5686 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			5686 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * (C) Copyright IBM Corporation 2005
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sub license,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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 * IBM,
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 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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#include <dix-config.h>
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#include <inttypes.h>
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#include "glxserver.h"
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#include "indirect_size.h"
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#include "indirect_size_get.h"
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#include "indirect_dispatch.h"
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#include "indirect_util.h"
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#include "misc.h"
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#include "singlesize.h"
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#define __GLX_PAD(x)  (((x) + 3) & ~3)
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typedef struct {
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    __GLX_PIXEL_3D_HDR;
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} __GLXpixel3DHeader;
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extern GLboolean __glXErrorOccured(void);
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extern void __glXClearErrorOccured(void);
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static const unsigned dummy_answer[2] = { 0, 0 };
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static GLsizei
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bswap_CARD32(const void *src)
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{
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    union {
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        uint32_t dst;
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        GLsizei ret;
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    } x;
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    x.dst = bswap_32(*(uint32_t *) src);
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    return x.ret;
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}
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static GLshort
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bswap_CARD16(const void *src)
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{
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    union {
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        uint16_t dst;
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        GLshort ret;
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    } x;
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    x.dst = bswap_16(*(uint16_t *) src);
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    return x.ret;
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}
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static GLenum
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bswap_ENUM(const void *src)
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{
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    union {
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        uint32_t dst;
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        GLenum ret;
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    } x;
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    x.dst = bswap_32(*(uint32_t *) src);
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    return x.ret;
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}
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static GLdouble
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bswap_FLOAT64(const void *src)
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{
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    union {
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        uint64_t dst;
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        GLdouble ret;
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    } x;
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    x.dst = bswap_64(*(uint64_t *) src);
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    return x.ret;
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}
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static GLfloat
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bswap_FLOAT32(const void *src)
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{
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    union {
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        uint32_t dst;
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        GLfloat ret;
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    } x;
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    x.dst = bswap_32(*(uint32_t *) src);
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    return x.ret;
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}
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static void *
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bswap_16_array(uint16_t * src, unsigned count)
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{
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    unsigned i;
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    for (i = 0; i < count; i++) {
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        uint16_t temp = bswap_16(src[i]);
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        src[i] = temp;
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    }
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    return src;
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}
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static void *
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bswap_32_array(uint32_t * src, unsigned count)
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{
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    unsigned i;
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    for (i = 0; i < count; i++) {
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        uint32_t temp = bswap_32(src[i]);
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        src[i] = temp;
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    }
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    return src;
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}
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static void *
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bswap_64_array(uint64_t * src, unsigned count)
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{
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    unsigned i;
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    for (i = 0; i < count; i++) {
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        uint64_t temp = bswap_64(src[i]);
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        src[i] = temp;
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    }
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    return src;
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}
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int
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__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
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{
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    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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    int error;
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    __GLXcontext *const cx =
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        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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    pc += __GLX_SINGLE_HDR_SIZE;
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    if (cx != NULL) {
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        glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));
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        error = Success;
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    }
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    return error;
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}
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int
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__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
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{
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    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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    int error;
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    __GLXcontext *const cx =
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        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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    pc += __GLX_SINGLE_HDR_SIZE;
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    if (cx != NULL) {
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        glEndList();
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        error = Success;
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    }
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    return error;
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}
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void
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__glXDispSwap_CallList(GLbyte * pc)
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{
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    glCallList((GLuint) bswap_CARD32(pc + 0));
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}
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void
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__glXDispSwap_CallLists(GLbyte * pc)
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{
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    const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
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    const GLenum type = (GLenum) bswap_ENUM(pc + 4);
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    const GLvoid *lists;
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    switch (type) {
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    case GL_BYTE:
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    case GL_UNSIGNED_BYTE:
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    case GL_2_BYTES:
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    case GL_3_BYTES:
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    case GL_4_BYTES:
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        lists = (const GLvoid *) (pc + 8);
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        break;
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    case GL_SHORT:
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    case GL_UNSIGNED_SHORT:
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        lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
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        break;
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    case GL_INT:
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    case GL_UNSIGNED_INT:
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    case GL_FLOAT:
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        lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
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        break;
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    default:
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        return;
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    }
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    glCallLists(n, type, lists);
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}
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int
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__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
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{
