938 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			938 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2006 Nokia Corporation
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 * Copyright © 2006-2007 Daniel Stone
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Author: Daniel Stone <daniel@fooishbar.org>
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include <X11/keysym.h>
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#define NEED_EVENTS
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#define NEED_REPLIES
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#include <X11/Xproto.h>
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#include "misc.h"
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#include "resource.h"
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#include "inputstr.h"
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#include "scrnintstr.h"
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#include "cursorstr.h"
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#include "dixstruct.h"
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#include "globals.h"
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#include "dixevents.h"
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#include "mipointer.h"
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#ifdef XKB
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#include <X11/extensions/XKBproto.h>
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#include <xkbsrv.h>
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extern Bool XkbCopyKeymap(XkbDescPtr src, XkbDescPtr dst, Bool sendNotifies);
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#endif
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#ifdef PANORAMIX
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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#include <X11/extensions/XI.h>
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#include <X11/extensions/XIproto.h>
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#include "exglobals.h"
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#include "exevents.h"
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#include "exglobals.h"
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#include "extnsionst.h"
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/* Maximum number of valuators, divided by six, rounded up, to get number
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 * of events. */
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#define MAX_VALUATOR_EVENTS 6
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/* Number of motion history events to store. */
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#define MOTION_HISTORY_SIZE 256
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/**
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 * Pick some arbitrary size for Xi motion history.
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 */
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_X_EXPORT int
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GetMotionHistorySize(void)
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{
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    return MOTION_HISTORY_SIZE;
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}
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static void
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set_key_down(DeviceIntPtr pDev, int key_code)
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{
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    pDev->key->postdown[key_code >> 3] |= (1 << (key_code & 7));
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}
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static void
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set_key_up(DeviceIntPtr pDev, int key_code)
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{
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    pDev->key->postdown[key_code >> 3] &= ~(1 << (key_code & 7));
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}
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static Bool
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key_is_down(DeviceIntPtr pDev, int key_code)
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{
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    return !!(pDev->key->postdown[key_code >> 3] & (1 << (key_code & 7)));
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}
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static Bool
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key_autorepeats(DeviceIntPtr pDev, int key_code)
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{
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    return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] &
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              (1 << (key_code & 7)));
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}
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/**
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 * Allocate the motion history buffer.
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 */
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_X_EXPORT void
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AllocateMotionHistory(DeviceIntPtr pDev)
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{
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    if (pDev->valuator->motion)
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        xfree(pDev->valuator->motion);
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    if (pDev->valuator->numMotionEvents < 1)
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        return;
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    pDev->valuator->motion = xalloc(((sizeof(INT32) * pDev->valuator->numAxes) +
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                                     sizeof(Time)) *
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                                    pDev->valuator->numMotionEvents);
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    pDev->valuator->first_motion = 0;
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    pDev->valuator->last_motion = 0;
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}
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/**
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 * Dump the motion history between start and stop into the supplied buffer.
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 * Only records the event for a given screen in theory, but in practice, we
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 * sort of ignore this.
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 */
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_X_EXPORT int
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GetMotionHistory(DeviceIntPtr pDev, xTimecoord *buff, unsigned long start,
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                 unsigned long stop, ScreenPtr pScreen)
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{
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    char *ibuff = NULL, *obuff = (char *) buff;
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    int i = 0, ret = 0;
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    Time current;
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    /* The size of a single motion event. */
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    int size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
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    if (!pDev->valuator || !pDev->valuator->numMotionEvents)
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        return 0;
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    for (i = pDev->valuator->first_motion;
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         i != pDev->valuator->last_motion;
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         i = (i + 1) % pDev->valuator->numMotionEvents) {
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        /* We index the input buffer by which element we're accessing, which
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         * is not monotonic, and the output buffer by how many events we've
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         * written so far. */
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        ibuff = (char *) pDev->valuator->motion + (i * size);
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        memcpy(¤t, ibuff, sizeof(Time));
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        if (current > stop) {
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            return ret;
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        }
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        else if (current >= start) {
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            memcpy(obuff, ibuff, size);
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            obuff += size;
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            ret++;
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        }
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    }
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    return ret;
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}
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/**
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 * Update the motion history for a specific device, with the list of
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 * valuators.
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 */
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static void
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updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, int first_valuator,
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                    int num_valuators, int *valuators)
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{
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    char *buff = (char *) pDev->valuator->motion;
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    if (!pDev->valuator->numMotionEvents)
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        return;
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    buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) *
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            pDev->valuator->last_motion;
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    memcpy(buff, &ms, sizeof(Time));
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    buff += sizeof(Time);
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    bzero(buff, sizeof(INT32) * pDev->valuator->numAxes);
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    buff += sizeof(INT32) * first_valuator;
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    memcpy(buff, valuators, sizeof(INT32) * num_valuators);
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    pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) %
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                                  pDev->valuator->numMotionEvents;
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    /* If we're wrapping around, just keep the circular buffer going. */
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    if (pDev->valuator->first_motion == pDev->valuator->last_motion)
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        pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) %
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                                       pDev->valuator->numMotionEvents;
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    return;
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}
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/**
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 * Returns the maximum number of events GetKeyboardEvents,
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 * GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
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 *
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 * Should be used in DIX as:
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 * xEvent *events = xcalloc(sizeof(xEvent), GetMaximumEventsNum());
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 *
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 * This MUST be absolutely constant, from init until exit.
