5927 lines
		
	
	
		
			165 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			5927 lines
		
	
	
		
			165 KiB
		
	
	
	
		
			C
		
	
	
	
| /* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
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| 
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| /*
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|  * (C) Copyright IBM Corporation 2005
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|  * All Rights Reserved.
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|  * 
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
 | |
|  * the rights to use, copy, modify, merge, publish, distribute, sub license,
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|  * and/or sell copies of the Software, and to permit persons to whom the
 | |
|  * Software is furnished to do so, subject to the following conditions:
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|  * 
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  * 
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 | |
|  * IBM,
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|  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 | |
|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 | |
|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | |
|  * SOFTWARE.
 | |
|  */
 | |
| 
 | |
| #include <X11/Xmd.h>
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| #include <GL/gl.h>
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| #include <GL/glxproto.h>
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| #include <inttypes.h>
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| #include "indirect_size.h"
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| #include "indirect_size_get.h"
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| #include "indirect_dispatch.h"
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| #include "glxserver.h"
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| #include "glxbyteorder.h"
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| #include "indirect_util.h"
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| #include "singlesize.h"
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| #include "glapi.h"
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| #include "glapitable.h"
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| #include "glthread.h"
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| #include "dispatch.h"
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| 
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| #define __GLX_PAD(x)  (((x) + 3) & ~3)
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| 
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| typedef struct {
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|     __GLX_PIXEL_3D_HDR;
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| } __GLXpixel3DHeader;
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| 
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| extern GLboolean __glXErrorOccured(void);
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| extern void __glXClearErrorOccured(void);
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| 
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| static const unsigned dummy_answer[2] = { 0, 0 };
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| 
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| int
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| __glXDisp_NewList(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         CALL_NewList(GET_DISPATCH(), (*(GLuint *) (pc + 0), *(GLenum *) (pc + 4)
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|                      ));
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| int
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| __glXDisp_EndList(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         CALL_EndList(GET_DISPATCH(), ());
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| void
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| __glXDisp_CallList(GLbyte * pc)
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| {
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|     CALL_CallList(GET_DISPATCH(), (*(GLuint *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_CallLists(GLbyte * pc)
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| {
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|     const GLsizei n = *(GLsizei *) (pc + 0);
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|     const GLenum type = *(GLenum *) (pc + 4);
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|     const GLvoid *lists = (const GLvoid *) (pc + 8);
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| 
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|     lists = (const GLvoid *) (pc + 8);
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| 
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|     CALL_CallLists(GET_DISPATCH(), (n, type, lists));
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| }
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| 
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| int
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| __glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         CALL_DeleteLists(GET_DISPATCH(), (*(GLuint *) (pc + 0),
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|                                           *(GLsizei *) (pc + 4)
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|                          ));
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| int
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| __glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         GLuint retval;
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| 
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|         retval = CALL_GenLists(GET_DISPATCH(), (*(GLsizei *) (pc + 0)
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|                                ));
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|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| void
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| __glXDisp_ListBase(GLbyte * pc)
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| {
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|     CALL_ListBase(GET_DISPATCH(), (*(GLuint *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Begin(GLbyte * pc)
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| {
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|     CALL_Begin(GET_DISPATCH(), (*(GLenum *) (pc + 0)
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|                ));
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| }
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| 
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| void
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| __glXDisp_Bitmap(GLbyte * pc)
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| {
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|     const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
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|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
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| 
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|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
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|     CALL_PixelStorei(GET_DISPATCH(),
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|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
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|     CALL_PixelStorei(GET_DISPATCH(),
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|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
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|     CALL_PixelStorei(GET_DISPATCH(),
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|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
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|     CALL_PixelStorei(GET_DISPATCH(),
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|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
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| 
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|     CALL_Bitmap(GET_DISPATCH(), (*(GLsizei *) (pc + 20),
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|                                  *(GLsizei *) (pc + 24),
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|                                  *(GLfloat *) (pc + 28),
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|                                  *(GLfloat *) (pc + 32),
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|                                  *(GLfloat *) (pc + 36),
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|                                  *(GLfloat *) (pc + 40), bitmap));
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| }
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| 
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| void
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| __glXDisp_Color3bv(GLbyte * pc)
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| {
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|     CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color3dv(GLbyte * pc)
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| {
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, 24);
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|         pc -= 4;
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|     }
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| #endif
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| 
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|     CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color3fv(GLbyte * pc)
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| {
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|     CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color3iv(GLbyte * pc)
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| {
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|     CALL_Color3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color3sv(GLbyte * pc)
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| {
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|     CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color3ubv(GLbyte * pc)
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| {
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|     CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_Color3uiv(GLbyte * pc)
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| {
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|     CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_Color3usv(GLbyte * pc)
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| {
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|     CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_Color4bv(GLbyte * pc)
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| {
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|     CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color4dv(GLbyte * pc)
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| {
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, 32);
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|         pc -= 4;
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|     }
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| #endif
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| 
