2664 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			2664 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
 | |
|  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
 | |
|  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
 | |
|  * to deal in the Software without restriction, including without limitation
 | |
|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
 | |
|  * Software is furnished to do so, subject to the following conditions:
 | |
|  *
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|  * The above copyright notice including the dates of first publication and
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|  * either this permission notice or a reference to
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|  * http://oss.sgi.com/projects/FreeB/
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|  * shall be included in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 | |
|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | |
|  * SOFTWARE.
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|  *
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|  * Except as contained in this notice, the name of Silicon Graphics, Inc.
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|  * shall not be used in advertising or otherwise to promote the sale, use or
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|  * other dealings in this Software without prior written authorization from
 | |
|  * Silicon Graphics, Inc.
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|  */
 | |
| 
 | |
| #include "glxserver.h"
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| #include "glxext.h"
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| #include "g_disptab.h"
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| #include "unpack.h"
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| #include "compsize.h"
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| 
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| void
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| __glXDispSwap_CallList(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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| 
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|     __GLX_SWAP_INT(pc + 0);
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| 
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| }
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| 
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| void
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| __glXDispSwap_ListBase(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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| 
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|     __GLX_SWAP_INT(pc + 0);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Begin(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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| 
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|     __GLX_SWAP_INT(pc + 0);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color3bv(GLbyte * pc)
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| {
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| }
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| 
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| void
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| __glXDispSwap_Color3dv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 24);
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|         pc -= 4;
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|     }
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| #endif
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|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color3fv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
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| }
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| 
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| void
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| __glXDispSwap_Color3iv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color3sv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color3ubv(GLbyte * pc)
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| {
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| }
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| 
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| void
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| __glXDispSwap_Color3uiv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
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| }
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| 
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| void
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| __glXDispSwap_Color3usv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
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| }
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| 
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| void
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| __glXDispSwap_Color4bv(GLbyte * pc)
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| {
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| }
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| 
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| void
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| __glXDispSwap_Color4dv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 32);
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|         pc -= 4;
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|     }
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| #endif
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|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
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| }
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| 
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| void
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| __glXDispSwap_Color4fv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color4iv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 4);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color4sv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color4ubv(GLbyte * pc)
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| {
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color4uiv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 4);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Color4usv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_EdgeFlagv(GLbyte * pc)
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| {
 | |
| }
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| 
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| void
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| __glXDispSwap_End(GLbyte * pc)
 | |
| {
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| }
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| 
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| void
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| __glXDispSwap_Indexdv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 8);
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|         pc -= 4;
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|     }
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| #endif
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|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_Indexfv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_Indexiv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 1);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Indexsv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Normal3bv(GLbyte * pc)
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| {
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| }
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| 
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| void
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| __glXDispSwap_Normal3dv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
 | |
| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 24);
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|         pc -= 4;
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|     }
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| #endif
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|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_Normal3fv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
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| 
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| }
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| 
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| void
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| __glXDispSwap_Normal3iv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
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| 
 | |
| }
 | |
| 
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| void
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| __glXDispSwap_Normal3sv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_RasterPos2dv(GLbyte * pc)
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| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 16);
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|         pc -= 4;
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|     }
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| #endif
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|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
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| 
 | |
| }
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| 
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| void
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| __glXDispSwap_RasterPos2fv(GLbyte * pc)
 | |
| {
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_RasterPos2iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_RasterPos2sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
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|         __GLX_MEM_COPY(pc - 4, pc, 24);
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|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
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|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_RasterPos3iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_RasterPos3sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
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|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectdv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectfv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectiv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 2);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectsv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4iv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4sv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClipPlane(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 32);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorMaterial(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CullFace(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     pname = *(GLenum *) (pc + 0);
 | |
|     compsize = __glFogfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogi(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogiv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     pname = *(GLenum *) (pc + 0);
