261 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			261 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2009 Intel Corporation
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|  * Copyright © 1998 Keith Packard
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|  * IN THE SOFTWARE.
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|  *
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|  * Authors:
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|  *    Zhigang Gong <zhigang.gong@gmail.com>
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|  *
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|  */
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| 
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| #include "glamor_priv.h"
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| #include <dixfontstr.h>
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| #include "glamor_transform.h"
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| 
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| static const glamor_facet glamor_facet_poly_glyph_blt = {
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|     .name = "poly_glyph_blt",
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|     .vs_vars = "in vec2 primitive;\n",
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|     .vs_exec = ("       vec2 pos = vec2(0,0);\n"
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|                 GLAMOR_DEFAULT_POINT_SIZE
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|                 GLAMOR_POS(gl_Position, primitive)),
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| };
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| 
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| static Bool
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| glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc,
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|                          int start_x, int y, unsigned int nglyph,
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|                          CharInfoPtr *ppci, void *pglyph_base)
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| {
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|     ScreenPtr screen = drawable->pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_pixmap_private *pixmap_priv;
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|     glamor_program *prog;
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|     RegionPtr clip = gc->pCompositeClip;
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|     int box_index;
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|     Bool ret = FALSE;
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| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         goto bail;
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| 
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|     glamor_make_current(glamor_priv);
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| 
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|     prog = glamor_use_program_fill(drawable, gc,
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|                                    &glamor_priv->poly_glyph_blt_progs,
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|                                    &glamor_facet_poly_glyph_blt);
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|     if (!prog)
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|         goto bail;
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| 
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|     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     start_x += drawable->x;
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|     y += drawable->y;
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| 
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|     glamor_pixmap_loop(pixmap_priv, box_index) {
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|         int x;
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|         int n;
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|         int num_points, max_points;
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|         INT16 *points = NULL;
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|         int off_x, off_y;
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|         char *vbo_offset;
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| 
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|         if (!glamor_set_destination_drawable(drawable, box_index, FALSE, TRUE,
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|                                               prog->matrix_uniform, &off_x, &off_y))
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|             goto bail;
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| 
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|         max_points = 500;
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|         num_points = 0;
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|         x = start_x;
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|         for (n = 0; n < nglyph; n++) {
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|             CharInfoPtr charinfo = ppci[n];
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|             int w = GLYPHWIDTHPIXELS(charinfo);
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|             int h = GLYPHHEIGHTPIXELS(charinfo);
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|             uint8_t *glyphbits = FONTGLYPHBITS(NULL, charinfo);
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| 
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|             if (w && h) {
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|                 int glyph_x = x + charinfo->metrics.leftSideBearing;
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|                 int glyph_y = y - charinfo->metrics.ascent;
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|                 int glyph_stride = GLYPHWIDTHBYTESPADDED(charinfo);
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|                 int xx, yy;
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| 
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|                 for (yy = 0; yy < h; yy++) {
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|                     uint8_t *glyph = glyphbits;
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|                     for (xx = 0; xx < w; glyph += ((xx&7) == 7), xx++) {
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|                         int pt_x_i = glyph_x + xx;
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|                         int pt_y_i = glyph_y + yy;
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| 
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| #if BITMAP_BIT_ORDER == MSBFirst
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|                         if (!(*glyph & (128 >> (xx & 7))))
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| #else
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|                         if (!(*glyph & (1 << (xx & 7))))
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| #endif
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|                             continue;
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| 
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|                         if (!RegionContainsPoint(clip, pt_x_i, pt_y_i, NULL))
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|                             continue;
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| 
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|                         if (!num_points) {
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|                             points = glamor_get_vbo_space(screen,
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|                                                           max_points *
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|                                                           (2 * sizeof (INT16)),
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|                                                           &vbo_offset);
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| 
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|                             glVertexAttribPointer(GLAMOR_VERTEX_POS,
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|                                                   2, GL_SHORT,
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|                                                   GL_FALSE, 0, vbo_offset);
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|                         }
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| 
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|                         *points++ = pt_x_i;
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|                         *points++ = pt_y_i;
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|                         num_points++;
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| 
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|                         if (num_points == max_points) {
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|                             glamor_put_vbo_space(screen);
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|                             glDrawArrays(GL_POINTS, 0, num_points);
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|                             num_points = 0;
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|                         }