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|     CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color4fv(GLbyte * pc)
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| {
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|     CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color4iv(GLbyte * pc)
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| {
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|     CALL_Color4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color4sv(GLbyte * pc)
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| {
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|     CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
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|                   ));
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| }
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| 
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| void
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| __glXDisp_Color4ubv(GLbyte * pc)
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| {
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|     CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_Color4uiv(GLbyte * pc)
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| {
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|     CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0)
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|                    ));
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| }
 | |
| 
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| void
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| __glXDisp_Color4usv(GLbyte * pc)
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| {
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|     CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_EdgeFlagv(GLbyte * pc)
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| {
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|     CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0)
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|                    ));
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| }
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| 
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| void
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| __glXDisp_End(GLbyte * pc)
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| {
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|     CALL_End(GET_DISPATCH(), ());
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| }
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| 
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| void
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| __glXDisp_Indexdv(GLbyte * pc)
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| {
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, 8);
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|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
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|                  ));
 | |
| }
 | |
| 
 | |
| void
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| __glXDisp_Indexfv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
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|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Indexiv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Indexiv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
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| __glXDisp_Indexsv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
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| __glXDisp_Normal3bv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Normal3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
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| __glXDisp_Normal3fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
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| __glXDisp_Normal3iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Normal3sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos2fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos2iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos2sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos3fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos3iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos3sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos4fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos4iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RasterPos4sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rectdv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0),
 | |
|                                  (const GLdouble *) (pc + 16)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rectfv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0),
 | |
|                                  (const GLfloat *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rectiv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Rectiv(GET_DISPATCH(), ((const GLint *) (pc + 0),
 | |
|                                  (const GLint *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rectsv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) (pc + 0),
 | |
|                                  (const GLshort *) (pc + 4)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord1dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord1iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord1sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord2iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord2sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord3fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord3iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord3sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord4fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord4iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexCoord4sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex2fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex2iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex2sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex3fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex3iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex3sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex4fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex4iv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Vertex4sv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClipPlane(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 32),
 | |
|                                     (const GLdouble *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorMaterial(GLbyte * pc)
 | |
| {
 | |
|     CALL_ColorMaterial(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLenum *) (pc + 4)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CullFace(GLbyte * pc)
 | |
| {
 | |
|     CALL_CullFace(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Fogf(GLbyte * pc)
 | |
| {
 | |
|     CALL_Fogf(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)
 | |
|               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Fogfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 4);
 | |
| 
 | |
|     CALL_Fogfv(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Fogi(GLbyte * pc)
 | |
| {
 | |
|     CALL_Fogi(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4)
 | |
|               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Fogiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 4);
 | |
| 
 | |
|     CALL_Fogiv(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FrontFace(GLbyte * pc)
 | |
| {
 | |
|     CALL_FrontFace(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Hint(GLbyte * pc)
 | |
| {
 | |
|     CALL_Hint(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
 | |
|               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Lightf(GLbyte * pc)
 | |
| {
 | |
|     CALL_Lightf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                  *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Lightfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_Lightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Lighti(GLbyte * pc)
 | |
| {
 | |
|     CALL_Lighti(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                  *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Lightiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_Lightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LightModelf(GLbyte * pc)
 | |
| {
 | |
|     CALL_LightModelf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                       *(GLfloat *) (pc + 4)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LightModelfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 4);
 | |
| 
 | |
|     CALL_LightModelfv(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LightModeli(GLbyte * pc)
 | |
| {
 | |
|     CALL_LightModeli(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LightModeliv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 4);
 | |
| 
 | |
|     CALL_LightModeliv(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LineStipple(GLbyte * pc)
 | |
| {
 | |
|     CALL_LineStipple(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                       *(GLushort *) (pc + 4)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LineWidth(GLbyte * pc)
 | |
| {
 | |
|     CALL_LineWidth(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Materialf(GLbyte * pc)
 | |
| {
 | |
|     CALL_Materialf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Materialfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_Materialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Materiali(GLbyte * pc)
 | |
| {
 | |
|     CALL_Materiali(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Materialiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_Materialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PointSize(GLbyte * pc)
 | |
| {
 | |
|     CALL_PointSize(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PolygonMode(GLbyte * pc)
 | |
| {
 | |
|     CALL_PolygonMode(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PolygonStipple(GLbyte * pc)
 | |
| {
 | |
|     const GLubyte *const mask = (const GLubyte *) ((pc + 20));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_PolygonStipple(GET_DISPATCH(), (mask));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Scissor(GLbyte * pc)
 | |
| {
 | |
|     CALL_Scissor(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                   *(GLint *) (pc + 4),
 | |
|                                   *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ShadeModel(GLbyte * pc)
 | |
| {
 | |
|     CALL_ShadeModel(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexParameterf(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLenum *) (pc + 4),
 | |
|                                         *(GLfloat *) (pc + 8)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_TexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexParameteri(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLenum *) (pc + 4),
 | |
|                                         *(GLint *) (pc + 8)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_TexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexImage1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                      *(GLint *) (pc + 24),
 | |
|                                      *(GLint *) (pc + 28),
 | |
|                                      *(GLsizei *) (pc + 32),
 | |
|                                      *(GLint *) (pc + 40),
 | |
|                                      *(GLenum *) (pc + 44),
 | |
