649 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			649 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Darwin event queue and event handling
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 *
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 * Copyright 2007-2008 Apple Inc.
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 * Copyright 2004 Kaleb S. KEITHLEY. All Rights Reserved.
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 * Copyright (c) 2002-2004 Torrey T. Lyons. All Rights Reserved.
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 *
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 * This file is based on mieq.c by Keith Packard,
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 * which contains the following copyright:
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 * Copyright 1990, 1998  The Open Group
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 *
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 *
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 * Copyright (c) 2002-2012 Apple Inc. All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation files
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 * (the "Software"), to deal in the Software without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT.  IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
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 * HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Except as contained in this notice, the name(s) of the above
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 * copyright holders shall not be used in advertising or otherwise to
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 * promote the sale, use or other dealings in this Software without
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 * prior written authorization.
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 */
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#include "sanitizedCarbon.h"
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#include <dix-config.h>
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#include <X11/X.h>
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#include <X11/Xmd.h>
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#include <X11/Xproto.h>
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#include "mi/mi_priv.h"
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#include "os/client_priv.h"
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#include "misc.h"
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#include "windowstr.h"
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#include "pixmapstr.h"
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#include "inputstr.h"
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#include "inpututils.h"
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#include "eventstr.h"
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#include "scrnintstr.h"
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#include "mipointer.h"
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#include "os.h"
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#include "exglobals.h"
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#include "darwin.h"
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#include "quartz.h"
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#include "quartzKeyboard.h"
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#include "quartzRandR.h"
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#include "darwinEvents.h"
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <errno.h>
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#include <time.h>
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#include <IOKit/hidsystem/IOLLEvent.h>
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#include <X11/extensions/applewmconst.h>
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#include "applewmExt.h"
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/* FIXME: Abstract this better */
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extern Bool
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QuartzModeEventHandler(int screenNum, XQuartzEvent *e, DeviceIntPtr dev);
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int darwin_all_modifier_flags = 0;  // last known modifier state
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int darwin_all_modifier_mask = 0;
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int darwin_x11_modifier_mask = 0;
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#define FD_ADD_MAX 128
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static int fd_add[FD_ADD_MAX];
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int fd_add_count = 0;
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static pthread_mutex_t fd_add_lock = PTHREAD_MUTEX_INITIALIZER;
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static pthread_cond_t fd_add_ready_cond = PTHREAD_COND_INITIALIZER;
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static pthread_t fd_add_tid = NULL;
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static BOOL mieqInitialized;
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static pthread_mutex_t mieqInitializedMutex = PTHREAD_MUTEX_INITIALIZER;
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static pthread_cond_t mieqInitializedCond = PTHREAD_COND_INITIALIZER;
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_X_NOTSAN
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extern inline void
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wait_for_mieq_init(void)
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{
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    if (!mieqInitialized) {
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        pthread_mutex_lock(&mieqInitializedMutex);
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        while (!mieqInitialized) {
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            pthread_cond_wait(&mieqInitializedCond, &mieqInitializedMutex);
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        }
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        pthread_mutex_unlock(&mieqInitializedMutex);
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    }
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}
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_X_NOTSAN
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static inline void
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signal_mieq_init(void)
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{
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    pthread_mutex_lock(&mieqInitializedMutex);
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    mieqInitialized = TRUE;
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    pthread_cond_broadcast(&mieqInitializedCond);
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    pthread_mutex_unlock(&mieqInitializedMutex);
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}
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/*** Pthread Magics ***/
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static pthread_t
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create_thread(void *(*func)(void *), void *arg)
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{
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    pthread_attr_t attr;
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    pthread_t tid;
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    pthread_attr_init(&attr);
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    pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
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    pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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    pthread_create(&tid, &attr, func, arg);
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    pthread_attr_destroy(&attr);
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    return tid;
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}
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/*
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 * DarwinPressModifierKey
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 * Press or release the given modifier key (one of NX_MODIFIERKEY_* constants)
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 */
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static void
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DarwinPressModifierKey(int pressed, int key)
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{
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    int keycode = DarwinModifierNXKeyToNXKeycode(key, 0);
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    if (keycode == 0) {
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        ErrorF("DarwinPressModifierKey bad keycode: key=%d\n", key);
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        return;
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    }
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    DarwinSendKeyboardEvents(pressed, keycode);
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}
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/*
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 * DarwinUpdateModifiers
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 *  Send events to update the modifier state.
