741 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			741 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2009 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|  * IN THE SOFTWARE.
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|  *
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|  * Authors:
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|  *    Zhigang Gong <zhigang.gong@linux.intel.com>
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|  *
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|  */
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| 
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| #ifndef GLAMOR_PRIV_H
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| #error This file can only be included by glamor_priv.h
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| #endif
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| 
 | |
| #ifndef __GLAMOR_UTILS_H__
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| #define __GLAMOR_UTILS_H__
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| 
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| #include "glamor_prepare.h"
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| #include "mipict.h"
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| 
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| #define v_from_x_coord_x(_xscale_, _x_)          ( 2 * (_x_) * (_xscale_) - 1.0)
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| #define v_from_x_coord_y(_yscale_, _y_)          (2 * (_y_) * (_yscale_) - 1.0)
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| #define t_from_x_coord_x(_xscale_, _x_)          ((_x_) * (_xscale_))
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| #define t_from_x_coord_y(_yscale_, _y_)          ((_y_) * (_yscale_))
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| 
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| #define pixmap_priv_get_dest_scale(pixmap, _pixmap_priv_, _pxscale_, _pyscale_) \
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|   do {                                                                   \
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|     int _w_,_h_;                                                         \
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|     PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, _pixmap_priv_, _w_, _h_);        \
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|     *(_pxscale_) = 1.0 / _w_;                                            \
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|     *(_pyscale_) = 1.0 / _h_;                                            \
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|    } while(0)
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| 
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| #define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_)	\
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|    do {									\
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|     *(_pxscale_) = 1.0 / (_pixmap_priv_)->fbo->width;			\
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|     *(_pyscale_) = 1.0 / (_pixmap_priv_)->fbo->height;			\
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|   } while(0)
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| 
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| #define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h)          \
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|   do {								\
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| 	if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) {	\
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| 		w = priv->box.x2 - priv->box.x1;	\
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| 		h = priv->box.y2 - priv->box.y1;	\
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| 	} else {						\
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| 		w = (pixmap)->drawable.width;		\
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| 		h = (pixmap)->drawable.height;		\
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| 	}							\
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|   } while(0)
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| 
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| #define glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, priv)         \
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|   do {								\
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| 	int actual_w, actual_h;					\
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| 	PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, actual_w, actual_h);	\
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| 	wh[0] = (float)priv->fbo->width / actual_w;	\
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| 	wh[1] = (float)priv->fbo->height / actual_h;	\
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| 	wh[2] = 1.0 / priv->fbo->width;			\
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| 	wh[3] = 1.0 / priv->fbo->height;			\
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|   } while(0)
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| 
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| #define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_)		\
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|    do {								\
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|         if (_X_UNLIKELY(_priv_ && glamor_pixmap_priv_is_large(_priv_))) { \
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| 		*(_xoff_) = - (_priv_)->box.x1;	\
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| 		*(_yoff_) = - (_priv_)->box.y1;	\
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| 	} else {						\
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| 		*(_xoff_) = 0;					\
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| 		*(_yoff_) = 0;					\
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| 	}							\
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|    } while(0)
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| 
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| #define xFixedToFloat(_val_) ((float)xFixedToInt(_val_)			\
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| 			      + ((float)xFixedFrac(_val_) / 65536.0))
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| 
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| #define glamor_picture_get_matrixf(_picture_, _matrix_)			\
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|   do {									\
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|     int _i_;								\
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|     if ((_picture_)->transform)						\
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|       {									\
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| 	for(_i_ = 0; _i_ < 3; _i_++)					\
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| 	  {								\
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| 	    (_matrix_)[_i_ * 3 + 0] =					\
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| 	      xFixedToFloat((_picture_)->transform->matrix[_i_][0]);	\
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| 	    (_matrix_)[_i_ * 3 + 1] =					\
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| 	      xFixedToFloat((_picture_)->transform->matrix[_i_][1]);	\
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| 	    (_matrix_)[_i_ * 3 + 2] = \
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| 	      xFixedToFloat((_picture_)->transform->matrix[_i_][2]);	\
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| 	  }								\
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|       }									\
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|   }  while(0)
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| 
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| #define fmod(x, w)		(x - w * floor((float)x/w))
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| 
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| #define fmodulus(x, w, c)	do {c = fmod(x, w);		\
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| 				    c = c >= 0 ? c : c + w;}	\
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| 				while(0)
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| /* @x: is current coord
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|  * @x2: is the right/bottom edge
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|  * @w: is current width or height
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|  * @odd: is output value, 0 means we are in an even region, 1 means we are in a
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|  * odd region.
