612 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			612 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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 *
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 *Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 *"Software"), to deal in the Software without restriction, including
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 *without limitation the rights to use, copy, modify, merge, publish,
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 *distribute, sublicense, and/or sell copies of the Software, and to
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 *permit persons to whom the Software is furnished to do so, subject to
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 *the following conditions:
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 *
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 *The above copyright notice and this permission notice shall be
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 *included in all copies or substantial portions of the Software.
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 *
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 *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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 *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 *Except as contained in this notice, the name of the XFree86 Project
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 *shall not be used in advertising or otherwise to promote the sale, use
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 *or other dealings in this Software without prior written authorization
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 *from the XFree86 Project.
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 *
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 * Authors:	Dakshinamurthy Karra
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 *		Suhaib M Siddiqi
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 *		Peter Busch
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 *		Harold L Hunt II
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 */
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "win.h"
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#include "winmsg.h"
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#include <cursorstr.h>
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#include <mipointrst.h>
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#include <servermd.h>
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#include "misc.h"
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#define BRIGHTNESS(x) (x##Red * 0.299 + x##Green * 0.587 + x##Blue * 0.114)
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#if 0
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#define WIN_DEBUG_MSG winDebug
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#else
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#define WIN_DEBUG_MSG(...)
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#endif
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/*
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 * Local function prototypes
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 */
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static void
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 winPointerWarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
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static Bool
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 winCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y);
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static void
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 winCrossScreen(ScreenPtr pScreen, Bool fEntering);
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miPointerScreenFuncRec g_winPointerCursorFuncs = {
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    winCursorOffScreen,
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    winCrossScreen,
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    winPointerWarpCursor
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};
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static void
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winPointerWarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
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{
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    winScreenPriv(pScreen);
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    RECT rcClient;
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    static Bool s_fInitialWarp = TRUE;
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    /* Discard first warp call */
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    if (s_fInitialWarp) {
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        /* First warp moves mouse to center of window, just ignore it */
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        /* Don't ignore subsequent warps */
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        s_fInitialWarp = FALSE;
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        winErrorFVerb(2,
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                      "winPointerWarpCursor - Discarding first warp: %d %d\n",
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                      x, y);
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        return;
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    }
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    /*
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       Only update the Windows cursor position if root window is active,
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       or we are in a rootless mode
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     */
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    if ((pScreenPriv->hwndScreen == GetForegroundWindow())
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        || pScreenPriv->pScreenInfo->fRootless
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        || pScreenPriv->pScreenInfo->fMultiWindow
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        ) {
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        /* Get the client area coordinates */
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        GetClientRect(pScreenPriv->hwndScreen, &rcClient);
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        /* Translate the client area coords to screen coords */
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        MapWindowPoints(pScreenPriv->hwndScreen,
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                        HWND_DESKTOP, (LPPOINT) &rcClient, 2);
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        /*
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         * Update the Windows cursor position so that we don't
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         * immediately warp back to the current position.
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         */
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        SetCursorPos(rcClient.left + x, rcClient.top + y);
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    }
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    /* Call the mi warp procedure to do the actual warping in X. */
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    miPointerWarpCursor(pDev, pScreen, x, y);
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}
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static Bool
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winCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
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{
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    return FALSE;
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}
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static void
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winCrossScreen(ScreenPtr pScreen, Bool fEntering)
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{
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}
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static unsigned char
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reverse(unsigned char c)
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{
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    int i;
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    unsigned char ret = 0;
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    for (i = 0; i < 8; ++i) {
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        ret |= ((c >> i) & 1) << (7 - i);
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    }
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    return ret;
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}
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/*
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 * Convert X cursor to Windows cursor
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 * FIXME: Perhaps there are more smart code
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 */
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static HCURSOR
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winLoadCursor(ScreenPtr pScreen, CursorPtr pCursor, int screen)
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{
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    winScreenPriv(pScreen);
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    HCURSOR hCursor = NULL;
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    unsigned char *pAnd;
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    unsigned char *pXor;
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    int nCX, nCY;
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    int nBytes;
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    double dForeY, dBackY;
