1469 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1469 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C
		
	
	
	
| /* $XdotOrg: xc/programs/Xserver/miext/rootless/rootlessWindow.c,v 1.4 2004/10/08 00:35:08 torrey Exp $ */
 | |
| /*
 | |
|  * Rootless window management
 | |
|  */
 | |
| /*
 | |
|  * Copyright (c) 2001 Greg Parker. All Rights Reserved.
 | |
|  * Copyright (c) 2002-2004 Torrey T. Lyons. All Rights Reserved.
 | |
|  * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
 | |
|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
 | |
|  * copy of this software and associated documentation files (the "Software"),
 | |
|  * to deal in the Software without restriction, including without limitation
 | |
|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | |
|  * and/or sell copies of the Software, and to permit persons to whom the
 | |
|  * Software is furnished to do so, subject to the following conditions:
 | |
|  *
 | |
|  * The above copyright notice and this permission notice shall be included in
 | |
|  * all copies or substantial portions of the Software.
 | |
|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 | |
|  * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | |
|  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | |
|  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | |
|  * DEALINGS IN THE SOFTWARE.
 | |
|  *
 | |
|  * Except as contained in this notice, the name(s) of the above copyright
 | |
|  * holders shall not be used in advertising or otherwise to promote the sale,
 | |
|  * use or other dealings in this Software without prior written authorization.
 | |
|  */
 | |
| /* $XFree86: xc/programs/Xserver/miext/rootless/rootlessWindow.c,v 1.12 2004/07/02 01:30:33 torrey Exp $ */
 | |
| 
 | |
| #ifdef HAVE_DIX_CONFIG_H
 | |
| #include <dix-config.h>
 | |
| #endif
 | |
| 
 | |
| #include "rootlessCommon.h"
 | |
| #include "rootlessWindow.h"
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| 
 | |
| #include "fb.h"
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| 
 | |
| 
 | |
| #ifdef ROOTLESS_GLOBAL_COORDS
 | |
| #define SCREEN_TO_GLOBAL_X \
 | |
|     (dixScreenOrigins[pScreen->myNum].x + rootlessGlobalOffsetX)
 | |
| #define SCREEN_TO_GLOBAL_Y \
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|     (dixScreenOrigins[pScreen->myNum].y + rootlessGlobalOffsetY)
 | |
| #else
 | |
| #define SCREEN_TO_GLOBAL_X 0
 | |
| #define SCREEN_TO_GLOBAL_Y 0
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessCreateWindow
 | |
|  *  For now, don't create a physical window until either the window is
 | |
|  *  realized, or we really need it (e.g. to attach VRAM surfaces to).
 | |
|  *  Do reset the window size so it's not clipped by the root window.
 | |
|  */
 | |
| Bool
 | |
| RootlessCreateWindow(WindowPtr pWin)
 | |
| {
 | |
|     Bool result;
 | |
|     RegionRec saveRoot;
 | |
| 
 | |
|     WINREC(pWin) = NULL;
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| 
 | |
|     SCREEN_UNWRAP(pWin->drawable.pScreen, CreateWindow);
 | |
| 
 | |
|     if (!IsRoot(pWin)) {
 | |
|         /* win/border size set by DIX, not by wrapped CreateWindow, so
 | |
|            correct it here. Don't HUGE_ROOT when pWin is the root! */
 | |
| 
 | |
|         HUGE_ROOT(pWin);
 | |
|         SetWinSize(pWin);
 | |
|         SetBorderSize(pWin);
 | |
|     }
 | |
| 
 | |
|     result = pWin->drawable.pScreen->CreateWindow(pWin);
 | |
| 
 | |
|     if (pWin->parent) {
 | |
|         NORMAL_ROOT(pWin);
 | |
|     }
 | |
| 
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|     SCREEN_WRAP(pWin->drawable.pScreen, CreateWindow);
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessDestroyFrame
 | |
|  *  Destroy the physical window associated with the given window.
 | |
|  */
 | |
| static void
 | |
| RootlessDestroyFrame(WindowPtr pWin, RootlessWindowPtr winRec)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     SCREENREC(pScreen)->imp->DestroyFrame(winRec->wid);
 | |
| 
 | |
| #ifdef ROOTLESS_TRACK_DAMAGE
 | |
|     REGION_UNINIT(pScreen, &winRec->damage);
 | |
| #endif
 | |
| 
 | |
|     xfree(winRec);
 | |
|     WINREC(pWin) = NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessDestroyWindow
 | |
|  *  Destroy the physical window associated with the given window.
 | |
|  */
 | |
| Bool
 | |
| RootlessDestroyWindow(WindowPtr pWin)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     Bool result;
 | |
| 
 | |
|     if (winRec != NULL) {
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|         RootlessDestroyFrame(pWin, winRec);
 | |
|     }
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| 
 | |
|     SCREEN_UNWRAP(pWin->drawable.pScreen, DestroyWindow);
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|     result = pWin->drawable.pScreen->DestroyWindow(pWin);
 | |
|     SCREEN_WRAP(pWin->drawable.pScreen, DestroyWindow);
 | |
| 
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| 
 | |
| #ifdef SHAPE
 | |
| 
 | |
| static Bool
 | |
| RootlessGetShape(WindowPtr pWin, RegionPtr pShape)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     if (wBoundingShape(pWin) == NULL)
 | |
|         return FALSE;
 | |
| 
 | |
|     /* wBoundingShape is relative to *inner* origin of window.
 | |
|        Translate by borderWidth to get the outside-relative position. */
 | |
| 
 | |
|     REGION_NULL(pScreen, pShape);
 | |
|     REGION_COPY(pScreen, pShape, wBoundingShape(pWin));
 | |
|     REGION_TRANSLATE(pScreen, pShape, pWin->borderWidth, pWin->borderWidth);
 | |
| 
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessReshapeFrame
 | |
|  *  Set the frame shape.
 | |
|  */
 | |
| static void RootlessReshapeFrame(WindowPtr pWin)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RegionRec newShape;
 | |
|     RegionPtr pShape;
 | |
| 
 | |
|     // If the window is not yet framed, do nothing
 | |
|     if (winRec == NULL)
 | |
|         return;
 | |
| 
 | |
|     if (IsRoot(pWin))
 | |
|         return;
 | |
| 
 | |
|     RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|     pShape = RootlessGetShape(pWin, &newShape) ? &newShape : NULL;
 | |
| 
 | |
| #ifdef ROOTLESSDEBUG
 | |
|     RL_DEBUG_MSG("reshaping...");
 | |
|     if (pShape != NULL) {
 | |
|         RL_DEBUG_MSG("numrects %d, extents %d %d %d %d ",
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|                      REGION_NUM_RECTS(&newShape),
 | |
|                      newShape.extents.x1, newShape.extents.y1,
 | |
|                      newShape.extents.x2, newShape.extents.y2);
 | |
|     } else {
 | |
|         RL_DEBUG_MSG("no shape ");
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     SCREENREC(pScreen)->imp->ReshapeFrame(winRec->wid, pShape);
 | |
| 
 | |
|     if (pShape != NULL)
 | |
|         REGION_UNINIT(pScreen, &newShape);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessSetShape
 | |
|  *  Shape is usually set before a window is mapped and the window will
 | |
|  *  not have a frame associated with it. In this case, the frame will be
 | |
|  *  shaped when the window is framed.
