988 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			988 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
| /* $XFree86: xc/programs/Xserver/GL/glx/rensize.c,v 1.6 2003/09/28 20:15:43 alanh Exp $ */
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| /*
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| ** License Applicability. Except to the extent portions of this file are
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| ** made subject to an alternative license as permitted in the SGI Free
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| ** Software License B, Version 1.1 (the "License"), the contents of this
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| ** file are subject only to the provisions of the License. You may not use
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| ** this file except in compliance with the License. You may obtain a copy
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| ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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| ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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| ** 
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| ** http://oss.sgi.com/projects/FreeB
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| ** 
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| ** Note that, as provided in the License, the Software is distributed on an
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| ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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| ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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| ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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| ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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| ** 
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| ** Original Code. The Original Code is: OpenGL Sample Implementation,
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| ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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| ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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| ** Copyright in any portions created by third parties is as indicated
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| ** elsewhere herein. All Rights Reserved.
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| ** 
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| ** Additional Notice Provisions: The application programming interfaces
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| ** established by SGI in conjunction with the Original Code are The
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| ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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| ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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| ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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| ** Window System(R) (Version 1.3), released October 19, 1998. This software
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| ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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| ** published by SGI, but has not been independently verified as being
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| ** compliant with the OpenGL(R) version 1.2.1 Specification.
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| **
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| */
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include <GL/gl.h>
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| #include "glxserver.h"
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| #include "GL/glxproto.h"
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| #include "unpack.h"
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| #include "impsize.h"
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| 
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| #define SWAPL(a) \
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|   (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \
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|    ((a & 0xff00U)<<8) | ((a & 0xffU)<<24))
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| 
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| int __glXCallListsReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLsizei n = *(GLsizei *)(pc + 0);
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|     GLenum type = *(GLenum *)(pc + 4);
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| 
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|     if (swap) {
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| 	n = SWAPL( n );
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| 	type = SWAPL( type );
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|     }
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|     return n * __glCallLists_size( type );
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| }
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| 
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| int __glXFogivReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 0);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glFogiv_size( pname );		/* defined in samplegl lib */
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| }
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| 
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| int __glXFogfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXFogivReqSize( pc, swap );
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| }
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| 
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| int __glXLightfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glLightfv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXLightivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXLightfvReqSize( pc, swap );
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| }
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| 
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| int __glXLightModelfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 0);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glLightModelfv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXLightModelivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXLightModelfvReqSize( pc, swap );
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| }
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| 
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| int __glXMaterialfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glMaterialfv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXMaterialivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXMaterialfvReqSize( pc, swap );
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| }
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| 
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| int __glXTexGendvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 8 * __glTexGendv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXTexGenfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glTexGenfv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXTexGenivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXTexGenfvReqSize( pc, swap );
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| }
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| 
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| int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glTexParameterfv_size( pname ); /* defined in samplegl lib */
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| }
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| 
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| int __glXTexParameterivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXTexParameterfvReqSize( pc, swap );
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| }
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| 
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| int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum pname = *(GLenum *)(pc + 4);
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|     if (swap) {
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| 	pname = SWAPL( pname );
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|     }
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|     return 4 * __glTexEnvfv_size( pname );	/* defined in samplegl lib */
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| }
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| 
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| int __glXTexEnvivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXTexEnvfvReqSize( pc, swap );
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| }
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| 
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| static int Map1Size( GLint k, GLint order)
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| {
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|     if (order <= 0 || k < 0) return -1;
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|     return k * order;
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| }
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| 
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| int __glXMap1dReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum target;
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|     GLint order, k;
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| 
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|     target = *(GLenum*) (pc + 16);
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|     order = *(GLint*) (pc + 20);
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|     if (swap) {
