198 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			198 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
| /****************************************************************************
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| *
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| *						Realmode X86 Emulator Library
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| *
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| *            	Copyright (C) 1996-1999 SciTech Software, Inc.
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| * 				     Copyright (C) David Mosberger-Tang
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| * 					   Copyright (C) 1999 Egbert Eich
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| *
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| *  ========================================================================
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| *
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| *  Permission to use, copy, modify, distribute, and sell this software and
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| *  its documentation for any purpose is hereby granted without fee,
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| *  provided that the above copyright notice appear in all copies and that
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| *  both that copyright notice and this permission notice appear in
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| *  supporting documentation, and that the name of the authors not be used
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| *  in advertising or publicity pertaining to distribution of the software
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| *  without specific, written prior permission.  The authors makes no
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| *  representations about the suitability of this software for any purpose.
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| *  It is provided "as is" without express or implied warranty.
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| *
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| *  THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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| *  INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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| *  EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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| *  CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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| *  USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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| *  OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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| *  PERFORMANCE OF THIS SOFTWARE.
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| *
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| *  ========================================================================
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| *
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| * Language:		ANSI C
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| * Environment:	Any
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| * Developer:    Kendall Bennett
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| *
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| * Description:  Header file for public specific functions.
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| *               Any application linking against us should only
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| *               include this header
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| *
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| ****************************************************************************/
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| 
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| #ifndef __X86EMU_X86EMU_H
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| #define __X86EMU_X86EMU_H
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| 
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| #ifdef SCITECH
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| #include "scitech.h"
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| #define	X86API	_ASMAPI
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| #define	X86APIP	_ASMAPIP
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| typedef int X86EMU_pioAddr;
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| #else
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| #include "x86emu/types.h"
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| #define	X86API
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| #define	X86APIP	*
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| #endif
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| #include "x86emu/regs.h"
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| 
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| /*---------------------- Macros and type definitions ----------------------*/
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| 
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| #ifdef PACK
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| #pragma	PACK                    /* Don't pack structs with function pointers! */
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| #endif
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| 
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| /****************************************************************************
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| REMARKS:
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| Data structure containing ponters to programmed I/O functions used by the
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| emulator. This is used so that the user program can hook all programmed
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| I/O for the emulator to handled as necessary by the user program. By
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| default the emulator contains simple functions that do not do access the
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| hardware in any way. To allow the emualtor access the hardware, you will
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| need to override the programmed I/O functions using the X86EMU_setupPioFuncs
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| function.
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| 
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| HEADER:
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| x86emu.h
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| 
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| MEMBERS:
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| inb		- Function to read a byte from an I/O port
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| inw		- Function to read a word from an I/O port
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| inl     - Function to read a dword from an I/O port
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| outb	- Function to write a byte to an I/O port
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| outw    - Function to write a word to an I/O port
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| outl    - Function to write a dword to an I/O port
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| ****************************************************************************/
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| typedef struct {
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|     u8(X86APIP inb) (X86EMU_pioAddr addr);
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|     u16(X86APIP inw) (X86EMU_pioAddr addr);
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|     u32(X86APIP inl) (X86EMU_pioAddr addr);
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|     void (X86APIP outb) (X86EMU_pioAddr addr, u8 val);
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|     void (X86APIP outw) (X86EMU_pioAddr addr, u16 val);
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|     void (X86APIP outl) (X86EMU_pioAddr addr, u32 val);
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| } X86EMU_pioFuncs;
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| 
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| /****************************************************************************
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| REMARKS:
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| Data structure containing ponters to memory access functions used by the
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| emulator. This is used so that the user program can hook all memory
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| access functions as necessary for the emulator. By default the emulator
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| contains simple functions that only access the internal memory of the
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| emulator. If you need specialised functions to handle access to different
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| types of memory (ie: hardware framebuffer accesses and BIOS memory access
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| etc), you will need to override this using the X86EMU_setupMemFuncs
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| function.