 | |
|  */
 | |
| void
 | |
| RootlessSetShape(WindowPtr pWin)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     SCREEN_UNWRAP(pScreen, SetShape);
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|     pScreen->SetShape(pWin);
 | |
|     SCREEN_WRAP(pScreen, SetShape);
 | |
| 
 | |
|     RootlessReshapeFrame(pWin);
 | |
| }
 | |
| 
 | |
| #endif // SHAPE
 | |
| 
 | |
| 
 | |
| /* Disallow ParentRelative background on top-level windows
 | |
|    because the root window doesn't really have the right background
 | |
|    and fb will try to draw on the root instead of on the window.
 | |
|    ParentRelative prevention is also in PaintWindowBackground/Border()
 | |
|    so it is no longer really needed here. */
 | |
| Bool
 | |
| RootlessChangeWindowAttributes(WindowPtr pWin, unsigned long vmask)
 | |
| {
 | |
|     Bool result;
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
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|     RL_DEBUG_MSG("change window attributes start ");
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| 
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|     SCREEN_UNWRAP(pScreen, ChangeWindowAttributes);
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|     result = pScreen->ChangeWindowAttributes(pWin, vmask);
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|     SCREEN_WRAP(pScreen, ChangeWindowAttributes);
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| 
 | |
|     if (WINREC(pWin)) {
 | |
|         // disallow ParentRelative background state
 | |
|         if (pWin->backgroundState == ParentRelative) {
 | |
|             XID pixel = 0;
 | |
|             ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
 | |
|         }
 | |
|     }
 | |
| 
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|     RL_DEBUG_MSG("change window attributes end\n");
 | |
|     return result;
 | |
| }
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| 
 | |
| 
 | |
| /*
 | |
|  * RootlessPositionWindow
 | |
|  *  This is a hook for when DIX moves or resizes a window.
 | |
|  *  Update the frame position now although the physical window is moved
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|  *  in RootlessMoveWindow. (x, y) are *inside* position. After this,
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|  *  mi and fb are expecting the pixmap to be at the new location.
 | |
|  */
 | |
| Bool
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| RootlessPositionWindow(WindowPtr pWin, int x, int y)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
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|     RootlessWindowRec *winRec = WINREC(pWin);
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|     Bool result;
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| 
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|     RL_DEBUG_MSG("positionwindow start (win 0x%x @ %i, %i)\n", pWin, x, y);
 | |
| 
 | |
|     if (winRec) {
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|         if (winRec->is_drawing) {
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|             // Reset frame's pixmap and move it to the new position.
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|             int bw = wBorderWidth(pWin);
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| 
 | |
|             winRec->pixmap->devPrivate.ptr = winRec->pixelData;
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|             SetPixmapBaseToScreen(winRec->pixmap, x - bw, y - bw);
 | |
| 
 | |
| #ifdef ROOTLESS_TRACK_DAMAGE
 | |
|             // Move damaged region to correspond to new window position
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|             if (REGION_NOTEMPTY(pScreen, &winRec->damage)) {
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|                 REGION_TRANSLATE(pScreen, &winRec->damage,
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|                                  x - bw - winRec->x,
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|                                  y - bw - winRec->y);
 | |
|             }
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| #endif
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|         }
 | |
|     }
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| 
 | |
|     SCREEN_UNWRAP(pScreen, PositionWindow);
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|     result = pScreen->PositionWindow(pWin, x, y);
 | |
|     SCREEN_WRAP(pScreen, PositionWindow);
 | |
| 
 | |
|     RL_DEBUG_MSG("positionwindow end\n");
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
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|  * RootlessInitializeFrame
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|  *  Initialize some basic attributes of the frame. Note that winRec
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|  *  may already have valid data in it, so don't overwrite anything
 | |
|  *  valuable.
 | |
|  */
 | |
| static void
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| RootlessInitializeFrame(WindowPtr pWin, RootlessWindowRec *winRec)
 | |
| {
 | |
|     DrawablePtr d = &pWin->drawable;
 | |
|     int bw = wBorderWidth(pWin);
 | |
| 
 | |
|     winRec->win = pWin;
 | |
| 
 | |
|     winRec->x = d->x - bw;
 | |
|     winRec->y = d->y - bw;
 | |
|     winRec->width = d->width + 2*bw;
 | |
|     winRec->height = d->height + 2*bw;
 | |
|     winRec->borderWidth = bw;
 | |
| 
 | |
| #ifdef ROOTLESS_TRACK_DAMAGE
 | |
|     REGION_NULL(pScreen, &winRec->damage);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessEnsureFrame
 | |
|  *  Make sure the given window is framed. If the window doesn't have a
 | |
|  *  physical window associated with it, attempt to create one. If that
 | |
|  *  is unsuccessful, return NULL.
 | |
|  */
 | |
| static RootlessWindowRec *
 | |
| RootlessEnsureFrame(WindowPtr pWin)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RootlessWindowRec *winRec;
 | |
| #ifdef SHAPE
 | |
|     RegionRec shape;
 | |
|     RegionPtr pShape = NULL;
 | |
| #endif
 | |
| 
 | |
|     if (WINREC(pWin) != NULL)
 | |
|         return WINREC(pWin);
 | |
| 
 | |
|     if (!IsTopLevel(pWin))
 | |
|         return NULL;
 | |
| 
 | |
|     if (pWin->drawable.class != InputOutput)
 | |
|         return NULL;
 | |
| 
 | |
|     winRec = xalloc(sizeof(RootlessWindowRec));
 | |
| 
 | |
|     if (!winRec)
 | |
|         return NULL;
 | |
| 
 | |
|     RootlessInitializeFrame(pWin, winRec);
 | |
| 
 | |
|     winRec->is_drawing = FALSE;
 | |
|     winRec->is_reorder_pending = FALSE;
 | |
|     winRec->pixmap = NULL;
 | |
|     winRec->wid = NULL;
 | |
| 
 | |
|     WINREC(pWin) = winRec;
 | |
| 
 | |
| #ifdef SHAPE
 | |
|     // Set the frame's shape if the window is shaped
 | |
|     if (RootlessGetShape(pWin, &shape))
 | |
|         pShape = &shape;
 | |
| #endif
 | |
| 
 | |
|     RL_DEBUG_MSG("creating frame ");
 | |
| 
 | |
|     if (!SCREENREC(pScreen)->imp->CreateFrame(winRec, pScreen,
 | |
|                                               winRec->x + SCREEN_TO_GLOBAL_X,
 | |
|                                               winRec->y + SCREEN_TO_GLOBAL_Y,
 | |
|                                               pShape))
 | |
|     {
 | |
|         RL_DEBUG_MSG("implementation failed to create frame!\n");
 | |
|         xfree(winRec);
 | |
|         WINREC(pWin) = NULL;
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
| #ifdef SHAPE
 | |
|     if (pShape != NULL)
 | |
|         REGION_UNINIT(pScreen, &shape);
 | |
| #endif
 | |
| 
 | |
|     return winRec;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessRealizeWindow
 | |
|  *  The frame is usually created here and not in CreateWindow so that
 | |
|  *  windows do not eat memory until they are realized.
 | |
|  */
 | |
| Bool
 | |
| RootlessRealizeWindow(WindowPtr pWin)
 | |
| {
 | |
|     Bool result;
 | |
|     RegionRec saveRoot;
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     RL_DEBUG_MSG("realizewindow start (win 0x%x) ", pWin);
 | |
| 
 | |
|     if ((IsTopLevel(pWin) && pWin->drawable.class == InputOutput)) {
 | |
|         RootlessWindowRec *winRec;
 | |
| 
 | |
|         winRec = RootlessEnsureFrame(pWin);
 | |
|         if (winRec == NULL)
 | |
|             return FALSE;
 | |
| 
 | |
|         winRec->is_reorder_pending = TRUE;
 | |
| 
 | |
|         RL_DEBUG_MSG("Top level window ");
 | |
| 
 | |
|         // Disallow ParentRelative background state on top-level windows.
