233 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright (c) 2016, NVIDIA CORPORATION.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and/or associated documentation files (the
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 * "Materials"), to deal in the Materials without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Materials, and to
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 * permit persons to whom the Materials are furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * unaltered in all copies or substantial portions of the Materials.
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 * Any additions, deletions, or changes to the original source files
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 * must be clearly indicated in accompanying documentation.
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 *
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 * If only executable code is distributed, then the accompanying
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 * documentation must state that "this software is based in part on the
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 * work of the Khronos Group."
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 *
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 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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 */
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#include "vndserver.h"
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#include <pixmapstr.h>
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#include "vndservervendor.h"
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static ClientPtr requestClient = NULL;
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void GlxSetRequestClient(ClientPtr client)
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{
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    requestClient = client;
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}
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static GlxServerVendor *LookupXIDMapResource(XID id)
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{
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    void *ptr = NULL;
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    int rv;
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    rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess);
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    if (rv == Success) {
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        return (GlxServerVendor *) ptr;
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    } else {
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        return NULL;
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    }
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}
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GlxServerVendor *GlxGetXIDMap(XID id)
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{
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    GlxServerVendor *vendor = LookupXIDMapResource(id);
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    if (vendor == NULL) {
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        // If we haven't seen this XID before, then it may be a drawable that
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        // wasn't created through GLX, like a regular X window or pixmap. Try
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        // to look up a matching drawable to find a screen number for it.
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        void *ptr = NULL;
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        int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL,
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                                         DixGetAttrAccess);
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        if (rv == Success && ptr != NULL) {
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            DrawablePtr draw = (DrawablePtr) ptr;
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            vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
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        }
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    }
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    return vendor;
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}
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Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor)
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{
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    if (id == 0 || vendor == NULL) {
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        return FALSE;
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    }
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    if (LookupXIDMapResource(id) != NULL) {
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        return FALSE;
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    }
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    return AddResource(id, idResource, vendor);
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}
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void GlxRemoveXIDMap(XID id)
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{
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    FreeResourceByType(id, idResource, FALSE);
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}
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GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor)
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{
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    GlxClientPriv *cl;
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    unsigned int index;
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    if (vendor == NULL) {
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        return NULL;
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    }
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    cl = GlxGetClientData(client);
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    if (cl == NULL) {
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        return NULL;
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    }
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    // Look for a free tag index.
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    for (index=0; index<cl->contextTagCount; index++) {
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        if (cl->contextTags[index].vendor == NULL) {
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            break;
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        }
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    }
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    if (index >= cl->contextTagCount) {
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        // We didn't find a free entry, so grow the array.
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        GlxContextTagInfo *newTags;
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        unsigned int newSize = cl->contextTagCount * 2;
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        if (newSize == 0) {
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            // TODO: What's a good starting size for this?
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            newSize = 16;
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        }
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        newTags = (GlxContextTagInfo *)
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            realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo));
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        if (newTags == NULL) {
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            return NULL;
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        }
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        memset(&newTags[cl->contextTagCount], 0,
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                (newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo));
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        index = cl->contextTagCount;
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        cl->contextTags = newTags;
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        cl->contextTagCount = newSize;
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    }
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    assert(index >= 0);
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    assert(index < cl->contextTagCount);
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    memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo));
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    cl->contextTags[index].tag = (GLXContextTag) (index + 1);
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    cl->contextTags[index].client = client;
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    cl->contextTags[index].vendor = vendor;
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    return &cl->contextTags[index];
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}
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GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag)
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{
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    GlxClientPriv *cl = GlxGetClientData(client);
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    if (cl == NULL) {
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        return NULL;
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    }
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    if (tag > 0 && (tag - 1) < cl->contextTagCount) {
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        if (cl->contextTags[tag - 1].vendor != NULL) {
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            assert(cl->contextTags[tag - 1].client == client);
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            return &cl->contextTags[tag - 1];
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        }
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    }
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    return NULL;
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}
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void GlxFreeContextTag(GlxContextTagInfo *tagInfo)
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{
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    if (tagInfo != NULL) {
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        tagInfo->vendor = NULL;
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        tagInfo->vendor = NULL;
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        tagInfo->data = NULL;
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        tagInfo->context = None;
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        tagInfo->drawable = None;
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        tagInfo->readdrawable = None;
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    }
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}
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Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
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{
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    GlxScreenPriv *priv;
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    if (vendor == NULL) {
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        return FALSE;
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    }
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    priv = GlxGetScreen(screen);
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    if (priv == NULL) {
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        return FALSE;
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    }
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    if (priv->vendor != NULL) {
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        return FALSE;
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    }
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    priv->vendor = vendor;
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    return TRUE;
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}
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Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor)
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{
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    GlxClientPriv *cl;
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    if (screen == NULL || screen->isGPU) {
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        return FALSE;
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    }
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    cl = GlxGetClientData(client);
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    if (cl == NULL) {
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        return FALSE;
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    }
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    if (vendor != NULL) {
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        cl->vendors[screen->myNum] = vendor;
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    } else {
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        cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen);
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    }
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    return TRUE;
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}
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
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{
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    // Note that the client won't be sending GPU screen numbers, so we don't
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    // need per-client mappings for them.
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    if (client != NULL && !screen->isGPU) {
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        GlxClientPriv *cl = GlxGetClientData(client);
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        if (cl != NULL) {
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            return cl->vendors[screen->myNum];
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        } else {
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            return NULL;
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        }
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    } else {
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        GlxScreenPriv *priv = GlxGetScreen(screen);
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        if (priv != NULL) {
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            return priv->vendor;
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        } else {
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            return NULL;
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        }
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    }
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}
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