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|  * @c: is output value, equal to x mod w. */
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| #define fodd_repeat_mod(x, x2, w, odd, c)	\
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|   do {						\
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| 	float shift;				\
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| 	fmodulus((x), w, c); 			\
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| 	shift = fabs((x) - (c));		\
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| 	shift = floor(fabs(round(shift)) / w);	\
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| 	odd = (int)shift & 1;			\
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| 	if (odd && (((x2 % w) == 0) &&		\
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| 	    round(fabs(x)) == x2))		\
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| 		odd = 0;			\
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|   } while(0)
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| 
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| /* @txy: output value, is the corrected coords.
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|  * @xy: input coords to be fixed up.
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|  * @cd: xy mod wh, is a input value.
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|  * @wh: current width or height.
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|  * @bxy1,bxy2: current box edge's x1/x2 or y1/y2
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|  *
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|  * case 1:
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|  *  ----------
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|  *  |  *     |
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|  *  |        |
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|  *  ----------
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|  *  tx = (c - x1) mod w
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|  *
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|  *  case 2:
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|  *     ---------
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|  *  *  |       |
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|  *     |       |
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|  *     ---------
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|  *   tx = - (c - (x1 mod w))
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|  *
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|  *   case 3:
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|  *
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|  *   ----------
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|  *   |        |  *
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|  *   |        |
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|  *   ----------
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|  *   tx = ((x2 mod x) - c) + (x2 - x1)
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|  **/
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| #define __glamor_repeat_reflect_fixup(txy, xy,		\
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| 				cd, wh, bxy1, bxy2)	\
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|   do {							\
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| 	cd = wh - cd;					\
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| 	if ( xy >= bxy1 && xy < bxy2) {			\
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| 		cd = cd - bxy1;				\
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| 		fmodulus(cd, wh, txy);			\
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| 	} else	if (xy < bxy1) {			\
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| 		float bxy1_mod;				\
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| 		fmodulus(bxy1, wh, bxy1_mod);		\
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| 		txy = -(cd - bxy1_mod);			\
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| 	}						\
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| 	else if (xy >= bxy2)	{			\
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| 		float bxy2_mod;				\
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| 		fmodulus(bxy2, wh, bxy2_mod);		\
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| 		if (bxy2_mod == 0)			\
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| 			bxy2_mod = wh;			\
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| 		txy = (bxy2_mod - cd) + bxy2 - bxy1;	\
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| 	} else {assert(0); txy = 0;}			\
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|   } while(0)
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| 