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| 	target = SWAPL( target );
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| 	order = SWAPL( order );
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|     }
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|     k = __glMap1d_size( target );
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|     return 8 * Map1Size( k, order );
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| }
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| 
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| int __glXMap1fReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum target;
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|     GLint order, k;
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| 
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|     target = *(GLenum *)(pc + 0);
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|     order = *(GLint *)(pc + 12);
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|     if (swap) {
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| 	target = SWAPL( target );
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| 	order = SWAPL( order );
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|     }
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|     k = __glMap1f_size(target);
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|     return 4 * Map1Size(k, order);
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| }
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| 
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| static int Map2Size(int k, int majorOrder, int minorOrder)
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| {
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|     if (majorOrder <= 0 || minorOrder <= 0 || k < 0) return -1;
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|     return k * majorOrder * minorOrder;
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| }
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| 
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| int __glXMap2dReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum target;
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|     GLint uorder, vorder, k;
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| 
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|     target = *(GLenum *)(pc + 32);
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|     uorder = *(GLint *)(pc + 36);
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|     vorder = *(GLint *)(pc + 40);
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|     if (swap) {
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| 	target = SWAPL( target );
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| 	uorder = SWAPL( uorder );
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| 	vorder = SWAPL( vorder );
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|     }
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|     k = __glMap2d_size( target );
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|     return 8 * Map2Size( k, uorder, vorder );
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| }
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| 
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| int __glXMap2fReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLenum target;
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|     GLint uorder, vorder, k;
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| 
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|     target = *(GLenum *)(pc + 0);
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|     uorder = *(GLint *)(pc + 12);
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|     vorder = *(GLint *)(pc + 24);
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|     if (swap) {
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| 	target = SWAPL( target );
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| 	uorder = SWAPL( uorder );
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| 	vorder = SWAPL( vorder );
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|     }
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|     k = __glMap2f_size( target );
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|     return 4 * Map2Size( k, uorder, vorder );
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| }
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| 
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| int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLint mapsize;
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|     mapsize = *(GLint *)(pc + 4);
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|     if (swap) {
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| 	mapsize = SWAPL( mapsize );
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|     }
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|     return 4 * mapsize;
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| }
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| 
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| int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap )
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| {
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|     return __glXPixelMapfvReqSize( pc, swap );
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| }
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| 
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| int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap )
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| {
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|     GLint mapsize;
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|     mapsize = *(GLint *)(pc + 4);
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|     if (swap) {
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| 	mapsize = SWAPL( mapsize );
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|     }
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|     return 2 * mapsize;
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| }
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| 
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| /**
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|  * Calculate the size of an image.
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|  * 
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|  * The size of an image sent to the server from the client or sent from the
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|  * server to the client is calculated.  The size is based on the dimensions
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|  * of the image, the type of pixel data, padding in the image, and the
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|  * alignment requirements of the image.
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|  * 
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|  * \param format       Format of the pixels.  Same as the \c format parameter
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|  *                     to \c glTexImage1D
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|  * \param type         Type of the pixel data.  Same as the \c type parameter
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|  *                     to \c glTexImage1D
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|  * \param target       Typically the texture target of the image.  If the
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|  *                     target is one of \c GL_PROXY_*, the size returned is
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|  *                     always zero. For uses that do not have a texture target
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|  *                     (e.g, glDrawPixels), zero should be specified.
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|  * \param w            Width of the image data.  Must be >= 1.
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|  * \param h            Height of the image data.  Must be >= 1, even for 1D
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|  *                     images.
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|  * \param d            Depth of the image data.  Must be >= 1, even for 1D or
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|  *                     2D images.
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|  * \param imageHeight  If non-zero, defines the true height of a volumetric
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|  *                     image.  This value will be used instead of \c h for
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|  *                     calculating the size of the image.
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|  * \param rowLength    If non-zero, defines the true width of an image.  This
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|  *                     value will be used instead of \c w for calculating the
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|  *                     size of the image.
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|  * \param skipImages   Number of extra layers of image data in a volumtric
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|  *                     image that are to be skipped before the real data.
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|  * \param skipRows     Number of extra rows of image data in an image that are
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|  *                     to be skipped before the real data.
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|  * \param alignment    Specifies the alignment for the start of each pixel row
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|  *                     in memory.  This value must be one of 1, 2, 4, or 8.