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 */
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_X_EXPORT int
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GetMaximumEventsNum(void) {
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    /* Two base events -- core and device, plus valuator events.  Multiply
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     * by two if we're doing non-XKB key repeats. */
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    int ret = 2 + MAX_VALUATOR_EVENTS;
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#ifdef XKB
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    if (noXkbExtension)
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#endif
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        ret *= 2;
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    return ret;
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}
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/* Originally a part of xf86PostMotionEvent; modifies valuators
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 * in-place. */
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static void
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acceleratePointer(DeviceIntPtr pDev, int first_valuator, int num_valuators,
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                  int *valuators)
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{
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    float mult = 0.0;
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    int dx = 0, dy = 0;
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    int *px = NULL, *py = NULL;
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    if (!num_valuators || !valuators)
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        return;
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    if (first_valuator == 0) {
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        dx = valuators[0];
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        px = &valuators[0];
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    }
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    if (first_valuator <= 1 && num_valuators >= (2 - first_valuator)) {
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        dy = valuators[1 - first_valuator];
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        py = &valuators[1 - first_valuator];
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    }
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    if (!dx && !dy)
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        return;
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    if (pDev->ptrfeed && pDev->ptrfeed->ctrl.num) {
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        /* modeled from xf86Events.c */
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        if (pDev->ptrfeed->ctrl.threshold) {
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            if ((abs(dx) + abs(dy)) >= pDev->ptrfeed->ctrl.threshold) {
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                pDev->valuator->dxremaind = ((float)dx *
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                                             (float)(pDev->ptrfeed->ctrl.num)) /
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                                             (float)(pDev->ptrfeed->ctrl.den) +
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                                            pDev->valuator->dxremaind;
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                if (px) {
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                    *px = (int)pDev->valuator->dxremaind;
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                    pDev->valuator->dxremaind = pDev->valuator->dxremaind -
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                                                (float)(*px);
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                }
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                pDev->valuator->dyremaind = ((float)dy *
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                                             (float)(pDev->ptrfeed->ctrl.num)) /
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                                             (float)(pDev->ptrfeed->ctrl.den) +
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                                            pDev->valuator->dyremaind;
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                if (py) {
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                    *py = (int)pDev->valuator->dyremaind;
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                    pDev->valuator->dyremaind = pDev->valuator->dyremaind -
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                                                (float)(*py);
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                }
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            }
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        }
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        else {
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	    mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
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                       ((float)(pDev->ptrfeed->ctrl.num) /
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                        (float)(pDev->ptrfeed->ctrl.den) - 1.0) /
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                       2.0) / 2.0;
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            if (dx) {
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                pDev->valuator->dxremaind = mult * (float)dx +
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                                            pDev->valuator->dxremaind;
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                *px = (int)pDev->valuator->dxremaind;
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                pDev->valuator->dxremaind = pDev->valuator->dxremaind -
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                                            (float)(*px);
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            }
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            if (dy) {
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                pDev->valuator->dyremaind = mult * (float)dy +
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                                            pDev->valuator->dyremaind;
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                *py = (int)pDev->valuator->dyremaind;
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                pDev->valuator->dyremaind = pDev->valuator->dyremaind -
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                                            (float)(*py);
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            }
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        }
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    }
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}
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/**
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 * Clip an axis to its bounds, which are declared in the call to
 | 
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 * InitValuatorAxisClassStruct.
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 */
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static void
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clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
 | 
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{
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    AxisInfoPtr axes = pDev->valuator->axes + axisNum;
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    /* No clipping if the value-range <= 0 */
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    if(axes->min_value < axes->min_value) {
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        if (*val < axes->min_value)
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            *val = axes->min_value;
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        if (*val > axes->max_value)
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            *val = axes->max_value;
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    }
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}
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/**
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 * Clip every axis in the list of valuators to its bounds.
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 */
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static void
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clipValuators(DeviceIntPtr pDev, int first_valuator, int num_valuators,
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              int *valuators)
 | 
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{
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    AxisInfoPtr axes = pDev->valuator->axes + first_valuator;
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    int i;
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    for (i = 0; i < num_valuators; i++, axes++)
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        clipAxis(pDev, i + first_valuator, &(valuators[i]));
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}
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 | 
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 | 
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/**
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 * Fills events with valuator events for pDev, as given by the other
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 * parameters.