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 */
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static int darwin_x11_modifier_mask_list[] = {
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#ifdef NX_DEVICELCMDKEYMASK
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    NX_DEVICELCTLKEYMASK,   NX_DEVICERCTLKEYMASK,
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    NX_DEVICELSHIFTKEYMASK, NX_DEVICERSHIFTKEYMASK,
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    NX_DEVICELCMDKEYMASK,   NX_DEVICERCMDKEYMASK,
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    NX_DEVICELALTKEYMASK,   NX_DEVICERALTKEYMASK,
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#else
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    NX_CONTROLMASK,         NX_SHIFTMASK,          NX_COMMANDMASK,
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    NX_ALTERNATEMASK,
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#endif
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    NX_ALPHASHIFTMASK,
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    0
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};
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static int darwin_all_modifier_mask_additions[] = { NX_SECONDARYFNMASK, 0 };
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static void
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DarwinUpdateModifiers(int pressed,                    // KeyPress or KeyRelease
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                      int flags)                      // modifier flags that have changed
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{
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    int *f;
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    int key;
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    /* Capslock is special.  This mask is the state of capslock (on/off),
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     * not the state of the button.  Hopefully we can find a better solution.
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     */
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    if (NX_ALPHASHIFTMASK & flags) {
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        DarwinPressModifierKey(KeyPress, NX_MODIFIERKEY_ALPHALOCK);
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        DarwinPressModifierKey(KeyRelease, NX_MODIFIERKEY_ALPHALOCK);
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    }
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    for (f = darwin_x11_modifier_mask_list; *f; f++)
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        if (*f & flags && *f != NX_ALPHASHIFTMASK) {
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            key = DarwinModifierNXMaskToNXKey(*f);
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            if (key == -1)
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                ErrorF("DarwinUpdateModifiers: Unsupported NXMask: 0x%x\n",
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                       *f);
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            else
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                DarwinPressModifierKey(pressed, key);
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        }
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}
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/* Generic handler for Xquartz-specifc events.  When possible, these should
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   be moved into their own individual functions and set as handlers using
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   mieqSetHandler. */
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static void
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DarwinEventHandler(int screenNum, InternalEvent *ie, DeviceIntPtr dev)
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{
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    XQuartzEvent *e = &(ie->xquartz_event);
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    switch (e->subtype) {
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    case kXquartzControllerNotify:
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        DEBUG_LOG("kXquartzControllerNotify\n");
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        AppleWMSendEvent(AppleWMControllerNotify,
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                         AppleWMControllerNotifyMask,
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                         e->data[0],
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                         e->data[1]);
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        break;
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    case kXquartzPasteboardNotify:
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        DEBUG_LOG("kXquartzPasteboardNotify\n");
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        AppleWMSendEvent(AppleWMPasteboardNotify,
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                         AppleWMPasteboardNotifyMask,
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                         e->data[0],
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                         e->data[1]);
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        break;
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    case kXquartzActivate:
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        DEBUG_LOG("kXquartzActivate\n");
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        QuartzShow();
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        AppleWMSendEvent(AppleWMActivationNotify,
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                         AppleWMActivationNotifyMask,
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                         AppleWMIsActive, 0);
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        break;
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    case kXquartzDeactivate:
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        DEBUG_LOG("kXquartzDeactivate\n");
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        AppleWMSendEvent(AppleWMActivationNotify,
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                         AppleWMActivationNotifyMask,
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                         AppleWMIsInactive, 0);
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        QuartzHide();
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        break;
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    case kXquartzReloadPreferences:
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        DEBUG_LOG("kXquartzReloadPreferences\n");
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        AppleWMSendEvent(AppleWMActivationNotify,
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                         AppleWMActivationNotifyMask,
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                         AppleWMReloadPreferences, 0);
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        break;
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    case kXquartzToggleFullscreen:
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        DEBUG_LOG("kXquartzToggleFullscreen\n");
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        if (XQuartzIsRootless)
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            ErrorF(
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                "Ignoring kXquartzToggleFullscreen because of rootless mode.");
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        else
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            QuartzRandRToggleFullscreen();
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        break;
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    case kXquartzSetRootless:
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        DEBUG_LOG("kXquartzSetRootless\n");
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        if (e->data[0]) {
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            QuartzRandRSetFakeRootless();
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        }