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|  *
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|  * \returns
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|  * The size of the image is returned.  If the specified \c format and \c type
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|  * are invalid, -1 is returned.  If \c target is one of \c GL_PROXY_*, zero
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|  * is returned.
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|  */
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| int __glXImageSize( GLenum format, GLenum type, GLenum target,
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| 		    GLsizei w, GLsizei h, GLsizei d,
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| 		    GLint imageHeight, GLint rowLength,
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| 		    GLint skipImages, GLint skipRows, GLint alignment )
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| {
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|     GLint bytesPerElement, elementsPerGroup, groupsPerRow;
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|     GLint groupSize, rowSize, padding, imageSize;
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| 
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|     if (w < 0 || h < 0 || d < 0 ||
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| 	(type == GL_BITMAP &&
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| 	 (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
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| 	return -1;
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|     }
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|     if (w==0 || h==0 || d == 0) return 0;
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| 
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|     switch( target ) {
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|     case GL_PROXY_TEXTURE_1D:
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|     case GL_PROXY_TEXTURE_2D:
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|     case GL_PROXY_TEXTURE_3D:
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|     case GL_PROXY_TEXTURE_4D_SGIS:
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|     case GL_PROXY_TEXTURE_CUBE_MAP:
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|     case GL_PROXY_TEXTURE_RECTANGLE_ARB:
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|     case GL_PROXY_HISTOGRAM:
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|     case GL_PROXY_COLOR_TABLE:
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|     case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
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|     case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
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|     case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
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|     case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:
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| 	return 0;
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|     }
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| 
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|     if (type == GL_BITMAP) {
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| 	if (rowLength > 0) {
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| 	    groupsPerRow = rowLength;
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| 	} else {
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| 	    groupsPerRow = w;
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| 	}
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| 	rowSize = (groupsPerRow + 7) >> 3;
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| 	padding = (rowSize % alignment);
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| 	if (padding) {
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| 	    rowSize += alignment - padding;
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| 	}
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| 	return ((h + skipRows) * rowSize);
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|     } else {
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| 	switch(format) {
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| 	  case GL_COLOR_INDEX:
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| 	  case GL_STENCIL_INDEX:
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| 	  case GL_DEPTH_COMPONENT:
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| 	  case GL_RED:
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| 	  case GL_GREEN:
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| 	  case GL_BLUE:
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| 	  case GL_ALPHA:
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| 	  case GL_LUMINANCE:
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| 	  case GL_INTENSITY:
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| 	    elementsPerGroup = 1;
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| 	    break;
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| 	  case GL_422_EXT:
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| 	  case GL_422_REV_EXT:
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| 	  case GL_422_AVERAGE_EXT:
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| 	  case GL_422_REV_AVERAGE_EXT:
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| 	  case GL_DEPTH_STENCIL_NV:
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| 	  case GL_DEPTH_STENCIL_MESA:
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| 	  case GL_YCBCR_MESA:
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| 	  case GL_LUMINANCE_ALPHA:
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| 	    elementsPerGroup = 2;
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| 	    break;
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| 	  case GL_RGB:
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| 	  case GL_BGR:
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| 	    elementsPerGroup = 3;
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| 	    break;
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| 	  case GL_RGBA:
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| 	  case GL_BGRA:
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| 	  case GL_ABGR_EXT:
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| 	    elementsPerGroup = 4;
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| 	    break;
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| 	  default:
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| 	    return -1;
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| 	}
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| 	switch(type) {
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| 	  case GL_UNSIGNED_BYTE:
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| 	  case GL_BYTE:
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| 	    bytesPerElement = 1;
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| 	    break;
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| 	  case GL_UNSIGNED_BYTE_3_3_2:
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| 	  case GL_UNSIGNED_BYTE_2_3_3_REV:
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| 	    bytesPerElement = 1;	    
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| 	    elementsPerGroup = 1;
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| 	    break;
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| 	  case GL_UNSIGNED_SHORT:
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| 	  case GL_SHORT:
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| 	    bytesPerElement = 2;
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| 	    break;
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| 	  case GL_UNSIGNED_SHORT_5_6_5:
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| 	  case GL_UNSIGNED_SHORT_5_6_5_REV:
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| 	  case GL_UNSIGNED_SHORT_4_4_4_4:
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|  	  case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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| 	  case GL_UNSIGNED_SHORT_5_5_5_1:
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| 	  case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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| 	  case GL_UNSIGNED_SHORT_8_8_APPLE:
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| 	  case GL_UNSIGNED_SHORT_8_8_REV_APPLE:
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| 	  case GL_UNSIGNED_SHORT_15_1_MESA:
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| 	  case GL_UNSIGNED_SHORT_1_15_REV_MESA:
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| 	    bytesPerElement = 2;
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| 	    elementsPerGroup = 1;
 | |
| 	    break;
 | |
| 	  case GL_INT:
 | |
| 	  case GL_UNSIGNED_INT:
 | |
| 	  case GL_FLOAT:
 | |
| 	    bytesPerElement = 4;
 | |
| 	    break;
 | |
| 	  case GL_UNSIGNED_INT_8_8_8_8:
 | |
| 	  case GL_UNSIGNED_INT_8_8_8_8_REV:
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| 	  case GL_UNSIGNED_INT_10_10_10_2:
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| 	  case GL_UNSIGNED_INT_2_10_10_10_REV:
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| 	  case GL_UNSIGNED_INT_24_8_NV:
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| 	  case GL_UNSIGNED_INT_24_8_MESA:
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| 	  case GL_UNSIGNED_INT_8_24_REV_MESA:
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| 	    bytesPerElement = 4;
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| 	    elementsPerGroup = 1;
 | |
| 	    break;
 | |
| 	  default:
 | |
| 	    return -1;
 | |
| 	}
 | |
| 	groupSize = bytesPerElement * elementsPerGroup;
 | |
| 	if (rowLength > 0) {
 | |
| 	    groupsPerRow = rowLength;
 | |
| 	} else {
 | |
| 	    groupsPerRow = w;
 | |
| 	}
 | |
| 	rowSize = groupsPerRow * groupSize;
 | |
| 	padding = (rowSize % alignment);
 | |
| 	if (padding) {
 | |
| 	    rowSize += alignment - padding;
 | |
| 	}
 | |
| 	if (imageHeight > 0) {
 | |
| 	    imageSize = (imageHeight + skipRows) * rowSize;
 | |
| 	} else {
 | |
| 	    imageSize = (h + skipRows) * rowSize;
 | |
| 	}
 | |
| 	return ((d + skipImages) * imageSize);
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
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| int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap )
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| {
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|     __GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
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|     GLenum format = hdr->format;
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|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
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|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
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| 	format = SWAPL( format );
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| 	type = SWAPL( type );
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| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
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| 	rowLength = SWAPL( rowLength );
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| 	skipRows = SWAPL( skipRows );
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| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     return __glXImageSize( format, type, 0, w, h, 1,
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| 			   0, rowLength, 0, skipRows, alignment );
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| }
 | |
| 
 | |
| int __glXBitmapReqSize(GLbyte *pc, Bool swap )
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| {
 | |
|     __GLXdispatchBitmapHeader *hdr = (__GLXdispatchBitmapHeader *) pc;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     return __glXImageSize( GL_COLOR_INDEX, GL_BITMAP, 0, w, h, 1,
 | |
| 		      0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| int __glXTexImage1DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
 | |
|     GLenum target = hdr->target;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	target = SWAPL( target );
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     if (target == GL_PROXY_TEXTURE_1D) {
 | |
| 	return 0;
 | |
|     } else if (format == GL_STENCIL_INDEX || format == GL_DEPTH_COMPONENT) {
 | |
| 	return -1;
 | |
|     }
 | |
|     return __glXImageSize( format, type, 0, w, 1, 1,
 | |
| 			   0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| int __glXTexImage2DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
 | |
|     GLenum target = hdr->target;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	target = SWAPL( target );
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     if (target == GL_PROXY_TEXTURE_2D || target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
 | |
| 	return 0;
 | |
|     } else if (format == GL_STENCIL_INDEX || format == GL_DEPTH_COMPONENT) {
 | |
| 	return -1;
 | |
|     }
 | |
|     return __glXImageSize( format, type, 0, w, h, 1,
 | |
| 			   0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| /* XXX this is used elsewhere - should it be exported from glxserver.h? */
 | |
| int __glXTypeSize(GLenum enm)
 | |
| {
 | |
|   switch(enm) {
 | |
|     case GL_BYTE:		return sizeof(GLbyte);
 | |
|     case GL_UNSIGNED_BYTE:	return sizeof(GLubyte);
 | |
|     case GL_SHORT:		return sizeof(GLshort);
 | |
|     case GL_UNSIGNED_SHORT:	return sizeof(GLushort);
 | |
|     case GL_INT:		return sizeof(GLint);
 | |
|     case GL_UNSIGNED_INT:	return sizeof(GLint);
 | |
|     case GL_FLOAT:		return sizeof(GLfloat);
 | |
|     case GL_DOUBLE:		return sizeof(GLdouble);
 | |
|     default:			return -1;
 | |
|   }
 | |
| }
 | |
| 
 | |
| int __glXDrawArraysSize( GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
 | |
|     __GLXdispatchDrawArraysComponentHeader *compHeader;
 | |
|     GLint numVertexes = hdr->numVertexes;
 | |
|     GLint numComponents = hdr->numComponents;
 | |
|     GLint arrayElementSize = 0;
 | |
|     int i;
 | |
| 
 | |
|     if (swap) {
 | |
| 	numVertexes = SWAPL( numVertexes );
 | |
| 	numComponents = SWAPL( numComponents );
 | |
|     }
 | |
| 
 | |
|     pc += sizeof(__GLXdispatchDrawArraysHeader);
 | |
