I don't think an input thread can ever be useful on Windows.
There is a pthread emulation, so having the thread itself isn't much of
a problem.
However, there is no device to wait on for Windows events, and even if
we were to replace select() with WFMO, Windows wants to send events for
a window to the thread which created that window.
So, disable input thread by default for MinGW
v2:
Also add similar to meson.build
The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.
Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.
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