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    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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    int error;
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    __GLXcontext *const cx =
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        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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    pc += __GLX_SINGLE_HDR_SIZE;
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    if (cx != NULL) {
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        glDeleteLists((GLuint) bswap_CARD32(pc + 0),
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                      (GLsizei) bswap_CARD32(pc + 4));
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        error = Success;
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    }
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    return error;
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}
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int
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__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
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{
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    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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    int error;
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    __GLXcontext *const cx =
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        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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    pc += __GLX_SINGLE_HDR_SIZE;
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    if (cx != NULL) {
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        GLuint retval;
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        retval = glGenLists((GLsizei) bswap_CARD32(pc + 0));
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        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
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        error = Success;
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    }
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    return error;
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}
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void
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__glXDispSwap_ListBase(GLbyte * pc)
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{
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    glListBase((GLuint) bswap_CARD32(pc + 0));
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}
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void
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__glXDispSwap_Begin(GLbyte * pc)
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{
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    glBegin((GLenum) bswap_ENUM(pc + 0));
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}
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void
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__glXDispSwap_Bitmap(GLbyte * pc)
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{
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    const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
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    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
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    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
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    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
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    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
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    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
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                  (GLint) bswap_CARD32(&hdr->skipPixels));
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    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
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    glBitmap((GLsizei) bswap_CARD32(pc + 20),
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             (GLsizei) bswap_CARD32(pc + 24),
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             (GLfloat) bswap_FLOAT32(pc + 28),
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             (GLfloat) bswap_FLOAT32(pc + 32),
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             (GLfloat) bswap_FLOAT32(pc + 36),
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             (GLfloat) bswap_FLOAT32(pc + 40), bitmap);
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}
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void
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__glXDispSwap_Color3bv(GLbyte * pc)
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{
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    glColor3bv((const GLbyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color3dv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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    if ((unsigned long) (pc) & 7) {
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        (void) memmove(pc - 4, pc, 24);
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        pc -= 4;
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    }
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#endif
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    glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3fv(GLbyte * pc)
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{
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    glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3iv(GLbyte * pc)
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{
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    glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3sv(GLbyte * pc)
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{
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    glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3ubv(GLbyte * pc)
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{
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    glColor3ubv((const GLubyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color3uiv(GLbyte * pc)
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{
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    glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3usv(GLbyte * pc)
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{
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    glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color4bv(GLbyte * pc)
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{
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    glColor4bv((const GLbyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color4dv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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    if ((unsigned long) (pc) & 7) {
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        (void) memmove(pc - 4, pc, 32);
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        pc -= 4;
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    }
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#endif
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    glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4fv(GLbyte * pc)
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{
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    glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4iv(GLbyte * pc)
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{
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    glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4sv(GLbyte * pc)
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{
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    glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4ubv(GLbyte * pc)
 | 
						|
{
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						|
    glColor4ubv((const GLubyte *) (pc + 0));
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						|
}
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						|
 | 
						|
void
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__glXDispSwap_Color4uiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Color4usv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
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						|
__glXDispSwap_EdgeFlagv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEdgeFlagv((const GLboolean *) (pc + 0));
 | 
						|
}
 | 
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 | 
						|
void
 | 
						|
__glXDispSwap_End(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEnd();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Indexdv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 8);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Indexfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Indexiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Indexsv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Normal3bv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glNormal3bv((const GLbyte *) (pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Normal3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Normal3fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Normal3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Normal3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos2fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos2iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos2sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos3fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos4dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 32);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos4fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos4iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RasterPos4sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rectdv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 32);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2),
 | 
						|
             (const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rectfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2),
 | 
						|
             (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rectiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2),
 | 
						|
             (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rectsv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2),
 | 
						|
             (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord1dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 8);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord1fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord1iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord1sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord2fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord2iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord2sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord3fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord4dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 32);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord4fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord4iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexCoord4sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex2fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex2iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex2sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex3fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex4dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 32);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex4fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex4iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Vertex4sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClipPlane(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 36);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glClipPlane((GLenum) bswap_ENUM(pc + 32),
 | 
						|
                (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorMaterial(GLbyte * pc)
 | 
						|
{
 | 
						|
    glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CullFace(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCullFace((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Fogf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Fogfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                         __glFogfv_size(pname));
 | 
						|
 | 
						|
    glFogfv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Fogi(GLbyte * pc)
 | 
						|
{
 | 
						|
    glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Fogiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                       __glFogiv_size(pname));
 | 
						|
 | 
						|
    glFogiv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FrontFace(GLbyte * pc)
 | 
						|
{
 | 
						|
    glFrontFace((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Hint(GLbyte * pc)
 | 
						|
{
 | 
						|
    glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Lightf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLightf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
             (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Lightfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glLightfv_size(pname));
 | 
						|
 | 
						|
    glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Lighti(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLighti((GLenum) bswap_ENUM(pc + 0),
 | 
						|
             (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Lightiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glLightiv_size(pname));
 | 
						|
 | 
						|
    glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LightModelf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LightModelfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                         __glLightModelfv_size(pname));
 | 
						|
 | 
						|
    glLightModelfv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LightModeli(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LightModeliv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                       __glLightModeliv_size(pname));
 | 
						|
 | 
						|
    glLightModeliv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LineStipple(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLineStipple((GLint) bswap_CARD32(pc + 0),
 | 
						|
                  (GLushort) bswap_CARD16(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LineWidth(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLineWidth((GLfloat) bswap_FLOAT32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Materialf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMaterialf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Materialfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glMaterialfv_size(pname));
 | 
						|
 | 
						|
    glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Materiali(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMateriali((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Materialiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glMaterialiv_size(pname));
 | 
						|
 | 
						|
    glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PointSize(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPointSize((GLfloat) bswap_FLOAT32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PolygonMode(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PolygonStipple(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLubyte *const mask = (const GLubyte *) ((pc + 20));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glPolygonStipple(mask);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Scissor(GLbyte * pc)
 | 
						|
{
 | 
						|
    glScissor((GLint) bswap_CARD32(pc + 0),
 | 
						|
              (GLint) bswap_CARD32(pc + 4),
 | 
						|
              (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ShadeModel(GLbyte * pc)
 | 
						|
{
 | 
						|
    glShadeModel((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexParameterf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexParameterf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                    (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexParameterfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glTexParameterfv_size(pname));
 | 
						|
 | 
						|
    glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexParameteri(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexParameteri((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexParameteriv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glTexParameteriv_size(pname));
 | 
						|
 | 
						|
    glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexImage1D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                 (GLint) bswap_CARD32(pc + 24),
 | 
						|
                 (GLint) bswap_CARD32(pc + 28),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 32),
 | 
						|
                 (GLint) bswap_CARD32(pc + 40),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 44),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 48), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexImage2D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                 (GLint) bswap_CARD32(pc + 24),
 | 
						|
                 (GLint) bswap_CARD32(pc + 28),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 32),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 36),
 | 
						|
                 (GLint) bswap_CARD32(pc + 40),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 44),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 48), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexEnvf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexEnvf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
              (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexEnvfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glTexEnvfv_size(pname));
 | 
						|
 | 
						|
    glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexEnvi(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexEnvi((GLenum) bswap_ENUM(pc + 0),
 | 
						|
              (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexEnviv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glTexEnviv_size(pname));
 | 
						|
 | 
						|
    glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGend(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTexGend((GLenum) bswap_ENUM(pc + 8),
 | 
						|
              (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGendv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLdouble *params;
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    const GLuint compsize = __glTexGendv_size(pname);
 | 
						|
    const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
 | 
						|
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, cmdlen);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | 
						|
                                          __glTexGendv_size(pname));
 | 
						|
 | 
						|
    glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGenf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexGenf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
              (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGenfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glTexGenfv_size(pname));
 | 
						|
 | 
						|
    glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGeni(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTexGeni((GLenum) bswap_ENUM(pc + 0),
 | 
						|
              (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexGeniv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glTexGeniv_size(pname));
 | 
						|
 | 
						|
    glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_InitNames(GLbyte * pc)
 | 
						|
{
 | 
						|
    glInitNames();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LoadName(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLoadName((GLuint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PassThrough(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPassThrough((GLfloat) bswap_FLOAT32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PopName(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPopName();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PushName(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPushName((GLuint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DrawBuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    glDrawBuffer((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Clear(GLbyte * pc)
 | 
						|
{
 | 
						|
    glClear((GLbitfield) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClearAccum(GLbyte * pc)
 | 
						|
{
 | 
						|
    glClearAccum((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
                 (GLfloat) bswap_FLOAT32(pc + 4),
 | 
						|
                 (GLfloat) bswap_FLOAT32(pc + 8),
 | 
						|
                 (GLfloat) bswap_FLOAT32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClearIndex(GLbyte * pc)
 | 
						|
{
 | 
						|
    glClearIndex((GLfloat) bswap_FLOAT32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClearColor(GLbyte * pc)
 | 
						|
{
 | 
						|
    glClearColor((GLclampf) bswap_FLOAT32(pc + 0),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 4),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 8),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClearStencil(GLbyte * pc)
 | 
						|
{
 | 
						|
    glClearStencil((GLint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClearDepth(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 8);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glClearDepth((GLclampd) bswap_FLOAT64(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_StencilMask(GLbyte * pc)
 | 
						|
{
 | 
						|
    glStencilMask((GLuint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorMask(GLbyte * pc)
 | 
						|
{
 | 
						|
    glColorMask(*(GLboolean *) (pc + 0),
 | 
						|
                *(GLboolean *) (pc + 1),
 | 
						|
                *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DepthMask(GLbyte * pc)
 | 
						|
{
 | 
						|
    glDepthMask(*(GLboolean *) (pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_IndexMask(GLbyte * pc)
 | 
						|
{
 | 
						|
    glIndexMask((GLuint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Accum(GLbyte * pc)
 | 
						|
{
 | 
						|
    glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Disable(GLbyte * pc)
 | 
						|
{
 | 
						|
    glDisable((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Enable(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEnable((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PopAttrib(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPopAttrib();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PushAttrib(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPushAttrib((GLbitfield) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MapGrid1d(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 20);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMapGrid1d((GLint) bswap_CARD32(pc + 16),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MapGrid1f(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMapGrid1f((GLint) bswap_CARD32(pc + 0),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 4),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MapGrid2d(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 40);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMapGrid2d((GLint) bswap_CARD32(pc + 32),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
                (GLint) bswap_CARD32(pc + 36),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 16),
 | 
						|
                (GLdouble) bswap_FLOAT64(pc + 24));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MapGrid2f(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMapGrid2f((GLint) bswap_CARD32(pc + 0),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 4),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 8),
 | 
						|
                (GLint) bswap_CARD32(pc + 12),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 16),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 20));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalCoord1dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 8);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalCoord1fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalCoord2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalCoord2fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalMesh1(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalMesh1((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalPoint1(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalPoint1((GLint) bswap_CARD32(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalMesh2(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalMesh2((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLint) bswap_CARD32(pc + 4),