|                                      *(GLenum *) (pc + 48), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexImage2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                      *(GLint *) (pc + 24),
 | |
|                                      *(GLint *) (pc + 28),
 | |
|                                      *(GLsizei *) (pc + 32),
 | |
|                                      *(GLsizei *) (pc + 36),
 | |
|                                      *(GLint *) (pc + 40),
 | |
|                                      *(GLenum *) (pc + 44),
 | |
|                                      *(GLenum *) (pc + 48), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexEnvf(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexEnvf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                   *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexEnvfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_TexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexEnvi(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexEnvi(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                   *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexEnviv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_TexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGend(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_TexGend(GET_DISPATCH(), (*(GLenum *) (pc + 8),
 | |
|                                   *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGendv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLdouble *params;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint compsize = __glTexGendv_size(pname);
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     params = (const GLdouble *) (pc + 8);
 | |
| 
 | |
|     CALL_TexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGenf(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexGenf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                   *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGenfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_TexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGeni(GLbyte * pc)
 | |
| {
 | |
|     CALL_TexGeni(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                   *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexGeniv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_TexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_InitNames(GLbyte * pc)
 | |
| {
 | |
|     CALL_InitNames(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LoadName(GLbyte * pc)
 | |
| {
 | |
|     CALL_LoadName(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PassThrough(GLbyte * pc)
 | |
| {
 | |
|     CALL_PassThrough(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PopName(GLbyte * pc)
 | |
| {
 | |
|     CALL_PopName(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PushName(GLbyte * pc)
 | |
| {
 | |
|     CALL_PushName(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DrawBuffer(GLbyte * pc)
 | |
| {
 | |
|     CALL_DrawBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Clear(GLbyte * pc)
 | |
| {
 | |
|     CALL_Clear(GET_DISPATCH(), (*(GLbitfield *) (pc + 0)
 | |
|                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClearAccum(GLbyte * pc)
 | |
| {
 | |
|     CALL_ClearAccum(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
 | |
|                                      *(GLfloat *) (pc + 4),
 | |
|                                      *(GLfloat *) (pc + 8),
 | |
|                                      *(GLfloat *) (pc + 12)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClearIndex(GLbyte * pc)
 | |
| {
 | |
|     CALL_ClearIndex(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClearColor(GLbyte * pc)
 | |
| {
 | |
|     CALL_ClearColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
 | |
|                                      *(GLclampf *) (pc + 4),
 | |
|                                      *(GLclampf *) (pc + 8),
 | |
|                                      *(GLclampf *) (pc + 12)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClearStencil(GLbyte * pc)
 | |
| {
 | |
|     CALL_ClearStencil(GET_DISPATCH(), (*(GLint *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClearDepth(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ClearDepth(GET_DISPATCH(), (*(GLclampd *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_StencilMask(GLbyte * pc)
 | |
| {
 | |
|     CALL_StencilMask(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorMask(GLbyte * pc)
 | |
| {
 | |
|     CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0),
 | |
|                                     *(GLboolean *) (pc + 1),
 | |
|                                     *(GLboolean *) (pc + 2),
 | |
|                                     *(GLboolean *) (pc + 3)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DepthMask(GLbyte * pc)
 | |
| {
 | |
|     CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_IndexMask(GLbyte * pc)
 | |
| {
 | |
|     CALL_IndexMask(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Accum(GLbyte * pc)
 | |
| {
 | |
|     CALL_Accum(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)
 | |
|                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Disable(GLbyte * pc)
 | |
| {
 | |
|     CALL_Disable(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Enable(GLbyte * pc)
 | |
| {
 | |
|     CALL_Enable(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PopAttrib(GLbyte * pc)
 | |
| {
 | |
|     CALL_PopAttrib(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PushAttrib(GLbyte * pc)
 | |
| {
 | |
|     CALL_PushAttrib(GET_DISPATCH(), (*(GLbitfield *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MapGrid1d(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MapGrid1d(GET_DISPATCH(), (*(GLint *) (pc + 16),
 | |
|                                     *(GLdouble *) (pc + 0),
 | |
|                                     *(GLdouble *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MapGrid1f(GLbyte * pc)
 | |
| {
 | |
|     CALL_MapGrid1f(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                     *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MapGrid2d(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MapGrid2d(GET_DISPATCH(), (*(GLint *) (pc + 32),
 | |
|                                     *(GLdouble *) (pc + 0),
 | |
|                                     *(GLdouble *) (pc + 8),
 | |
|                                     *(GLint *) (pc + 36),
 | |
|                                     *(GLdouble *) (pc + 16),
 | |
|                                     *(GLdouble *) (pc + 24)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MapGrid2f(GLbyte * pc)
 | |
| {
 | |
|     CALL_MapGrid2f(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                     *(GLfloat *) (pc + 4),
 | |
|                                     *(GLfloat *) (pc + 8),
 | |
|                                     *(GLint *) (pc + 12),
 | |
|                                     *(GLfloat *) (pc + 16),
 | |
|                                     *(GLfloat *) (pc + 20)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalCoord1dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalCoord2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                       ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalMesh1(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalMesh1(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLint *) (pc + 4), *(GLint *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalPoint1(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalPoint1(GET_DISPATCH(), (*(GLint *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalMesh2(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalMesh2(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLint *) (pc + 4),
 | |
|                                     *(GLint *) (pc + 8),
 | |
|                                     *(GLint *) (pc + 12), *(GLint *) (pc + 16)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EvalPoint2(GLbyte * pc)
 | |
| {
 | |
|     CALL_EvalPoint2(GET_DISPATCH(), (*(GLint *) (pc + 0), *(GLint *) (pc + 4)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_AlphaFunc(GLbyte * pc)
 | |
| {
 | |
|     CALL_AlphaFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlendFunc(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlendFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LogicOp(GLbyte * pc)
 | |
| {
 | |
|     CALL_LogicOp(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_StencilFunc(GLbyte * pc)
 | |
| {
 | |
|     CALL_StencilFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                       *(GLint *) (pc + 4), *(GLuint *) (pc + 8)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_StencilOp(GLbyte * pc)
 | |
| {
 | |
|     CALL_StencilOp(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLenum *) (pc + 4), *(GLenum *) (pc + 8)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DepthFunc(GLbyte * pc)
 | |
| {
 | |
|     CALL_DepthFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelZoom(GLbyte * pc)
 | |
| {
 | |
|     CALL_PixelZoom(GET_DISPATCH(), (*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelTransferf(GLbyte * pc)
 | |
| {
 | |
|     CALL_PixelTransferf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                          *(GLfloat *) (pc + 4)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelTransferi(GLbyte * pc)
 | |
| {
 | |
|     CALL_PixelTransferi(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                          *(GLint *) (pc + 4)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         CALL_PixelStoref(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                           *(GLfloat *) (pc + 4)
 | |
|                          ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         CALL_PixelStorei(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                           *(GLint *) (pc + 4)
 | |
|                          ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelMapfv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_PixelMapfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                      mapsize, (const GLfloat *) (pc + 8)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelMapuiv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_PixelMapuiv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                       mapsize, (const GLuint *) (pc + 8)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PixelMapusv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_PixelMapusv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                       mapsize, (const GLushort *) (pc + 8)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ReadBuffer(GLbyte * pc)
 | |
| {
 | |
|     CALL_ReadBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyPixels(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyPixels(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                      *(GLint *) (pc + 4),
 | |
|                                      *(GLsizei *) (pc + 8),
 | |
|                                      *(GLsizei *) (pc + 12),
 | |
|                                      *(GLenum *) (pc + 16)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DrawPixels(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_DrawPixels(GET_DISPATCH(), (*(GLsizei *) (pc + 20),
 | |
|                                      *(GLsizei *) (pc + 24),
 | |
|                                      *(GLenum *) (pc + 28),
 | |
|                                      *(GLenum *) (pc + 32), pixels));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetBooleanv_size(pname);