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    BOOL fReverse;
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    HBITMAP hAnd, hXor;
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    ICONINFO ii;
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    unsigned char *pCur;
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    unsigned char bit;
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    HDC hDC;
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    BITMAPV4HEADER bi;
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    BITMAPINFO *pbmi;
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    uint32_t *lpBits;
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    WIN_DEBUG_MSG("winLoadCursor: Win32: %dx%d X11: %dx%d hotspot: %d,%d\n",
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                  pScreenPriv->cursor.sm_cx, pScreenPriv->cursor.sm_cy,
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                  pCursor->bits->width, pCursor->bits->height,
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                  pCursor->bits->xhot, pCursor->bits->yhot);
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    /* We can use only White and Black, so calc brightness of color
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     * Also check if the cursor is inverted */
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    dForeY = BRIGHTNESS(pCursor->fore);
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    dBackY = BRIGHTNESS(pCursor->back);
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    fReverse = dForeY < dBackY;
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    /* Check whether the X11 cursor is bigger than the win32 cursor */
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    if (pScreenPriv->cursor.sm_cx < pCursor->bits->width ||
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        pScreenPriv->cursor.sm_cy < pCursor->bits->height) {
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        winErrorFVerb(3,
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                      "winLoadCursor - Windows requires %dx%d cursor but X requires %dx%d\n",
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                      pScreenPriv->cursor.sm_cx, pScreenPriv->cursor.sm_cy,
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                      pCursor->bits->width, pCursor->bits->height);
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    }
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    /* Get the number of bytes required to store the whole cursor image
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     * This is roughly (sm_cx * sm_cy) / 8
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     * round up to 8 pixel boundary so we can convert whole bytes */
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    nBytes =
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        bits_to_bytes(pScreenPriv->cursor.sm_cx) * pScreenPriv->cursor.sm_cy;
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    /* Get the effective width and height */
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    nCX = min(pScreenPriv->cursor.sm_cx, pCursor->bits->width);
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    nCY = min(pScreenPriv->cursor.sm_cy, pCursor->bits->height);
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    /* Allocate memory for the bitmaps */
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    pAnd = malloc(nBytes);
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    memset(pAnd, 0xFF, nBytes);
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    pXor = calloc(1, nBytes);
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    /* Convert the X11 bitmap to a win32 bitmap
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     * The first is for an empty mask */
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    if (pCursor->bits->emptyMask) {
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        int x, y, xmax = bits_to_bytes(nCX);
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        for (y = 0; y < nCY; ++y)
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            for (x = 0; x < xmax; ++x) {
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                int nWinPix = bits_to_bytes(pScreenPriv->cursor.sm_cx) * y + x;
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                int nXPix = BitmapBytePad(pCursor->bits->width) * y + x;
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                pAnd[nWinPix] = 0;
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                if (fReverse)
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                    pXor[nWinPix] = reverse(~pCursor->bits->source[nXPix]);
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                else
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                    pXor[nWinPix] = reverse(pCursor->bits->source[nXPix]);
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            }
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    }
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    else {
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        int x, y, xmax = bits_to_bytes(nCX);
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        for (y = 0; y < nCY; ++y)
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            for (x = 0; x < xmax; ++x) {
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                int nWinPix = bits_to_bytes(pScreenPriv->cursor.sm_cx) * y + x;
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                int nXPix = BitmapBytePad(pCursor->bits->width) * y + x;
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                unsigned char mask = pCursor->bits->mask[nXPix];
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                pAnd[nWinPix] = reverse(~mask);
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                if (fReverse)
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                    pXor[nWinPix] =
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                        reverse(~pCursor->bits->source[nXPix] & mask);
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                else
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                    pXor[nWinPix] =
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                        reverse(pCursor->bits->source[nXPix] & mask);
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            }
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    }
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    /* prepare the pointers */
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    hCursor = NULL;
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    lpBits = NULL;
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    /* We have a truecolor alpha-blended cursor and can use it! */
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    if (pCursor->bits->argb) {
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        WIN_DEBUG_MSG("winLoadCursor: Trying truecolor alphablended cursor\n");
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        memset(&bi, 0, sizeof(BITMAPV4HEADER));
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        bi.bV4Size = sizeof(BITMAPV4HEADER);
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        bi.bV4Width = pScreenPriv->cursor.sm_cx;
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        bi.bV4Height = -(pScreenPriv->cursor.sm_cy);    /* right-side up */
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        bi.bV4Planes = 1;
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        bi.bV4BitCount = 32;
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        bi.bV4V4Compression = BI_BITFIELDS;
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        bi.bV4RedMask = 0x00FF0000;
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        bi.bV4GreenMask = 0x0000FF00;
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        bi.bV4BlueMask = 0x000000FF;
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        bi.bV4AlphaMask = 0xFF000000;
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        lpBits = calloc(pScreenPriv->cursor.sm_cx * pScreenPriv->cursor.sm_cy,
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                        sizeof(uint32_t));
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        if (lpBits) {
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            int y;
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            for (y = 0; y < nCY; y++) {
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                void *src, *dst;
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                src = &(pCursor->bits->argb[y * pCursor->bits->width]);
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                dst = &(lpBits[y * pScreenPriv->cursor.sm_cx]);
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                memcpy(dst, src, 4 * nCX);
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            }
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        }
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    }                           /* End if-truecolor-icon */
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    if (!lpBits) {
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        RGBQUAD *pbmiColors;
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        /* Bicolor, use a palettized DIB */
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        WIN_DEBUG_MSG("winLoadCursor: Trying two color cursor\n");
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        pbmi = (BITMAPINFO *) &bi;
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        pbmiColors = &(pbmi->bmiColors[0]);