 | |
|         // This might have been set before the window was mapped.
 | |
|         if (pWin->backgroundState == ParentRelative) {
 | |
|             XID pixel = 0;
 | |
|             ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (!IsRoot(pWin)) HUGE_ROOT(pWin);
 | |
|     SCREEN_UNWRAP(pScreen, RealizeWindow);
 | |
|     result = pScreen->RealizeWindow(pWin);
 | |
|     SCREEN_WRAP(pScreen, RealizeWindow);
 | |
|     if (!IsRoot(pWin)) NORMAL_ROOT(pWin);
 | |
| 
 | |
|     RL_DEBUG_MSG("realizewindow end\n");
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessFrameForWindow
 | |
|  *  Returns the frame ID for the physical window displaying the given window. 
 | |
|  *  If CREATE is true and the window has no frame, attempt to create one.
 | |
|  */
 | |
| RootlessFrameID
 | |
| RootlessFrameForWindow(WindowPtr pWin, Bool create)
 | |
| {
 | |
|     WindowPtr pTopWin;
 | |
|     RootlessWindowRec *winRec;
 | |
| 
 | |
|     pTopWin = TopLevelParent(pWin);
 | |
|     if (pTopWin == NULL)
 | |
|         return NULL;
 | |
| 
 | |
|     winRec = WINREC(pTopWin);
 | |
| 
 | |
|     if (winRec == NULL && create && pWin->drawable.class == InputOutput) {
 | |
|         winRec = RootlessEnsureFrame(pTopWin);
 | |
|     }
 | |
| 
 | |
|     if (winRec == NULL)
 | |
|         return NULL;
 | |
| 
 | |
|     return winRec->wid;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessUnrealizeWindow
 | |
|  *  Unmap the physical window.
 | |
|  */
 | |
| Bool
 | |
| RootlessUnrealizeWindow(WindowPtr pWin)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     Bool result;
 | |
| 
 | |
|     RL_DEBUG_MSG("unrealizewindow start ");
 | |
| 
 | |
|     if (winRec) {
 | |
|         RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|         SCREENREC(pScreen)->imp->UnmapFrame(winRec->wid);
 | |
| 
 | |
|         winRec->is_reorder_pending = FALSE;
 | |
|     }
 | |
| 
 | |
|     SCREEN_UNWRAP(pScreen, UnrealizeWindow);
 | |
|     result = pScreen->UnrealizeWindow(pWin);
 | |
|     SCREEN_WRAP(pScreen, UnrealizeWindow);
 | |
| 
 | |
|     RL_DEBUG_MSG("unrealizewindow end\n");
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessReorderWindow
 | |
|  *  Reorder the frame associated with the given window so that it's
 | |
|  *  physically above the window below it in the X stacking order.
 | |
|  */
 | |
| void
 | |
| RootlessReorderWindow(WindowPtr pWin)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
| 
 | |
|     if (winRec != NULL && !winRec->is_reorder_pending) {
 | |
|         WindowPtr newPrevW;
 | |
|         RootlessWindowRec *newPrev;
 | |
|         RootlessFrameID newPrevID;
 | |
|         ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|         /* Check if the implementation wants the frame to not be reordered
 | |
|            even though the X11 window is restacked. This can be useful if
 | |
|            frames are ordered-in with animation so that the reordering is not
 | |
|            done until the animation is complete. */
 | |
|         if (SCREENREC(pScreen)->imp->DoReorderWindow) {
 | |
|             if (!SCREENREC(pScreen)->imp->DoReorderWindow(winRec))
 | |
|                 return;
 | |
|         }
 | |
| 
 | |
|         RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|         /* Find the next window above this one that has a mapped frame. */
 | |
| 
 | |
|         newPrevW = pWin->prevSib;
 | |
|         while (newPrevW && (WINREC(newPrevW) == NULL || !newPrevW->realized))
 | |
|             newPrevW = newPrevW->prevSib;
 | |
| 
 | |
|         newPrev = newPrevW != NULL ? WINREC(newPrevW) : NULL;
 | |
|         newPrevID = newPrev != NULL ? newPrev->wid : 0;
 | |
| 
 | |
|         /* If it exists, reorder the frame above us first. */
 | |
| 
 | |
|         if (newPrev && newPrev->is_reorder_pending) {
 | |
|             newPrev->is_reorder_pending = FALSE;
 | |
|             RootlessReorderWindow(newPrevW);
 | |
|         }
 | |
| 
 | |
|         SCREENREC(pScreen)->imp->RestackFrame(winRec->wid, newPrevID);
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessRestackWindow
 | |
|  *  This is a hook for when DIX changes the window stacking order.
 | |
|  *  The window has already been inserted into its new position in the
 | |
|  *  DIX window stack. We need to change the order of the physical
 | |
|  *  window to match.
 | |
|  */
 | |
| void
 | |
| RootlessRestackWindow(WindowPtr pWin, WindowPtr pOldNextSib)
 | |
| {
 | |
|     RegionRec saveRoot;
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     RL_DEBUG_MSG("restackwindow start ");
 | |
|     if (winRec)
 | |
|         RL_DEBUG_MSG("restack top level \n");
 | |
| 
 | |
|     HUGE_ROOT(pWin);
 | |
|     SCREEN_UNWRAP(pScreen, RestackWindow);
 | |
| 
 | |
|     if (pScreen->RestackWindow)
 | |
|         pScreen->RestackWindow(pWin, pOldNextSib);
 | |
| 
 | |
|     SCREEN_WRAP(pScreen, RestackWindow);
 | |
|     NORMAL_ROOT(pWin);
 | |
| 
 | |
|     if (winRec && pWin->viewable) {
 | |
|         RootlessReorderWindow(pWin);
 | |
|     }
 | |
| 
 | |
|     RL_DEBUG_MSG("restackwindow end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * Specialized window copy procedures
 | |
|  */
 | |
| 
 | |
| // Globals needed during window resize and move.
 | |
| static pointer gResizeDeathBits = NULL;
 | |
| static int gResizeDeathCount = 0;
 | |
| static PixmapPtr gResizeDeathPix[2] = {NULL, NULL};
 | |
| static BoxRec gResizeDeathBounds[2];
 | |
| static CopyWindowProcPtr gResizeOldCopyWindowProc = NULL;
 | |
| 
 | |
| /*
 | |
|  * RootlessNoCopyWindow
 | |
|  *  CopyWindow() that doesn't do anything. For MoveWindow() of
 | |
|  *  top-level windows.
 | |
|  */
 | |
| static void
 | |
| RootlessNoCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg,
 | |
|                      RegionPtr prgnSrc)
 | |
| {
 | |
|     // some code expects the region to be translated
 | |
|     int dx = ptOldOrg.x - pWin->drawable.x;
 | |
|     int dy = ptOldOrg.y - pWin->drawable.y;
 | |
| 
 | |
|     RL_DEBUG_MSG("ROOTLESSNOCOPYWINDOW ");
 | |
| 
 | |
|     REGION_TRANSLATE(pWin->drawable.pScreen, prgnSrc, -dx, -dy);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessResizeCopyWindow
 | |
|  *  CopyWindow used during ResizeWindow for gravity moves. Based on
 | |
|  *  fbCopyWindow. The original always draws on the root pixmap, which
 | |
|  *  we don't have. Instead, draw on the parent window's pixmap.
 | |
|  *  Resize version: the old location's pixels are in gResizeCopyWindowSource.