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|                     }
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|                     glyphbits += glyph_stride;
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|                 }
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|             }
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|             x += charinfo->metrics.characterWidth;
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|         }
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| 
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|         if (num_points) {
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|             glamor_put_vbo_space(screen);
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|             glDrawArrays(GL_POINTS, 0, num_points);
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|         }
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|     }
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| 
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|     ret = TRUE;
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| 
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| bail:
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|     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     return ret;
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| }
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| 
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| void
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| glamor_poly_glyph_blt(DrawablePtr drawable, GCPtr gc,
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|                       int start_x, int y, unsigned int nglyph,
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|                       CharInfoPtr *ppci, void *pglyph_base)
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| {
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|     if (glamor_poly_glyph_blt_gl(drawable, gc, start_x, y, nglyph, ppci,
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|                                  pglyph_base))
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|         return;
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|     miPolyGlyphBlt(drawable, gc, start_x, y, nglyph,
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|                    ppci, pglyph_base);
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| }
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| 
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| static Bool
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| glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
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|                       DrawablePtr drawable, int w, int h, int x, int y)
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| {
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|     ScreenPtr screen = drawable->pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_pixmap_private *pixmap_priv;
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|     uint8_t *bitmap_data = bitmap->devPrivate.ptr;
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|     int bitmap_stride = bitmap->devKind;
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|     glamor_program *prog;
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|     RegionPtr clip = gc->pCompositeClip;
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|     int box_index;
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|     int yy, xx;
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|     int num_points;
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|     INT16 *points = NULL;
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|     char *vbo_offset;
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|     Bool ret = FALSE;
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| 
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|     if (w * h > MAXINT / (2 * sizeof(float)))
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|         goto bail;
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| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         goto bail;
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| 
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|     glamor_make_current(glamor_priv);
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| 
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|     prog = glamor_use_program_fill(drawable, gc,
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|                                    &glamor_priv->poly_glyph_blt_progs,
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|                                    &glamor_facet_poly_glyph_blt);
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|     if (!prog)
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|         goto bail;
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| 
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|     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     points = glamor_get_vbo_space(screen, w * h * sizeof(INT16) * 2,
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|                                   &vbo_offset);
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|     num_points = 0;
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| 
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|     /* Note that because fb sets miTranslate in the GC, our incoming X
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|      * and Y are in screen coordinate space (same for spans, but not
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|      * other operations).
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|      */
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| 
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|     for (yy = 0; yy < h; yy++) {
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|         uint8_t *bitmap_row = bitmap_data + yy * bitmap_stride;
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|         for (xx = 0; xx < w; xx++) {
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| #if BITMAP_BIT_ORDER == MSBFirst
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|             if (bitmap_row[xx / 8] & (128 >> xx % 8) &&
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| #else
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|             if (bitmap_row[xx / 8] & (1 << xx % 8) &&
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| #endif
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|                 RegionContainsPoint(clip,
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|                                     x + xx,
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|                                     y + yy,
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|                                     NULL)) {
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|                 *points++ = x + xx;
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|                 *points++ = y + yy;
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|                 num_points++;
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|             }
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|         }
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|     }
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|     glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT,
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|                           GL_FALSE, 0, vbo_offset);
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| 
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|     glamor_put_vbo_space(screen);
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| 
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|     glamor_pixmap_loop(pixmap_priv, box_index) {
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|         if (!glamor_set_destination_drawable(drawable, box_index, FALSE, TRUE,
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|                                              prog->matrix_uniform, NULL, NULL))
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|             goto bail;
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| 
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|         glDrawArrays(GL_POINTS, 0, num_points);
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|     }
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| 
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|     ret = TRUE;
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| 
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| bail:
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|     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     return ret;
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| }
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| 
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| void
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| glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
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|                    DrawablePtr pDrawable, int w, int h, int x, int y)
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| {
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|     if (glamor_push_pixels_gl(pGC, pBitmap, pDrawable, w, h, x, y))
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|         return;
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| 
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|     miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y);
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| }
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