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        memset(pbmi, 0, sizeof(BITMAPINFOHEADER));
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        pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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        pbmi->bmiHeader.biWidth = pScreenPriv->cursor.sm_cx;
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        pbmi->bmiHeader.biHeight = -abs(pScreenPriv->cursor.sm_cy);     /* right-side up */
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        pbmi->bmiHeader.biPlanes = 1;
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        pbmi->bmiHeader.biBitCount = 8;
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        pbmi->bmiHeader.biCompression = BI_RGB;
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        pbmi->bmiHeader.biSizeImage = 0;
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        pbmi->bmiHeader.biClrUsed = 3;
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        pbmi->bmiHeader.biClrImportant = 3;
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        pbmiColors[0].rgbRed = 0;  /* Empty */
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        pbmiColors[0].rgbGreen = 0;
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        pbmiColors[0].rgbBlue = 0;
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        pbmiColors[0].rgbReserved = 0;
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        pbmiColors[1].rgbRed = pCursor->backRed >> 8;      /* Background */
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        pbmiColors[1].rgbGreen = pCursor->backGreen >> 8;
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        pbmiColors[1].rgbBlue = pCursor->backBlue >> 8;
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        pbmiColors[1].rgbReserved = 0;
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        pbmiColors[2].rgbRed = pCursor->foreRed >> 8;      /* Foreground */
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        pbmiColors[2].rgbGreen = pCursor->foreGreen >> 8;
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        pbmiColors[2].rgbBlue = pCursor->foreBlue >> 8;
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        pbmiColors[2].rgbReserved = 0;
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        lpBits = calloc(pScreenPriv->cursor.sm_cx * pScreenPriv->cursor.sm_cy, 1);
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        pCur = (unsigned char *) lpBits;
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        if (lpBits) {
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	    int x, y;
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            for (y = 0; y < pScreenPriv->cursor.sm_cy; y++) {
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                for (x = 0; x < pScreenPriv->cursor.sm_cx; x++) {
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                    if (x >= nCX || y >= nCY)   /* Outside of X11 icon bounds */
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                        (*pCur++) = 0;
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                    else {      /* Within X11 icon bounds */
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                        int nWinPix =
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                            bits_to_bytes(pScreenPriv->cursor.sm_cx) * y +
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                            (x / 8);
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                        bit = pAnd[nWinPix];
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                        bit = bit & (1 << (7 - (x & 7)));
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                        if (!bit) {     /* Within the cursor mask? */
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                            int nXPix =
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                                BitmapBytePad(pCursor->bits->width) * y +
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                                (x / 8);
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                            bit =
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                                ~reverse(~pCursor->bits->
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                                         source[nXPix] & pCursor->bits->
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                                         mask[nXPix]);
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                            bit = bit & (1 << (7 - (x & 7)));
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                            if (bit)    /* Draw foreground */
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                                (*pCur++) = 2;
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                            else        /* Draw background */
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                                (*pCur++) = 1;
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                        }
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                        else    /* Outside the cursor mask */
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                            (*pCur++) = 0;
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                    }
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                }               /* end for (x) */
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            }                   /* end for (y) */
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        }                       /* end if (lpbits) */
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    }
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    /* If one of the previous two methods gave us the bitmap we need, make a cursor */
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    if (lpBits) {
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        WIN_DEBUG_MSG("winLoadCursor: Creating bitmap cursor: hotspot %d,%d\n",
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                      pCursor->bits->xhot, pCursor->bits->yhot);
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        hAnd = NULL;
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        hXor = NULL;
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        hAnd =
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            CreateBitmap(pScreenPriv->cursor.sm_cx, pScreenPriv->cursor.sm_cy,
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                         1, 1, pAnd);
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        hDC = GetDC(NULL);
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        if (hDC) {
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            hXor =
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                CreateCompatibleBitmap(hDC, pScreenPriv->cursor.sm_cx,
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                                       pScreenPriv->cursor.sm_cy);
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            SetDIBits(hDC, hXor, 0, pScreenPriv->cursor.sm_cy, lpBits,
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                      (BITMAPINFO *) &bi, DIB_RGB_COLORS);
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            ReleaseDC(NULL, hDC);
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        }
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        free(lpBits);
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        if (hAnd && hXor) {
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            ii.fIcon = FALSE;
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            ii.xHotspot = pCursor->bits->xhot;
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            ii.yHotspot = pCursor->bits->yhot;
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            ii.hbmMask = hAnd;
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            ii.hbmColor = hXor;
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            hCursor = (HCURSOR) CreateIconIndirect(&ii);
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            if (hCursor == NULL)
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                winW32Error(2, "winLoadCursor - CreateIconIndirect failed:");
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            else {
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                if (GetIconInfo(hCursor, &ii)) {
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                    if (ii.fIcon) {
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                        WIN_DEBUG_MSG
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                            ("winLoadCursor: CreateIconIndirect returned  no cursor. Trying again.\n");
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                        DestroyCursor(hCursor);
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                        ii.fIcon = FALSE;
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                        ii.xHotspot = pCursor->bits->xhot;
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                        ii.yHotspot = pCursor->bits->yhot;
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                        hCursor = (HCURSOR) CreateIconIndirect(&ii);
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                        if (hCursor == NULL)
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                            winW32Error(2,
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                                        "winLoadCursor - CreateIconIndirect failed:");
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                    }