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| 
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| HEADER:
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| x86emu.h
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| 
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| MEMBERS:
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| rdb		- Function to read a byte from an address
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| rdw		- Function to read a word from an address
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| rdl     - Function to read a dword from an address
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| wrb		- Function to write a byte to an address
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| wrw    	- Function to write a word to an address
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| wrl    	- Function to write a dword to an address
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| ****************************************************************************/
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| typedef struct {
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|     u8(X86APIP rdb) (u32 addr);
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|     u16(X86APIP rdw) (u32 addr);
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|     u32(X86APIP rdl) (u32 addr);
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|     void (X86APIP wrb) (u32 addr, u8 val);
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|     void (X86APIP wrw) (u32 addr, u16 val);
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|     void (X86APIP wrl) (u32 addr, u32 val);
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| } X86EMU_memFuncs;
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| 
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| /****************************************************************************
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|   Here are the default memory read and write
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|   function in case they are needed as fallbacks.
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| ***************************************************************************/
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| extern u8 X86API rdb(u32 addr);
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| extern u16 X86API rdw(u32 addr);
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| extern u32 X86API rdl(u32 addr);
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| extern void X86API wrb(u32 addr, u8 val);
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| extern void X86API wrw(u32 addr, u16 val);
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| extern void X86API wrl(u32 addr, u32 val);
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| 
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| #ifdef END_PACK
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| #pragma	END_PACK
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| #endif
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| 
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| /*--------------------- type definitions -----------------------------------*/
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| 
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| typedef void (X86APIP X86EMU_intrFuncs) (int num);
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| extern X86EMU_intrFuncs _X86EMU_intrTab[256];
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| 
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| /*-------------------------- Function Prototypes --------------------------*/
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| 
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| #ifdef  __cplusplus
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| extern "C" {                    /* Use "C" linkage when in C++ mode */
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| #endif
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| 
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|     void X86EMU_setupMemFuncs(X86EMU_memFuncs * funcs);
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|     void X86EMU_setupPioFuncs(X86EMU_pioFuncs * funcs);
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|     void X86EMU_setupIntrFuncs(X86EMU_intrFuncs funcs[]);
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|     void X86EMU_prepareForInt(int num);
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| 
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| /* decode.c */
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| 
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|     void X86EMU_exec(void);
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|     void X86EMU_halt_sys(void);
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| 
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| #ifdef	DEBUG
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| #define	HALT_SYS()	\
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| 	printk("halt_sys: file %s, line %d\n", __FILE__, __LINE__), \
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| 	X86EMU_halt_sys()
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| #else
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| #define	HALT_SYS()	X86EMU_halt_sys()
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| #endif
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| 
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| /* Debug options */
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| 
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| #define DEBUG_DECODE_F          0x000001        /* print decoded instruction  */
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| #define DEBUG_TRACE_F           0x000002        /* dump regs before/after execution */
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| #define DEBUG_STEP_F            0x000004
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| #define DEBUG_DISASSEMBLE_F     0x000008
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| #define DEBUG_BREAK_F           0x000010
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| #define DEBUG_SVC_F             0x000020
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| #define DEBUG_SAVE_IP_CS_F      0x000040
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| #define DEBUG_FS_F              0x000080
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| #define DEBUG_PROC_F            0x000100
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| #define DEBUG_SYSINT_F          0x000200        /* bios system interrupts. */
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| #define DEBUG_TRACECALL_F       0x000400
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| #define DEBUG_INSTRUMENT_F      0x000800
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| #define DEBUG_MEM_TRACE_F       0x001000
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| #define DEBUG_IO_TRACE_F        0x002000
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| #define DEBUG_TRACECALL_REGS_F  0x004000
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| #define DEBUG_DECODE_NOPRINT_F  0x008000
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| #define DEBUG_EXIT              0x010000
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| #define DEBUG_SYS_F             (DEBUG_SVC_F|DEBUG_FS_F|DEBUG_PROC_F)
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| 
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|     void X86EMU_trace_regs(void);
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|     void X86EMU_trace_xregs(void);
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|     void X86EMU_dump_memory(u16 seg, u16 off, u32 amt);
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|     int X86EMU_trace_on(void);
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|     int X86EMU_trace_off(void);
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| 
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| #ifdef  __cplusplus
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| }                               /* End of "C" linkage for C++           */
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| #endif
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| #endif                          /* __X86EMU_X86EMU_H */
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