137 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2000 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#include "dix-config.h"
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#include "shadow.h"
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#include "fb.h"
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#define Get8(a)	((CARD32) READ(a))
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#if BITMAP_BIT_ORDER == MSBFirst
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#define Get24(a)    ((Get8(a) << 16) | (Get8((a)+1) << 8) | Get8((a)+2))
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#define Put24(a,p)  ((WRITE((a+0), (CARD8) ((p) >> 16))), \
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		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
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		     (WRITE((a+2), (CARD8) (p))))
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#else
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#define Get24(a)    (Get8(a) | (Get8((a)+1) << 8) | (Get8((a)+2)<<16))
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#define Put24(a,p)  ((WRITE((a+0), (CARD8) (p))), \
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		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
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		     (WRITE((a+2), (CARD8) ((p) >> 16))))
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#endif
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static void
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sh24_32BltLine(CARD8 *srcLine,
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               CARD8 *dstLine,
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               int width)
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{
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    CARD32 *src;
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    CARD8 *dst;
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    int w;
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    CARD32 pixel;
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    src = (CARD32 *) srcLine;
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    dst = dstLine;
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    w = width;
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    while (((long)dst & 3) && w) {
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	w--;
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	pixel = READ(src++);
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	Put24(dst, pixel);
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	dst += 3;
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    }
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    /* Do four aligned pixels at a time */
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    while (w >= 4) {
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	CARD32 s0, s1;
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	s0 = READ(src++);
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	s1 = READ(src++);
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#if BITMAP_BIT_ORDER == LSBFirst
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	WRITE((CARD32 *) dst, (s0 & 0xffffff) | (s1 << 24));
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#else
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	WRITE((CARD32 *) dst, (s0 << 8) | ((s1 & 0xffffff) >> 16));
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#endif
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	s0 = READ(src++);
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#if BITMAP_BIT_ORDER == LSBFirst
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	WRITE((CARD32 *) (dst + 4),
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	      ((s1 & 0xffffff) >> 8) | (s0 << 16));
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#else
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	WRITE((CARD32 *) (dst + 4),
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	      (s1 << 16) | ((s0 & 0xffffff) >> 8));
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#endif
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	s1 = READ(src++);
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#if BITMAP_BIT_ORDER == LSBFirst
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	WRITE((CARD32 *) (dst + 8),
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	      ((s0 & 0xffffff) >> 16) | (s1 << 8));
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#else
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	WRITE((CARD32 *) (dst + 8), (s0 << 24) | (s1 & 0xffffff));
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#endif
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	dst += 12;
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	w -= 4;
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    }
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    while (w--) {
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	pixel = READ(src++);
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	Put24(dst, pixel);
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	dst += 3;
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    }
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}
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void
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shadowUpdate32to24(ScreenPtr pScreen, shadowBufPtr pBuf)
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{
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    RegionPtr damage = DamageRegion(pBuf->pDamage);
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    PixmapPtr pShadow = pBuf->pPixmap;
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    int nbox = RegionNumRects(damage);
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    BoxPtr pbox = RegionRects(damage);
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    FbStride shaStride;
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    int shaBpp;
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    _X_UNUSED int shaXoff, shaYoff;
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    int x, y, w, h;
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    CARD32 winSize;
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    FbBits *shaBase, *shaLine;
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    CARD8 *winBase = NULL, *winLine;
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    fbGetDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
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                  shaYoff);
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    /* just get the initial window base + stride */
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    winBase = (*pBuf->window)(pScreen, 0, 0, SHADOW_WINDOW_WRITE,
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			      &winSize, pBuf->closure);
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    while (nbox--) {
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        x = pbox->x1;
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        y = pbox->y1;
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        w = pbox->x2 - pbox->x1;
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        h = pbox->y2 - pbox->y1;
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	winLine = winBase + y * winSize + (x * 3);
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        shaLine = shaBase + y * shaStride + ((x * shaBpp) >> FB_SHIFT);
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        while (h--) {
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	    sh24_32BltLine((CARD8 *)shaLine, (CARD8 *)winLine, w);
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	    winLine += winSize;
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            shaLine += shaStride;
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        }
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        pbox++;
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    }
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}
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