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 *
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 * FIXME: Need to fix ValuatorClassRec to store all the valuators as
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 *        last posted, not just x and y; otherwise relative non-x/y
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						|
 *        valuators, though a very narrow use case, will be broken.
 | 
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 */
 | 
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static xEvent *
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getValuatorEvents(xEvent *events, DeviceIntPtr pDev, int first_valuator,
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						|
                  int num_valuators, int *valuators) {
 | 
						|
    deviceValuator *xv = (deviceValuator *) events;
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						|
    int i = 0, final_valuator = first_valuator + num_valuators;
 | 
						|
 | 
						|
    for (i = first_valuator; i < final_valuator; i += 6, xv++, events++) {
 | 
						|
        xv->type = DeviceValuator;
 | 
						|
        xv->first_valuator = i;
 | 
						|
        xv->num_valuators = ((num_valuators - i) > 6) ? 6 : (num_valuators - i);
 | 
						|
        xv->deviceid = pDev->id;
 | 
						|
        switch (final_valuator - i) {
 | 
						|
        case 6:
 | 
						|
            xv->valuator5 = valuators[i + 5];
 | 
						|
        case 5:
 | 
						|
            xv->valuator4 = valuators[i + 4];
 | 
						|
        case 4:
 | 
						|
            xv->valuator3 = valuators[i + 3];
 | 
						|
        case 3:
 | 
						|
            xv->valuator2 = valuators[i + 2];
 | 
						|
        case 2:
 | 
						|
            xv->valuator1 = valuators[i + 1];
 | 
						|
        case 1:
 | 
						|
            xv->valuator0 = valuators[i];
 | 
						|
        }
 | 
						|
 | 
						|
        if (i + 6 < final_valuator)
 | 
						|
            xv->deviceid |= MORE_EVENTS;
 | 
						|
    }
 | 
						|
 | 
						|
    return events;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Convenience wrapper around GetKeyboardValuatorEvents, that takes no
 | 
						|
 * valuators.
 | 
						|
 */
 | 
						|
_X_EXPORT int
 | 
						|
GetKeyboardEvents(xEvent *events, DeviceIntPtr pDev, int type, int key_code) {
 | 
						|
    return GetKeyboardValuatorEvents(events, pDev, type, key_code, 0, 0, NULL);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns a set of keyboard events for KeyPress/KeyRelease, optionally
 | 
						|
 * also with valuator events.  Handles Xi and XKB.
 | 
						|
 *
 | 
						|
 * events is not NULL-terminated; the return value is the number of events.
 | 
						|
 * The DDX is responsible for allocating the event structure in the first
 | 
						|
 * place via GetMaximumEventsNum(), and for freeing it.
 | 
						|
 *
 | 
						|
 * This function does not change the core keymap to that of the device;
 | 
						|
 * that is done by SwitchCoreKeyboard, which is called from
 | 
						|
 * mieqProcessInputEvents.  If replacing that function, take care to call
 | 
						|
 * SetCoreKeyboard before processInputProc, so keymaps are altered to suit.
 | 
						|
 *
 | 
						|
 * Note that this function recurses!  If called for non-XKB, a repeating
 | 
						|
 * key press will trigger a matching KeyRelease, as well as the
 | 
						|
 * KeyPresses.
 | 
						|
 */
 | 
						|
_X_EXPORT int
 | 
						|
GetKeyboardValuatorEvents(xEvent *events, DeviceIntPtr pDev, int type,
 | 
						|
                          int key_code, int first_valuator,
 | 
						|
                          int num_valuators, int *valuators) {
 | 
						|
    int numEvents = 0;
 | 
						|
    CARD32 ms = 0;
 | 
						|
    KeySym *map = pDev->key->curKeySyms.map;
 | 
						|
    KeySym sym = map[key_code * pDev->key->curKeySyms.mapWidth];
 | 
						|
    deviceKeyButtonPointer *kbp = NULL;
 | 
						|
 | 
						|
    if (!events)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    /* DO NOT WANT */
 | 
						|
    if (type != KeyPress && type != KeyRelease)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if (!pDev->key || !pDev->focus || !pDev->kbdfeed ||
 | 
						|
        (pDev->coreEvents && !inputInfo.keyboard->key))
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if (key_code < 8 || key_code > 255)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if (pDev->coreEvents)
 | 
						|
        numEvents = 2;
 | 
						|
    else
 | 
						|
        numEvents = 1;
 | 
						|
 | 
						|
    if (num_valuators) {
 | 
						|
        if ((num_valuators / 6) + 1 > MAX_VALUATOR_EVENTS)
 | 
						|
            num_valuators = MAX_VALUATOR_EVENTS;
 | 
						|
        numEvents += (num_valuators / 6) + 1;
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef XKB
 | 
						|
    if (noXkbExtension)
 | 
						|
#endif
 | 
						|
    {
 | 
						|
        switch (sym) {
 | 
						|
            case XK_Num_Lock:
 | 
						|
            case XK_Caps_Lock:
 | 
						|
            case XK_Scroll_Lock:
 | 
						|
            case XK_Shift_Lock:
 | 
						|
                if (type == KeyRelease)
 | 
						|
                    return 0;
 | 
						|
                else if (type == KeyPress && key_is_down(pDev, key_code))
 | 
						|
                    type = KeyRelease;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Handle core repeating, via press/release/press/release.
