xserver/xkb
Søren Sandmann Pedersen ef50bba569 Revert previous patch as it causes build failures 2005-08-10 19:42:36 +00:00
..
Makefile.am Revert previous patch as it causes build failures 2005-08-10 19:42:36 +00:00
README.compiled
XKBAlloc.c
XKBGAlloc.c
XKBMAlloc.c
XKBMisc.c
ddxBeep.c
ddxConfig.c
ddxCtrls.c
ddxDevBtn.c
ddxFakeBtn.c
ddxFakeMtn.c
ddxInit.c
ddxKeyClick.c
ddxKillSrv.c
ddxLEDs.c
ddxList.c
ddxLoad.c
ddxPrivate.c
ddxVT.c
maprules.c
xkb.c
xkb.h
xkbAccessX.c
xkbActions.c
xkbDflts.h
xkbEvents.c
xkbInit.c
xkbLEDs.c
xkbPrKeyEv.c
xkbPrOtherEv.c
xkbSwap.c
xkbUtils.c
xkbconfig.c
xkberrs.c
xkbfmisc.c
xkbout.c
xkbtext.c
xkmread.c

The X server uses this directory to store the compiled version of the
current keymap and/or any scratch keymaps used by clients.  The X server
or some other tool might destroy or replace the files in this directory,
so it is not a safe place to store compiled keymaps for long periods of
time.  The default keymap for any server is usually stored in:
     X<num>-default.xkm
where <num> is the display number of the server in question, which makes
it possible for several servers *on the same host* to share the same 
directory.

Unless the X server is modified, sharing this directory between servers on
different hosts could cause problems.