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 1);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetBooleanv(GET_DISPATCH(), (pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble equation[4];
 | |
| 
 | |
|         CALL_GetClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 0), equation));
 | |
|         __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetDoublev_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetDoublev(GET_DISPATCH(), (pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetError(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLenum retval;
 | |
| 
 | |
|         retval = CALL_GetError(GET_DISPATCH(), ());
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetFloatv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetFloatv(GET_DISPATCH(), (pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetIntegerv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetIntegerv(GET_DISPATCH(), (pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetLightfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetLightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetLightiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetLightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = *(GLenum *) (pc + 0);
 | |
|         const GLenum query = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapdv_size(target, query);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMapdv(GET_DISPATCH(), (target, query, v));
 | |
|         __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = *(GLenum *) (pc + 0);
 | |
|         const GLenum query = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapfv_size(target, query);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMapfv(GET_DISPATCH(), (target, query, v));
 | |
|         __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = *(GLenum *) (pc + 0);
 | |
|         const GLenum query = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapiv_size(target, query);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMapiv(GET_DISPATCH(), (target, query, v));
 | |
|         __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMaterialfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMaterialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMaterialiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMaterialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapfv_size(map);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetPixelMapfv(GET_DISPATCH(), (map, values));
 | |
|         __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapuiv_size(map);
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values));
 | |
|         __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = *(GLenum *) (pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapusv_size(map);
 | |
|         GLushort answerBuffer[200];
 | |
|         GLushort *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 2);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetPixelMapusv(GET_DISPATCH(), (map, values));
 | |
|         __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexEnvfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexEnviv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGendv_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGenfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGeniv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 8);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexLevelParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLint *) (pc + 4),
 | |
|                                                      pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 8);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetTexLevelParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLint *) (pc + 4),
 | |
|                                                      pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsEnabled(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                                 ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsList(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsList(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                              ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DepthRange(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_DepthRange(GET_DISPATCH(), (*(GLclampd *) (pc + 0),
 | |
|                                      *(GLclampd *) (pc + 8)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Frustum(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Frustum(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
 | |
|                                   *(GLdouble *) (pc + 8),
 | |
|                                   *(GLdouble *) (pc + 16),
 | |
|                                   *(GLdouble *) (pc + 24),
 | |
|                                   *(GLdouble *) (pc + 32),
 | |
|                                   *(GLdouble *) (pc + 40)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LoadIdentity(GLbyte * pc)
 | |
| {
 | |
|     CALL_LoadIdentity(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LoadMatrixf(GLbyte * pc)
 | |
| {
 | |
|     CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LoadMatrixd(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MatrixMode(GLbyte * pc)
 | |
| {
 | |
|     CALL_MatrixMode(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultMatrixf(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultMatrixd(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Ortho(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Ortho(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
 | |
|                                 *(GLdouble *) (pc + 8),
 | |
|                                 *(GLdouble *) (pc + 16),
 | |
|                                 *(GLdouble *) (pc + 24),
 | |
|                                 *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)
 | |
|                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PopMatrix(GLbyte * pc)
 | |
| {
 | |
|     CALL_PopMatrix(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PushMatrix(GLbyte * pc)
 | |
| {
 | |
|     CALL_PushMatrix(GET_DISPATCH(), ());
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rotated(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Rotated(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
 | |
|                                   *(GLdouble *) (pc + 8),
 | |
|                                   *(GLdouble *) (pc + 16),
 | |
|                                   *(GLdouble *) (pc + 24)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Rotatef(GLbyte * pc)
 | |
| {
 | |
|     CALL_Rotatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
 | |
|                                   *(GLfloat *) (pc + 4),
 | |
|                                   *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)
 | |
|                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Scaled(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Scaled(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
 | |
|                                  *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Scalef(GLbyte * pc)
 | |
| {
 | |
|     CALL_Scalef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
 | |
|                                  *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Translated(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_Translated(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
 | |
|                                      *(GLdouble *) (pc + 8),
 | |
|                                      *(GLdouble *) (pc + 16)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Translatef(GLbyte * pc)
 | |
| {
 | |
|     CALL_Translatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
 | |
|                                      *(GLfloat *) (pc + 4),
 | |
|                                      *(GLfloat *) (pc + 8)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Viewport(GLbyte * pc)
 | |
| {
 | |
|     CALL_Viewport(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                    *(GLint *) (pc + 4),
 | |
|                                    *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)
 | |
|                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BindTexture(GLbyte * pc)
 | |
| {
 | |
|     CALL_BindTexture(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Indexubv(GLbyte * pc)
 | |
| {
 | |
|     CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
 | |
|                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PolygonOffset(GLbyte * pc)
 | |
| {
 | |
|     CALL_PolygonOffset(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
 | |
|                                         *(GLfloat *) (pc + 4)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLboolean retval;
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *residences =
 | |
|             __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | |
|         retval =
 | |
|             CALL_AreTexturesResident(GET_DISPATCH(),
 | |
|                                      (n, (const GLuint *) (pc + 4),
 | |
|                                       residences));
 | |
|         __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLboolean retval;
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *residences =
 | |
|             __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | |
|         retval =
 | |
|             CALL_AreTexturesResident(GET_DISPATCH(),
 | |
|                                      (n, (const GLuint *) (pc + 4),
 | |
|                                       residences));
 | |
|         __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyTexImage1D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyTexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                          *(GLint *) (pc + 4),
 | |
|                                          *(GLenum *) (pc + 8),
 | |
|                                          *(GLint *) (pc + 12),
 | |
|                                          *(GLint *) (pc + 16),
 | |
|                                          *(GLsizei *) (pc + 20),
 | |
|                                          *(GLint *) (pc + 24)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyTexImage2D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyTexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                          *(GLint *) (pc + 4),
 | |
|                                          *(GLenum *) (pc + 8),
 | |
|                                          *(GLint *) (pc + 12),
 | |
|                                          *(GLint *) (pc + 16),
 | |
|                                          *(GLsizei *) (pc + 20),
 | |
|                                          *(GLsizei *) (pc + 24),
 | |
|                                          *(GLint *) (pc + 28)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyTexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyTexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             *(GLint *) (pc + 4),
 | |
|                                             *(GLint *) (pc + 8),
 | |
|                                             *(GLint *) (pc + 12),
 | |
|                                             *(GLint *) (pc + 16),
 | |
|                                             *(GLsizei *) (pc + 20)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyTexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyTexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             *(GLint *) (pc + 4),
 | |
|                                             *(GLint *) (pc + 8),
 | |
