping = VESA_WINDOWED; vmib = &pscr->mode->vmib; depth = vesaDepth (vmib); bpp = vmib->BitsPerPixel; switch (vmib->MemoryModel) { case 0x06: /* TrueColor or DirectColor */ screen->fb[0].visuals = (1 << TrueColor); screen->fb[0].redMask = FbStipMask(vmib->RedFieldPosition, vmib->RedMaskSize); screen->fb[0].greenMask = FbStipMask(vmib->GreenFieldPosition, vmib->GreenMaskSize); screen->fb[0].blueMask = FbStipMask(vmib->BlueFieldPosition, vmib->BlueMaskSize); allbits = screen->fb[0].redMask | screen->fb[0].greenMask | screen->fb[0].blueMask; depth = 32; while (depth && !(allbits & (1 << (depth - 1)))) depth--; break; case 0x04: /* PseudoColor */ screen->fb[0].visuals = ((1 << StaticGray) | (1 << GrayScale) | (1 << StaticColor) | (1 << PseudoColor) | (1 << TrueColor) | (1 << DirectColor)); screen->fb[0].blueMask = 0x00; screen->fb[0].greenMask = 0x00; screen->fb[0].redMask = 0x00; break; case 0x03: /* 4 plane planar */ screen->fb[0].visuals = (1 << StaticColor); screen->fb[0].blueMask = 0x00; screen->fb[0].greenMask = 0x00; screen->fb[0].redMask = 0x00; bpp = screen->fb[0].bitsPerPixel; if (bpp != 8) bpp = 4; depth = bpp; pscr->mapping = VESA_PLANAR; pscr->rotate = FALSE; break; default: ErrorF("Unsupported VESA MemoryModel 0x%02X\n", vmib->MemoryModel); return FALSE; } screen->width = vesaWidth(screen, vmib); screen->height = vesaHeight(screen, vmib); screen->fb[0].depth = depth; screen->fb[0].bitsPerPixel = bpp; screen->fb[0].byteStride = vmib->BytesPerScanLine; screen->fb[0].pixelStride = ((vmib->BytesPerScanLine * 8) / vmib->BitsPerPixel); if (pscr->mapping == VESA_LINEAR && !(vmib->ModeAttributes & 0x80)) pscr->mapping = VESA_WINDOWED; if (pscr->rotate) pscr->shadow = TRUE; switch (pscr->mapping) { case VESA_LINEAR: pscr->fb = VbeMapFramebuffer(priv->vi, vmib); break; case VESA_WINDOWED: pscr->fb = NULL; pscr->shadow = TRUE; break; case VESA_PLANAR: pscr->fb = NULL; pscr->shadow = TRUE; break; } screen->rate = 72; screen->fb[0].frameBuffer = (CARD8 *)(pscr->fb); if (pscr->rotate) screen->softCursor = TRUE; if (pscr->shadow) return KdShadowScreenInit (screen); return TRUE; } Bool vesaScreenInit(KdScreenInfo *screen) { VesaScreenPrivPtr pscr; pscr = xcalloc (1, sizeof (VesaScreenPrivRec)); if (!pscr) return FALSE; if (!vesaScreenInitialize (screen, pscr)) return FALSE; return TRUE; } void * vesaWindowPlanar (ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode, CARD32 *size) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; VbeModeInfoBlock *vmib = &pscr->mode->vmib; static int plane; int winSize; void *base; if (!pScreenPriv->enabled) return 0; plane = offset & 3; VbeSetWritePlaneMask (priv->vi, (1 << plane)); offset = offset >> 2; base = VbeSetWindow (priv->vi, vmib->BytesPerScanLine * row + offset, mode, &winSize); *size = (CARD32) winSize; return base; } void * vesaWindowLinear (ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode, CARD32 *size) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; VbeModeInfoBlock *vmib = &pscr->mode->vmib; if (!pScreenPriv->enabled) return 0; *size = vmib->BytesPerScanLine; return (CARD8 *) pscr->fb + row * vmib->BytesPerScanLine + offset; } void * vesaWindowWindowed (ScreenPtr pScreen, CARD32 row, CARD32 offset, int mode, CARD32 *size) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; VbeModeInfoBlock *vmib = &pscr->mode->vmib; int winSize; void *base; if (!pScreenPriv->enabled) return 0; base = VbeSetWindow (priv->vi, vmib->BytesPerScanLine * row + offset, mode, &winSize); *size = (CARD32) winSize; return base; } static CARD16 vga16Colors[16][3] = { #if 0 { 0, 0, 0, }, /* 0 */ { 0, 0, 0x80,}, /* 1 */ { 0, 0x80,0, }, /* 2 */ { 0, 0x80,0x80,}, /* 3 */ { 0x80,0, 0, }, /* 4 */ { 0x80,0, 0x80,}, /* 5 */ { 0x80,0x80,0, }, /* 6 */ { 0xC0,0xC0,0xC0,}, /* 7 */ { 0x80,0x80,0x80,}, /* 8 */ { 0, 0, 0xFF,}, /* 9 */ { 0, 0xFF,0 ,}, /* 10 */ { 0, 0xFF,0xFF,}, /* 11 */ { 0xFF,0, 0 ,}, /* 12 */ { 0xFF,0, 0xFF,}, /* 13 */ { 0xFF,0xFF,0 ,}, /* 14 */ { 0xFF,0xFF,0xFF,}, /* 15 */ #else { 0, 0, 0, }, /* 0 */ { 0, 0, 0xAA,}, /* 1 */ { 0, 0xAA,0, }, /* 2 */ { 0, 0xAA,0xAA,}, /* 3 */ { 0xAA,0, 0, }, /* 4 */ { 0xAA,0, 0xAA,}, /* 5 */ { 0xAA,0x55,0, }, /* 6 */ { 0xAA,0xAA,0xAA,}, /* 7 */ { 0x55,0x55,0x55,}, /* 8 */ { 0x55,0x55,0xFF,}, /* 9 */ { 0x55,0xFF,0x55,}, /* 10 */ { 0x55,0xFF,0xFF,}, /* 11 */ { 0xFF,0x55,0x55,}, /* 12 */ { 0xFF,0x55,0xFF,}, /* 13 */ { 0xFF,0xFF,0x55,}, /* 14 */ { 0xFF,0xFF,0xFF,}, /* 15 */ #endif }; Bool vesaCreateColormap16 (ColormapPtr pmap) { int i, j; for (i = 0; i < pmap->pVisual->ColormapEntries; i++) { j = i & 0xf; pmap->red[i].co.local.red = (vga16Colors[j][0]<<8)|vga16Colors[j][0]; pmap->red[i].co.local.green = (vga16Colors[j][1]<<8)|vga16Colors[j][1]; pmap->red[i].co.local.blue = (vga16Colors[j][2]<<8)|vga16Colors[j][2]; } return TRUE; } Bool vesaInitScreen(ScreenPtr pScreen) { KdScreenPriv(pScreen); VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; ShadowUpdateProc update; ShadowWindowProc window; if (pscr->shadow) { switch (pscr->mapping) { case VESA_LINEAR: update = shadowUpdatePacked; window = vesaWindowLinear; break; case VESA_WINDOWED: update = shadowUpdatePacked; window = vesaWindowWindowed; break; case VESA_PLANAR: pScreen->CreateColormap = vesaCreateColormap16; if (pScreenPriv->screen->fb[0].bitsPerPixel == 8) { #if 0 int i; for (i = 0; i < pScreen->numVisuals; i++) { if (pScreen->visuals[i].nplanes == pScreenPriv->screen->fb[0].depth) { pScreen->visuals[i].ColormapEntries = 16; } } #endif update = shadowUpdatePlanar4x8; } else update = shadowUpdatePlanar4; window = vesaWindowPlanar; pscr->rotate = FALSE; break; } if (pscr->rotate) { switch (pScreenPriv->screen->fb[0].bitsPerPixel) { case 8: update = shadowUpdateRotate8; break; case 16: update = shadowUpdateRotate16; break; case 32: update = shadowUpdateRotate32; break; } } return KdShadowInitScreen (pScreen, update, window); } return TRUE; } Bool vesaEnable(ScreenPtr pScreen) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; int code; int palette_wait = 0, palette_hi = 0; int i; int size; char *p; KdMouseMatrix m; code = VbeSetMode(priv->vi, pscr->mode->mode, pscr->mapping == VESA_LINEAR); if(code < 0) return FALSE; { int p; CARD8 scratch[4] = {0x40,0x40,0x40,0}; for (p = 0; p < 256; p++) { if (20 <= p && p < 21) { scratch[0] = 255; scratch[1] = 255; scratch[2] = 255; } else { scratch[0] = 0; scratch[1] = 0; scratch[2] = 0; } VbeSetPalette(priv->vi, p, 1, scratch); } } if(priv->vib->Capabilities[0] & 1) palette_hi = 1; if(priv->vib->Capabilities[0] & 4) palette_wait = 1; if(palette_hi || palette_wait) VbeSetPaletteOptions(priv->vi, palette_hi?8:6, palette_wait); switch (pscr->mapping) { case VESA_LINEAR: memcpy (priv->text, pscr->fb, VESA_TEXT_SAVE); break; case VESA_WINDOWED: for (i = 0; i < VESA_TEXT_SAVE;) { p = VbeSetWindow(priv->vi, i, VBE_WINDOW_READ, &size); if(!p) { ErrorF("Couldn't set window for saving VGA font\n"); break; } if(i + size > VESA_TEXT_SAVE) size = VESA_TEXT_SAVE - i; memcpy(((char*)priv->text) + i, p, size); i += size; } break; case VESA_PLANAR: p = VbeSetWindow (priv->vi, 0, VBE_WINDOW_READ, &size); for (i = 0; i < 4; i++) { VbeSetReadPlaneMap (priv->vi, i); memcpy (((char *)priv->text) + i * (VESA_TEXT_SAVE/4), p, (VESA_TEXT_SAVE/4)); } break; } if (pscr->rotate) { m.matrix[0][0] = 0; m.matrix[0][1] = 1; m.matrix[0][2] = 0; m.matrix[1][0] = -1; m.matrix[1][1] = 0; m.matrix[1][2] = pScreen->height - 1; } else { m.matrix[0][0] = 1; m.matrix[0][1] = 