 | |
|  */
 | |
| static void
 | |
| RootlessResizeCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg,
 | |
|                          RegionPtr prgnSrc)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RegionRec   rgnDst;
 | |
|     int         dx, dy;
 | |
| 
 | |
|     RL_DEBUG_MSG("resizecopywindowFB start (win 0x%x) ", pWin);
 | |
| 
 | |
|     /* Don't unwrap pScreen->CopyWindow.
 | |
|        The bogus rewrap with RootlessCopyWindow causes a crash if
 | |
|        CopyWindow is called again during the same resize. */
 | |
| 
 | |
|     if (gResizeDeathCount == 0)
 | |
|         return;
 | |
| 
 | |
|     RootlessStartDrawing(pWin);
 | |
| 
 | |
|     dx = ptOldOrg.x - pWin->drawable.x;
 | |
|     dy = ptOldOrg.y - pWin->drawable.y;
 | |
|     REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy);
 | |
|     REGION_NULL(pScreen, &rgnDst);
 | |
|     REGION_INTERSECT(pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
 | |
| 
 | |
|     if (gResizeDeathCount == 1) {
 | |
|         /* Simple case, we only have a single source pixmap. */
 | |
| 
 | |
|         fbCopyRegion(&gResizeDeathPix[0]->drawable,
 | |
|                      &pScreen->GetWindowPixmap(pWin)->drawable, 0,
 | |
|                      &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
 | |
|     }
 | |
|     else {
 | |
|         int i;
 | |
|         RegionRec clip, clipped;
 | |
| 
 | |
|         /* More complex case, N source pixmaps (usually two). So we
 | |
|            intersect the destination with each source and copy those bits. */
 | |
| 
 | |
|         for (i = 0; i < gResizeDeathCount; i++) {
 | |
|             REGION_INIT(pScreen, &clip, gResizeDeathBounds + 0, 1);
 | |
|             REGION_NULL(pScreen, &clipped);
 | |
|             REGION_INTERSECT(pScreen, &rgnDst, &clip, &clipped);
 | |
| 
 | |
|             fbCopyRegion(&gResizeDeathPix[i]->drawable,
 | |
|                          &pScreen->GetWindowPixmap(pWin)->drawable, 0,
 | |
|                          &clipped, dx, dy, fbCopyWindowProc, 0, 0);
 | |
| 
 | |
|             REGION_UNINIT(pScreen, &clipped);
 | |
|             REGION_UNINIT(pScreen, &clip);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* Don't update - resize will update everything */
 | |
|     REGION_UNINIT(pScreen, &rgnDst);
 | |
| 
 | |
|     fbValidateDrawable(&pWin->drawable);
 | |
| 
 | |
|     RL_DEBUG_MSG("resizecopywindowFB end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessCopyWindow
 | |
|  *  Update *new* location of window. Old location is redrawn with
 | |
|  *  PaintWindowBackground/Border. Cloned from fbCopyWindow.
 | |
|  *  The original always draws on the root pixmap, which we don't have.
 | |
|  *  Instead, draw on the parent window's pixmap.
 | |
|  */
 | |
| void
 | |
| RootlessCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RegionRec   rgnDst;
 | |
|     int         dx, dy;
 | |
|     BoxPtr extents;
 | |
|     int area;
 | |
| 
 | |
|     RL_DEBUG_MSG("copywindowFB start (win 0x%x) ", pWin);
 | |
| 
 | |
|     SCREEN_UNWRAP(pScreen, CopyWindow);
 | |
| 
 | |
|     dx = ptOldOrg.x - pWin->drawable.x;
 | |
|     dy = ptOldOrg.y - pWin->drawable.y;
 | |
|     REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy);
 | |
| 
 | |
|     REGION_NULL(pScreen, &rgnDst);
 | |
|     REGION_INTERSECT(pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
 | |
| 
 | |
|     extents = REGION_EXTENTS(pScreen, &rgnDst);
 | |
|     area = (extents->x2 - extents->x1) * (extents->y2 - extents->y1);
 | |
| 
 | |
|     /* If the area exceeds threshold, use the implementation's
 | |
|        accelerated version. */
 | |
|     if (area > rootless_CopyWindow_threshold &&
 | |
|         SCREENREC(pScreen)->imp->CopyWindow)
 | |
|     {
 | |
|         RootlessWindowRec *winRec;
 | |
|         WindowPtr top;
 | |
| 
 | |
|         top = TopLevelParent(pWin);
 | |
|         if (top == NULL) {
 | |
|             RL_DEBUG_MSG("no parent\n");
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         winRec = WINREC(top);
 | |
|         if (winRec == NULL) {
 | |
|             RL_DEBUG_MSG("not framed\n");
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         /* Move region to window local coords */
 | |
|         REGION_TRANSLATE(pScreen, &rgnDst, -winRec->x, -winRec->y);
 | |
| 
 | |
|         RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|         SCREENREC(pScreen)->imp->CopyWindow(winRec->wid,
 | |
|                                             REGION_NUM_RECTS(&rgnDst),
 | |
|                                             REGION_RECTS(&rgnDst),
 | |
|                                             dx, dy);
 | |
|     }
 | |
|     else {
 | |
|         RootlessStartDrawing(pWin);
 | |
| 
 | |
|         fbCopyRegion((DrawablePtr) pWin, (DrawablePtr) pWin,
 | |
|                      0, &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
 | |
| 
 | |
|         /* prgnSrc has been translated to dst position */
 | |
|         RootlessDamageRegion(pWin, prgnSrc);
 | |
|     }
 | |
| 
 | |
|     REGION_UNINIT(pScreen, &rgnDst);
 | |
|     fbValidateDrawable(&pWin->drawable);
 | |
| 
 | |
|     SCREEN_WRAP(pScreen, CopyWindow);
 | |
| 
 | |
|     RL_DEBUG_MSG("copywindowFB end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * Window resize procedures
 | |
|  */
 | |
| 
 | |
| enum {
 | |
|     WIDTH_SMALLER = 1,
 | |
|     HEIGHT_SMALLER = 2,
 | |
| };
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * ResizeWeighting
 | |
|  *  Choose gravity to avoid local copies. Do that by looking for
 | |
|  *  a corner that doesn't move _relative to the screen_.
 | |
|  */
 | |
| static inline unsigned int
 | |
| ResizeWeighting(int oldX1, int oldY1, int oldX2, int oldY2, int oldBW,
 | |
|                 int newX1, int newY1, int newX2, int newY2, int newBW)
 | |
| {
 | |
| #ifdef ROOTLESS_RESIZE_GRAVITY
 | |
|     if (newBW != oldBW)
 | |
|         return RL_GRAVITY_NONE;
 | |
| 
 | |
|     if (newX1 == oldX1 && newY1 == oldY1)
 | |
|         return RL_GRAVITY_NORTH_WEST;
 | |
|     else if (newX1 == oldX1 && newY2 == oldY2)
 | |
|         return RL_GRAVITY_SOUTH_WEST;
 | |
|     else if (newX2 == oldX2 && newY2 == oldY2)
 | |
|         return RL_GRAVITY_SOUTH_EAST;
 | |
|     else if (newX2 == oldX2 && newY1 == oldY1)
 | |
|         return RL_GRAVITY_NORTH_EAST;
 | |
|     else
 | |
|         return RL_GRAVITY_NONE;
 | |
| #else
 | |
|     return RL_GRAVITY_NONE;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * StartFrameResize
 | |
|  *  Prepare to resize a top-level window. The old window's pixels are
 | |
|  *  saved and the implementation is told to change the window size.