|                                             *(GLint *) (pc + 12),
 | |
|                                             *(GLint *) (pc + 16),
 | |
|                                             *(GLint *) (pc + 20),
 | |
|                                             *(GLsizei *) (pc + 24),
 | |
|                                             *(GLsizei *) (pc + 28)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                             ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                             ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *textures =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenTextures(GET_DISPATCH(), (n, textures));
 | |
|         __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *textures =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenTextures(GET_DISPATCH(), (n, textures));
 | |
|         __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                 ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                 ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PrioritizeTextures(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|     CALL_PrioritizeTextures(GET_DISPATCH(), (n,
 | |
|                                              (const GLuint *) (pc + 4),
 | |
|                                              (const GLclampf *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                         *(GLint *) (pc + 24),
 | |
|                                         *(GLint *) (pc + 28),
 | |
|                                         *(GLsizei *) (pc + 36),
 | |
|                                         *(GLenum *) (pc + 44),
 | |
|                                         *(GLenum *) (pc + 48), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                         *(GLint *) (pc + 24),
 | |
|                                         *(GLint *) (pc + 28),
 | |
|                                         *(GLint *) (pc + 32),
 | |
|                                         *(GLsizei *) (pc + 36),
 | |
|                                         *(GLsizei *) (pc + 40),
 | |
|                                         *(GLenum *) (pc + 44),
 | |
|                                         *(GLenum *) (pc + 48), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlendColor(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlendColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
 | |
|                                      *(GLclampf *) (pc + 4),
 | |
|                                      *(GLclampf *) (pc + 8),
 | |
|                                      *(GLclampf *) (pc + 12)
 | |
|                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlendEquation(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlendEquation(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorTable(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const table = (const GLvoid *) ((pc + 40));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_ColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                      *(GLenum *) (pc + 24),
 | |
|                                      *(GLsizei *) (pc + 28),
 | |
|                                      *(GLenum *) (pc + 32),
 | |
|                                      *(GLenum *) (pc + 36), table));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorTableParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_ColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorTableParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_ColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyColorTable(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                          *(GLenum *) (pc + 4),
 | |
|                                          *(GLint *) (pc + 8),
 | |
|                                          *(GLint *) (pc + 12),
 | |
|                                          *(GLsizei *) (pc + 16)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                        pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                        pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                        pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                        pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ColorSubTable(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const data = (const GLvoid *) ((pc + 40));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_ColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                         *(GLsizei *) (pc + 24),
 | |
|                                         *(GLsizei *) (pc + 28),
 | |
|                                         *(GLenum *) (pc + 32),
 | |
|                                         *(GLenum *) (pc + 36), data));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyColorSubTable(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             *(GLsizei *) (pc + 4),
 | |
|                                             *(GLint *) (pc + 8),
 | |
|                                             *(GLint *) (pc + 12),
 | |
|                                             *(GLsizei *) (pc + 16)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionFilter1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_ConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                               *(GLenum *) (pc + 24),
 | |
|                                               *(GLsizei *) (pc + 28),
 | |
|                                               *(GLenum *) (pc + 36),
 | |
|                                               *(GLenum *) (pc + 40), image));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionFilter2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_ConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
 | |
|                                               *(GLenum *) (pc + 24),
 | |
|                                               *(GLsizei *) (pc + 28),
 | |
|                                               *(GLsizei *) (pc + 32),
 | |
|                                               *(GLenum *) (pc + 36),
 | |
|                                               *(GLenum *) (pc + 40), image));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionParameterf(GLbyte * pc)
 | |
| {
 | |
|     CALL_ConvolutionParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 *(GLenum *) (pc + 4),
 | |
|                                                 *(GLfloat *) (pc + 8)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 8);
 | |
| 
 | |
|     CALL_ConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionParameteri(GLbyte * pc)
 | |
| {
 | |
|     CALL_ConvolutionParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                 *(GLenum *) (pc + 4),
 | |
|                                                 *(GLint *) (pc + 8)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ConvolutionParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 8);
 | |
| 
 | |
|     CALL_ConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyConvolutionFilter1D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLenum *) (pc + 4),
 | |
|                                                   *(GLint *) (pc + 8),
 | |
|                                                   *(GLint *) (pc + 12),
 | |
|                                                   *(GLsizei *) (pc + 16)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyConvolutionFilter2D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLenum *) (pc + 4),
 | |
|                                                   *(GLint *) (pc + 8),
 | |
|                                                   *(GLint *) (pc + 12),
 | |
|                                                   *(GLsizei *) (pc + 16),
 | |
|                                                   *(GLsizei *) (pc + 20)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                         pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                         pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                         pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                         pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Histogram(GLbyte * pc)
 | |
| {
 | |
|     CALL_Histogram(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                     *(GLsizei *) (pc + 4),
 | |
|                                     *(GLenum *) (pc + 8),
 | |
|                                     *(GLboolean *) (pc + 12)
 | |
|                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_Minmax(GLbyte * pc)
 | |
| {
 | |
|     CALL_Minmax(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                  *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8)
 | |
|                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ResetHistogram(GLbyte * pc)
 | |
| {
 | |
|     CALL_ResetHistogram(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ResetMinmax(GLbyte * pc)
 | |
| {
 | |
|     CALL_ResetMinmax(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexImage3D(GLbyte * pc)
 | |
| {
 | |
|     const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
 | |
|     const GLvoid *const pixels =
 | |
|         (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
 | |
|     __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36),
 | |
|                                      *(GLint *) (pc + 40),
 | |
|                                      *(GLint *) (pc + 44),
 | |
|                                      *(GLsizei *) (pc + 48),
 | |
|                                      *(GLsizei *) (pc + 52),
 | |
|                                      *(GLsizei *) (pc + 56),
 | |
|                                      *(GLint *) (pc + 64),
 | |
|                                      *(GLenum *) (pc + 68),
 | |
|                                      *(GLenum *) (pc + 72), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
 | |
|     __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | |
| 
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
 | |
|     CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
 | |
|     CALL_PixelStorei(GET_DISPATCH(),
 | |
|                      (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
 | |
| 
 | |
|     CALL_TexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36),
 | |
|                                         *(GLint *) (pc + 40),
 | |
|                                         *(GLint *) (pc + 44),
 | |
|                                         *(GLint *) (pc + 48),
 | |
|                                         *(GLint *) (pc + 52),
 | |
|                                         *(GLsizei *) (pc + 60),
 | |
|                                         *(GLsizei *) (pc + 64),
 | |
|                                         *(GLsizei *) (pc + 68),
 | |
|                                         *(GLenum *) (pc + 76),
 | |
|                                         *(GLenum *) (pc + 80), pixels));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CopyTexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     CALL_CopyTexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             *(GLint *) (pc + 4),
 | |
|                                             *(GLint *) (pc + 8),
 | |
|                                             *(GLint *) (pc + 12),
 | |
|                                             *(GLint *) (pc + 16),
 | |
|                                             *(GLint *) (pc + 20),
 | |
|                                             *(GLint *) (pc + 24),
 | |
|                                             *(GLsizei *) (pc + 28),
 | |