 | |
|     compsize = __glFogiv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FrontFace(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Hint(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glLightfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lighti(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightiv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glLightiv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModelf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModelfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     pname = *(GLenum *) (pc + 0);
 | |
|     compsize = __glLightModelfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModeli(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModeliv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     pname = *(GLenum *) (pc + 0);
 | |
|     compsize = __glLightModeliv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LineStipple(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LineWidth(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glMaterialfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materiali(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialiv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glMaterialiv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointSize(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PolygonMode(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scissor(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ShadeModel(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameterf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameterfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexParameterfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameteri(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameteriv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexParameteriv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexEnvfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvi(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnviv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexEnviv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGend(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGendv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint cmdlen;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexGendv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     cmdlen = __GLX_PAD(8 + compsize * 8);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGenf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGenfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexGenfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGeni(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGeniv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glTexGeniv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_InitNames(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadName(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PassThrough(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopName(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushName(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DrawBuffer(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Clear(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearAccum(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
|     __GLX_SWAP_FLOAT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearIndex(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearColor(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
|     __GLX_SWAP_FLOAT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearStencil(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearDepth(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilMask(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorMask(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthMask(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_IndexMask(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Accum(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Disable(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Enable(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopAttrib(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushAttrib(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid1d(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid1f(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid2d(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 32);
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 36);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE(pc + 24);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid2f(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_FLOAT(pc + 16);
 | |
|     __GLX_SWAP_FLOAT(pc + 20);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord1dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord2dv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalMesh1(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalPoint1(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalMesh2(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalPoint2(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_AlphaFunc(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendFunc(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LogicOp(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilFunc(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilOp(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthFunc(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelZoom(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelTransferf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelTransferi(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapfv(GLbyte * pc)
 | |
| {
 | |
|     GLint mapsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     mapsize = *(GLint *) (pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapuiv(GLbyte * pc)
 | |
| {
 | |
|     GLint mapsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     mapsize = *(GLint *) (pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapusv(GLbyte * pc)
 | |
| {
 | |
|     GLint mapsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     mapsize = *(GLint *) (pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ReadBuffer(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyPixels(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthRange(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Frustum(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE(pc + 24);
 | |
|     __GLX_SWAP_DOUBLE(pc + 32);
 | |
|     __GLX_SWAP_DOUBLE(pc + 40);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadIdentity(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadMatrixf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadMatrixd(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MatrixMode(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultMatrixf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultMatrixd(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Ortho(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE(pc + 24);
 | |
|     __GLX_SWAP_DOUBLE(pc + 32);
 | |
|     __GLX_SWAP_DOUBLE(pc + 40);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopMatrix(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushMatrix(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rotated(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE(pc + 24);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rotatef(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
|     __GLX_SWAP_FLOAT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scaled(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scalef(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Translated(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_DOUBLE(pc + 0);
 | |
|     __GLX_SWAP_DOUBLE(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Translatef(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Viewport(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PolygonOffset(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexImage1D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
|     __GLX_SWAP_INT(pc + 24);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexImage2D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
|     __GLX_SWAP_INT(pc + 24);
 | |
|     __GLX_SWAP_INT(pc + 28);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
|     __GLX_SWAP_INT(pc + 24);
 | |
|     __GLX_SWAP_INT(pc + 28);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BindTexture(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PrioritizeTextures(GLbyte * pc)
 | |
| {
 | |
|     GLsizei n;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     n = *(GLsizei *) (pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, n);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4 + n * 4, n);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Indexubv(GLbyte * pc)
 | |
| {
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendColor(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_FLOAT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
|     __GLX_SWAP_FLOAT(pc + 12);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendEquation(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glColorTableParameterfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glColorTableParameteriv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyColorTable(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyColorSubTable(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_FLOAT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glConvolutionParameterfv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
 | |
| {
 | |
|     GLenum pname;
 | |
|     GLint compsize;
 | |
| 
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     pname = *(GLenum *) (pc + 4);
 | |
|     compsize = __glConvolutionParameteriv_size(pname);
 | |
|     if (compsize < 0)
 | |
|         compsize = 0;
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Histogram(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Minmax(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ResetHistogram(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ResetMinmax(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT(pc + 4);
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_INT(pc + 12);
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_INT(pc + 20);
 | |
|     __GLX_SWAP_INT(pc + 24);
 | |
|     __GLX_SWAP_INT(pc + 28);
 | |
|     __GLX_SWAP_INT(pc + 32);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ActiveTextureARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 8);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 16);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 24);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         __GLX_MEM_COPY(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
|     __GLX_SWAP_INT(pc + 32);
 | |
|     __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_INT_ARRAY(pc + 4, 4);
 | |
| 
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc)
 | |
| {
 | |
|     __GLX_DECLARE_SWAP_VARIABLES;
 | |
|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | |
| 
 | |
|     __GLX_SWAP_INT(pc + 0);
 | |
|     __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
 | |
| 
 | |
| }
 |