 | 
						|
     * FIXME: In theory, if you're repeating with two keyboards in non-XKB,
 | 
						|
     *        you could get unbalanced events here. */
 | 
						|
    if (type == KeyPress && key_is_down(pDev, key_code)) {
 | 
						|
        /* If autorepeating is disabled either globally or just for that key,
 | 
						|
         * or we have a modifier, don't generate a repeat event. */
 | 
						|
        if (!pDev->kbdfeed->ctrl.autoRepeat ||
 | 
						|
            !key_autorepeats(pDev, key_code) ||
 | 
						|
            pDev->key->modifierMap[key_code])
 | 
						|
            return 0;
 | 
						|
 | 
						|
#ifdef XKB
 | 
						|
        if (noXkbExtension)
 | 
						|
#endif
 | 
						|
        {
 | 
						|
            numEvents += GetKeyboardValuatorEvents(events, pDev,
 | 
						|
                                                   KeyRelease, key_code,
 | 
						|
                                                   first_valuator, num_valuators,
 | 
						|
                                                   valuators);
 | 
						|
            events += numEvents;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    ms = GetTimeInMillis();
 | 
						|
 | 
						|
    if (pDev->coreEvents) {
 | 
						|
        events->u.keyButtonPointer.time = ms;
 | 
						|
        events->u.u.type = type;
 | 
						|
        events->u.u.detail = key_code;
 | 
						|
        if (type == KeyPress)
 | 
						|
	    set_key_down(inputInfo.keyboard, key_code);
 | 
						|
        else if (type == KeyRelease)
 | 
						|
	    set_key_up(inputInfo.keyboard, key_code);
 | 
						|
        events++;
 | 
						|
    }
 | 
						|
 | 
						|
    kbp = (deviceKeyButtonPointer *) events;
 | 
						|
    kbp->time = ms;
 | 
						|
    kbp->deviceid = pDev->id;
 | 
						|
    kbp->detail = key_code;
 | 
						|
    if (type == KeyPress) {
 | 
						|
        kbp->type = DeviceKeyPress;
 | 
						|
	set_key_down(pDev, key_code);
 | 
						|
    }
 | 
						|
    else if (type == KeyRelease) {
 | 
						|
        kbp->type = DeviceKeyRelease;
 | 
						|
	set_key_up(pDev, key_code);
 | 
						|
    }
 | 
						|
 | 
						|
    events++;
 | 
						|
    if (num_valuators) {
 | 
						|
        kbp->deviceid |= MORE_EVENTS;
 | 
						|
        clipValuators(pDev, first_valuator, num_valuators, valuators);
 | 
						|
        events = getValuatorEvents(events, pDev, first_valuator,
 | 
						|
                                   num_valuators, valuators);
 | 
						|
    }
 | 
						|
 | 
						|
    return numEvents;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Generate a series of xEvents (returned in xE) representing pointer
 | 
						|
 * motion, or button presses.  Xi and XKB-aware.
 | 
						|
 *
 | 
						|
 * events is not NULL-terminated; the return value is the number of events.
 | 
						|
 * The DDX is responsible for allocating the event structure in the first
 | 
						|
 * place via GetMaximumEventsNum(), and for freeing it.
