Devices are only activated once - right after they've been added to the server. If a device failes activation, it's dead. There's no reason to continue. Return the error code from ActivateDevice() without setting up sprite information or even sending a event to the client. Then - in the DDX - just remove the device again. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> |
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| dmx | ||
| kdrive | ||
| vfb | ||
| xfree86 | ||
| xnest | ||
| xquartz | ||
| xwin | ||
| Makefile.am | ||