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| #define _glamor_repeat_reflect_fixup(txy, xy, cd, odd,	\
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| 				     wh, bxy1, bxy2)	\
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|   do {							\
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| 	if (odd) {					\
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| 		__glamor_repeat_reflect_fixup(txy, xy, 	\
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| 			cd, wh, bxy1, bxy2);		\
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| 	} else						\
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| 		txy = xy - bxy1;			\
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|   } while(0)
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| 
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| #define _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type,	\
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| 					    tx1, ty1, 		\
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| 				            _x1_, _y1_)		\
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|   do {								\
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| 	int odd_x, odd_y;					\
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| 	float c, d;						\
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| 	fodd_repeat_mod(_x1_,priv->box.x2,			\
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| 		    (pixmap)->drawable.width,		\
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| 		    odd_x, c);					\
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| 	fodd_repeat_mod(_y1_,	priv->box.y2,			\
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| 		    (pixmap)->drawable.height,		\
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| 		    odd_y, d);					\
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| 	DEBUGF("c %f d %f oddx %d oddy %d \n",			\
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| 		c, d, odd_x, odd_y);				\
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| 	DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2,	\
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| 		priv->box.x1, priv->fbo->width);		\
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| 	DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, 	\
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| 		priv->box.y1, priv->fbo->height);		\
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| 	_glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x,	\
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| 		(pixmap)->drawable.width,		\
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| 		priv->box.x1, priv->box.x2);			\
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| 	_glamor_repeat_reflect_fixup(ty1, _y1_, d, odd_y,	\
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| 		(pixmap)->drawable.height,		\
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| 		priv->box.y1, priv->box.y2);			\
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|    } while(0)
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| 
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| #define _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1,	\
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| 				  ty1, tx2, ty2,		\
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| 				  _x1_, _y1_, _x2_,		\
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| 				  _y2_, c, d, odd_x, odd_y)	\
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|   do {								\
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| 	if (repeat_type == RepeatReflect) {			\
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| 		DEBUGF("x1 y1 %d %d\n",				\
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| 			_x1_, _y1_ );				\
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| 		DEBUGF("width %d box.x1 %d \n",			\
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| 		       (pixmap)->drawable.width,	\
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| 		       priv->box.x1);				\
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| 		if (odd_x) {					\
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| 			c = (pixmap)->drawable.width	\
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| 				- c;				\
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| 			tx1 = c - priv->box.x1;			\
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| 			tx2 = tx1 - ((_x2_) - (_x1_));		\
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| 		} else {					\
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| 			tx1 = c - priv->box.x1;			\
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| 			tx2 = tx1 + ((_x2_) - (_x1_));		\
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| 		}						\
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| 		if (odd_y){					\