 | 
						|
 */
 | 
						|
_X_EXPORT int
 | 
						|
GetPointerEvents(xEvent *events, DeviceIntPtr pDev, int type, int buttons,
 | 
						|
                 int flags, int first_valuator, int num_valuators,
 | 
						|
                 int *valuators) {
 | 
						|
    int num_events = 0, final_valuator = 0;
 | 
						|
    CARD32 ms = 0;
 | 
						|
    deviceKeyButtonPointer *kbp = NULL;
 | 
						|
    DeviceIntPtr cp = inputInfo.pointer;
 | 
						|
    int x = 0, y = 0;
 | 
						|
    Bool coreOnly = (pDev == inputInfo.pointer);
 | 
						|
    ScreenPtr scr = miPointerGetScreen(pDev);
 | 
						|
 | 
						|
    /* Sanity checks. */
 | 
						|
    if (type != MotionNotify && type != ButtonPress && type != ButtonRelease)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if ((type == ButtonPress || type == ButtonRelease) && !pDev->button)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    /* FIXME: I guess it should, in theory, be possible to post button events
 | 
						|
     *        from devices without valuators. */
 | 
						|
    if (!pDev->valuator)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if (!coreOnly && pDev->coreEvents)
 | 
						|
        num_events = 2;
 | 
						|
    else
 | 
						|
        num_events = 1;
 | 
						|
 | 
						|
    if (type == MotionNotify && num_valuators <= 0)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    /* Do we need to send a DeviceValuator event? */
 | 
						|
    if (!coreOnly && num_valuators) {
 | 
						|
        if ((((num_valuators - 1) / 6) + 1) > MAX_VALUATOR_EVENTS)
 | 
						|
            num_valuators = MAX_VALUATOR_EVENTS * 6;
 | 
						|
        num_events += ((num_valuators - 1) / 6) + 1;
 | 
						|
    }
 | 
						|
 | 
						|
    final_valuator = num_valuators + first_valuator;
 | 
						|
 | 
						|
    /* You fail. */
 | 
						|
    if (first_valuator < 0 || final_valuator > pDev->valuator->numAxes)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    ms = GetTimeInMillis();
 | 
						|
 | 
						|
    /* Set x and y based on whether this is absolute or relative, and
 | 
						|
     * accelerate if we need to. */
 | 
						|
    if (flags & POINTER_ABSOLUTE) {
 | 
						|
        if (num_valuators >= 1 && first_valuator == 0) {
 | 
						|
            x = valuators[0];
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            /* If we're sending core events but didn't provide a value,
 | 
						|
             * translate the core value (but use the device coord if
 | 
						|
             * it translates to the same coord to preserve sub-pixel
 | 
						|
             * coord information). If we're not sending core events use
 | 
						|
             * whatever value we have */
 | 
						|
            x = pDev->valuator->lastx;
 | 
						|
            if(pDev->coreEvents) {
 | 
						|
                int min = pDev->valuator->axes[0].min_value;
 | 
						|
                int max = pDev->valuator->axes[0].max_value;
 | 
						|
                if(min < max) {
 | 
						|
                    if((int)((float)(x-min)*scr->width/(max-min+1)) != cp->valuator->lastx)
 | 
						|
                        x = (int)((float)(cp->valuator->lastx)*(max-min+1)/scr->width)+min;
 | 
						|
                }
 | 
						|
                else
 | 
						|
                    x = cp->valuator->lastx;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        if (first_valuator <= 1 && num_valuators >= (2 - first_valuator)) {
 | 
						|
            y = valuators[1 - first_valuator];
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            y = pDev->valuator->lasty;
 | 
						|
            if(pDev->coreEvents) {
 | 
						|
                int min = pDev->valuator->axes[1].min_value;
 | 
						|
                int max = pDev->valuator->axes[1].max_value;
 | 
						|
                if(min < max) {
 | 
						|
                    if((int)((float)(y-min)*scr->height/(max-min+1)) != cp->valuator->lasty)
 | 
						|
                        y = (int)((float)(cp->valuator->lasty)*(max-min+1)/scr->height)+min;
 | 
						|
                }
 | 
						|
                else
 | 
						|
                    y = cp->valuator->lasty;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /* Clip both x and y to the defined limits (usually co-ord space limit). */
 | 
						|
        clipAxis(pDev, 0, &x);
 | 
						|
        clipAxis(pDev, 1, &y);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
        if (flags & POINTER_ACCELERATE)
 | 
						|
            acceleratePointer(pDev, first_valuator, num_valuators,
 | 
						|
                              valuators);
 | 
						|
 | 
						|
        if (pDev->coreEvents) {
 | 
						|
            /* Get and convert the core pointer coordinate space into
 | 
						|
             * device coordinates. Use the device coords if it translates
 | 
						|
             * into the same position as the core to preserve relative sub-
 | 
						|
             * pixel movements from the device. */
 | 
						|
            int min = pDev->valuator->axes[0].min_value;
 | 
						|
            int max = pDev->valuator->axes[0].max_value;
 | 
						|
            if(min < max) {
 | 
						|
                x = pDev->valuator->lastx;
 | 
						|
                if((int)((float)(x-min)*scr->width/(max-min+1)) != cp->valuator->lastx)
 | 
						|
                    x = (int)((float)(cp->valuator->lastx)*(max-min+1)/scr->width)+min;
 | 
						|
            }
 | 
						|
            else
 | 
						|
                x = cp->valuator->lastx;
 | 
						|
 | 
						|
            min = pDev->valuator->axes[1].min_value;
 | 
						|
            max = pDev->valuator->axes[1].max_value;
 | 
						|
            if(min < max) {
 | 
						|
                y = pDev->valuator->lasty;
 | 
						|
                if((int)((float)(y-min)*scr->height/(max-min+1)) != cp->valuator->lasty)
 | 
						|
                    y = (int)((float)(cp->valuator->lasty)*(max-min+1)/scr->height)+min;
 | 
						|
            }
 | 
						|
            else
 | 
						|
                y = cp->valuator->lasty;
 | 
						|
 | 
						|
            /* Add relative movement */