|                                             *(GLsizei *) (pc + 32)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ActiveTextureARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_ActiveTextureARB(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                           ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord1dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MultiTexCoord1dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 8),
 | |
|                                               (const GLdouble *) (pc + 0)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord1fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLfloat *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord1ivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord1ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord1svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord1svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLshort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord2dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MultiTexCoord2dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 16),
 | |
|                                               (const GLdouble *) (pc + 0)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord2fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLfloat *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord2ivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord2ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord2svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord2svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLshort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord3dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MultiTexCoord3dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 24),
 | |
|                                               (const GLdouble *) (pc + 0)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord3fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLfloat *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord3ivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord3ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord3svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord3svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLshort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord4dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_MultiTexCoord4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 32),
 | |
|                                               (const GLdouble *) (pc + 0)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord4fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLfloat *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord4ivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord4ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_MultiTexCoord4svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_MultiTexCoord4svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               (const GLshort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SampleCoverageARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_SampleCoverageARB(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
 | |
|                                             *(GLboolean *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexImage1DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 20);
 | |
| 
 | |
|     CALL_CompressedTexImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLint *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLsizei *) (pc + 12),
 | |
|                                                   *(GLint *) (pc + 16),
 | |
|                                                   imageSize,
 | |
|                                                   (const GLvoid *) (pc + 24)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexImage2DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 24);
 | |
| 
 | |
|     CALL_CompressedTexImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLint *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLsizei *) (pc + 12),
 | |
|                                                   *(GLsizei *) (pc + 16),
 | |
|                                                   *(GLint *) (pc + 20),
 | |
|                                                   imageSize,
 | |
|                                                   (const GLvoid *) (pc + 28)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexImage3DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 28);
 | |
| 
 | |
|     CALL_CompressedTexImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLint *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLsizei *) (pc + 12),
 | |
|                                                   *(GLsizei *) (pc + 16),
 | |
|                                                   *(GLsizei *) (pc + 20),
 | |
|                                                   *(GLint *) (pc + 24),
 | |
|                                                   imageSize,
 | |
|                                                   (const GLvoid *) (pc + 32)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 20);
 | |
| 
 | |
|     CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLint *) (pc + 4),
 | |
|                                                      *(GLint *) (pc + 8),
 | |
|                                                      *(GLsizei *) (pc + 12),
 | |
|                                                      *(GLenum *) (pc + 16),
 | |
|                                                      imageSize,
 | |
|                                                      (const GLvoid *) (pc + 24)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 28);
 | |
| 
 | |
|     CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLint *) (pc + 4),
 | |
|                                                      *(GLint *) (pc + 8),
 | |
|                                                      *(GLint *) (pc + 12),
 | |
|                                                      *(GLsizei *) (pc + 16),
 | |
|                                                      *(GLsizei *) (pc + 20),
 | |
|                                                      *(GLenum *) (pc + 24),
 | |
|                                                      imageSize,
 | |
|                                                      (const GLvoid *) (pc + 32)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei imageSize = *(GLsizei *) (pc + 36);
 | |
| 
 | |
|     CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLint *) (pc + 4),
 | |
|                                                      *(GLint *) (pc + 8),
 | |
|                                                      *(GLint *) (pc + 12),
 | |
|                                                      *(GLint *) (pc + 16),
 | |
|                                                      *(GLsizei *) (pc + 20),
 | |
|                                                      *(GLsizei *) (pc + 24),
 | |
|                                                      *(GLsizei *) (pc + 28),
 | |
|                                                      *(GLenum *) (pc + 32),
 | |
|                                                      imageSize,
 | |
|                                                      (const GLvoid *) (pc + 40)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                           *(GLuint *) (pc + 4),
 | |
|                                                           params));
 | |
|         __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                           *(GLuint *) (pc + 4),
 | |
|                                                           params));
 | |
|         __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(),
 | |
|                                            (*(GLenum *) (pc + 0),
 | |
|                                             *(GLuint *) (pc + 4), params));
 | |
|         __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(),
 | |
|                                            (*(GLenum *) (pc + 0),
 | |
|                                             *(GLuint *) (pc + 4), params));
 | |
|         __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetProgramivARB_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetProgramivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribdvARB_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribdvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribfvARB_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribfvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribivARB_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                     *(GLuint *) (pc + 4),
 | |
|                                                     (const GLdouble *) (pc + 8)
 | |
|                                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                     *(GLuint *) (pc + 4),
 | |
|                                                     (const GLfloat *) (pc + 8)
 | |
|                                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       *(GLuint *) (pc + 4),
 | |
|                                                       (const GLdouble *) (pc +
 | |
|                                                                           8)
 | |
|                                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       *(GLuint *) (pc + 4),
 | |
|                                                       (const GLfloat *) (pc + 8)
 | |
|                                      ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramStringARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei len = *(GLsizei *) (pc + 8);
 | |
| 
 | |
|     CALL_ProgramStringARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                            *(GLenum *) (pc + 4),
 | |
|                                            len, (const GLvoid *) (pc + 12)
 | |
|                           ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib1dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLdouble *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib1fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLfloat *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib1svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLshort *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib2dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLdouble *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib2fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLfloat *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib2svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLshort *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib3dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLdouble *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib3fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLfloat *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib3svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLshort *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NbvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NbvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLbyte *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NsvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NsvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLshort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NubvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                (const GLubyte *) (pc + 4)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NuivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                (const GLuint *) (pc + 4)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4NusvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4NusvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                (const GLushort *) (pc + 4)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4bvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4bvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLbyte *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4dvARB(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib4dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLdouble *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4fvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLfloat *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4ivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4ivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLint *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4svARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLshort *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4ubvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4ubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLubyte *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4uivARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4uivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLuint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4usvARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4usvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               (const GLushort *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BeginQueryARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_BeginQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLuint *) (pc + 4)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         CALL_DeleteQueriesARB(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                               ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_EndQueryARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_EndQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                      ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenQueriesARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *ids =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenQueriesARB(GET_DISPATCH(), (n, ids));
 | |
|         __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryObjectivARB_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetQueryObjectivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                   pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetQueryObjectuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                    pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryivARB_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetQueryivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsQueryARB(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                  ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DrawBuffersARB(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|     CALL_DrawBuffersARB(GET_DISPATCH(), (n, (const GLenum *) (pc + 4)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ClampColorARB(GLbyte * pc)
 | |
| {
 | |
|     CALL_ClampColorARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLenum *) (pc + 4)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
 | |
| {
 | |
|     CALL_RenderbufferStorageMultisample(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                          *(GLsizei *) (pc + 4),
 | |
|                                                          *(GLenum *) (pc + 8),
 | |
|                                                          *(GLsizei *) (pc + 12),
 | |
|                                                          *(GLsizei *) (pc + 16)
 | |
|                                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SampleMaskSGIS(GLbyte * pc)
 | |
| {
 | |
|     CALL_SampleMaskSGIS(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
 | |
|                                          *(GLboolean *) (pc + 4)
 | |
|                         ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SamplePatternSGIS(GLbyte * pc)
 | |
| {
 | |
|     CALL_SamplePatternSGIS(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PointParameterfEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_PointParameterfEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                              *(GLfloat *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PointParameterfvEXT(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params = (const GLfloat *) (pc + 4);
 | |
| 
 | |
|     CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3bvEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3dvEXT(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3ivEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3svEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3uivEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) (pc + 0)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_SecondaryColor3usvEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) (pc + 0)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FogCoorddvEXT(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FogCoordfvEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlendFuncSeparateEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlendFuncSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                *(GLenum *) (pc + 4),
 | |
|                                                *(GLenum *) (pc + 8),
 | |
|                                                *(GLenum *) (pc + 12)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_WindowPos3fvMESA(GLbyte * pc)
 | |
| {
 | |
|     CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
 | |
|                           ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLboolean retval;
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *residences =
 | |
|             __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | |
|         retval =
 | |
|             CALL_AreProgramsResidentNV(GET_DISPATCH(),
 | |
|                                        (n, (const GLuint *) (pc + 4),
 | |
|                                         residences));
 | |
|         __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BindProgramNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_BindProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLuint *) (pc + 4)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         CALL_DeleteProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                               ));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ExecuteProgramNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_ExecuteProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                            *(GLuint *) (pc + 4),
 | |
|                                            (const GLfloat *) (pc + 8)
 | |
|                           ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenProgramsNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *programs =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenProgramsNV(GET_DISPATCH(), (n, programs));
 | |
|         __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         CALL_GetProgramParameterdvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       *(GLuint *) (pc + 4),
 | |
|                                                       *(GLenum *) (pc + 8),
 | |
|                                                       params));
 | |
|         __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         CALL_GetProgramParameterfvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                       *(GLuint *) (pc + 4),
 | |
|                                                       *(GLenum *) (pc + 8),
 | |
|                                                       params));
 | |
|         __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetProgramivNV_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetProgramivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLint params[1];
 | |
| 
 | |
|         CALL_GetTrackMatrixivNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  *(GLuint *) (pc + 4),
 | |
|                                                  *(GLenum *) (pc + 8), params));
 | |
|         __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                   pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                   pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = *(GLenum *) (pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetVertexAttribivNV_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         CALL_GetVertexAttribivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                   pname, params));
 | |
|         __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsProgramNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsProgramNV(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                   ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_LoadProgramNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei len = *(GLsizei *) (pc + 8);
 | |
| 
 | |
|     CALL_LoadProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLuint *) (pc + 4),
 | |
|                                         len, (const GLubyte *) (pc + 12)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei num = *(GLsizei *) (pc + 8);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ProgramParameters4dvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  *(GLuint *) (pc + 4),
 | |
|                                                  num,
 | |
|                                                  (const GLdouble *) (pc + 12)
 | |
|                                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei num = *(GLsizei *) (pc + 8);
 | |
| 
 | |
|     CALL_ProgramParameters4fvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  *(GLuint *) (pc + 4),
 | |
|                                                  num,
 | |
|                                                  (const GLfloat *) (pc + 12)
 | |
|                                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RequestResidentProgramsNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|     CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                                    ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_TrackMatrixNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_TrackMatrixNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                         *(GLuint *) (pc + 4),
 | |
|                                         *(GLenum *) (pc + 8),
 | |
|                                         *(GLenum *) (pc + 12)
 | |