 | 
						|
                (GLint) bswap_CARD32(pc + 8),
 | 
						|
                (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EvalPoint2(GLbyte * pc)
 | 
						|
{
 | 
						|
    glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_AlphaFunc(GLbyte * pc)
 | 
						|
{
 | 
						|
    glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlendFunc(GLbyte * pc)
 | 
						|
{
 | 
						|
    glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LogicOp(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLogicOp((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_StencilFunc(GLbyte * pc)
 | 
						|
{
 | 
						|
    glStencilFunc((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                  (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_StencilOp(GLbyte * pc)
 | 
						|
{
 | 
						|
    glStencilOp((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DepthFunc(GLbyte * pc)
 | 
						|
{
 | 
						|
    glDepthFunc((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelZoom(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
                (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelTransferf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPixelTransferf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelTransferi(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        glPixelStoref((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                      (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        glPixelStorei((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                      (GLint) bswap_CARD32(pc + 4));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelMapfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    glPixelMapfv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                 mapsize,
 | 
						|
                 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelMapuiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    glPixelMapuiv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                  mapsize,
 | 
						|
                  (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PixelMapusv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    glPixelMapusv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                  mapsize,
 | 
						|
                  (const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ReadBuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    glReadBuffer((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyPixels(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyPixels((GLint) bswap_CARD32(pc + 0),
 | 
						|
                 (GLint) bswap_CARD32(pc + 4),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 8),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DrawPixels(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glDrawPixels((GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 24),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 28),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 32), pixels);
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetBooleanv_size(pname);
 | 
						|
        GLboolean answerBuffer[200];
 | 
						|
        GLboolean *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 1);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetBooleanv(pname, params);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLdouble equation[4];
 | 
						|
 | 
						|
        glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation);
 | 
						|
        (void) bswap_64_array((uint64_t *) equation, 4);
 | 
						|
        __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetDoublev_size(pname);
 | 
						|
        GLdouble answerBuffer[200];
 | 
						|
        GLdouble *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 8);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetDoublev(pname, params);
 | 
						|
        (void) bswap_64_array((uint64_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLenum retval;
 | 
						|
 | 
						|
        retval = glGetError();
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetFloatv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetFloatv(pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetIntegerv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetIntegerv(pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetLightfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetLightiv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
        const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMapdv_size(target, query);
 | 
						|
        GLdouble answerBuffer[200];
 | 
						|
        GLdouble *v =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 8);
 | 
						|
 | 
						|
        if (v == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMapdv(target, query, v);
 | 
						|
        (void) bswap_64_array((uint64_t *) v, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
        const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMapfv_size(target, query);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *v =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (v == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMapfv(target, query, v);
 | 
						|
        (void) bswap_32_array((uint32_t *) v, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
        const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMapiv_size(target, query);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *v =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (v == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMapiv(target, query, v);
 | 
						|
        (void) bswap_32_array((uint32_t *) v, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMaterialfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMaterialiv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetPixelMapfv_size(map);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *values =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (values == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetPixelMapfv(map, values);
 | 
						|
        (void) bswap_32_array((uint32_t *) values, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetPixelMapuiv_size(map);
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *values =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (values == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetPixelMapuiv(map, values);
 | 
						|
        (void) bswap_32_array((uint32_t *) values, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetPixelMapusv_size(map);
 | 
						|
        GLushort answerBuffer[200];
 | 
						|
        GLushort *values =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 2);
 | 
						|
 | 
						|
        if (values == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetPixelMapusv(map, values);
 | 
						|
        (void) bswap_16_array((uint16_t *) values, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexEnvfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexEnviv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexGendv_size(pname);
 | 
						|
        GLdouble answerBuffer[200];
 | 
						|
        GLdouble *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 8);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_64_array((uint64_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexGenfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexGeniv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                 (GLint) bswap_CARD32(pc + 4), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                 (GLint) bswap_CARD32(pc + 4), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = glIsList((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DepthRange(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 16);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glDepthRange((GLclampd) bswap_FLOAT64(pc + 0),
 | 
						|
                 (GLclampd) bswap_FLOAT64(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Frustum(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 48);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glFrustum((GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 16),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 24),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 32),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 40));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LoadIdentity(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLoadIdentity();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LoadMatrixf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_LoadMatrixd(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 128);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MatrixMode(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMatrixMode((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultMatrixf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultMatrixd(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 128);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Ortho(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 48);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glOrtho((GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
            (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
            (GLdouble) bswap_FLOAT64(pc + 16),
 | 
						|
            (GLdouble) bswap_FLOAT64(pc + 24),
 | 
						|
            (GLdouble) bswap_FLOAT64(pc + 32),
 | 
						|
            (GLdouble) bswap_FLOAT64(pc + 40));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PopMatrix(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPopMatrix();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PushMatrix(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPushMatrix();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rotated(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 32);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glRotated((GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 16),
 | 
						|
              (GLdouble) bswap_FLOAT64(pc + 24));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Rotatef(GLbyte * pc)
 | 
						|
{
 | 
						|
    glRotatef((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
              (GLfloat) bswap_FLOAT32(pc + 4),
 | 
						|
              (GLfloat) bswap_FLOAT32(pc + 8),
 | 
						|
              (GLfloat) bswap_FLOAT32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Scaled(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glScaled((GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
             (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
             (GLdouble) bswap_FLOAT64(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Scalef(GLbyte * pc)
 | 
						|
{
 | 
						|
    glScalef((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
             (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Translated(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glTranslated((GLdouble) bswap_FLOAT64(pc + 0),
 | 
						|
                 (GLdouble) bswap_FLOAT64(pc + 8),
 | 
						|
                 (GLdouble) bswap_FLOAT64(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Translatef(GLbyte * pc)
 | 
						|
{
 | 
						|
    glTranslatef((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
                 (GLfloat) bswap_FLOAT32(pc + 4),
 | 
						|
                 (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Viewport(GLbyte * pc)
 | 
						|
{
 | 
						|
    glViewport((GLint) bswap_CARD32(pc + 0),
 | 
						|
               (GLint) bswap_CARD32(pc + 4),
 | 
						|
               (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BindTexture(GLbyte * pc)
 | 
						|
{
 | 
						|
    glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Indexubv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glIndexubv((const GLubyte *) (pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PolygonOffset(GLbyte * pc)
 | 
						|
{
 | 
						|
    glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0),
 | 
						|
                    (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLboolean retval;
