208 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2001 Keith Packard
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 * Copyright © 2008 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Eric Anholt <eric@anholt.net>
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 *    Zhigang Gong <zhigang.gong@linux.intel.com>
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 *
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 */
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#include <stdlib.h>
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#include "glamor_priv.h"
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/**
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 * Sets the offsets to add to coordinates to make them address the same bits in
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 * the backing drawable. These coordinates are nonzero only for redirected
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 * windows.
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 */
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void
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glamor_get_drawable_deltas(DrawablePtr drawable, PixmapPtr pixmap,
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                           int *x, int *y)
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{
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#if defined(COMPOSITE) || defined(ROOTLESS)
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    if (drawable->type == DRAWABLE_WINDOW) {
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        *x = -pixmap->screen_x;
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        *y = -pixmap->screen_y;
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        return;
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    }
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#endif
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    *x = 0;
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    *y = 0;
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}
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void
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glamor_pixmap_init(ScreenPtr screen)
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{
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}
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void
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glamor_pixmap_fini(ScreenPtr screen)
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{
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}
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void
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glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv,
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                                  glamor_pixmap_fbo *fbo, int x0, int y0,
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                                  int width, int height)
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{
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    glamor_make_current(glamor_priv);
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    glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
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    glViewport(x0, y0, width, height);
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}
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void
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glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv,
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                                      PixmapPtr pixmap,
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                                      glamor_pixmap_private *pixmap_priv)
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{
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    int w, h;
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    PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h);
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    glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h);
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}
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int
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glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv,
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                                   PixmapPtr pixmap,
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                                   glamor_pixmap_private *pixmap_priv)
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{
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    if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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        return -1;
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    glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
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    return 0;
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}
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int
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glamor_set_destination_pixmap(PixmapPtr pixmap)
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{
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    int err;
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    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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    ScreenPtr screen = pixmap->drawable.pScreen;
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    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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    err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv);
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    return err;
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}
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Bool
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glamor_set_planemask(int depth, unsigned long planemask)
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{
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    if (glamor_pm_is_solid(depth, planemask)) {
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        return GL_TRUE;
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    }
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    glamor_fallback("unsupported planemask %lx\n", planemask);
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    return GL_FALSE;
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}
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Bool
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glamor_set_alu(DrawablePtr drawable, unsigned char alu)
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{
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    ScreenPtr screen = drawable->pScreen;
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    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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    if (glamor_priv->is_gles) {
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        if (alu != GXcopy)
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            return FALSE;
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        else
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            return TRUE;
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    }
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    if (alu == GXcopy) {
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        glDisable(GL_COLOR_LOGIC_OP);
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        return TRUE;
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    }
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    switch (alu) {
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    case GXnoop:
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    case GXor:
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    case GXset:
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        /* These leave the alpha channel at 1.0 */
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        break;
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    default:
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        if (glamor_drawable_effective_depth(drawable) == 24 &&
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            glamor_get_drawable_pixmap(drawable)->drawable.depth == 32) {
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            glamor_fallback("ALU %x not supported with mixed depth\n", alu);
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            return FALSE;
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        }
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    }
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    glEnable(GL_COLOR_LOGIC_OP);
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    switch (alu) {
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    case GXclear:
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        glLogicOp(GL_CLEAR);
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        break;
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    case GXand:
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        glLogicOp(GL_AND);
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        break;
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    case GXandReverse:
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        glLogicOp(GL_AND_REVERSE);
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        break;
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    case GXandInverted:
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        glLogicOp(GL_AND_INVERTED);
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        break;
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    case GXnoop:
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        glLogicOp(GL_NOOP);
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        break;
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    case GXxor:
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        glLogicOp(GL_XOR);
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        break;
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    case GXor:
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        glLogicOp(GL_OR);
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        break;
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    case GXnor:
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        glLogicOp(GL_NOR);
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        break;
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    case GXequiv:
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        glLogicOp(GL_EQUIV);
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        break;
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    case GXinvert:
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        glLogicOp(GL_INVERT);
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        break;
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    case GXorReverse:
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        glLogicOp(GL_OR_REVERSE);
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        break;
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    case GXcopyInverted:
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        glLogicOp(GL_COPY_INVERTED);
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        break;
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    case GXorInverted:
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        glLogicOp(GL_OR_INVERTED);
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        break;
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    case GXnand:
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        glLogicOp(GL_NAND);
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        break;
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    case GXset:
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        glLogicOp(GL_SET);
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        break;
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    default:
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        glamor_fallback("unsupported alu %x\n", alu);
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        return FALSE;
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    }
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    return TRUE;
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}
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