 | |
|  *  (x,y,w,h) is outer frame of window (outside border)
 | |
|  */
 | |
| static Bool
 | |
| StartFrameResize(WindowPtr pWin, Bool gravity,
 | |
|                  int oldX, int oldY, int oldW, int oldH, int oldBW,
 | |
|                  int newX, int newY, int newW, int newH, int newBW)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     Bool need_window_source = FALSE, resize_after = FALSE;
 | |
| 
 | |
|     BoxRec rect;
 | |
|     int oldX2, newX2;
 | |
|     int oldY2, newY2;
 | |
|     unsigned int weight;
 | |
| 
 | |
|     oldX2 = oldX + oldW, newX2 = newX + newW;
 | |
|     oldY2 = oldY + oldH, newY2 = newY + newH;
 | |
| 
 | |
|     /* Decide which resize weighting to use */
 | |
|     weight = ResizeWeighting(oldX, oldY, oldW, oldH, oldBW,
 | |
|                              newX, newY, newW, newH, newBW);
 | |
| 
 | |
|     /* Compute intersection between old and new rects */
 | |
|     rect.x1 = max(oldX, newX);
 | |
|     rect.y1 = max(oldY, newY);
 | |
|     rect.x2 = min(oldX2, newX2);
 | |
|     rect.y2 = min(oldY2, newY2);
 | |
| 
 | |
|     RL_DEBUG_MSG("RESIZE TOPLEVEL WINDOW with gravity %i ", gravity);
 | |
|     RL_DEBUG_MSG("%d %d %d %d %d   %d %d %d %d %d\n",
 | |
|                  oldX, oldY, oldW, oldH, oldBW,
 | |
|                  newX, newY, newW, newH, newBW);
 | |
| 
 | |
|     RootlessRedisplay(pWin);
 | |
| 
 | |
|     /* If gravity is true, then we need to have a way of recovering all
 | |
|        the original bits in the window for when X rearranges the contents
 | |
|        based on the various gravity settings. The obvious way is to just
 | |
|        snapshot the entire backing store before resizing it, but that
 | |
|        it slow on large windows.
 | |
| 
 | |
|        So the optimization here is to use the implementation's resize
 | |
|        weighting options (if available) to allow us to reason about what
 | |
|        is left in the backing store after the resize. We can then only
 | |
|        copy what won't be there after the resize, and do a two-stage copy
 | |
|        operation.
 | |
| 
 | |
|        Most of these optimizations are only applied when the top-left
 | |
|        corner of the window is fixed, since that's the common case. They
 | |
|        could probably be extended with some thought. */
 | |
| 
 | |
|     gResizeDeathCount = 0;
 | |
| 
 | |
|     if (gravity && weight == RL_GRAVITY_NORTH_WEST) {
 | |
|         unsigned int code = 0;
 | |
| 
 | |
|         /* Top left corner is anchored. We never need to copy the
 | |
|            entire window. */
 | |
| 
 | |
|         need_window_source = TRUE;
 | |
| 
 | |
|         /* These comparisons were chosen to avoid setting bits when the sizes
 | |
|         are the same. (So the fastest case automatically gets taken when
 | |
|         dimensions are unchanging.) */
 | |
| 
 | |
|         if (newW < oldW)
 | |
|             code |= WIDTH_SMALLER;
 | |
|         if (newH < oldH)
 | |
|             code |= HEIGHT_SMALLER;
 | |
| 
 | |
|         if (((code ^ (code >> 1)) & 1) == 0) {
 | |
|             /* Both dimensions are either getting larger, or both
 | |
|                are getting smaller. No need to copy anything. */
 | |
| 
 | |
|             if (code == (WIDTH_SMALLER | HEIGHT_SMALLER)) {
 | |
|                 /* Since the window is getting smaller, we can do gravity
 | |
|                    repair on it with it's current size, then resize it
 | |
|                    afterwards. */
 | |
| 
 | |
|                 resize_after = TRUE;
 | |
|             }
 | |
| 
 | |
|             gResizeDeathCount = 1;
 | |
|         }
 | |
|         else {
 | |
|             unsigned int copy_rowbytes, Bpp;
 | |
|             unsigned int copy_rect_width, copy_rect_height;
 | |
|             BoxRec copy_rect;
 | |
| 
 | |
|             /* We can get away with a partial copy. 'rect' is the
 | |
|                intersection between old and new bounds, so copy
 | |
|                everything to the right of or below the intersection. */
 | |
| 
 | |
|             RootlessStartDrawing(pWin);
 | |
| 
 | |
|             if (code == WIDTH_SMALLER) {
 | |
|                 copy_rect.x1 = rect.x2;
 | |
|                 copy_rect.y1 = rect.y1;
 | |
|                 copy_rect.x2 = oldX2;
 | |
|                 copy_rect.y2 = oldY2;
 | |
|             }
 | |
|             else if (code == HEIGHT_SMALLER) {
 | |
|                 copy_rect.x1 = rect.x1;
 | |
|                 copy_rect.y1 = rect.y2;
 | |
|                 copy_rect.x2 = oldX2;
 | |
|                 copy_rect.y2 = oldY2;
 | |
|             }
 | |
|             else
 | |
|                 abort();
 | |
| 
 | |
|             Bpp = winRec->win->drawable.bitsPerPixel / 8;
 | |
|             copy_rect_width = copy_rect.x2 - copy_rect.x1;
 | |
|             copy_rect_height = copy_rect.y2 - copy_rect.y1;
 | |
|             copy_rowbytes = ((copy_rect_width * Bpp) + 31) & ~31;
 | |
|             gResizeDeathBits = xalloc(copy_rowbytes
 | |
|                                       * copy_rect_height);
 | |
| 
 | |
|             if (copy_rect_width * copy_rect_height >
 | |
|                         rootless_CopyBytes_threshold &&
 | |
|                 SCREENREC(pScreen)->imp->CopyBytes)
 | |
|             {
 | |
|                 SCREENREC(pScreen)->imp->CopyBytes(
 | |
|                     copy_rect_width * Bpp, copy_rect_height,
 | |
|                     ((char *) winRec->pixelData)
 | |
|                     + ((copy_rect.y1 - oldY) * winRec->bytesPerRow)
 | |
|                     + (copy_rect.x1 - oldX) * Bpp, winRec->bytesPerRow,
 | |
|                     gResizeDeathBits, copy_rowbytes);
 | |
|             } else {
 | |
|                 fbBlt((FbBits *) (winRec->pixelData
 | |
|                       + ((copy_rect.y1 - oldY) * winRec->bytesPerRow)
 | |
|                       + (copy_rect.x1 - oldX) * Bpp),
 | |
|                       winRec->bytesPerRow / sizeof(FbBits), 0,
 | |
|                       (FbBits *) gResizeDeathBits,
 | |
|                       copy_rowbytes / sizeof(FbBits), 0,
 | |
|                       copy_rect_width * Bpp, copy_rect_height,
 | |
|                       GXcopy, FB_ALLONES, Bpp, 0, 0);
 | |
|             }
 | |
| 
 | |
|             gResizeDeathBounds[1] = copy_rect;
 | |
|             gResizeDeathPix[1]
 | |
|                 = GetScratchPixmapHeader(pScreen, copy_rect_width,
 | |
|                                          copy_rect_height,
 | |
|                                          winRec->win->drawable.depth,
 | |
|                                          winRec->win->drawable.bitsPerPixel,
 | |
|                                          winRec->bytesPerRow,
 | |
|                                          (void *) gResizeDeathBits);
 | |
| 
 | |
|             SetPixmapBaseToScreen(gResizeDeathPix[1],
 | |
