GL/capabilities.c: Add handleDepthModes(), and extend handleRendererDescription() for the various depth and multisampling flags. Add initialization of the new config options to initConfig(). GL/capabilities.h: Add depth and multisample config members. GL/visualConfigs.c: Add depth and multisampling support to the visual config setup. (cherry picked from commit f527381eea6a8ae6cd791475b2060d21fcf8efb2) |
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