 | 
						|
            if (first_valuator == 0 && num_valuators >= 1)
 | 
						|
                x += valuators[0];
 | 
						|
            if (first_valuator <= 1 && num_valuators >= (2 - first_valuator))
 | 
						|
                y += valuators[1 - first_valuator];
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            x = pDev->valuator->lastx;
 | 
						|
            y = pDev->valuator->lasty;
 | 
						|
            if (first_valuator == 0 && num_valuators >= 1)
 | 
						|
                x += valuators[0];
 | 
						|
            if (first_valuator <= 1 && num_valuators >= (2 - first_valuator))
 | 
						|
                y += valuators[1 - first_valuator];
 | 
						|
 | 
						|
            if(!coreOnly) {
 | 
						|
                /* Since we're not sending core-events we must clip both x and y
 | 
						|
                 * to the defined limits so we don't run outside the box. */
 | 
						|
                clipAxis(pDev, 0, &x);
 | 
						|
                clipAxis(pDev, 1, &y);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    pDev->valuator->lastx = x;
 | 
						|
    pDev->valuator->lasty = y;
 | 
						|
    /* Convert the dev coord back to screen coord if we're
 | 
						|
     * sending core events */
 | 
						|
    if (pDev->coreEvents) {
 | 
						|
        int min = pDev->valuator->axes[0].min_value;
 | 
						|
        int max = pDev->valuator->axes[0].max_value;
 | 
						|
        if(min < max)
 | 
						|
            x = (int)((float)(x-min)*scr->width/(max-min+1));
 | 
						|
        cp->valuator->lastx = x;
 | 
						|
        min = pDev->valuator->axes[1].min_value;
 | 
						|
        max = pDev->valuator->axes[1].max_value;
 | 
						|
        if(min < max)
 | 
						|
            y = (int)((float)(y-min)*scr->height/(max-min+1));
 | 
						|
        cp->valuator->lasty = y;
 | 
						|
    }
 | 
						|
 | 
						|
    /* This takes care of crossing screens for us, as well as clipping
 | 
						|
     * to the current screen.  Right now, we only have one history buffer,
 | 
						|
     * so we don't set this for both the device and core.*/
 | 
						|
    miPointerSetPosition(pDev, &x, &y, ms);
 | 
						|
 | 
						|
    if (pDev->coreEvents) {
 | 
						|
        /* miPointerSetPosition may have changed screen */
 | 
						|
        scr = miPointerGetScreen(pDev);
 | 
						|
        if(x != cp->valuator->lastx) {
 | 
						|
            int min = pDev->valuator->axes[0].min_value;
 | 
						|
            int max = pDev->valuator->axes[0].max_value;
 | 
						|
            cp->valuator->lastx = pDev->valuator->lastx = x;
 | 
						|
            if(min < max)
 | 
						|
                pDev->valuator->lastx = (int)((float)(x)*(max-min+1)/scr->width)+min;
 | 
						|
        }
 | 
						|
        if(y != cp->valuator->lasty) {
 | 
						|
            int min = pDev->valuator->axes[1].min_value;
 | 
						|
            int max = pDev->valuator->axes[1].max_value;
 | 
						|
            cp->valuator->lasty = pDev->valuator->lasty = y;
 | 
						|
            if(min < max)
 | 
						|
                pDev->valuator->lasty = (int)((float)(y)*(max-min+1)/scr->height)+min;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else if (coreOnly) {
 | 
						|
        cp->valuator->lastx = x;
 | 
						|
        cp->valuator->lasty = y;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Drop x and y back into the valuators list, if they were originally
 | 
						|
     * present. */
 | 
						|
    if (first_valuator == 0 && num_valuators >= 1)
 | 
						|
        valuators[0] = pDev->valuator->lastx;
 | 
						|
    if (first_valuator <= 1 && num_valuators >= (2 - first_valuator))
 | 
						|
        valuators[1 - first_valuator] = pDev->valuator->lasty;
 | 
						|
 | 
						|
    updateMotionHistory(pDev, ms, first_valuator, num_valuators, valuators);
 | 
						|
 | 
						|
    /* for some reason inputInfo.pointer does not have coreEvents set */
 | 
						|
    if (coreOnly || pDev->coreEvents) {
 | 
						|
        events->u.u.type = type;
 | 
						|
        events->u.keyButtonPointer.time = ms;
 | 
						|
        events->u.keyButtonPointer.rootX = x;
 | 
						|
        events->u.keyButtonPointer.rootY = y;
 | 
						|
 | 
						|
        if (type == ButtonPress || type == ButtonRelease) {
 | 
						|
            /* We hijack SetPointerMapping to work on all core-sending
 | 
						|
             * devices, so we use the device-specific map here instead of
 | 
						|
             * the core one. */
 | 
						|
            events->u.u.detail = pDev->button->map[buttons];
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            events->u.u.detail = 0;
 | 
						|
        }
 | 
						|
 | 
						|
        events++;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!coreOnly) {
 | 
						|
        kbp = (deviceKeyButtonPointer *) events;
 | 
						|
        kbp->time = ms;
 | 
						|
        kbp->deviceid = pDev->id;
 | 
						|
 | 
						|
        if (type == MotionNotify) {
 | 
						|
            kbp->type = DeviceMotionNotify;
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            if (type == ButtonPress)
 | 
						|
                kbp->type = DeviceButtonPress;
 | 
						|
            else if (type == ButtonRelease)
 | 
						|
                kbp->type = DeviceButtonRelease;
 | 
						|
            kbp->detail = pDev->button->map[buttons];
 | 
						|
        }
 | 
						|
 | 
						|
        kbp->root_x = pDev->valuator->lastx;
 | 
						|
        kbp->root_y = pDev->valuator->lasty;
 | 
						|
 | 
						|
        events++;
 | 
						|
        if (num_valuators) {
 | 
						|
            kbp->deviceid |= MORE_EVENTS;
 | 
						|
            clipValuators(pDev, first_valuator, num_valuators, valuators);
 | 
						|
            events = getValuatorEvents(events, pDev, first_valuator,
 | 
						|
                                       num_valuators, valuators);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return num_events;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Post ProximityIn/ProximityOut events, accompanied by valuators.