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| 			d = (pixmap)->drawable.height\
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| 			    - d;				\
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| 			ty1 = d - priv->box.y1;			\
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| 			ty2 = ty1 - ((_y2_) - (_y1_));		\
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| 		} else {					\
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| 			ty1 = d - priv->box.y1;			\
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| 			ty2 = ty1 + ((_y2_) - (_y1_));		\
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| 		}						\
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| 	} else { /* RepeatNormal*/				\
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| 		tx1 = (c - priv->box.x1);  			\
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| 		ty1 = (d - priv->box.y1);			\
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| 		tx2 = tx1 + ((_x2_) - (_x1_));			\
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| 		ty2 = ty1 + ((_y2_) - (_y1_));			\
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| 	}							\
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|    } while(0)
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| 
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| /* _x1_ ... _y2_ may has fractional. */
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| #define glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, tx1, \
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| 					   ty1, _x1_, _y1_)		\
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|   do {									\
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| 	DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n",		\
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| 		(pixmap)->drawable.width,			\
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| 		priv->box.x1, priv->box.x2, priv->box.y1,		\
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| 		priv->box.y2);						\
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| 	DEBUGF("x1 %f y1 %f \n", _x1_, _y1_);				\
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| 	if (repeat_type != RepeatReflect) {				\
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| 		tx1 = _x1_ - priv->box.x1;				\
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| 		ty1 = _y1_ - priv->box.y1;				\
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| 	} else			\
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|                 _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \
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| 				  tx1, ty1, 				\
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| 				  _x1_, _y1_);				\
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| 	DEBUGF("tx1 %f ty1 %f \n", tx1, ty1);				\
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|    } while(0)
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| 
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| /* _x1_ ... _y2_ must be integer. */
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| #define glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1,		\
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| 				 ty1, tx2, ty2, _x1_, _y1_, _x2_,	\
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| 				 _y2_) 					\
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|   do {									\
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| 	int c, d;							\
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| 	int odd_x = 0, odd_y = 0;					\
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| 	DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n",		\
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| 		(pixmap)->drawable.width,			\
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| 		priv->box.x1, priv->box.x2,				\
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| 		priv->box.y1, priv->box.y2);				\
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| 	modulus((_x1_), (pixmap)->drawable.width, c); 	\
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| 	modulus((_y1_), (pixmap)->drawable.height, d);	\
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| 	DEBUGF("c %d d %d \n", c, d);					\
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| 	if (repeat_type == RepeatReflect) {				\
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| 		odd_x = abs((_x1_ - c)					\
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|                             / ((pixmap)->drawable.width)) & 1;            \
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| 		odd_y = abs((_y1_ - d)					\
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|                             / ((pixmap)->drawable.height)) & 1;           \
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| 	}								\
