315 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			315 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XFree86: xc/programs/Xserver/afb/afbwindow.c,v 3.0 1996/08/18 01:45:58 dawes Exp $ */
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/* $XConsortium: afbwindow.c,v 5.14 94/04/17 20:28:36 dpw Exp $ */
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/* Combined Purdue/PurduePlus patches, level 2.0, 1/17/89 */
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/***********************************************************
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Copyright (c) 1987  X Consortium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
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X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of the X Consortium shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from the X Consortium.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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                        All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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#include "X.h"
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#include "scrnintstr.h"
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#include "windowstr.h"
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#include "afb.h"
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#include "mistruct.h"
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#include "regionstr.h"
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#include "maskbits.h"
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Bool
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afbCreateWindow(pWin)
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	register WindowPtr pWin;
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{
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	register afbPrivWin *pPrivWin;
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	pPrivWin = (afbPrivWin *)(pWin->devPrivates[afbWindowPrivateIndex].ptr);
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	pPrivWin->pRotatedBorder = NullPixmap;
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	pPrivWin->pRotatedBackground = NullPixmap;
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	pPrivWin->fastBackground = FALSE;
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	pPrivWin->fastBorder = FALSE;
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#ifdef PIXMAP_PER_WINDOW
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	pWin->devPrivates[frameWindowPrivateIndex].ptr =
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			pWin->pDrawable.pScreen->devPrivates[afbScreenPrivateIndex].ptr;
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#endif
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	return (TRUE);
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}
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/* This always returns true, because Xfree can't fail.  It might be possible
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 * on some devices for Destroy to fail */
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Bool
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afbDestroyWindow(pWin)
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	WindowPtr pWin;
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{
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	register afbPrivWin *pPrivWin;
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	pPrivWin = (afbPrivWin *)(pWin->devPrivates[afbWindowPrivateIndex].ptr);
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	if (pPrivWin->pRotatedBorder)
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		(*pWin->drawable.pScreen->DestroyPixmap)(pPrivWin->pRotatedBorder);
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	if (pPrivWin->pRotatedBackground)
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		(*pWin->drawable.pScreen->DestroyPixmap)(pPrivWin->pRotatedBackground);
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	return (TRUE);
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}
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/*ARGSUSED*/
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Bool
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afbMapWindow(pWindow)
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	WindowPtr pWindow;
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{
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	return (TRUE);
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}
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/* (x, y) is the upper left corner of the window on the screen
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   do we really need to pass this?  (is it a;ready in pWin->absCorner?)
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   we only do the rotation for pixmaps that are 32 bits wide (padded
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or otherwise.)
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   afbChangeWindowAttributes() has already put a copy of the pixmap
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in pPrivWin->pRotated*
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*/
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/*ARGSUSED*/
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Bool
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afbPositionWindow(pWin, x, y)
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	WindowPtr pWin;
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	int x, y;
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{
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	register afbPrivWin *pPrivWin;
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	int		reset = 0;
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	pPrivWin = (afbPrivWin *)(pWin->devPrivates[afbWindowPrivateIndex].ptr);
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	if (pWin->backgroundState == BackgroundPixmap && pPrivWin->fastBackground) {
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		afbXRotatePixmap(pPrivWin->pRotatedBackground,
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								pWin->drawable.x - pPrivWin->oldRotate.x);
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		afbYRotatePixmap(pPrivWin->pRotatedBackground,
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								pWin->drawable.y - pPrivWin->oldRotate.y);
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		reset = 1;
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	}
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	if (!pWin->borderIsPixel && pPrivWin->fastBorder) {
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		while (pWin->backgroundState == ParentRelative)
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			pWin = pWin->parent;
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		afbXRotatePixmap(pPrivWin->pRotatedBorder,
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								pWin->drawable.x - pPrivWin->oldRotate.x);
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		afbYRotatePixmap(pPrivWin->pRotatedBorder,
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								pWin->drawable.y - pPrivWin->oldRotate.y);
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		reset = 1;
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	}
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	if (reset) {
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		pPrivWin->oldRotate.x = pWin->drawable.x;
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		pPrivWin->oldRotate.y = pWin->drawable.y;
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	}
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	/* This is the "wrong" fix to the right problem, but it doesn't really
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	 * cost very much.  When the window is moved, we need to invalidate any
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	 * RotatedPixmap that exists in any GC currently validated against this
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	 * window.
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	 */
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	pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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	/* Again, we have no failure modes indicated by any of the routines
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	 * we've called, so we have to assume it worked */
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	return (TRUE);
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}
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/*ARGSUSED*/
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Bool
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afbUnmapWindow(pWindow)
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	WindowPtr pWindow;
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{
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	return (TRUE);
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}
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/* UNCLEAN!
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   this code calls the bitblt helper code directly.
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   afbCopyWindow copies only the parts of the destination that are
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visible in the source.