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                    /* GetIconInfo creates new bitmaps. Destroy them again */
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                    if (ii.hbmMask)
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                        DeleteObject(ii.hbmMask);
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                    if (ii.hbmColor)
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                        DeleteObject(ii.hbmColor);
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                }
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            }
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        }
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        if (hAnd)
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            DeleteObject(hAnd);
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        if (hXor)
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            DeleteObject(hXor);
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    }
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    if (!hCursor) {
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        /* We couldn't make a color cursor for this screen, use
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           black and white instead */
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        hCursor = CreateCursor(g_hInstance,
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                               pCursor->bits->xhot, pCursor->bits->yhot,
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                               pScreenPriv->cursor.sm_cx,
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                               pScreenPriv->cursor.sm_cy, pAnd, pXor);
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        if (hCursor == NULL)
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            winW32Error(2, "winLoadCursor - CreateCursor failed:");
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    }
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    free(pAnd);
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    free(pXor);
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    return hCursor;
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}
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/*
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===========================================================================
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 Pointer sprite functions
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===========================================================================
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*/
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/*
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 * winRealizeCursor
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 *  Convert the X cursor representation to native format if possible.
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 */
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static Bool
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winRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
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{
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    if (pCursor == NULL || pCursor->bits == NULL)
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        return FALSE;
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    /* FIXME: cache ARGB8888 representation? */
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    return TRUE;
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}
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/*
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 * winUnrealizeCursor
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 *  Free the storage space associated with a realized cursor.
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 */
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static Bool
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winUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
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{
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    return TRUE;
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}
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/*
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 * winSetCursor
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 *  Set the cursor sprite and position.
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 */
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static void
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winSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, int x,
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             int y)
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{
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    POINT ptCurPos, ptTemp;
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    HWND hwnd;
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    RECT rcClient;
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    BOOL bInhibit;
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    winScreenPriv(pScreen);
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    WIN_DEBUG_MSG("winSetCursor: cursor=%p\n", pCursor);
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    /* Inhibit changing the cursor if the mouse is not in a client area */
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    bInhibit = FALSE;
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    if (GetCursorPos(&ptCurPos)) {
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        hwnd = WindowFromPoint(ptCurPos);
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        if (hwnd) {
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            if (GetClientRect(hwnd, &rcClient)) {
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                ptTemp.x = rcClient.left;
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                ptTemp.y = rcClient.top;
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                if (ClientToScreen(hwnd, &ptTemp)) {
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                    rcClient.left = ptTemp.x;
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                    rcClient.top = ptTemp.y;
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                    ptTemp.x = rcClient.right;
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                    ptTemp.y = rcClient.bottom;
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                    if (ClientToScreen(hwnd, &ptTemp)) {
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                        rcClient.right = ptTemp.x;
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                        rcClient.bottom = ptTemp.y;
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                        if (!PtInRect(&rcClient, ptCurPos))
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                            bInhibit = TRUE;
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                    }
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                }
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            }
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        }
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    }
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    if (pCursor == NULL) {
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        if (pScreenPriv->cursor.visible) {
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            if (!bInhibit && g_fSoftwareCursor)
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                ShowCursor(FALSE);
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            pScreenPriv->cursor.visible = FALSE;
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        }
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    }
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    else {
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        if (pScreenPriv->cursor.handle) {
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            if (!bInhibit)
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                SetCursor(NULL);
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            DestroyCursor(pScreenPriv->cursor.handle);
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            pScreenPriv->cursor.handle = NULL;
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        }
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        pScreenPriv->cursor.handle =
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            winLoadCursor(pScreen, pCursor, pScreen->myNum);
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        WIN_DEBUG_MSG("winSetCursor: handle=%p\n", pScreenPriv->cursor.handle);
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        if (!bInhibit)
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            SetCursor(pScreenPriv->cursor.handle);
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        if (!pScreenPriv->cursor.visible) {
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            if (!bInhibit && g_fSoftwareCursor)
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                ShowCursor(TRUE);
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            pScreenPriv->cursor.visible = TRUE;
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        }
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    }
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}
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/*
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 * winMoveCursor
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 *  Move the cursor. This is a noop for us.