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| 	_glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, ty1, tx2, ty2, \
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| 				  _x1_, _y1_, _x2_, _y2_, c, d,		\
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| 				  odd_x, odd_y);			\
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|    } while(0)
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| 
 | |
| #define glamor_transform_point(matrix, tx, ty, x, y)			\
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|   do {									\
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|     int _i_;								\
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|     float _result_[4];							\
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|     for (_i_ = 0; _i_ < 3; _i_++) {					\
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|       _result_[_i_] = (matrix)[_i_ * 3] * (x) + (matrix)[_i_ * 3 + 1] * (y)	\
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| 	+ (matrix)[_i_ * 3 + 2];					\
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|     }									\
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|     tx = _result_[0] / _result_[2];					\
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|     ty = _result_[1] / _result_[2];					\
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|   } while(0)
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| 
 | |
| #define _glamor_set_normalize_tpoint(xscale, yscale, _tx_, _ty_,	\
 | |
| 				     texcoord)                          \
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|   do {									\
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| 	(texcoord)[0] = t_from_x_coord_x(xscale, _tx_);			\
 | |
|         (texcoord)[1] = t_from_x_coord_y(yscale, _ty_);                 \
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|         DEBUGF("normalized point tx %f ty %f \n", (texcoord)[0],	\
 | |
| 		(texcoord)[1]);						\
 | |
|   } while(0)
 | |
| 
 | |
| #define glamor_set_transformed_point(priv, matrix, xscale,              \
 | |
| 				     yscale, texcoord,			\
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|                                      x, y)				\
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|   do {									\
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|     float tx, ty;							\
 | |
|     int fbo_x_off, fbo_y_off;						\
 | |
|     pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off);		\
 | |
|     glamor_transform_point(matrix, tx, ty, x, y);			\
 | |
|     DEBUGF("tx %f ty %f fbooff %d %d \n",				\
 | |
| 	    tx, ty, fbo_x_off, fbo_y_off);				\
 | |
| 									\
 | |
|     tx += fbo_x_off;							\
 | |
|     ty += fbo_y_off;							\
 | |
|     (texcoord)[0] = t_from_x_coord_x(xscale, tx);			\
 | |
|     (texcoord)[1] = t_from_x_coord_y(yscale, ty);                       \
 | |
|     DEBUGF("normalized tx %f ty %f \n", (texcoord)[0], (texcoord)[1]);	\
 | |
|   } while(0)
 | |
| 
 | |
| #define glamor_set_transformed_normalize_tcoords_ext( priv,		\
 | |
| 						  matrix,		\
 | |
| 						  xscale,		\
 | |
| 						  yscale,		\
 | |
|                                                   tx1, ty1, tx2, ty2,   \
 | |
|                                                   texcoords,		\
 | |
| 						  stride)		\
 | |
|   do {									\
 | |
|     glamor_set_transformed_point(priv, matrix, xscale, yscale,		\
 | |
| 				 texcoords, tx1, ty1);                  \
 | |
|     glamor_set_transformed_point(priv, matrix, xscale, yscale,		\
 | |
| 				 texcoords + 1 * stride, tx2, ty1);     \
 | |
|     glamor_set_transformed_point(priv, matrix, xscale, yscale,		\
 | |
| 				 texcoords + 2 * stride, tx2, ty2);     \
 | |
|     glamor_set_transformed_point(priv, matrix, xscale, yscale,		\
 | |
| 				 texcoords + 3 * stride, tx1, ty2);     \
 | |
|   } while (0)
 | |
| 
 | |
| #define glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, \
 | |
| 							 repeat_type,	\
 | |
| 							 matrix,	\
 | |
| 							 xscale,	\
 | |
| 							 yscale,	\
 | |
| 							 _x1_, _y1_,	\
 | |
| 							 _x2_, _y2_,   	\
 | |
| 							 texcoords,	\
 | |
| 							 stride)	\
 | |
|   do {									\
 | |
|     if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) {		\
 | |
| 	glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale,	\
 | |
| 						 yscale, _x1_, _y1_,	\
 | |
| 						 _x2_, _y2_,	\
 | |
| 						 texcoords, stride);	\
 | |
|     } else {								\
 | |
|     float tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4;			\
 | |
|     float ttx1, tty1, ttx2, tty2, ttx3, tty3, ttx4, tty4;		\
 | |
|     DEBUGF("original coords %d %d %d %d\n", _x1_, _y1_, _x2_, _y2_);	\
 | |
|     glamor_transform_point(matrix, tx1, ty1, _x1_, _y1_);		\
 | |
|     glamor_transform_point(matrix, tx2, ty2, _x2_, _y1_);		\
 | |