 | 
						|
        GLboolean answerBuffer[200];
 | 
						|
        GLboolean *residences =
 | 
						|
            __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | 
						|
 | 
						|
        if (residences == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        retval =
 | 
						|
            glAreTexturesResident(n,
 | 
						|
                                  (const GLuint *)
 | 
						|
                                  bswap_32_array((uint32_t *) (pc + 4), 0),
 | 
						|
                                  residences);
 | 
						|
        __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLboolean retval;
 | 
						|
        GLboolean answerBuffer[200];
 | 
						|
        GLboolean *residences =
 | 
						|
            __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | 
						|
 | 
						|
        if (residences == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        retval =
 | 
						|
            glAreTexturesResident(n,
 | 
						|
                                  (const GLuint *)
 | 
						|
                                  bswap_32_array((uint32_t *) (pc + 4), 0),
 | 
						|
                                  residences);
 | 
						|
        __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyTexImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLint) bswap_CARD32(pc + 4),
 | 
						|
                     (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                     (GLint) bswap_CARD32(pc + 12),
 | 
						|
                     (GLint) bswap_CARD32(pc + 16),
 | 
						|
                     (GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                     (GLint) bswap_CARD32(pc + 24));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyTexImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLint) bswap_CARD32(pc + 4),
 | 
						|
                     (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                     (GLint) bswap_CARD32(pc + 12),
 | 
						|
                     (GLint) bswap_CARD32(pc + 16),
 | 
						|
                     (GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                     (GLsizei) bswap_CARD32(pc + 24),
 | 
						|
                     (GLint) bswap_CARD32(pc + 28));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                        (GLint) bswap_CARD32(pc + 4),
 | 
						|
                        (GLint) bswap_CARD32(pc + 8),
 | 
						|
                        (GLint) bswap_CARD32(pc + 12),
 | 
						|
                        (GLint) bswap_CARD32(pc + 16),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 20));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                        (GLint) bswap_CARD32(pc + 4),
 | 
						|
                        (GLint) bswap_CARD32(pc + 8),
 | 
						|
                        (GLint) bswap_CARD32(pc + 12),
 | 
						|
                        (GLint) bswap_CARD32(pc + 16),
 | 
						|
                        (GLint) bswap_CARD32(pc + 20),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 24),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 28));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        glDeleteTextures(n,
 | 
						|
                         (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         0));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        glDeleteTextures(n,
 | 
						|
                         (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         0));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *textures =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
 | 
						|
        if (textures == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        glGenTextures(n, textures);
 | 
						|
        (void) bswap_32_array((uint32_t *) textures, n);
 | 
						|
        __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *textures =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
 | 
						|
        if (textures == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        glGenTextures(n, textures);
 | 
						|
        (void) bswap_32_array((uint32_t *) textures, n);
 | 
						|
        __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PrioritizeTextures(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
    glPrioritizeTextures(n,
 | 
						|
                         (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         0),
 | 
						|
                         (const GLclampf *)
 | 
						|
                         bswap_32_array((uint32_t *) (pc + 4), 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexSubImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexSubImage1D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                    (GLint) bswap_CARD32(pc + 24),
 | 
						|
                    (GLint) bswap_CARD32(pc + 28),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 36),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 44),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 48), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexSubImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexSubImage2D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                    (GLint) bswap_CARD32(pc + 24),
 | 
						|
                    (GLint) bswap_CARD32(pc + 28),
 | 
						|
                    (GLint) bswap_CARD32(pc + 32),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 36),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 40),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 44),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 48), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlendColor(GLbyte * pc)
 | 
						|
{
 | 
						|
    glBlendColor((GLclampf) bswap_FLOAT32(pc + 0),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 4),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 8),
 | 
						|
                 (GLclampf) bswap_FLOAT32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlendEquation(GLbyte * pc)
 | 
						|
{
 | 
						|
    glBlendEquation((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorTable(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const table = (const GLvoid *) ((pc + 40));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glColorTable((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 24),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 32),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 36), table);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorTableParameterfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glColorTableParameterfv_size(pname));
 | 
						|
 | 
						|
    glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorTableParameteriv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glColorTableParameteriv_size(pname));
 | 
						|
 | 
						|
    glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyColorTable(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyColorTable((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                     (GLint) bswap_CARD32(pc + 8),
 | 
						|
                     (GLint) bswap_CARD32(pc + 12),
 | 
						|
                     (GLsizei) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ColorSubTable(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const data = (const GLvoid *) ((pc + 40));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glColorSubTable((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 24),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 32),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 36), data);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyColorSubTable(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 4),
 | 
						|
                        (GLint) bswap_CARD32(pc + 8),
 | 
						|
                        (GLint) bswap_CARD32(pc + 12),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 24),
 | 
						|
                          (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 36),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 40), image);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | 
						|
    __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 24),
 | 
						|
                          (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                          (GLsizei) bswap_CARD32(pc + 32),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 36),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 40), image);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionParameterf(GLbyte * pc)
 | 
						|
{
 | 
						|
    glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                            (GLfloat) bswap_FLOAT32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                         __glConvolutionParameterfv_size
 | 
						|
                                         (pname));
 | 
						|
 | 
						|
    glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionParameteri(GLbyte * pc)
 | 
						|
{
 | 
						|
    glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                            (GLint) bswap_CARD32(pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                       __glConvolutionParameteriv_size(pname));
 | 
						|
 | 
						|
    glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                              (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                              (GLint) bswap_CARD32(pc + 8),
 | 
						|
                              (GLint) bswap_CARD32(pc + 12),
 | 
						|
                              (GLsizei) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                              (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                              (GLint) bswap_CARD32(pc + 8),
 | 
						|
                              (GLint) bswap_CARD32(pc + 12),
 | 
						|
                              (GLsizei) bswap_CARD32(pc + 16),
 | 
						|
                              (GLsizei) bswap_CARD32(pc + 20));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | 
						|
        GLfloat answerBuffer[200];
 | 
						|
        GLfloat *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Histogram(GLbyte * pc)
 | 
						|
{
 | 
						|
    glHistogram((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                (GLsizei) bswap_CARD32(pc + 4),
 | 
						|
                (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_Minmax(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMinmax((GLenum) bswap_ENUM(pc + 0),
 | 
						|
             (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ResetHistogram(GLbyte * pc)
 | 
						|
{
 | 
						|
    glResetHistogram((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ResetMinmax(GLbyte * pc)
 | 
						|
{
 | 
						|
    glResetMinmax((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexImage3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
 | 
						|
    const GLvoid *const pixels =
 | 
						|
        (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
 | 
						|
    __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->imageHeight));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_IMAGES,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipImages));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexImage3D((GLenum) bswap_ENUM(pc + 36),
 | 
						|
                 (GLint) bswap_CARD32(pc + 40),
 | 
						|
                 (GLint) bswap_CARD32(pc + 44),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 48),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 52),
 | 
						|
                 (GLsizei) bswap_CARD32(pc + 56),
 | 
						|
                 (GLint) bswap_CARD32(pc + 64),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 68),
 | 
						|
                 (GLenum) bswap_ENUM(pc + 72), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_TexSubImage3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
 | 
						|
    __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | 
						|
 | 
						|
    glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | 
						|
    glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | 
						|
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | 
						|
    glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->imageHeight));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_IMAGES,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipImages));
 | 
						|
    glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | 
						|