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        else {
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            QuartzRandRSetFakeFullscreen(FALSE);
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        }
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        break;
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    case kXquartzSetRootClip:
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        QuartzSetRootClip(e->data[0]);
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        break;
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    case kXquartzQuit:
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        GiveUp(0);
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        break;
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    case kXquartzSpaceChanged:
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        DEBUG_LOG("kXquartzSpaceChanged\n");
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        QuartzSpaceChanged(e->data[0]);
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        break;
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    case kXquartzListenOnOpenFD:
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        ErrorF("Calling ListenOnOpenFD() for new fd: %d\n", (int)e->data[0]);
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        ListenOnOpenFD((int)e->data[0], 1);
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        break;
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    case kXquartzReloadKeymap:
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        DarwinKeyboardReloadHandler();
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        break;
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    case kXquartzDisplayChanged:
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        DEBUG_LOG("kXquartzDisplayChanged\n");
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        QuartzUpdateScreens();
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        /* Update our RandR info */
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        QuartzRandRUpdateFakeModes(TRUE);
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        break;
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    default:
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        if (!QuartzModeEventHandler(screenNum, e, dev))
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            ErrorF("Unknown application defined event type %d.\n", e->subtype);
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    }
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}
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void
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DarwinListenOnOpenFD(int fd)
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{
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    ErrorF("DarwinListenOnOpenFD: %d\n", fd);
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    pthread_mutex_lock(&fd_add_lock);
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    if (fd_add_count < FD_ADD_MAX)
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        fd_add[fd_add_count++] = fd;
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    else
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        ErrorF("FD Addition buffer at max.  Dropping fd addition request.\n");
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    pthread_cond_broadcast(&fd_add_ready_cond);
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    pthread_mutex_unlock(&fd_add_lock);
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}
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static void *
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DarwinProcessFDAdditionQueue_thread(void *args)
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{
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    /* TODO: Possibly adjust this to no longer be a race... maybe trigger this
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     *       once a client connects and claims to be the WM.
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     *
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     * From ajax:
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     * There's already an internal callback chain for setting selection [in 1.5]
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     * ownership.  See the CallSelectionCallback at the bottom of
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     * ProcSetSelectionOwner, and xfixes/select.c for an example of how to hook
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     * into it.
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     */
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    struct timespec sleep_for;
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    struct timespec sleep_remaining;
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    sleep_for.tv_sec = 3;
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    sleep_for.tv_nsec = 0;
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    ErrorF(
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        "X11.app: DarwinProcessFDAdditionQueue_thread: Sleeping to allow xinitrc to catchup.\n");
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    while (nanosleep(&sleep_for, &sleep_remaining) != 0) {
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        sleep_for = sleep_remaining;
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    }
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    pthread_mutex_lock(&fd_add_lock);
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    while (true) {
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        while (fd_add_count) {
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            DarwinSendDDXEvent(kXquartzListenOnOpenFD, 1,
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                               fd_add[--fd_add_count]);
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        }
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        pthread_cond_wait(&fd_add_ready_cond, &fd_add_lock);
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    }
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    return NULL;
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}
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Bool
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DarwinEQInit(void)
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{
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    int *p;
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    for (p = darwin_x11_modifier_mask_list; *p; p++) {
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        darwin_x11_modifier_mask |= *p;
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    }
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    darwin_all_modifier_mask = darwin_x11_modifier_mask;
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    for (p = darwin_all_modifier_mask_additions; *p; p++) {
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        darwin_all_modifier_mask |= *p;
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    }
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    mieqInit();
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    mieqSetHandler(ET_XQuartz, DarwinEventHandler);
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    if (!fd_add_tid)
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        fd_add_tid = create_thread(DarwinProcessFDAdditionQueue_thread, NULL);
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    signal_mieq_init();
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    return TRUE;
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}
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void
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DarwinEQFini(void)
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{
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    mieqFini();
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}
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/*
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 * ProcessInputEvents
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 *  Read and process events from the event queue until it is empty.