|     glamor_transform_point(matrix, tx3, ty3, _x2_, _y2_);		\
 | |
|     glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_);		\
 | |
|     DEBUGF("transformed %f %f %f %f %f %f %f %f\n",			\
 | |
| 	   tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4);			\
 | |
|     glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
 | |
| 				       ttx1, tty1, 			\
 | |
| 				       tx1, ty1);			\
 | |
|     glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, 	\
 | |
| 				       ttx2, tty2, 			\
 | |
| 				       tx2, ty2);			\
 | |
|     glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, 	\
 | |
| 				       ttx3, tty3, 			\
 | |
| 				       tx3, ty3);			\
 | |
|     glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, 	\
 | |
| 				       ttx4, tty4, 			\
 | |
| 				       tx4, ty4);			\
 | |
|     DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, 	\
 | |
| 	    ttx2, tty2,	ttx3, tty3, ttx4, tty4);			\
 | |
|     _glamor_set_normalize_tpoint(xscale, yscale, ttx1, tty1,		\
 | |
| 				 texcoords);			\
 | |
|     _glamor_set_normalize_tpoint(xscale, yscale, ttx2, tty2,		\
 | |
| 				 texcoords + 1 * stride);	\
 | |
|     _glamor_set_normalize_tpoint(xscale, yscale, ttx3, tty3,		\
 | |
| 				 texcoords + 2 * stride);	\
 | |
|     _glamor_set_normalize_tpoint(xscale, yscale, ttx4, tty4,		\
 | |
| 				 texcoords + 3 * stride);	\
 | |
|    }									\
 | |
|   } while (0)
 | |
| 
 | |
| #define glamor_set_repeat_transformed_normalize_tcoords( pixmap,        \
 | |
|                                                          priv,          \
 | |
| 							 repeat_type,	\
 | |
| 							 matrix,	\
 | |
| 							 xscale,	\
 | |
| 							 yscale,	\
 | |
| 							 _x1_, _y1_,	\
 | |
| 							 _x2_, _y2_,   	\
 | |
| 							 texcoords)	\
 | |
|   do {									\
 | |
|       glamor_set_repeat_transformed_normalize_tcoords_ext( pixmap,      \
 | |
|                                                            priv,	\
 | |
| 							 repeat_type,	\
 | |
| 							 matrix,	\
 | |
| 							 xscale,	\
 | |
| 							 yscale,	\
 | |
| 							 _x1_, _y1_,	\
 | |
| 							 _x2_, _y2_,   	\
 | |
| 							 texcoords,	\
 | |
| 							 2);	\
 | |
|   } while (0)
 | |
| 
 | |
| #define _glamor_set_normalize_tcoords(xscale, yscale, tx1,		\
 | |
| 				      ty1, tx2, ty2,			\
 | |
| 				      vertices, stride)                 \
 | |
|   do {									\
 | |
|     /* vertices may be write-only, so we use following			\
 | |
|      * temporary variable. */ 						\
 | |
|     float _t0_, _t1_, _t2_, _t5_;					\
 | |
|     (vertices)[0] = _t0_ = t_from_x_coord_x(xscale, tx1);		\
 | |
|     (vertices)[1 * stride] = _t2_ = t_from_x_coord_x(xscale, tx2);	\
 | |
|     (vertices)[2 * stride] = _t2_;					\
 | |
|     (vertices)[3 * stride] = _t0_;					\
 | |
|     (vertices)[1] = _t1_ = t_from_x_coord_y(yscale, ty1);               \
 | |
|     (vertices)[2 * stride + 1] = _t5_ = t_from_x_coord_y(yscale, ty2);  \
 | |
|     (vertices)[1 * stride + 1] = _t1_;					\
 | |
|     (vertices)[3 * stride + 1] = _t5_;					\
 | |
|   } while(0)
 | |
| 
 | |
| #define glamor_set_normalize_tcoords_ext(priv, xscale, yscale,		\
 | |
| 				     x1, y1, x2, y2,			\
 | |
|                                      vertices, stride)	\
 | |
|   do {									\
 | |
|      if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) {		\
 | |
| 	float tx1, tx2, ty1, ty2;					\
 | |
| 	int fbo_x_off, fbo_y_off;					\
 | |
| 	pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off);		\
 | |
| 	tx1 = x1 + fbo_x_off; 						\
 | |
| 	tx2 = x2 + fbo_x_off;						\
 | |
| 	ty1 = y1 + fbo_y_off;						\
 | |
| 	ty2 = y2 + fbo_y_off;						\
 | |
| 	_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1,		\
 | |
|                                       tx2, ty2, vertices,               \
 | |
| 				   stride);				\
 | |
|      } else								\
 | |
| 	_glamor_set_normalize_tcoords(xscale, yscale, x1, y1,		\
 | |
|                                       x2, y2, vertices, stride);        \
 | |
|  } while(0)
 | |
| 
 | |
| #define glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type, \
 | |
| 					    xscale, yscale,		\
 | |
| 					    _x1_, _y1_, _x2_, _y2_,	\
 | |
| 	                                    vertices, stride)		\
 | |
|   do {									\
 | |
|      if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) {		\
 | |
| 	float tx1, tx2, ty1, ty2;					\
 | |
| 	if (repeat_type == RepeatPad) {					\
 | |
| 		tx1 = _x1_ - priv->box.x1;			        \
 | |
| 		ty1 = _y1_ - priv->box.y1;			        \
 | |
| 		tx2 = tx1 + ((_x2_) - (_x1_));				\
 | |
| 		ty2 = ty1 + ((_y2_) - (_y1_));				\
 | |
| 	} else {							\
 | |
|             glamor_get_repeat_coords(pixmap, priv, repeat_type,         \
 | |
| 				 tx1, ty1, tx2, ty2,			\
 | |
| 				 _x1_, _y1_, _x2_, _y2_);		\
 | |
| 	}								\
 | |
| 	_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1,		\
 | |