                  (GLint) bswap_CARD32(&hdr->skipPixels));
 | 
						|
    glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | 
						|
 | 
						|
    glTexSubImage3D((GLenum) bswap_ENUM(pc + 36),
 | 
						|
                    (GLint) bswap_CARD32(pc + 40),
 | 
						|
                    (GLint) bswap_CARD32(pc + 44),
 | 
						|
                    (GLint) bswap_CARD32(pc + 48),
 | 
						|
                    (GLint) bswap_CARD32(pc + 52),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 60),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 64),
 | 
						|
                    (GLsizei) bswap_CARD32(pc + 68),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 76),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 80), pixels);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                        (GLint) bswap_CARD32(pc + 4),
 | 
						|
                        (GLint) bswap_CARD32(pc + 8),
 | 
						|
                        (GLint) bswap_CARD32(pc + 12),
 | 
						|
                        (GLint) bswap_CARD32(pc + 16),
 | 
						|
                        (GLint) bswap_CARD32(pc + 20),
 | 
						|
                        (GLint) bswap_CARD32(pc + 24),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 32));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ActiveTexture(GLbyte * pc)
 | 
						|
{
 | 
						|
    glActiveTextureARB((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 12);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8),
 | 
						|
                          (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | 
						|
                                                         1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLfloat *)
 | 
						|
                          bswap_32_array((uint32_t *) (pc + 4), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                           1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 20);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16),
 | 
						|
                          (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | 
						|
                                                            2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLfloat *)
 | 
						|
                          bswap_32_array((uint32_t *) (pc + 4), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                           2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 28);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24),
 | 
						|
                          (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | 
						|
                                                            3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLfloat *)
 | 
						|
                          bswap_32_array((uint32_t *) (pc + 4), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                           3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
 | 
						|
{
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 36);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32),
 | 
						|
                          (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | 
						|
                                                            4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLfloat *)
 | 
						|
                          bswap_32_array((uint32_t *) (pc + 4), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                         4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                           4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D =
 | 
						|
        __glGetProcAddress("glCompressedTexImage1D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
 | 
						|
 | 
						|
    CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLint) bswap_CARD32(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 12),
 | 
						|
                         (GLint) bswap_CARD32(pc + 16),
 | 
						|
                         imageSize, (const GLvoid *) (pc + 24));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D =
 | 
						|
        __glGetProcAddress("glCompressedTexImage2D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
 | 
						|
 | 
						|
    CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLint) bswap_CARD32(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 12),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 16),
 | 
						|
                         (GLint) bswap_CARD32(pc + 20),
 | 
						|
                         imageSize, (const GLvoid *) (pc + 28));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexImage3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D =
 | 
						|
        __glGetProcAddress("glCompressedTexImage3D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
 | 
						|
 | 
						|
    CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLint) bswap_CARD32(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 12),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 16),
 | 
						|
                         (GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                         (GLint) bswap_CARD32(pc + 24),
 | 
						|
                         imageSize, (const GLvoid *) (pc + 32));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D =
 | 
						|
        __glGetProcAddress("glCompressedTexSubImage1D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
 | 
						|
 | 
						|
    CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLint) bswap_CARD32(pc + 4),
 | 
						|
                            (GLint) bswap_CARD32(pc + 8),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 12),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 16),
 | 
						|
                            imageSize, (const GLvoid *) (pc + 24));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D =
 | 
						|
        __glGetProcAddress("glCompressedTexSubImage2D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
 | 
						|
 | 
						|
    CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLint) bswap_CARD32(pc + 4),
 | 
						|
                            (GLint) bswap_CARD32(pc + 8),
 | 
						|
                            (GLint) bswap_CARD32(pc + 12),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 16),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 24),
 | 
						|
                            imageSize, (const GLvoid *) (pc + 32));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D =
 | 
						|
        __glGetProcAddress("glCompressedTexSubImage3D");
 | 
						|
    const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
 | 
						|
 | 
						|
    CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLint) bswap_CARD32(pc + 4),
 | 
						|
                            (GLint) bswap_CARD32(pc + 8),
 | 
						|
                            (GLint) bswap_CARD32(pc + 12),
 | 
						|
                            (GLint) bswap_CARD32(pc + 16),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 20),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 24),
 | 
						|
                            (GLsizei) bswap_CARD32(pc + 28),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 32),
 | 
						|
                            imageSize, (const GLvoid *) (pc + 40));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SampleCoverage(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSAMPLECOVERAGEPROC SampleCoverage =
 | 
						|
        __glGetProcAddress("glSampleCoverage");
 | 
						|
    SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlendFuncSeparate(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate =
 | 
						|
        __glGetProcAddress("glBlendFuncSeparate");
 | 
						|
    BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                      (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                      (GLenum) bswap_ENUM(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FogCoorddv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv");
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 8);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    FogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PointParameterf(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPOINTPARAMETERFPROC PointParameterf =
 | 
						|
        __glGetProcAddress("glPointParameterf");
 | 
						|
    PointParameterf((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                    (GLfloat) bswap_FLOAT32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PointParameterfv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPOINTPARAMETERFVPROC PointParameterfv =
 | 
						|
        __glGetProcAddress("glPointParameterfv");
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLfloat *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                         __glPointParameterfv_size(pname));
 | 
						|
 | 
						|
    PointParameterfv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PointParameteri(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPOINTPARAMETERIPROC PointParameteri =
 | 
						|
        __glGetProcAddress("glPointParameteri");
 | 
						|
    PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_PointParameteriv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPOINTPARAMETERIVPROC PointParameteriv =
 | 
						|
        __glGetProcAddress("glPointParameteriv");
 | 
						|
    const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | 
						|
    const GLint *params;
 | 
						|
 | 
						|
    params =
 | 
						|
        (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                       __glPointParameteriv_size(pname));
 | 
						|
 | 
						|
    PointParameteriv(pname, params);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3bv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3bv");
 | 
						|
    SecondaryColor3bv((const GLbyte *) (pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3dv");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 24);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    SecondaryColor3dv((const GLdouble *)
 | 
						|
                      bswap_64_array((uint64_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3iv");
 | 
						|
    SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3sv");
 | 
						|
    SecondaryColor3sv((const GLshort *)
 | 
						|
                      bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3ubv");
 | 
						|
    SecondaryColor3ubv((const GLubyte *) (pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3uiv");
 | 
						|
    SecondaryColor3uiv((const GLuint *)
 | 
						|
                       bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3usv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv =
 | 
						|
        __glGetProcAddress("glSecondaryColor3usv");
 | 
						|
    SecondaryColor3usv((const GLushort *)
 | 
						|
                       bswap_16_array((uint16_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_WindowPos3fv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv");
 | 
						|
 | 
						|
    WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BeginQuery(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery");
 | 
						|
 | 
						|
    BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLDELETEQUERIESPROC DeleteQueries =
 | 
						|
        __glGetProcAddress("glDeleteQueries");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        DeleteQueries(n,
 | 
						|
                      (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                      0));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_EndQuery(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery");
 | 
						|
 | 
						|
    EndQuery((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *ids =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
        if (ids == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
 | 
						|
        GenQueries(n, ids);
 | 
						|
        (void) bswap_32_array((uint32_t *) ids, n);
 | 
						|
        __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv =
 | 
						|
        __glGetProcAddress("glGetQueryObjectiv");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetQueryObjectiv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv =
 | 
						|
        __glGetProcAddress("glGetQueryObjectuiv");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetQueryObjectuiv_size(pname);
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetQueryiv_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery");
 | 