|     compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
 | |
| 
 | |
|     for (i=0; i<numComponents; i++) {
 | |
| 	GLenum datatype = compHeader[i].datatype;
 | |
| 	GLint numVals = compHeader[i].numVals;
 | |
| 	GLint component = compHeader[i].component;
 | |
| 
 | |
| 	if (swap) {
 | |
| 	    datatype = SWAPL( datatype );
 | |
| 	    numVals = SWAPL( numVals );
 | |
| 	    component = SWAPL( component );
 | |
| 	}
 | |
| 
 | |
| 	switch (component) {
 | |
| 	  case GL_VERTEX_ARRAY:
 | |
| 	  case GL_COLOR_ARRAY:
 | |
| 	  case GL_TEXTURE_COORD_ARRAY:
 | |
| 	    break;
 | |
| 	  case GL_SECONDARY_COLOR_ARRAY:
 | |
| 	  case GL_NORMAL_ARRAY:
 | |
| 	    if (numVals != 3) {
 | |
| 		/* bad size */
 | |
| 		return -1;
 | |
| 	    }
 | |
| 	    break;
 | |
| 	  case GL_FOG_COORD_ARRAY:
 | |
| 	  case GL_INDEX_ARRAY:
 | |
| 	    if (numVals != 1) {
 | |
| 		/* bad size */
 | |
| 		return -1;
 | |
| 	    }
 | |
| 	    break;
 | |
| 	  case GL_EDGE_FLAG_ARRAY:
 | |
| 	    if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
 | |
| 		/* bad size or bad type */
 | |
| 		return -1;
 | |
| 	    }
 | |
| 	    break;
 | |
| 	  default:
 | |
| 	    /* unknown component type */
 | |
| 	    return -1;
 | |
| 	}
 | |
| 
 | |
| 	arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype));
 | |
| 
 | |
| 	pc += sizeof(__GLXdispatchDrawArraysComponentHeader);
 | |
|     }
 | |
| 
 | |
|     return ((numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader)) +
 | |
| 	    (numVertexes * arrayElementSize));
 | |
| }
 | |
| 
 | |
| int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     GLint n = *(GLsizei *)(pc + 0);
 | |
|     if (swap) n = SWAPL(n);
 | |
|     return(8*n); /* 4*n for textures, 4*n for priorities */
 | |
| }
 | |
| 
 | |
| int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     return __glXImageSize( format, type, 0, w, 1, 1,
 | |
| 			   0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     return __glXImageSize( format, type, 0, w, h, 1,
 | |
| 			   0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| int __glXTexImage3DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
 | |
|     GLenum target = hdr->target;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint d = hdr->depth;
 | |
|     GLint imageHeight = hdr->imageHeight;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipImages = hdr->skipImages;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
|     GLint nullImage = hdr->nullimage;
 | |
| 
 | |
|     if (swap) {
 | |
| 	target = SWAPL( target );
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	d = SWAPL( d );
 | |
| 	imageHeight = SWAPL( imageHeight );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipImages = SWAPL( skipImages );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     if (target == GL_PROXY_TEXTURE_3D || nullImage) {
 | |
| 	return 0;
 | |
|     } else {
 | |
| 	return __glXImageSize( format, type, target, w, h, d, imageHeight,
 | |
| 			       rowLength, skipImages, skipRows, alignment );
 | |
|     }
 | |
| }
 | |
| 
 | |
| int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchTexSubImage3DHeader *hdr =
 | |
| 					(__GLXdispatchTexSubImage3DHeader *) pc;
 | |
|     GLenum target = hdr->target;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint d = hdr->depth;
 | |
|     GLint imageHeight = hdr->imageHeight;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipImages = hdr->skipImages;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	target = SWAPL( target );
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	d = SWAPL( d );
 | |
| 	imageHeight = SWAPL( imageHeight );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipImages = SWAPL( skipImages );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
|     if (target == GL_PROXY_TEXTURE_3D) {
 | |
| 	return 0;
 | |
|     } else {
 | |
| 	return __glXImageSize( format, type, target, w, h, d, imageHeight,
 | |
| 			       rowLength, skipImages, skipRows, alignment );
 | |
|     }
 | |
| }
 | |
| 
 | |
| int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchConvolutionFilterHeader *hdr =
 | |
| 			(__GLXdispatchConvolutionFilterHeader *) pc;
 | |
| 
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
| 
 | |
|     return __glXImageSize( format, type, 0, w, 1, 1, 
 | |
| 			   0, rowLength, 0, 0, alignment );
 | |
| }
 | |
| 
 | |
| int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchConvolutionFilterHeader *hdr =
 | |
| 			(__GLXdispatchConvolutionFilterHeader *) pc;
 | |
| 
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint skipRows = hdr->skipRows;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	skipRows = SWAPL( skipRows );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
| 
 | |
|     return __glXImageSize( format, type, 0, w, h, 1,
 | |
| 			   0, rowLength, 0, skipRows, alignment );
 | |
| }
 | |
| 
 | |