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 */
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void
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ProcessInputEvents(void)
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{
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    char nullbyte;
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    int x = sizeof(nullbyte);
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    mieqProcessInputEvents();
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    // Empty the signaling pipe
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    while (x == sizeof(nullbyte)) {
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        x = read(darwinEventReadFD, &nullbyte, sizeof(nullbyte));
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    }
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}
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/* Sends a null byte down darwinEventWriteFD, which will cause the
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   Dispatch() event loop to check out event queue */
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static void
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DarwinPokeEQ(void)
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{
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    char nullbyte = 0;
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    //  <daniels> oh, i ... er ... christ.
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    write(darwinEventWriteFD, &nullbyte, sizeof(nullbyte));
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}
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void
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DarwinInputReleaseButtonsAndKeys(DeviceIntPtr pDev)
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{
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    input_lock();
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    {
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        int i;
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        if (pDev->button) {
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            for (i = 0; i < pDev->button->numButtons; i++) {
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                if (BitIsOn(pDev->button->down, i)) {
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                    QueuePointerEvents(pDev, ButtonRelease, i,
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                                       POINTER_ABSOLUTE,
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                                       NULL);
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                }
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            }
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        }
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        if (pDev->key) {
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            for (i = 0; i < NUM_KEYCODES; i++) {
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                if (BitIsOn(pDev->key->down, i + MIN_KEYCODE)) {
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                    QueueKeyboardEvents(pDev, KeyRelease, i + MIN_KEYCODE);
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                }
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            }
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        }
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        DarwinPokeEQ();
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    } input_unlock();
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}
 | 
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void
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DarwinSendTabletEvents(DeviceIntPtr pDev, int ev_type, int ev_button,
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                       double pointer_x, double pointer_y,
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                       double pressure, double tilt_x,
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                       double tilt_y)
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{
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    ScreenPtr screen;
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    ValuatorMask valuators;
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    screen = miPointerGetScreen(pDev);
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    if (!screen) {
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        DEBUG_LOG("%s called before screen was initialized\n",
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						|
                  __FUNCTION__);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Fix offset between darwin and X screens */
 | 
						|
    pointer_x -= darwinMainScreenX + screen->x;
 | 
						|
    pointer_y -= darwinMainScreenY + screen->y;
 | 
						|
 | 