						|
    xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_SINGLE_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = IsQuery((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlendEquationSeparate(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate =
 | 
						|
        __glGetProcAddress("glBlendEquationSeparate");
 | 
						|
    BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                          (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DrawBuffers(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
    DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1dv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv =
 | 
						|
        __glGetProcAddress("glVertexAttrib1dv");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 12);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                      1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv =
 | 
						|
        __glGetProcAddress("glVertexAttrib1sv");
 | 
						|
    VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2dv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv =
 | 
						|
        __glGetProcAddress("glVertexAttrib2dv");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 20);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                      2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv =
 | 
						|
        __glGetProcAddress("glVertexAttrib2sv");
 | 
						|
    VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3dv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv =
 | 
						|
        __glGetProcAddress("glVertexAttrib3dv");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 28);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                      3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv =
 | 
						|
        __glGetProcAddress("glVertexAttrib3sv");
 | 
						|
    VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Nbv");
 | 
						|
    VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Niv");
 | 
						|
    VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                     (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Nsv");
 | 
						|
    VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                     (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                      4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Nubv");
 | 
						|
    VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLubyte *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Nuiv");
 | 
						|
    VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                      4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4Nusv");
 | 
						|
    VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                        4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4bv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4bv");
 | 
						|
    VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4dv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4dv");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 36);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                      4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4iv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4iv");
 | 
						|
    VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4sv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4sv");
 | 
						|
    VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                    (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4ubv");
 | 
						|
    VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4uiv");
 | 
						|
    VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                     (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4usv(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv =
 | 
						|
        __glGetProcAddress("glVertexAttrib4usv");
 | 
						|
    VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                     (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                       4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ClampColor(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor");
 | 
						|
 | 
						|
    ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BindProgramARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBINDPROGRAMARBPROC BindProgramARB =
 | 
						|
        __glGetProcAddress("glBindProgramARB");
 | 
						|
    BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB =
 | 
						|
        __glGetProcAddress("glDeleteProgramsARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        DeleteProgramsARB(n,
 | 
						|
                          (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                          0));
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGENPROGRAMSARBPROC GenProgramsARB =
 | 
						|
        __glGetProcAddress("glGenProgramsARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *programs =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
        if (programs == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
 | 
						|
        GenProgramsARB(n, programs);
 | 
						|
        (void) bswap_32_array((uint32_t *) programs, n);
 | 
						|
        __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB =
 | 
						|
        __glGetProcAddress("glGetProgramEnvParameterdvARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLdouble params[4];
 | 
						|
 | 
						|
        GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                    (GLuint) bswap_CARD32(pc + 4), params);
 | 
						|
        (void) bswap_64_array((uint64_t *) params, 4);
 | 
						|
        __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB =
 | 
						|
        __glGetProcAddress("glGetProgramEnvParameterfvARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLfloat params[4];
 | 
						|
 | 
						|
        GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                    (GLuint) bswap_CARD32(pc + 4), params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, 4);
 | 
						|
        __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB =
 | 
						|
        __glGetProcAddress("glGetProgramLocalParameterdvARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLdouble params[4];
 | 
						|
 | 
						|
        GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                      (GLuint) bswap_CARD32(pc + 4), params);
 | 
						|
        (void) bswap_64_array((uint64_t *) params, 4);
 | 
						|
        __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB =
 | 
						|
        __glGetProcAddress("glGetProgramLocalParameterfvARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLfloat params[4];
 | 
						|
 | 
						|
        GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                      (GLuint) bswap_CARD32(pc + 4), params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, 4);
 | 
						|
        __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETPROGRAMIVARBPROC GetProgramivARB =
 | 
						|
        __glGetProcAddress("glGetProgramivARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | 
						|
 | 
						|
        const GLuint compsize = __glGetProgramivARB_size(pname);
 | 
						|
        GLint answerBuffer[200];
 | 
						|
        GLint *params =
 | 
						|
            __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | 
						|
                                 sizeof(answerBuffer), 4);
 | 
						|
 | 
						|
        if (params == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
        __glXClearErrorOccured();
 | 
						|
 | 
						|
        GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, compsize);
 | 
						|
        __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB =
 | 
						|
        __glGetProcAddress("glProgramEnvParameter4dvARB");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 40);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                              (GLuint) bswap_CARD32(pc + 4),
 | 
						|
                              (const GLdouble *)
 | 
						|
                              bswap_64_array((uint64_t *) (pc + 8), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB =
 | 
						|
        __glGetProcAddress("glProgramEnvParameter4fvARB");
 | 
						|
    ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                              (GLuint) bswap_CARD32(pc + 4),
 | 
						|
                              (const GLfloat *)
 | 
						|
                              bswap_32_array((uint32_t *) (pc + 8), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB =
 | 
						|
        __glGetProcAddress("glProgramLocalParameter4dvARB");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 40);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                (GLuint) bswap_CARD32(pc + 4),
 | 
						|
                                (const GLdouble *)
 | 
						|
                                bswap_64_array((uint64_t *) (pc + 8), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB =
 | 
						|
        __glGetProcAddress("glProgramLocalParameter4fvARB");
 | 
						|
    ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                (GLuint) bswap_CARD32(pc + 4),
 | 
						|
                                (const GLfloat *)
 | 
						|
                                bswap_32_array((uint32_t *) (pc + 8), 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ProgramStringARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLPROGRAMSTRINGARBPROC ProgramStringARB =
 | 
						|
        __glGetProcAddress("glProgramStringARB");
 | 
						|
    const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
 | 
						|
 | 
						|
    ProgramStringARB((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                     len, (const GLvoid *) (pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB =
 | 
						|
        __glGetProcAddress("glVertexAttrib1fvARB");
 | 
						|
    VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                        1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB =
 | 
						|
        __glGetProcAddress("glVertexAttrib2fvARB");
 | 
						|
    VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                        2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB =
 | 
						|
        __glGetProcAddress("glVertexAttrib3fvARB");
 | 
						|
    VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                        3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB =
 | 
						|
        __glGetProcAddress("glVertexAttrib4fvARB");
 | 
						|
    VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                        4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BindFramebuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBINDFRAMEBUFFERPROC BindFramebuffer =
 | 
						|
        __glGetProcAddress("glBindFramebuffer");
 | 
						|
    BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BindRenderbuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBINDRENDERBUFFERPROC BindRenderbuffer =
 | 
						|
        __glGetProcAddress("glBindRenderbuffer");
 | 
						|
    BindRenderbuffer((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                     (GLuint) bswap_CARD32(pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_BlitFramebuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer =
 | 
						|
        __glGetProcAddress("glBlitFramebuffer");
 | 
						|
    BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4),
 | 
						|
                    (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12),
 | 
						|
                    (GLint) bswap_CARD32(pc + 16),
 | 
						|
                    (GLint) bswap_CARD32(pc + 20),
 | 
						|
                    (GLint) bswap_CARD32(pc + 24),
 | 
						|
                    (GLint) bswap_CARD32(pc + 28),
 | 
						|
                    (GLbitfield) bswap_CARD32(pc + 32),
 | 
						|
                    (GLenum) bswap_ENUM(pc + 36));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus =
 | 
						|
        __glGetProcAddress("glCheckFramebufferStatus");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLenum retval;
 | 
						|
 | 
						|
        retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DeleteFramebuffers(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers =
 | 
						|
        __glGetProcAddress("glDeleteFramebuffers");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
    DeleteFramebuffers(n,