|                                   copy_rect.x1, copy_rect.y1);
 | |
| 
 | |
|             gResizeDeathCount = 2;
 | |
|         }
 | |
|     }
 | |
|     else if (gravity) {
 | |
|         /* The general case. Just copy everything. */
 | |
| 
 | |
|         RootlessStartDrawing(pWin);
 | |
| 
 | |
|         gResizeDeathBits = xalloc(winRec->bytesPerRow * winRec->height);
 | |
| 
 | |
|         memcpy(gResizeDeathBits, winRec->pixelData,
 | |
|                winRec->bytesPerRow * winRec->height);
 | |
| 
 | |
|         gResizeDeathBounds[0] = (BoxRec) {oldX, oldY, oldX2, oldY2};
 | |
|         gResizeDeathPix[0]
 | |
|             = GetScratchPixmapHeader(pScreen, winRec->width,
 | |
|                                      winRec->height,
 | |
|                                      winRec->win->drawable.depth,
 | |
|                                      winRec->win->drawable.bitsPerPixel,
 | |
|                                      winRec->bytesPerRow,
 | |
|                                      (void *) gResizeDeathBits);
 | |
| 
 | |
|         SetPixmapBaseToScreen(gResizeDeathPix[0], oldX, oldY);
 | |
|         gResizeDeathCount = 1;
 | |
|     }
 | |
| 
 | |
|     RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|     winRec->x = newX;
 | |
|     winRec->y = newY;
 | |
|     winRec->width = newW;
 | |
|     winRec->height = newH;
 | |
|     winRec->borderWidth = newBW;
 | |
| 
 | |
|     /* Unless both dimensions are getting smaller, Resize the frame
 | |
|        before doing gravity repair */
 | |
| 
 | |
|     if (!resize_after) {
 | |
|         SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
 | |
|                                              newX + SCREEN_TO_GLOBAL_X,
 | |
|                                              newY + SCREEN_TO_GLOBAL_Y,
 | |
|                                              newW, newH, weight);
 | |
|     }
 | |
| 
 | |
|     RootlessStartDrawing(pWin);
 | |
| 
 | |
|     /* If necessary, create a source pixmap pointing at the current
 | |
|        window bits. */
 | |
| 
 | |
|     if (need_window_source) {
 | |
|         gResizeDeathBounds[0] = (BoxRec) {oldX, oldY, oldX2, oldY2};
 | |
|         gResizeDeathPix[0]
 | |
|             = GetScratchPixmapHeader(pScreen, oldW, oldH,
 | |
|                                      winRec->win->drawable.depth,
 | |
|                                      winRec->win->drawable.bitsPerPixel,
 | |
|                                      winRec->bytesPerRow, winRec->pixelData);
 | |
| 
 | |
|         SetPixmapBaseToScreen(gResizeDeathPix[0], oldX, oldY);
 | |
|     }
 | |
| 
 | |
|     /* Use custom CopyWindow when moving gravity bits around
 | |
|        ResizeWindow assumes the old window contents are in the same
 | |
|        pixmap, but here they're in deathPix instead. */
 | |
| 
 | |
|     if (gravity) {
 | |
|         gResizeOldCopyWindowProc = pScreen->CopyWindow;
 | |
|         pScreen->CopyWindow = RootlessResizeCopyWindow;
 | |
|     }
 | |
| 
 | |
|     /* If we can't rely on the window server preserving the bits we
 | |
|        need in the position we need, copy the pixels in the
 | |
|        intersection from src to dst. ResizeWindow assumes these pixels
 | |
|        are already present when making gravity adjustments. pWin
 | |
|        currently has new-sized pixmap but is in old position.
 | |
| 
 | |
|        FIXME: border width change! (?) */
 | |
| 
 | |
|     if (gravity && weight == RL_GRAVITY_NONE) {
 | |
|         PixmapPtr src, dst;
 | |
| 
 | |
|         assert(gResizeDeathCount == 1);
 | |
| 
 | |
|         src = gResizeDeathPix[0];
 | |
|         dst = pScreen->GetWindowPixmap(pWin);
 | |
| 
 | |
|         RL_DEBUG_MSG("Resize copy rect %d %d %d %d\n",
 | |
|                      rect.x1, rect.y1, rect.x2, rect.y2);
 | |
| 
 | |
|         /* rect is the intersection of the old location and new location */
 | |
|         if (BOX_NOT_EMPTY(rect) && src != NULL && dst != NULL) {
 | |
|             /* The window drawable still has the old frame position, which
 | |
|                means that DST doesn't actually point at the origin of our
 | |
|                physical backing store when adjusted by the drawable.x,y
 | |
|                position. So sneakily adjust it temporarily while copying.. */
 | |
| 
 | |
|             ((PixmapPtr) dst)->devPrivate.ptr = winRec->pixelData;
 | |
|             SetPixmapBaseToScreen(dst, newX, newY);
 | |
| 
 | |
|             fbCopyWindowProc(&src->drawable, &dst->drawable, NULL,
 | |
|                              &rect, 1, 0, 0, FALSE, FALSE, 0, 0);
 | |
| 
 | |
|             ((PixmapPtr) dst)->devPrivate.ptr = winRec->pixelData;
 | |
|             SetPixmapBaseToScreen(dst, oldX, oldY);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return resize_after;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void
 | |
| FinishFrameResize(WindowPtr pWin, Bool gravity, int oldX, int oldY,
 | |
|                   unsigned int oldW, unsigned int oldH, unsigned int oldBW,
 | |
|                   int newX, int newY, unsigned int newW, unsigned int newH,
 | |
|                   unsigned int newBW, Bool resize_now)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     int i;
 | |
| 
 | |
|     RootlessStopDrawing(pWin, FALSE);
 | |
| 
 | |
|     if (resize_now) {
 | |
|         unsigned int weight;
 | |
| 
 | |
|         /* We didn't resize anything earlier, so do it now, now that
 | |
|            we've finished gravitating the bits. */
 | |
| 
 | |
|         weight = ResizeWeighting(oldX, oldY, oldW, oldH, oldBW,
 | |
|                                  newX, newY, newW, newH, newBW);
 | |
| 
 | |
|         SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
 | |
|                                              newX + SCREEN_TO_GLOBAL_X,
 | |
|                                              newY + SCREEN_TO_GLOBAL_Y,
 | |
|                                              newW, newH, weight);
 | |
|     }
 | |
| 
 | |
|     /* Redraw everything. FIXME: there must be times when we don't need
 | |
|        to do this. Perhaps when top-left weighting and no gravity? */
 | |
| 
 | |
|     RootlessDamageRect(pWin, -newBW, -newBW, newW, newH);
 | |
| 
 | |
|     for (i = 0; i < 2; i++) {
 | |
|         if (gResizeDeathPix[i] != NULL) {
 | |
|             FreeScratchPixmapHeader(gResizeDeathPix[i]);
 | |
|             gResizeDeathPix[i] = NULL;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (gResizeDeathBits != NULL) {
 | |
|         xfree(gResizeDeathBits);
 | |
|         gResizeDeathBits = NULL;
 | |
|     }
 | |
| 
 | |
|     if (gravity) {
 | |
|         pScreen->CopyWindow = gResizeOldCopyWindowProc;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessMoveWindow
 | |
|  *  If kind==VTOther, window border is resizing (and borderWidth is
 | |
|  *  already changed!!@#$)  This case works like window resize, not move.