 | 
						|
 *
 | 
						|
 * events is not NULL-terminated; the return value is the number of events.
 | 
						|
 * The DDX is responsible for allocating the event structure in the first
 | 
						|
 * place via GetMaximumEventsNum(), and for freeing it.
 | 
						|
 */
 | 
						|
_X_EXPORT int
 | 
						|
GetProximityEvents(xEvent *events, DeviceIntPtr pDev, int type,
 | 
						|
                   int first_valuator, int num_valuators, int *valuators)
 | 
						|
{
 | 
						|
    int num_events = 1;
 | 
						|
    deviceKeyButtonPointer *kbp = (deviceKeyButtonPointer *) events;
 | 
						|
 | 
						|
    /* Sanity checks. */
 | 
						|
    if (type != ProximityIn && type != ProximityOut)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    if (!pDev->valuator)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    /* Do we need to send a DeviceValuator event? */
 | 
						|
    if ((pDev->valuator->mode & 1) == Relative)
 | 
						|
        num_valuators = 0;
 | 
						|
 | 
						|
    if (num_valuators) {
 | 
						|
        if ((((num_valuators - 1) / 6) + 1) > MAX_VALUATOR_EVENTS)
 | 
						|
            num_valuators = MAX_VALUATOR_EVENTS * 6;
 | 
						|
        num_events += ((num_valuators - 1) / 6) + 1;
 | 
						|
    }
 | 
						|
 | 
						|
    /* You fail. */
 | 
						|
    if (first_valuator < 0 ||
 | 
						|
        (num_valuators + first_valuator) > pDev->valuator->numAxes)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    kbp->type = type;
 | 
						|
    kbp->deviceid = pDev->id;
 | 
						|
    kbp->detail = 0;
 | 
						|
    kbp->time = GetTimeInMillis();
 | 
						|
 | 
						|
    if (num_valuators) {
 | 
						|
        kbp->deviceid |= MORE_EVENTS;
 | 
						|
        events++;
 | 
						|
        clipValuators(pDev, first_valuator, num_valuators, valuators);
 | 
						|
        events = getValuatorEvents(events, pDev, first_valuator,
 | 
						|
                                   num_valuators, valuators);
 | 
						|
    }
 | 
						|
 | 
						|
    return num_events;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Note that pDev was the last device to send a core event.  This function
 | 
						|
 * copies the complete keymap from the originating device to the core
 | 
						|
 * device, and makes sure the appropriate notifications are generated.
 | 
						|
 *
 | 
						|
 * Call this just before processInputProc.
