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							/*
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							 * Export window information for the Windows-OpenGL GLX implementation.
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							 *
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							 * Authors: Alexander Gottwald
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							 */
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							#include <X11/Xwindows.h>
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							#include <windowstr.h>
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							HWND winGetWindowInfo(WindowPtr pWin);
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							Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen);
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