170 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2014 Keith Packard
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|  *
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|  * Permission to use, copy, modify, distribute, and sell this software and its
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|  * documentation for any purpose is hereby granted without fee, provided that
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|  * the above copyright notice appear in all copies and that both that copyright
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|  * notice and this permission notice appear in supporting documentation, and
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|  * that the name of the copyright holders not be used in advertising or
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|  * publicity pertaining to distribution of the software without specific,
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|  * written prior permission.  The copyright holders make no representations
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|  * about the suitability of this software for any purpose.  It is provided "as
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|  * is" without express or implied warranty.
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|  *
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|  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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|  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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|  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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|  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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|  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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|  * OF THIS SOFTWARE.
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|  */
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| 
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| #include "glamor_priv.h"
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| #include "glamor_program.h"
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| #include "glamor_transform.h"
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| #include "glamor_prepare.h"
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| 
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| static const glamor_facet glamor_facet_poly_lines = {
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|     .name = "poly_lines",
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|     .vs_vars = "in vec2 primitive;\n",
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|     .vs_exec = ("       vec2 pos = vec2(0.0,0.0);\n"
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|                 GLAMOR_POS(gl_Position, primitive.xy)),
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| };
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| 
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| static Bool
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| glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
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|                            int mode, int n, DDXPointPtr points)
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| {
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|     ScreenPtr screen = drawable->pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_pixmap_private *pixmap_priv;
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|     glamor_program *prog;
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|     int off_x, off_y;
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|     DDXPointPtr v;
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|     char *vbo_offset;
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|     int box_index;
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|     int add_last;
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|     Bool ret = FALSE;
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| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         goto bail;
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| 
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|     add_last = 0;
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|     if (gc->capStyle != CapNotLast)
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|         add_last = 1;
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| 
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|     if (n < 2)
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|         return TRUE;
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| 
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|     glamor_make_current(glamor_priv);
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| 
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|     prog = glamor_use_program_fill(drawable, gc,
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|                                    &glamor_priv->poly_line_program,
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|                                    &glamor_facet_poly_lines);
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| 
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|     if (!prog)
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|         goto bail;
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| 
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|     /* Set up the vertex buffers for the points */
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| 
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|     v = glamor_get_vbo_space(drawable->pScreen,
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|                              (n + add_last) * sizeof (DDXPointRec),
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|                              &vbo_offset);
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| 
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|     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
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|     glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
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|                           sizeof (DDXPointRec), vbo_offset);
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| 
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|     if (mode == CoordModePrevious) {
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|         int i;
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|         DDXPointRec here = { 0, 0 };
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| 
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|         for (i = 0; i < n; i++) {
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|             here.x += points[i].x;
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|             here.y += points[i].y;
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|             v[i] = here;
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|         }
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|     } else {
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|         memcpy(v, points, n * sizeof (DDXPointRec));
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|     }
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| 
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|     if (add_last) {
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|         v[n].x = v[n-1].x + 1;
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|         v[n].y = v[n-1].y;
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|     }
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| 
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|     glamor_put_vbo_space(screen);
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| 
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|     glEnable(GL_SCISSOR_TEST);
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| 
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|     glamor_pixmap_loop(pixmap_priv, box_index) {
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|         int nbox = RegionNumRects(gc->pCompositeClip);
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|         BoxPtr box = RegionRects(gc->pCompositeClip);
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| 
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|         if (!glamor_set_destination_drawable(drawable, box_index, TRUE, TRUE,
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|                                              prog->matrix_uniform, &off_x, &off_y))
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|             goto bail;
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| 
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|         while (nbox--) {
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|             glScissor(box->x1 + off_x,
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|                       box->y1 + off_y,
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|                       box->x2 - box->x1,
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|                       box->y2 - box->y1);
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|             box++;
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|             glDrawArrays(GL_LINE_STRIP, 0, n + add_last);
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|         }
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|     }
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| 
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|     ret = TRUE;
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| 
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| bail:
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|     glDisable(GL_SCISSOR_TEST);
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|     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     return ret;
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| }
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| 
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| static Bool
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| glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc,
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|                      int mode, int n, DDXPointPtr points)
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| {
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|     if (gc->lineWidth != 0)
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|         return FALSE;
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| 
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|     switch (gc->lineStyle) {
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|     case LineSolid:
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|         return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
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|     case LineOnOffDash:
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|         return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
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|     case LineDoubleDash:
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|         if (gc->fillStyle == FillTiled)
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|             return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
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|         else
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|             return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
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|     default:
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|         return FALSE;
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|     }
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| }
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| 
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| static void
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| glamor_poly_lines_bail(DrawablePtr drawable, GCPtr gc,
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|                        int mode, int n, DDXPointPtr points)
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| {
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|     glamor_fallback("to %p (%c)\n", drawable,
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|                     glamor_get_drawable_location(drawable));
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| 
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|     miPolylines(drawable, gc, mode, n, points);
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| }
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| 
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| void
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| glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
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|                   int mode, int n, DDXPointPtr points)
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| {
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|     if (glamor_poly_lines_gl(drawable, gc, mode, n, points))
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|         return;
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|     glamor_poly_lines_bail(drawable, gc, mode, n, points);
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| }
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