|                                       tx2, ty2, vertices,               \
 | |
| 				   stride);				\
 | |
|      } else								\
 | |
| 	_glamor_set_normalize_tcoords(xscale, yscale, _x1_, _y1_,	\
 | |
|                                       _x2_, _y2_, vertices,             \
 | |
| 				   stride);				\
 | |
|  } while(0)
 | |
| 
 | |
| #define glamor_set_normalize_tcoords_tri_stripe(xscale, yscale,		\
 | |
| 						x1, y1, x2, y2,		\
 | |
| 						vertices)               \
 | |
|     do {								\
 | |
| 	(vertices)[0] = t_from_x_coord_x(xscale, x1);			\
 | |
| 	(vertices)[2] = t_from_x_coord_x(xscale, x2);			\
 | |
| 	(vertices)[6] = (vertices)[2];					\
 | |
| 	(vertices)[4] = (vertices)[0];					\
 | |
|         (vertices)[1] = t_from_x_coord_y(yscale, y1);                   \
 | |
|         (vertices)[7] = t_from_x_coord_y(yscale, y2);                   \
 | |
| 	(vertices)[3] = (vertices)[1];					\
 | |
| 	(vertices)[5] = (vertices)[7];					\
 | |
|     } while(0)
 | |
| 
 | |
| #define glamor_set_tcoords_tri_strip(x1, y1, x2, y2, vertices)          \
 | |
|     do {								\
 | |
| 	(vertices)[0] = (x1);						\
 | |
| 	(vertices)[2] = (x2);						\
 | |
| 	(vertices)[6] = (vertices)[2];					\
 | |
| 	(vertices)[4] = (vertices)[0];					\
 | |
|         (vertices)[1] = (y1);                                           \
 | |
|         (vertices)[7] = (y2);                                           \
 | |
| 	(vertices)[3] = (vertices)[1];					\
 | |
| 	(vertices)[5] = (vertices)[7];					\
 | |
|     } while(0)
 | |
| 
 | |
| #define glamor_set_normalize_vcoords_ext(priv, xscale, yscale,		\
 | |
| 				     x1, y1, x2, y2,			\
 | |
|                                          vertices, stride)              \
 | |
|   do {									\
 | |
|     int fbo_x_off, fbo_y_off;						\
 | |
|     /* vertices may be write-only, so we use following			\
 | |
|      * temporary variable. */						\
 | |
|     float _t0_, _t1_, _t2_, _t5_;					\
 | |
|     pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off);		\
 | |
|     (vertices)[0] = _t0_ = v_from_x_coord_x(xscale, x1 + fbo_x_off);	\
 | |
|     (vertices)[1 * stride] = _t2_ = v_from_x_coord_x(xscale,		\
 | |
| 					x2 + fbo_x_off);		\
 | |
|     (vertices)[2 * stride] = _t2_;					\
 | |
|     (vertices)[3 * stride] = _t0_;					\
 | |
|     (vertices)[1] = _t1_ = v_from_x_coord_y(yscale, y1 + fbo_y_off);    \
 | |
|     (vertices)[2 * stride + 1] = _t5_ =                                 \
 | |
|         v_from_x_coord_y(yscale, y2 + fbo_y_off);                       \
 | |
|     (vertices)[1 * stride + 1] = _t1_;					\
 | |
|     (vertices)[3 * stride + 1] = _t5_;					\
 | |
|   } while(0)
 | |
| 
 | |
| #define glamor_set_normalize_vcoords_tri_strip(xscale, yscale,		\
 | |
| 					       x1, y1, x2, y2,		\
 | |
| 					       vertices)		\
 | |
|     do {								\
 | |
| 	(vertices)[0] = v_from_x_coord_x(xscale, x1);			\
 | |
| 	(vertices)[2] = v_from_x_coord_x(xscale, x2);			\
 | |
| 	(vertices)[6] = (vertices)[2];					\
 | |
| 	(vertices)[4] = (vertices)[0];					\
 | |
|         (vertices)[1] = v_from_x_coord_y(yscale, y1);                   \
 | |
|         (vertices)[7] = v_from_x_coord_y(yscale, y2);                   \
 | |
| 	(vertices)[3] = (vertices)[1];					\
 | |
| 	(vertices)[5] = (vertices)[7];					\
 | |
|     } while(0)
 | |
| 
 | |
| #define glamor_set_normalize_pt(xscale, yscale, x, y,		\
 | |
|                                 pt)				\
 | |
|     do {							\
 | |
|         (pt)[0] = t_from_x_coord_x(xscale, x);			\
 | |
|         (pt)[1] = t_from_x_coord_y(yscale, y);                  \
 | |
|     } while(0)
 | |
| 
 | |
| #define glamor_set_circle_centre(width, height, x, y,	\
 | |
| 				 c)		\
 | |
|     do {						\
 | |
|         (c)[0] = (float)x;				\
 | |
|         (c)[1] = (float)y;				\
 | |
|     } while(0)
 | |
| 
 | |
| #define ALIGN(i,m)	(((i) + (m) - 1) & ~((m) - 1))
 | |
| #define MIN(a,b)	((a) < (b) ? (a) : (b))
 | |
| #define MAX(a,b)	((a) > (b) ? (a) : (b))
 | |
| 
 | |
| #define glamor_check_fbo_size(_glamor_,_w_, _h_)    ((_w_) > 0 && (_h_) > 0 \
 | |
|                                                     && (_w_) <= _glamor_->max_fbo_size  \
 | |
|                                                     && (_h_) <= _glamor_->max_fbo_size)
 | |
| 
 | |
| #define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)    (pixmap_priv->gl_fbo == GLAMOR_FBO_NORMAL)
 | |
| 
 | |
| #define REVERT_NONE       		0
 | |
| #define REVERT_NORMAL     		1
 | |
| #define REVERT_UPLOADING_A1		3
 | |
| 
 | |
| #define SWAP_UPLOADING	  	2
 | |
| #define SWAP_NONE_UPLOADING	3
 | |
| 
 | |
| /* borrowed from uxa */
 | |
| static inline Bool
 | |
| glamor_get_rgba_from_pixel(CARD32 pixel,
 | |
|                            float *red,
 | |
|                            float *green,
 | |
|                            float *blue, float *alpha, CARD32 format)
 | |
