xserver/render
Peter Hutterer 1173156404 render: fix refcounting of glyphs during ProcRenderAddGlyphs
Previously, AllocateGlyph would return a new glyph with refcount=0 and a
re-used glyph would end up not changing the refcount at all. The
resulting glyph_new array would thus have multiple entries pointing to
the same non-refcounted glyphs.

AddGlyph may free a glyph, resulting in a UAF when the same glyph
pointer is then later used.

Fix this by returning a refcount of 1 for a new glyph and always
incrementing the refcount for a re-used glyph, followed by dropping that
refcount back down again when we're done with it.

CVE-2024-31083, ZDI-CAN-22880

This vulnerability was discovered by:
Jan-Niklas Sohn working with Trend Micro Zero Day Initiative

Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1463>
(cherry picked from commit bdca6c3d1f)
2024-04-03 19:37:08 +03:00
..
Makefile.am render: Delete renderedge.[ch] 2010-11-01 22:54:18 -04:00
animcur.c animcur: Fix crash when removing a master device 2018-04-24 14:28:27 -04:00
filter.c Convert top level extensions to new *allocarray functions 2015-04-21 16:57:08 -07:00
glyph.c render: fix refcounting of glyphs during ProcRenderAddGlyphs 2024-04-03 19:37:08 +03:00
glyphstr.h render: fix refcounting of glyphs during ProcRenderAddGlyphs 2024-04-03 19:37:08 +03:00
matrix.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
meson.build meson: hide C API if Xorg is disabled (like autotools) 2021-03-11 00:22:36 +00:00
miindex.c Convert top level extensions to new *allocarray functions 2015-04-21 16:57:08 -07:00
mipict.c mi: Add a default no-op miSourceValidate 2019-10-30 16:26:01 +00:00
mipict.h render: Hide/unexport some implementation details 2015-07-08 16:40:57 -04:00
mirect.c render: Simplify miCompositeRects 2018-02-26 10:02:24 -05:00
mitrap.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
mitri.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
picture.c render: Fix build with gcc 12 2022-01-28 10:36:28 +01:00
picture.h exa: only draw valid trapezoids 2016-06-17 11:21:30 +02:00
picturestr.h render: Store and use all 16bpc of precision for solid pixels (v2.1) 2018-02-26 16:46:34 -05:00
render.c render: fix refcounting of glyphs during ProcRenderAddGlyphs 2024-04-03 19:37:08 +03:00