 | 
						|
                       (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                       0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers =
 | 
						|
        __glGetProcAddress("glDeleteRenderbuffers");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
    DeleteRenderbuffers(n,
 | 
						|
                        (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer =
 | 
						|
        __glGetProcAddress("glFramebufferRenderbuffer");
 | 
						|
    FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                            (GLuint) bswap_CARD32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FramebufferTexture1D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D =
 | 
						|
        __glGetProcAddress("glFramebufferTexture1D");
 | 
						|
    FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLuint) bswap_CARD32(pc + 12),
 | 
						|
                         (GLint) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FramebufferTexture2D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D =
 | 
						|
        __glGetProcAddress("glFramebufferTexture2D");
 | 
						|
    FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLuint) bswap_CARD32(pc + 12),
 | 
						|
                         (GLint) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FramebufferTexture3D(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D =
 | 
						|
        __glGetProcAddress("glFramebufferTexture3D");
 | 
						|
    FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                         (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                         (GLuint) bswap_CARD32(pc + 12),
 | 
						|
                         (GLint) bswap_CARD32(pc + 16),
 | 
						|
                         (GLint) bswap_CARD32(pc + 20));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer =
 | 
						|
        __glGetProcAddress("glFramebufferTextureLayer");
 | 
						|
    FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                            (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                            (GLuint) bswap_CARD32(pc + 8),
 | 
						|
                            (GLint) bswap_CARD32(pc + 12),
 | 
						|
                            (GLint) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGENFRAMEBUFFERSPROC GenFramebuffers =
 | 
						|
        __glGetProcAddress("glGenFramebuffers");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *framebuffers =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
 | 
						|
        if (framebuffers == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
 | 
						|
        GenFramebuffers(n, framebuffers);
 | 
						|
        (void) bswap_32_array((uint32_t *) framebuffers, n);
 | 
						|
        __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGENRENDERBUFFERSPROC GenRenderbuffers =
 | 
						|
        __glGetProcAddress("glGenRenderbuffers");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | 
						|
 | 
						|
        GLuint answerBuffer[200];
 | 
						|
        GLuint *renderbuffers =
 | 
						|
            __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | 
						|
                                 4);
 | 
						|
 | 
						|
        if (renderbuffers == NULL)
 | 
						|
            return BadAlloc;
 | 
						|
 | 
						|
        GenRenderbuffers(n, renderbuffers);
 | 
						|
        (void) bswap_32_array((uint32_t *) renderbuffers, n);
 | 
						|
        __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_GenerateMipmap(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGENERATEMIPMAPPROC GenerateMipmap =
 | 
						|
        __glGetProcAddress("glGenerateMipmap");
 | 
						|
    GenerateMipmap((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
 | 
						|
                                                  GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
 | 
						|
        GetFramebufferAttachmentParameteriv =
 | 
						|
        __glGetProcAddress("glGetFramebufferAttachmentParameteriv");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLint params[1];
 | 
						|
 | 
						|
        GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                            (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                                            (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                                            params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, 1);
 | 
						|
        __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv =
 | 
						|
        __glGetProcAddress("glGetRenderbufferParameteriv");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLint params[1];
 | 
						|
 | 
						|
        GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                   (GLenum) bswap_ENUM(pc + 4), params);
 | 
						|
        (void) bswap_32_array((uint32_t *) params, 1);
 | 
						|
        __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLISFRAMEBUFFERPROC IsFramebuffer =
 | 
						|
        __glGetProcAddress("glIsFramebuffer");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLISRENDERBUFFERPROC IsRenderbuffer =
 | 
						|
        __glGetProcAddress("glIsRenderbuffer");
 | 
						|
    xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    int error;
 | 
						|
    __GLXcontext *const cx =
 | 
						|
        __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | 
						|
 | 
						|
    pc += __GLX_VENDPRIV_HDR_SIZE;
 | 
						|
    if (cx != NULL) {
 | 
						|
        GLboolean retval;
 | 
						|
 | 
						|
        retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0));
 | 
						|
        __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | 
						|
        error = Success;
 | 
						|
    }
 | 
						|
 | 
						|
    return error;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RenderbufferStorage(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage =
 | 
						|
        __glGetProcAddress("glRenderbufferStorage");
 | 
						|
    RenderbufferStorage((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                        (GLenum) bswap_ENUM(pc + 4),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 8),
 | 
						|
                        (GLsizei) bswap_CARD32(pc + 12));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample =
 | 
						|
        __glGetProcAddress("glRenderbufferStorageMultisample");
 | 
						|
    RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0),
 | 
						|
                                   (GLsizei) bswap_CARD32(pc + 4),
 | 
						|
                                   (GLenum) bswap_ENUM(pc + 8),
 | 
						|
                                   (GLsizei) bswap_CARD32(pc + 12),
 | 
						|
                                   (GLsizei) bswap_CARD32(pc + 16));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT =
 | 
						|
        __glGetProcAddress("glSecondaryColor3fvEXT");
 | 
						|
    SecondaryColor3fvEXT((const GLfloat *)
 | 
						|
                         bswap_32_array((uint32_t *) (pc + 0), 3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_FogCoordfvEXT(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT =
 | 
						|
        __glGetProcAddress("glFogCoordfvEXT");
 | 
						|
    FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib1dvNV");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 12);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                        1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib1fvNV");
 | 
						|
    VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                       1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib1svNV");
 | 
						|
    VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                       1));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib2dvNV");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 20);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                        2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib2fvNV");
 | 
						|
    VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                       2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib2svNV");
 | 
						|
    VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                       2));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib3dvNV");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 28);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                        3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib3fvNV");
 | 
						|
    VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                       3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib3svNV");
 | 
						|
    VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                       3));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib4dvNV");
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, 36);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | 
						|
                                                        4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib4fvNV");
 | 
						|
    VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | 
						|
                                                       4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib4svNV");
 | 
						|
    VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                      (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | 
						|
                                                       4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV =
 | 
						|
        __glGetProcAddress("glVertexAttrib4ubvNV");
 | 
						|
    VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       (const GLubyte *) (pc + 4));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs1dvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
 | 
						|
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, cmdlen);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | 
						|
                                                         0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs1fvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs1svNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs2dvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
 | 
						|
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, cmdlen);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | 
						|
                                                         0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs2fvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs2svNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs3dvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
 | 
						|
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, cmdlen);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | 
						|
                                                         0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs3fvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs3svNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs4dvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
#ifdef __GLX_ALIGN64
 | 
						|
    const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
 | 
						|
 | 
						|
    if ((unsigned long) (pc) & 7) {
 | 
						|
        (void) memmove(pc - 4, pc, cmdlen);
 | 
						|
        pc -= 4;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | 
						|
                                                         0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs4fvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs4svNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                       n,
 | 
						|
                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | 
						|
                                                        0));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV =
 | 
						|
        __glGetProcAddress("glVertexAttribs4ubvNV");
 | 
						|
    const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | 
						|
 | 
						|
    VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0),
 | 
						|
                        n, (const GLubyte *) (pc + 8));
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
 | 
						|
{
 | 
						|
    PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT =
 | 
						|
        __glGetProcAddress("glActiveStencilFaceEXT");
 | 
						|
    ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0));
 | 
						|
}
 |