 | 
						|
 */
 | 
						|
_X_EXPORT void
 | 
						|
SwitchCoreKeyboard(DeviceIntPtr pDev)
 | 
						|
{
 | 
						|
    KeyClassPtr ckeyc = inputInfo.keyboard->key;
 | 
						|
    int i = 0;
 | 
						|
 | 
						|
    if (pDev != dixLookupPrivate(&inputInfo.keyboard->devPrivates,
 | 
						|
				 CoreDevicePrivateKey)) {
 | 
						|
        memcpy(ckeyc->modifierMap, pDev->key->modifierMap, MAP_LENGTH);
 | 
						|
        if (ckeyc->modifierKeyMap)
 | 
						|
            xfree(ckeyc->modifierKeyMap);
 | 
						|
        ckeyc->modifierKeyMap = xalloc(8 * pDev->key->maxKeysPerModifier);
 | 
						|
        memcpy(ckeyc->modifierKeyMap, pDev->key->modifierKeyMap,
 | 
						|
                (8 * pDev->key->maxKeysPerModifier));
 | 
						|
 | 
						|
        ckeyc->maxKeysPerModifier = pDev->key->maxKeysPerModifier;
 | 
						|
        ckeyc->curKeySyms.minKeyCode = pDev->key->curKeySyms.minKeyCode;
 | 
						|
        ckeyc->curKeySyms.maxKeyCode = pDev->key->curKeySyms.maxKeyCode;
 | 
						|
        SetKeySymsMap(&ckeyc->curKeySyms, &pDev->key->curKeySyms);
 | 
						|
 | 
						|
        /*
 | 
						|
         * Copy state from the extended keyboard to core.  If you omit this,
 | 
						|
         * holding Ctrl on keyboard one, and pressing Q on keyboard two, will
 | 
						|
         * cause your app to quit.  This feels wrong to me, hence the below
 | 
						|
         * code.
 | 
						|
         *
 | 
						|
         * XXX: If you synthesise core modifier events, the state will get
 | 
						|
         *      clobbered here.  You'll have to work out something sensible
 | 
						|
         *      to fix that.  Good luck.
 | 
						|
         */
 | 
						|
 | 
						|
#define KEYBOARD_MASK (ShiftMask | LockMask | ControlMask | Mod1Mask | \
 | 
						|
                       Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask)
 | 
						|
        ckeyc->state &= ~(KEYBOARD_MASK);
 | 
						|
        ckeyc->state |= (pDev->key->state & KEYBOARD_MASK);
 | 
						|
#undef KEYBOARD_MASK
 | 
						|
        for (i = 0; i < 8; i++)
 | 
						|
            ckeyc->modifierKeyCount[i] = pDev->key->modifierKeyCount[i];
 | 
						|
 | 
						|
#ifdef XKB
 | 
						|
        if (!noXkbExtension && pDev->key->xkbInfo && pDev->key->xkbInfo->desc) {
 | 
						|
            if (!XkbCopyKeymap(pDev->key->xkbInfo->desc, ckeyc->xkbInfo->desc,
 | 
						|
                               True))
 | 
						|
                FatalError("Couldn't pivot keymap from device to core!\n");
 | 
						|
        }
 | 
						|
#endif
 | 
						|
 | 
						|
        SendMappingNotify(MappingKeyboard, ckeyc->curKeySyms.minKeyCode,
 | 
						|
                          (ckeyc->curKeySyms.maxKeyCode -
 | 
						|
                           ckeyc->curKeySyms.minKeyCode),
 | 
						|
                          serverClient);
 | 
						|
	dixSetPrivate(&inputInfo.keyboard->devPrivates, CoreDevicePrivateKey,
 | 
						|
		      pDev);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Note that pDev was the last function to send a core pointer event.
 | 
						|
 * Currently a no-op.
 | 
						|
 *
 | 
						|
 * Call this just before processInputProc.
 | 
						|
 */
 | 
						|
_X_EXPORT void
 | 
						|
SwitchCorePointer(DeviceIntPtr pDev)
 | 
						|
{
 | 
						|
    if (pDev != dixLookupPrivate(&inputInfo.pointer->devPrivates,
 | 
						|
				 CoreDevicePrivateKey))
 | 
						|
	dixSetPrivate(&inputInfo.pointer->devPrivates,
 | 
						|
		      CoreDevicePrivateKey, pDev);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Synthesize a single motion event for the core pointer.
 | 
						|
 *
 | 
						|
 * Used in cursor functions, e.g. when cursor confinement changes, and we need
 | 
						|
 * to shift the pointer to get it inside the new bounds.
 | 
						|
 */
 | 
						|
void
 | 
						|
PostSyntheticMotion(int x, int y, int screen, unsigned long time)
 | 
						|
{
 | 
						|
    xEvent xE;
 | 
						|
 | 
						|
#ifdef PANORAMIX
 | 
						|
    /* Translate back to the sprite screen since processInputProc
 | 
						|
       will translate from sprite screen to screen 0 upon reentry
 | 
						|
       to the DIX layer. */
 | 
						|
    if (!noPanoramiXExtension) {
 | 
						|
        x += panoramiXdataPtr[0].x - panoramiXdataPtr[screen].x;
 | 
						|
        y += panoramiXdataPtr[0].y - panoramiXdataPtr[screen].y;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    memset(&xE, 0, sizeof(xEvent));
 | 
						|
    xE.u.u.type = MotionNotify;
 | 
						|
    xE.u.keyButtonPointer.rootX = x;
 | 
						|
    xE.u.keyButtonPointer.rootY = y;
 | 
						|
    xE.u.keyButtonPointer.time = time;
 | 
						|
 | 
						|
    (*inputInfo.pointer->public.processInputProc)(&xE, inputInfo.pointer, 1);
 | 
						|
}
 |