| int __glXConvolutionParameterivSize(GLenum pname)
 | |
| {
 | |
|     switch (pname) {
 | |
|       case GL_CONVOLUTION_BORDER_COLOR:
 | |
|       case GL_CONVOLUTION_FILTER_SCALE:
 | |
|       case GL_CONVOLUTION_FILTER_BIAS:
 | |
| 	return 4;
 | |
|       case GL_CONVOLUTION_BORDER_MODE:
 | |
| 	return 1;
 | |
|       default:
 | |
| 	return -1;
 | |
|     }
 | |
| }
 | |
| 
 | |
| int __glXConvolutionParameterfvSize(GLenum pname)
 | |
| {
 | |
|     return __glXConvolutionParameterivSize(pname);
 | |
| }
 | |
| 
 | |
| int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     GLenum pname = *(GLenum *)(pc + 4);
 | |
|     if (swap) {
 | |
| 	pname = SWAPL( pname );
 | |
|     }
 | |
|     return 4 * __glXConvolutionParameterivSize( pname );
 | |
| }
 | |
| 
 | |
| int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     return __glXConvolutionParameterivReqSize( pc, swap );
 | |
| }
 | |
| 
 | |
| int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchConvolutionFilterHeader *hdr =
 | |
| 			(__GLXdispatchConvolutionFilterHeader *) pc;
 | |
| 
 | |
|     GLint image1size, image2size;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint h = hdr->height;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	h = SWAPL( h );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
| 
 | |
|     /* XXX Should rowLength be used for either or both image? */
 | |
|     image1size = __glXImageSize( format, type, 0, w, 1, 1,
 | |
| 				 0, rowLength, 0, 0, alignment );
 | |
|     image1size = __GLX_PAD(image1size);
 | |
|     image2size = __glXImageSize( format, type, 0, h, 1, 1,
 | |
| 				 0, rowLength, 0, 0, alignment );
 | |
|     return image1size + image2size;
 | |
| 
 | |
| }
 | |
| 
 | |
| int __glXColorTableParameterfvSize(GLenum pname)
 | |
| {
 | |
|     /* currently, only scale and bias are supported; return RGBA */
 | |
|     switch(pname) {
 | |
|     case GL_COLOR_TABLE_SCALE:
 | |
|     case GL_COLOR_TABLE_BIAS:
 | |
| 	return 4;
 | |
|     default:
 | |
| 	return 0;
 | |
|     }
 | |
| }
 | |
| 
 | |
| int __glXColorTableParameterivSize(GLenum pname)
 | |
| {
 | |
|     /* fv and iv are the same in this context */
 | |
|     return __glXColorTableParameterfvSize(pname);
 | |
| }
 | |
| 
 | |
| int __glXColorTableReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchColorTableHeader *hdr =
 | |
| 			(__GLXdispatchColorTableHeader *) pc;
 | |
| 
 | |
|     GLenum target = hdr->target;
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint w = hdr->width;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     switch (target) {
 | |
|       case GL_PROXY_TEXTURE_1D:
 | |
|       case GL_PROXY_TEXTURE_2D:
 | |
|       case GL_PROXY_TEXTURE_3D:
 | |
|       case GL_PROXY_COLOR_TABLE:
 | |
|       case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
 | |
|       case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
 | |
|       case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
 | |
|           return 0;
 | |
|     }
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	w = SWAPL( w );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
| 
 | |
|     return __glXImageSize( format, type, 0, w, 1, 1,
 | |
| 			   0, rowLength, 0, 0, alignment );
 | |
| }
 | |
| 
 | |
| int __glXColorSubTableReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     __GLXdispatchColorSubTableHeader *hdr =
 | |
| 			(__GLXdispatchColorSubTableHeader *) pc;
 | |
| 
 | |
|     GLenum format = hdr->format;
 | |
|     GLenum type = hdr->type;
 | |
|     GLint count = hdr->count;
 | |
|     GLint rowLength = hdr->rowLength;
 | |
|     GLint alignment = hdr->alignment;
 | |
| 
 | |
|     if (swap) {
 | |
| 	format = SWAPL( format );
 | |
| 	type = SWAPL( type );
 | |
| 	count = SWAPL( count );
 | |
| 	rowLength = SWAPL( rowLength );
 | |
| 	alignment = SWAPL( alignment );
 | |
|     }
 | |
| 
 | |
|     return __glXImageSize( format, type, 0, count, 1, 1,
 | |
| 			   0, rowLength, 0, 0, alignment );
 | |
| }
 | |
| 
 | |
| int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     GLenum pname = *(GLenum *)(pc + 4);
 | |
|     if (swap) {
 | |
| 	pname = SWAPL( pname );
 | |
|     }
 | |
|     return 4 * __glXColorTableParameterfvSize(pname);
 | |
| }
 | |
| 
 | |
| int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     /* no difference between fv and iv versions */
 | |
|     return __glXColorTableParameterfvReqSize(pc, swap);
 | |
| }
 | |
| 
 | |
| int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     GLenum pname = *(GLenum *)(pc + 0);
 | |
|     if (swap) {
 | |
| 	pname = SWAPL( pname );
 | |
|     }
 | |
|     return 4 * __glPointParameterfvEXT_size( pname );
 | |
| }
 | |
| 
 | |
| int __glXPointParameterivReqSize(GLbyte *pc, Bool swap )
 | |
| {
 | |
|     /* no difference between fv and iv versions */
 | |
|     return __glXPointParameterfvARBReqSize(pc, swap);
 | |
| }
 |