 | |
|  */
 | |
| void
 | |
| RootlessMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pSib, VTKind kind)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     CopyWindowProcPtr oldCopyWindowProc = NULL;
 | |
|     int oldX = 0, oldY = 0, newX = 0, newY = 0;
 | |
|     unsigned int oldW = 0, oldH = 0, oldBW = 0;
 | |
|     unsigned int newW = 0, newH = 0, newBW = 0;
 | |
|     Bool resize_after = FALSE;
 | |
|     RegionRec saveRoot;
 | |
| 
 | |
|     RL_DEBUG_MSG("movewindow start \n");
 | |
| 
 | |
|     if (winRec) {
 | |
|         if (kind == VTMove) {
 | |
|             oldX = winRec->x;
 | |
|             oldY = winRec->y;
 | |
|             RootlessRedisplay(pWin);
 | |
|             RootlessStartDrawing(pWin);
 | |
|         } else {
 | |
|             RL_DEBUG_MSG("movewindow border resizing ");
 | |
| 
 | |
|             oldBW = winRec->borderWidth;
 | |
|             oldX = winRec->x;
 | |
|             oldY = winRec->y;
 | |
|             oldW = winRec->width;
 | |
|             oldH = winRec->height;
 | |
| 
 | |
|             newBW = wBorderWidth(pWin);
 | |
|             newX = x;
 | |
|             newY = y;
 | |
|             newW = pWin->drawable.width  + 2*newBW;
 | |
|             newH = pWin->drawable.height + 2*newBW;
 | |
| 
 | |
|             resize_after = StartFrameResize(pWin, FALSE,
 | |
|                                             oldX, oldY, oldW, oldH, oldBW,
 | |
|                                             newX, newY, newW, newH, newBW);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     HUGE_ROOT(pWin);
 | |
|     SCREEN_UNWRAP(pScreen, MoveWindow);
 | |
| 
 | |
|     if (winRec) {
 | |
|         oldCopyWindowProc = pScreen->CopyWindow;
 | |
|         pScreen->CopyWindow = RootlessNoCopyWindow;
 | |
|     }
 | |
|     pScreen->MoveWindow(pWin, x, y, pSib, kind);
 | |
|     if (winRec) {
 | |
|         pScreen->CopyWindow = oldCopyWindowProc;
 | |
|     }
 | |
| 
 | |
|     NORMAL_ROOT(pWin);
 | |
|     SCREEN_WRAP(pScreen, MoveWindow);
 | |
| 
 | |
|     if (winRec) {
 | |
|         if (kind == VTMove) {
 | |
|             winRec->x = x;
 | |
|             winRec->y = y;
 | |
|             RootlessStopDrawing(pWin, FALSE);
 | |
|             SCREENREC(pScreen)->imp->MoveFrame(winRec->wid, pScreen,
 | |
|                                                x + SCREEN_TO_GLOBAL_X,
 | |
|                                                y + SCREEN_TO_GLOBAL_Y);
 | |
|         } else {
 | |
|             FinishFrameResize(pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
 | |
|                               newX, newY, newW, newH, newBW, resize_after);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     RL_DEBUG_MSG("movewindow end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessResizeWindow
 | |
|  *  Note: (x, y, w, h) as passed to this procedure don't match the frame
 | |
|  *  definition. (x,y) is corner of very outer edge, *outside* border.
 | |
|  *  w,h is width and height *inside* border, *ignoring* border width.
 | |
|  *  The rect (x, y, w, h) doesn't mean anything. (x, y, w+2*bw, h+2*bw)
 | |
|  *  is total rect and (x+bw, y+bw, w, h) is inner rect.
 | |
|  */
 | |
| void
 | |
| RootlessResizeWindow(WindowPtr pWin, int x, int y,
 | |
|                      unsigned int w, unsigned int h, WindowPtr pSib)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     int oldX = 0, oldY = 0, newX = 0, newY = 0;
 | |
|     unsigned int oldW = 0, oldH = 0, oldBW = 0, newW = 0, newH = 0, newBW = 0;
 | |
|     Bool resize_after = FALSE;
 | |
|     RegionRec saveRoot;
 | |
| 
 | |
|     RL_DEBUG_MSG("resizewindow start (win 0x%x) ", pWin);
 | |
| 
 | |
|     if (winRec) {
 | |
|         oldBW = winRec->borderWidth;
 | |
|         oldX = winRec->x;
 | |
|         oldY = winRec->y;
 | |
|         oldW = winRec->width;
 | |
|         oldH = winRec->height;
 | |
| 
 | |
|         newBW = oldBW;
 | |
|         newX = x;
 | |
|         newY = y;
 | |
|         newW = w + 2*newBW;
 | |
|         newH = h + 2*newBW;
 | |
| 
 | |
|         resize_after = StartFrameResize(pWin, TRUE,
 | |
|                                         oldX, oldY, oldW, oldH, oldBW,
 | |
|                                         newX, newY, newW, newH, newBW);
 | |
|     }
 | |
| 
 | |
|     HUGE_ROOT(pWin);
 | |
|     SCREEN_UNWRAP(pScreen, ResizeWindow);
 | |
|     pScreen->ResizeWindow(pWin, x, y, w, h, pSib);
 | |
|     SCREEN_WRAP(pScreen, ResizeWindow);
 | |
|     NORMAL_ROOT(pWin);
 | |
| 
 | |
|     if (winRec) {
 | |
|         FinishFrameResize(pWin, TRUE, oldX, oldY, oldW, oldH, oldBW,
 | |
|                           newX, newY, newW, newH, newBW, resize_after);
 | |
|     }
 | |
| 
 | |
|     RL_DEBUG_MSG("resizewindow end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessRepositionWindow
 | |
|  *  Called by the implementation when a window needs to be repositioned to
 | |
|  *  its correct location on the screen. This routine is typically needed
 | |
|  *  due to changes in the underlying window system, such as a screen layout
 | |
|  *  change.
 | |
|  */
 | |
| void
 | |
| RootlessRepositionWindow(WindowPtr pWin)
 | |
| {
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
| 
 | |
|     if (winRec == NULL)
 | |
|         return;
 | |
| 
 | |
|     RootlessStopDrawing(pWin, FALSE);
 | |
|     SCREENREC(pScreen)->imp->MoveFrame(winRec->wid, pScreen,
 | |
|                                        winRec->x + SCREEN_TO_GLOBAL_X,
 | |
|                                        winRec->y + SCREEN_TO_GLOBAL_Y);
 | |
| 
 | |
|     RootlessReorderWindow(pWin);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessReparentWindow
 | |
|  *  Called after a window has been reparented. Generally windows are not
 | |
|  *  framed until they are mapped. However, a window may be framed early by the
 | |
|  *  implementation calling RootlessFrameForWindow. (e.g. this could be needed
 | |
|  *  to attach a VRAM surface to it.) If the window is subsequently reparented
 | |
|  *  by the window manager before being mapped, we need to give the frame to
 | |
|  *  the new top-level window.