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 */
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static void
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winMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
 | 
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{
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}
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static Bool
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winDeviceCursorInitialize(DeviceIntPtr pDev, ScreenPtr pScr)
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{
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    winScreenPriv(pScr);
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    return pScreenPriv->cursor.spriteFuncs->DeviceCursorInitialize(pDev, pScr);
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}
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static void
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winDeviceCursorCleanup(DeviceIntPtr pDev, ScreenPtr pScr)
 | 
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{
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    winScreenPriv(pScr);
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    pScreenPriv->cursor.spriteFuncs->DeviceCursorCleanup(pDev, pScr);
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}
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static miPointerSpriteFuncRec winSpriteFuncsRec = {
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    winRealizeCursor,
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    winUnrealizeCursor,
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    winSetCursor,
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    winMoveCursor,
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    winDeviceCursorInitialize,
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    winDeviceCursorCleanup
 | 
						|
};
 | 
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 | 
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/*
 | 
						|
===========================================================================
 | 
						|
 | 
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 Other screen functions
 | 
						|
 | 
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===========================================================================
 | 
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*/
 | 
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/*
 | 
						|
 * winCursorQueryBestSize
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 *  Handle queries for best cursor size
 | 
						|
 */
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						|
static void
 | 
						|
winCursorQueryBestSize(int class, unsigned short *width,
 | 
						|
                       unsigned short *height, ScreenPtr pScreen)
 | 
						|
{
 | 
						|
    winScreenPriv(pScreen);
 | 
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    if (class == CursorShape) {
 | 
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        *width = pScreenPriv->cursor.sm_cx;
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						|
        *height = pScreenPriv->cursor.sm_cy;
 | 
						|
    }
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    else {
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        if (pScreenPriv->cursor.QueryBestSize)
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						|
            (*pScreenPriv->cursor.QueryBestSize) (class, width, height,
 | 
						|
                                                  pScreen);
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						|
    }
 | 
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}
 | 
						|
 | 
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/*
 | 
						|
 * winInitCursor
 | 
						|
 *  Initialize cursor support
 | 
						|
 */
 | 
						|
Bool
 | 
						|
winInitCursor(ScreenPtr pScreen)
 | 
						|
{
 | 
						|
    winScreenPriv(pScreen);
 | 
						|
    miPointerScreenPtr pPointPriv;
 | 
						|
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						|
    /* override some screen procedures */
 | 
						|
    pScreenPriv->cursor.QueryBestSize = pScreen->QueryBestSize;
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						|
    pScreen->QueryBestSize = winCursorQueryBestSize;
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						|
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						|
    pPointPriv = (miPointerScreenPtr)
 | 
						|
        dixLookupPrivate(&pScreen->devPrivates, miPointerScreenKey);
 | 
						|
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    pScreenPriv->cursor.spriteFuncs = pPointPriv->spriteFuncs;
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						|
    pPointPriv->spriteFuncs = &winSpriteFuncsRec;
 | 
						|
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						|
    pScreenPriv->cursor.handle = NULL;
 | 
						|
    pScreenPriv->cursor.visible = FALSE;
 | 
						|
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						|
    pScreenPriv->cursor.sm_cx = GetSystemMetrics(SM_CXCURSOR);
 | 
						|
    pScreenPriv->cursor.sm_cy = GetSystemMetrics(SM_CYCURSOR);
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						|
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    return TRUE;
 | 
						|
}
 |