| {
 | |
|     int rbits, bbits, gbits, abits;
 | |
|     int rshift, bshift, gshift, ashift;
 | |
| 
 | |
|     rbits = PICT_FORMAT_R(format);
 | |
|     gbits = PICT_FORMAT_G(format);
 | |
|     bbits = PICT_FORMAT_B(format);
 | |
|     abits = PICT_FORMAT_A(format);
 | |
| 
 | |
|     if (PICT_FORMAT_TYPE(format) == PICT_TYPE_A) {
 | |
|         rshift = gshift = bshift = ashift = 0;
 | |
|     }
 | |
|     else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ARGB) {
 | |
|         bshift = 0;
 | |
|         gshift = bbits;
 | |
|         rshift = gshift + gbits;
 | |
|         ashift = rshift + rbits;
 | |
|     }
 | |
|     else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ABGR) {
 | |
|         rshift = 0;
 | |
|         gshift = rbits;
 | |
|         bshift = gshift + gbits;
 | |
|         ashift = bshift + bbits;
 | |
|     }
 | |
|     else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_BGRA) {
 | |
|         ashift = 0;
 | |
|         rshift = abits;
 | |
|         if (abits == 0)
 | |
|             rshift = PICT_FORMAT_BPP(format) - (rbits + gbits + bbits);
 | |
|         gshift = rshift + rbits;
 | |
|         bshift = gshift + gbits;
 | |
|     }
 | |
|     else {
 | |
|         return FALSE;
 | |
|     }
 | |
| #define COLOR_INT_TO_FLOAT(_fc_, _p_, _s_, _bits_)	\
 | |
|   *_fc_ = (((_p_) >> (_s_)) & (( 1 << (_bits_)) - 1))	\
 | |
|     / (float)((1<<(_bits_)) - 1)
 | |
| 
 | |
|     if (rbits)
 | |
|         COLOR_INT_TO_FLOAT(red, pixel, rshift, rbits);
 | |
|     else
 | |
|         *red = 0;
 | |
| 
 | |
|     if (gbits)
 | |
|         COLOR_INT_TO_FLOAT(green, pixel, gshift, gbits);
 | |
|     else
 | |
|         *green = 0;
 | |
| 
 | |
|     if (bbits)
 | |
|         COLOR_INT_TO_FLOAT(blue, pixel, bshift, bbits);
 | |
|     else
 | |
|         *blue = 0;
 | |
| 
 | |
|     if (abits)
 | |
|         COLOR_INT_TO_FLOAT(alpha, pixel, ashift, abits);
 | |
|     else
 | |
|         *alpha = 1;
 | |
| 
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| static inline void
 | |
| glamor_get_rgba_from_color(const xRenderColor *color, float rgba[4])
 | |
| {
 | |
|     rgba[0] = color->red   / (float)UINT16_MAX;
 | |
|     rgba[1] = color->green / (float)UINT16_MAX;
 | |
|     rgba[2] = color->blue  / (float)UINT16_MAX;
 | |
|     rgba[3] = color->alpha / (float)UINT16_MAX;
 | |
| }
 | |
| 
 | |
| inline static Bool
 | |
| glamor_is_large_pixmap(PixmapPtr pixmap)
 | |
| {
 | |
|     glamor_pixmap_private *priv;
 | |
| 
 | |
|     priv = glamor_get_pixmap_private(pixmap);
 | |
|     return (glamor_pixmap_priv_is_large(priv));
 | |
| }
 | |
| 
 | |
| static inline void
 | |
| glamor_make_current(glamor_screen_private *glamor_priv)
 | |
| {
 | |
|     if (lastGLContext != glamor_priv->ctx.ctx) {
 | |
|         lastGLContext = glamor_priv->ctx.ctx;
 | |
|         glamor_priv->ctx.make_current(&glamor_priv->ctx);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline BoxRec
 | |
| glamor_no_rendering_bounds(void)
 | |
| {
 | |
|     BoxRec bounds = {
 | |
|         .x1 = 0,
 | |
|         .y1 = 0,
 | |
|         .x2 = MAXSHORT,
 | |
|         .y2 = MAXSHORT,
 | |
|     };
 | |
| 
 | |
|     return bounds;
 | |
| }
 | |
| 
 | |
| static inline BoxRec
 | |
| glamor_start_rendering_bounds(void)
 | |
| {
 | |
|     BoxRec bounds = {
 | |
|         .x1 = MAXSHORT,
 | |
|         .y1 = MAXSHORT,
 | |
|         .x2 = 0,
 | |
|         .y2 = 0,
 | |
|     };
 | |
| 
 | |
|     return bounds;
 | |
| }
 | |
| 
 | |
| static inline void
 | |
| glamor_bounds_union_rect(BoxPtr bounds, xRectangle *rect)
 | |
| {
 | |
|     bounds->x1 = min(bounds->x1, rect->x);
 | |
|     bounds->y1 = min(bounds->y1, rect->y);
 | |
|     bounds->x2 = min(SHRT_MAX, max(bounds->x2, rect->x + rect->width));
 | |
|     bounds->y2 = min(SHRT_MAX, max(bounds->y2, rect->y + rect->height));
 | |
| }
 | |
| 
 | |
| static inline void
 | |
| glamor_bounds_union_box(BoxPtr bounds, BoxPtr box)
 | |
| {
 | |
|     bounds->x1 = min(bounds->x1, box->x1);
 | |
|     bounds->y1 = min(bounds->y1, box->y1);
 | |
|     bounds->x2 = max(bounds->x2, box->x2);
 | |
|     bounds->y2 = max(bounds->y2, box->y2);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Helper function for implementing draws with GL_QUADS on GLES2,
 | |
|  * where we don't have them.
 | |
|  */
 | |
| static inline void
 | |
| glamor_glDrawArrays_GL_QUADS(glamor_screen_private *glamor_priv, unsigned count)
 | |
| {
 | |
|     if (glamor_priv->use_quads) {
 | |
|         glDrawArrays(GL_QUADS, 0, count * 4);
 | |
|     } else {
 | |
|         glamor_gldrawarrays_quads_using_indices(glamor_priv, count);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline Bool
 | |
| glamor_glsl_has_ints(glamor_screen_private *glamor_priv) {
 | |
|     return glamor_priv->glsl_version >= 130 || glamor_priv->use_gpu_shader4;
 | |
| }
 | |
| 
 | |
| #endif
 |