|                        ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1dvNV(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLdouble *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1fvNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLfloat *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib1svNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLshort *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2dvNV(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLdouble *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2fvNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLfloat *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib2svNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLshort *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3dvNV(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLdouble *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3fvNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLfloat *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib3svNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLshort *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4dvNV(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttrib4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLdouble *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4fvNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLfloat *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4svNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                             (const GLshort *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_VertexAttrib4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              (const GLubyte *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs1dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttribs1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLdouble *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs1fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLfloat *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs1svNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLshort *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs2dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttribs2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLdouble *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs2fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLfloat *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs2svNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLshort *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs3dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttribs3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLdouble *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs3fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLfloat *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs3svNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLshort *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs4dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_VertexAttribs4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLdouble *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs4fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLfloat *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs4svNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                              n, (const GLshort *) (pc + 8)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_VertexAttribs4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                               n, (const GLubyte *) (pc + 8)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PointParameteriNV(GLbyte * pc)
 | |
| {
 | |
|     CALL_PointParameteriNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                             *(GLint *) (pc + 4)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_PointParameterivNV(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = *(GLenum *) (pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params = (const GLint *) (pc + 4);
 | |
| 
 | |
|     CALL_PointParameterivNV(GET_DISPATCH(), (pname, params));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_ActiveStencilFaceEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                               ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei len = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                            len,
 | |
|                                                            (const GLubyte *) (pc
 | |
|                                                                               +
 | |
|                                                                               8),
 | |
|                                                            params));
 | |
|         __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei len = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                            len,
 | |
|                                                            (const GLubyte *) (pc
 | |
|                                                                               +
 | |
|                                                                               8),
 | |
|                                                            params));
 | |
|         __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei len = *(GLsizei *) (pc + 36);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 32),
 | |
|                                                      len,
 | |
|                                                      (const GLubyte *) (pc +
 | |
|                                                                         40),
 | |
|                                                      (const GLdouble *) (pc + 0)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei len = *(GLsizei *) (pc + 4);
 | |
| 
 | |
|     CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
 | |
|                                                      len,
 | |
|                                                      (const GLubyte *) (pc +
 | |
|                                                                         24),
 | |
|                                                      (const GLfloat *) (pc + 8)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlendEquationSeparateEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlendEquationSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                    *(GLenum *) (pc + 4)
 | |
|                                   ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BindFramebufferEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_BindFramebufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                              *(GLuint *) (pc + 4)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BindRenderbufferEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_BindRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                               *(GLuint *) (pc + 4)
 | |
|                              ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLenum retval;
 | |
| 
 | |
|         retval =
 | |
|             CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                                            ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DeleteFramebuffersEXT(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|     CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                                ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|     CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
 | |
|                                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLenum *) (pc + 4),
 | |
|                                                      *(GLenum *) (pc + 8),
 | |
|                                                      *(GLuint *) (pc + 12)
 | |
|                                     ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FramebufferTexture1DEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FramebufferTexture1DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLenum *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLuint *) (pc + 12),
 | |
|                                                   *(GLint *) (pc + 16)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FramebufferTexture2DEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FramebufferTexture2DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLenum *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLuint *) (pc + 12),
 | |
|                                                   *(GLint *) (pc + 16)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FramebufferTexture3DEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FramebufferTexture3DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                   *(GLenum *) (pc + 4),
 | |
|                                                   *(GLenum *) (pc + 8),
 | |
|                                                   *(GLuint *) (pc + 12),
 | |
|                                                   *(GLint *) (pc + 16),
 | |
|                                                   *(GLint *) (pc + 20)
 | |
|                                  ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *framebuffers =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers));
 | |
|         __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = *(GLsizei *) (pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *renderbuffers =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers));
 | |
|         __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_GenerateMipmapEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_GenerateMipmapEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
 | |
|                            ));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl,
 | |
|                                                  GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLint params[1];
 | |
| 
 | |
|         CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(),
 | |
|                                                     (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLenum *) (pc + 4),
 | |
|                                                      *(GLenum *) (pc + 8),
 | |
|                                                      params));
 | |
|         __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLint params[1];
 | |
| 
 | |
|         CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(),
 | |
|                                            (*(GLenum *) (pc + 0),
 | |
|                                             *(GLenum *) (pc + 4), params));
 | |
|         __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsFramebufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                        ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDisp_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0)
 | |
|                                         ));
 | |
|         __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_RenderbufferStorageEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                  *(GLenum *) (pc + 4),
 | |
|                                                  *(GLsizei *) (pc + 8),
 | |
|                                                  *(GLsizei *) (pc + 12)
 | |
|                                 ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_BlitFramebufferEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_BlitFramebufferEXT(GET_DISPATCH(), (*(GLint *) (pc + 0),
 | |
|                                              *(GLint *) (pc + 4),
 | |
|                                              *(GLint *) (pc + 8),
 | |
|                                              *(GLint *) (pc + 12),
 | |
|                                              *(GLint *) (pc + 16),
 | |
|                                              *(GLint *) (pc + 20),
 | |
|                                              *(GLint *) (pc + 24),
 | |
|                                              *(GLint *) (pc + 28),
 | |
|                                              *(GLbitfield *) (pc + 32),
 | |
|                                              *(GLenum *) (pc + 36)
 | |
|                             ));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc)
 | |
| {
 | |
|     CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
 | |
|                                                      *(GLenum *) (pc + 4),
 | |
|                                                      *(GLuint *) (pc + 8),
 | |
|                                                      *(GLint *) (pc + 12),
 | |
|                                                      *(GLint *) (pc + 16)
 | |
|                                     ));
 | |
| }
 |