 | |
|  */
 | |
| void
 | |
| RootlessReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     RootlessWindowRec *winRec = WINREC(pWin);
 | |
|     WindowPtr pTopWin;
 | |
| 
 | |
|     /* Check that window is not top-level now, but used to be. */
 | |
|     if (IsRoot(pWin) || IsRoot(pWin->parent)
 | |
|         || IsTopLevel(pWin) || winRec == NULL)
 | |
|     {
 | |
|         goto out;
 | |
|     }
 | |
| 
 | |
|     /* If the formerly top-level window has a frame, we want to give the
 | |
|        frame to its new top-level parent. If we can't do that, we'll just
 | |
|        have to jettison it... */
 | |
| 
 | |
|     pTopWin = TopLevelParent(pWin);
 | |
|     assert(pTopWin != pWin);
 | |
| 
 | |
|     if (WINREC(pTopWin) != NULL) {
 | |
|         /* We're screwed. */
 | |
|         RootlessDestroyFrame(pWin, winRec);
 | |
|     } else {
 | |
|         if (!pTopWin->realized && pWin->realized) {
 | |
|             SCREENREC(pScreen)->imp->UnmapFrame(winRec->wid);
 | |
|         }
 | |
| 
 | |
|         /* Switch the frame record from one to the other. */
 | |
| 
 | |
|         WINREC(pWin) = NULL;
 | |
|         WINREC(pTopWin) = winRec;
 | |
| 
 | |
|         RootlessInitializeFrame(pTopWin, winRec);
 | |
|         RootlessReshapeFrame(pTopWin);
 | |
| 
 | |
|         SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
 | |
|                                              winRec->x + SCREEN_TO_GLOBAL_X,
 | |
|                                              winRec->y + SCREEN_TO_GLOBAL_Y,
 | |
|                                              winRec->width, winRec->height,
 | |
|                                              RL_GRAVITY_NONE);
 | |
| 
 | |
|         if (SCREENREC(pScreen)->imp->SwitchWindow) {
 | |
|             SCREENREC(pScreen)->imp->SwitchWindow(winRec, pWin);
 | |
|         }
 | |
| 
 | |
|         if (pTopWin->realized && !pWin->realized)
 | |
|             winRec->is_reorder_pending = TRUE;
 | |
|     }
 | |
| 
 | |
| out:
 | |
|     if (SCREENREC(pScreen)->ReparentWindow) {
 | |
|         SCREEN_UNWRAP(pScreen, ReparentWindow);
 | |
|         pScreen->ReparentWindow(pWin, pPriorParent);
 | |
|         SCREEN_WRAP(pScreen, ReparentWindow);
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * SetPixmapOfAncestors
 | |
|  *  Set the Pixmaps on all ParentRelative windows up the ancestor chain.
 | |
|  */
 | |
| static void
 | |
| SetPixmapOfAncestors(WindowPtr pWin)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|     WindowPtr topWin = TopLevelParent(pWin);
 | |
|     RootlessWindowRec *topWinRec = WINREC(topWin);
 | |
| 
 | |
|     while (pWin->backgroundState == ParentRelative) {
 | |
|         if (pWin == topWin) {
 | |
|             // disallow ParentRelative background state on top level
 | |
|             XID pixel = 0;
 | |
|             ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
 | |
|             RL_DEBUG_MSG("Cleared ParentRelative on 0x%x.\n", pWin);
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         pWin = pWin->parent;
 | |
|         pScreen->SetWindowPixmap(pWin, topWinRec->pixmap);
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessPaintWindowBackground
 | |
|  */
 | |
| void
 | |
| RootlessPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what)
 | |
| {
 | |
|     ScreenPtr pScreen = pWin->drawable.pScreen;
 | |
|  
 | |
|     if (IsRoot(pWin))
 | |
|         return;
 | |
| 
 | |
|     RL_DEBUG_MSG("paintwindowbackground start (win 0x%x, framed %i) ",
 | |
|                  pWin, IsFramedWindow(pWin));
 | |
| 
 | |
|     if (IsFramedWindow(pWin)) {
 | |
|         RootlessStartDrawing(pWin);
 | |
|         RootlessDamageRegion(pWin, pRegion);
 | |
| 
 | |
|         // For ParentRelative windows, we have to make sure the window
 | |
|         // pixmap is set correctly all the way up the ancestor chain.
 | |
|         if (pWin->backgroundState == ParentRelative) {
 | |
|             SetPixmapOfAncestors(pWin);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SCREEN_UNWRAP(pScreen, PaintWindowBackground);
 | |
|     pScreen->PaintWindowBackground(pWin, pRegion, what);
 | |
|     SCREEN_WRAP(pScreen, PaintWindowBackground);
 | |
| 
 | |
|     RL_DEBUG_MSG("paintwindowbackground end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessPaintWindowBorder
 | |
|  */
 | |
| void
 | |
| RootlessPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what)
 | |
| {
 | |
|     RL_DEBUG_MSG("paintwindowborder start (win 0x%x) ", pWin);
 | |
| 
 | |
|     if (IsFramedWindow(pWin)) {
 | |
|         RootlessStartDrawing(pWin);
 | |
|         RootlessDamageRegion(pWin, pRegion);
 | |
| 
 | |
|         // For ParentRelative windows with tiled borders, we have to make
 | |
|         // sure the window pixmap is set correctly all the way up the
 | |
|         // ancestor chain.
 | |
|         if (!pWin->borderIsPixel &&
 | |
|             pWin->backgroundState == ParentRelative)
 | |
|         {
 | |
|             SetPixmapOfAncestors(pWin);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     SCREEN_UNWRAP(pWin->drawable.pScreen, PaintWindowBorder);
 | |
|     pWin->drawable.pScreen->PaintWindowBorder(pWin, pRegion, what);
 | |
|     SCREEN_WRAP(pWin->drawable.pScreen, PaintWindowBorder);
 | |
| 
 | |
|     RL_DEBUG_MSG("paintwindowborder end\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * RootlessChangeBorderWidth
 | |
|  *  FIXME: untested!
 | |
|  *  pWin inside corner stays the same; pWin->drawable.[xy] stays the same
 | |
|  *  Frame moves and resizes.
 | |
|  */
 | |
| void
 | |
| RootlessChangeBorderWidth(WindowPtr pWin, unsigned int width)
 | |
| {
 | |
|     RegionRec saveRoot;
 | |
|     Bool resize_after = FALSE;
 | |
| 
 | |
|     RL_DEBUG_MSG("change border width ");
 | |
| 
 | |
|     if (width != wBorderWidth(pWin)) {
 | |
|         RootlessWindowRec *winRec = WINREC(pWin);
 | |
|         int oldX = 0, oldY = 0, newX = 0, newY = 0;
 | |
|         unsigned int oldW = 0, oldH = 0, oldBW = 0;
 | |
|         unsigned int newW = 0, newH = 0, newBW = 0;
 | |
| 
 | |
|         if (winRec) {
 | |
|             oldBW = winRec->borderWidth;
 | |
|             oldX = winRec->x;
 | |
|             oldY = winRec->y;
 | |
|             oldW = winRec->width;
 | |
|             oldH = winRec->height;
 | |
| 
 | |
|             newBW = width;
 | |
|             newX = pWin->drawable.x - newBW;
 | |
|             newY = pWin->drawable.y - newBW;
 | |
|             newW = pWin->drawable.width  + 2*newBW;
 | |
|             newH = pWin->drawable.height + 2*newBW;
 | |
| 
 | |
|             resize_after = StartFrameResize(pWin, FALSE,
 | |
|                                             oldX, oldY, oldW, oldH, oldBW,
 | |
|                                             newX, newY, newW, newH, newBW);
 | |
|         }
 | |
| 
 | |
|         HUGE_ROOT(pWin);
 | |
|         SCREEN_UNWRAP(pWin->drawable.pScreen, ChangeBorderWidth);
 | |
|         pWin->drawable.pScreen->ChangeBorderWidth(pWin, width);
 | |
|         SCREEN_WRAP(pWin->drawable.pScreen, ChangeBorderWidth);
 | |
|         NORMAL_ROOT(pWin);
 | |
| 
 | |
|         if (winRec) {
 | |
|             FinishFrameResize(pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
 | |
|                               newX, newY, newW, newH, newBW, resize_after);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     RL_DEBUG_MSG("change border width end\n");
 | |
| }
 |