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*/
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void
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afbCopyWindow(pWin, ptOldOrg, prgnSrc)
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	WindowPtr pWin;
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	DDXPointRec ptOldOrg;
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	RegionPtr prgnSrc;
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{
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	DDXPointPtr pptSrc;
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	register DDXPointPtr ppt;
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	RegionPtr prgnDst;
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	register BoxPtr pbox;
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	register int dx, dy;
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	register int i, nbox;
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	WindowPtr pwinRoot;
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	pwinRoot = WindowTable[pWin->drawable.pScreen->myNum];
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	prgnDst = REGION_CREATE(pWin->drawable.pScreen, NULL, 1);
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	dx = ptOldOrg.x - pWin->drawable.x;
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	dy = ptOldOrg.y - pWin->drawable.y;
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	REGION_TRANSLATE(pWin->drawable.pScreen, prgnSrc, -dx, -dy);
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	REGION_INTERSECT(pWin->drawable.pScreen, prgnDst, &pWin->borderClip,
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						  prgnSrc);
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	pbox = REGION_RECTS(prgnDst);
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	nbox = REGION_NUM_RECTS(prgnDst);
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	if(!(pptSrc = (DDXPointPtr )ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec))))
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		return;
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	ppt = pptSrc;
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	for (i=nbox; --i >= 0; ppt++, pbox++) {
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		ppt->x = pbox->x1 + dx;
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		ppt->y = pbox->y1 + dy;
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	}
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	afbDoBitblt((DrawablePtr)pwinRoot, (DrawablePtr)pwinRoot, GXcopy, prgnDst,
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					 pptSrc, ~0);
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	DEALLOCATE_LOCAL(pptSrc);
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	REGION_DESTROY(pWin->drawable.pScreen, prgnDst);
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}
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/* swap in correct PaintWindow* routine.  If we can use a fast output
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routine (i.e. the pixmap is paddable to 32 bits), also pre-rotate a copy
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of it in devPrivate.
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*/
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Bool
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afbChangeWindowAttributes(pWin, mask)
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	register WindowPtr pWin;
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	register unsigned long mask;
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{
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	register unsigned long index;
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	register afbPrivWin *pPrivWin;
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	WindowPtr		pBgWin;
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	pPrivWin = (afbPrivWin *)(pWin->devPrivates[afbWindowPrivateIndex].ptr);
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	/*
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	 * When background state changes from ParentRelative and
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	 * we had previously rotated the fast border pixmap to match
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	 * the parent relative origin, rerotate to match window
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	 */
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	if (mask & (CWBackPixmap | CWBackPixel) &&
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		 pWin->backgroundState != ParentRelative && pPrivWin->fastBorder &&
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		 (pPrivWin->oldRotate.x != pWin->drawable.x ||
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		  pPrivWin->oldRotate.y != pWin->drawable.y)) {
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		afbXRotatePixmap(pPrivWin->pRotatedBorder,
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								pWin->drawable.x - pPrivWin->oldRotate.x);
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		afbYRotatePixmap(pPrivWin->pRotatedBorder,
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								pWin->drawable.y - pPrivWin->oldRotate.y);
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		pPrivWin->oldRotate.x = pWin->drawable.x;
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		pPrivWin->oldRotate.y = pWin->drawable.y;
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	}
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	while(mask) {
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		index = lowbit (mask);
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		mask &= ~index;
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		switch(index) {
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			case CWBackPixmap:
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				if (pWin->backgroundState == None)
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					pPrivWin->fastBackground = FALSE;
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				else if (pWin->backgroundState == ParentRelative) {
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					pPrivWin->fastBackground = FALSE;
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					/* Rotate border to match parent origin */
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					if (pPrivWin->pRotatedBorder) {
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						for (pBgWin = pWin->parent;
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							  pBgWin->backgroundState == ParentRelative;
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							  pBgWin = pBgWin->parent);
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						afbXRotatePixmap(pPrivWin->pRotatedBorder,
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												pBgWin->drawable.x - pPrivWin->oldRotate.x);
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						afbYRotatePixmap(pPrivWin->pRotatedBorder,
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												pBgWin->drawable.y - pPrivWin->oldRotate.y);
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						pPrivWin->oldRotate.x = pBgWin->drawable.x;
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						pPrivWin->oldRotate.y = pBgWin->drawable.y;
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					}
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				} else if ((pWin->background.pixmap->drawable.width <= PPW) &&
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							  !(pWin->background.pixmap->drawable.width &
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								 (pWin->background.pixmap->drawable.width - 1))) {
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					afbCopyRotatePixmap(pWin->background.pixmap,
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												&pPrivWin->pRotatedBackground,
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												pWin->drawable.x, pWin->drawable.y);
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					if (pPrivWin->pRotatedBackground) {
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						pPrivWin->fastBackground = TRUE;
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						pPrivWin->oldRotate.x = pWin->drawable.x;
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						pPrivWin->oldRotate.y = pWin->drawable.y;
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					} else
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						pPrivWin->fastBackground = FALSE;
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				} else
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					pPrivWin->fastBackground = FALSE;
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					break;
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			case CWBackPixel:
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				pPrivWin->fastBackground = FALSE;
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				break;
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			case CWBorderPixmap:
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				if ((pWin->border.pixmap->drawable.width <= PPW) &&
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					 !(pWin->border.pixmap->drawable.width &
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						(pWin->border.pixmap->drawable.width - 1))) {
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					for (pBgWin = pWin;
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						  pBgWin->backgroundState == ParentRelative;
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						  pBgWin = pBgWin->parent);
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					afbCopyRotatePixmap(pWin->border.pixmap,
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												&pPrivWin->pRotatedBorder,
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												pBgWin->drawable.x, pBgWin->drawable.y);
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					if (pPrivWin->pRotatedBorder) {
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						pPrivWin->fastBorder = TRUE;
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						pPrivWin->oldRotate.x = pBgWin->drawable.x;
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						pPrivWin->oldRotate.y = pBgWin->drawable.y;
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					} else
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						pPrivWin->fastBorder = FALSE;
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				} else
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					pPrivWin->fastBorder = FALSE;
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				break;
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			case CWBorderPixel:
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				pPrivWin->fastBorder = FALSE;
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				break;
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		}
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	}
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	/* Again, we have no failure modes indicated by any of the routines
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	 * we've called, so we have to assume it worked */
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	return (TRUE);
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}
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