0; m.matrix[0][2] = 0; m.matrix[1][0] = 0; m.matrix[1][1] = 1; m.matrix[1][2] = 0; } KdSetMouseMatrix (&m); return TRUE; } void vesaDisable(ScreenPtr pScreen) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; int i=0; int size; char *p; switch (pscr->mapping) { case VESA_LINEAR: memcpy(pscr->fb, priv->text, VESA_TEXT_SAVE); break; case VESA_WINDOWED: while(i < VESA_TEXT_SAVE) { p = VbeSetWindow(priv->vi, i, VBE_WINDOW_WRITE, &size); if(!p) { ErrorF("Couldn't set window for restoring VGA font\n"); break; } if(i + size > VESA_TEXT_SAVE) size = VESA_TEXT_SAVE - i; memcpy(p, ((char*)priv->text) + i, size); i += size; } break; case VESA_PLANAR: p = VbeSetWindow (priv->vi, 0, VBE_WINDOW_WRITE, &size); for (i = 0; i < 4; i++) { VbeSetWritePlaneMask (priv->vi, 1 << i); memcpy (p, ((char *)priv->text) + i * (VESA_TEXT_SAVE/4), (VESA_TEXT_SAVE/4)); } break; } } void vesaPreserve(KdCardInfo *card) { VesaCardPrivPtr priv = card->driver; int code; /* The framebuffer might not be valid at this point, so we cannot save the VGA fonts now; we do it in vesaEnable. */ code = VbeSaveState(priv->vi); if(code < 0) FatalError("Couldn't save state\n"); return; } void vesaRestore(KdCardInfo *card) { VesaCardPrivPtr priv = card->driver; VbeRestoreState(priv->vi); return; } void vesaCardFini(KdCardInfo *card) { VesaCardPrivPtr priv = card->driver; if (vesa_restore) VbeSetTextMode(priv->vi,3); VbeCleanup(priv->vi); return; } void vesaScreenFini(KdScreenInfo *screen) { VesaScreenPrivPtr pscr = screen->driver; VesaCardPrivPtr priv = screen->card->driver; if (pscr->fb) VbeUnmapFramebuffer(priv->vi, &pscr->mode->vmib, pscr->fb); if (pscr->shadow) KdShadowScreenFini (screen); screen->fb[0].depth = pscr->origDepth; return; } void vesaPutColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs) { KdScreenPriv(pScreen); VesaScreenPrivPtr pscr = pScreenPriv->screen->driver; VesaCardPrivPtr priv = pScreenPriv->card->driver; int p; CARD8 scratch[4]; int red, green, blue; if (vesa_swap_rgb) { red = 2; green = 1; blue = 0; } else { red = 0; green = 1; blue = 2; } while (n--) { scratch[red] = pdefs->red >> 8; scratch[green] = pdefs->green >> 8; scratch[blue] = pdefs->blue >> 8; scratch[3] = 0; p = pdefs->pixel; pdefs++; if (pscr->mapping == VESA_PLANAR) { /* * VGA modes are strange; this code covers all * possible modes by duplicating the color information * however the attribute registers might be set */ if (p < 16) { VbeSetPalette (priv->vi, p, 1, scratch); if (p >= 8) VbeSetPalette (priv->vi, p+0x30, 1, scratch); else if (p == 6) VbeSetPalette (priv->vi, 0x14, 1, scratch); } } else VbeSetPalette(priv->vi, p, 1, scratch); } } void vesaGetColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs) { KdScreenPriv(pScreen); VesaCardPrivPtr priv = pScreenPriv->card->driver; int first, i, j, k; CARD8 scratch[4]; int red, green, blue; if (vesa_swap_rgb) { red = 2; green = 1; blue = 0; } else { red = 0; green = 1; blue = 2; } for(i = 0; ivi, pdefs[i].pixel, 1, scratch); pdefs[i].red = scratch[red]<<8; pdefs[i].green = scratch[green]<<8; pdefs[i].blue = scratch[blue]<<8; } } int vesaProcessArgument (int argc, char **argv, int i) { if(!strcmp(argv[i], "-mode")) { if(i+1 < argc) { vesa_video_mode = strtol(argv[i+1], NULL, 0); } else UseMsg(); return 2; } else if(!strcmp(argv[i], "-force")) { vesa_force_mode = TRUE; return 1; } else if(!strcmp(argv[i], "-listmodes")) { vesaListModes(); exit(0); } else if(!strcmp(argv[i], "-swaprgb")) { vesa_swap_rgb = TRUE; return 1; } else if(!strcmp(argv[i], "-shadow")) { vesa_shadow = TRUE; return 1; } else if(!strcmp(argv[i], "-nolinear")) { vesa_linear_fb = FALSE; return 1; } else if(!strcmp(argv[i], "-restore")) { vesa_restore = TRUE; return 1; } return 0; }