						|
    /* Adjust our pointer location to the [0,1] range */
 | 
						|
    pointer_x = pointer_x / (double)screenInfo.width;
 | 
						|
    pointer_y = pointer_y / (double)screenInfo.height;
 | 
						|
 | 
						|
    valuator_mask_zero(&valuators);
 | 
						|
    valuator_mask_set_double(&valuators, 0, XQUARTZ_VALUATOR_LIMIT * pointer_x);
 | 
						|
    valuator_mask_set_double(&valuators, 1, XQUARTZ_VALUATOR_LIMIT * pointer_y);
 | 
						|
    valuator_mask_set_double(&valuators, 2, XQUARTZ_VALUATOR_LIMIT * pressure);
 | 
						|
    valuator_mask_set_double(&valuators, 3, XQUARTZ_VALUATOR_LIMIT * tilt_x);
 | 
						|
    valuator_mask_set_double(&valuators, 4, XQUARTZ_VALUATOR_LIMIT * tilt_y);
 | 
						|
 | 
						|
    input_lock();
 | 
						|
    {
 | 
						|
        if (ev_type == ProximityIn || ev_type == ProximityOut) {
 | 
						|
            QueueProximityEvents(pDev, ev_type, &valuators);
 | 
						|
        } else {
 | 
						|
            QueuePointerEvents(pDev, ev_type, ev_button, POINTER_ABSOLUTE,
 | 
						|
                               &valuators);
 | 
						|
        }
 | 
						|
        DarwinPokeEQ();
 | 
						|
    } input_unlock();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button,
 | 
						|
                        double pointer_x, double pointer_y,
 | 
						|
                        double pointer_dx, double pointer_dy)
 | 
						|
{
 | 
						|
    static int darwinFakeMouseButtonDown = 0;
 | 
						|
    ScreenPtr screen;
 | 
						|
    ValuatorMask valuators;
 | 
						|
 | 
						|
    screen = miPointerGetScreen(pDev);
 | 
						|
    if (!screen) {
 | 
						|
        DEBUG_LOG("%s called before screen was initialized\n",
 | 
						|
                  __FUNCTION__);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Handle fake click */
 | 
						|
    if (ev_type == ButtonPress && darwinFakeButtons && ev_button == 1) {
 | 
						|
        if (darwinFakeMouseButtonDown != 0) {
 | 
						|
            /* We're currently "down" with another button, so release it first */
 | 
						|
            DarwinSendPointerEvents(pDev, ButtonRelease,
 | 
						|
                                    darwinFakeMouseButtonDown,
 | 
						|
                                    pointer_x, pointer_y, 0.0, 0.0);
 | 
						|
            darwinFakeMouseButtonDown = 0;
 | 
						|
        }
 | 
						|
        if (darwin_all_modifier_flags & darwinFakeMouse2Mask) {
 | 
						|
            ev_button = 2;
 | 
						|
            darwinFakeMouseButtonDown = 2;
 | 
						|
            DarwinUpdateModKeys(
 | 
						|
                darwin_all_modifier_flags & ~darwinFakeMouse2Mask);
 | 
						|
        }
 | 
						|
        else if (darwin_all_modifier_flags & darwinFakeMouse3Mask) {
 | 
						|
            ev_button = 3;
 | 
						|
            darwinFakeMouseButtonDown = 3;
 | 
						|
            DarwinUpdateModKeys(
 | 
						|
                darwin_all_modifier_flags & ~darwinFakeMouse3Mask);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (ev_type == ButtonRelease && ev_button == 1) {
 | 
						|
        if (darwinFakeMouseButtonDown) {
 | 
						|
            ev_button = darwinFakeMouseButtonDown;
 | 
						|
        }
 | 
						|
 | 
						|
        if (darwinFakeMouseButtonDown == 2) {
 | 
						|
            DarwinUpdateModKeys(
 | 
						|
                darwin_all_modifier_flags & ~darwinFakeMouse2Mask);
 | 
						|
        }
 | 
						|
        else if (darwinFakeMouseButtonDown == 3) {
 | 
						|
            DarwinUpdateModKeys(
 | 
						|
                darwin_all_modifier_flags & ~darwinFakeMouse3Mask);
 | 
						|
        }
 | 
						|
 | 
						|
        darwinFakeMouseButtonDown = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Fix offset between darwin and X screens */
 | 
						|
    pointer_x -= darwinMainScreenX + screen->x;
 | 
						|
    pointer_y -= darwinMainScreenY + screen->y;
 | 
						|
 | 
						|
    valuator_mask_zero(&valuators);
 | 
						|
    valuator_mask_set_double(&valuators, 0, pointer_x);
 | 
						|
    valuator_mask_set_double(&valuators, 1, pointer_y);
 | 
						|
 | 
						|
    if (ev_type == MotionNotify) {
 | 
						|
        if (pointer_dx != 0.0)
 | 
						|
            valuator_mask_set_double(&valuators, 2, pointer_dx);
 | 
						|
        if (pointer_dy != 0.0)
 | 
						|
            valuator_mask_set_double(&valuators, 3, pointer_dy);
 | 
						|
    }
 | 
						|
 | 
						|
    input_lock();
 | 
						|
    {
 | 
						|
        QueuePointerEvents(pDev, ev_type, ev_button, POINTER_ABSOLUTE,
 | 
						|
                           &valuators);
 | 
						|
        DarwinPokeEQ();
 | 
						|
    } input_unlock();
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
DarwinSendKeyboardEvents(int ev_type, int keycode)
 | 
						|
{
 | 
						|
    input_lock();
 | 
						|
    {
 | 
						|
        QueueKeyboardEvents(darwinKeyboard, ev_type, keycode + MIN_KEYCODE);
 | 
						|
        DarwinPokeEQ();
 | 
						|
    } input_unlock();
 | 
						|
}
 | 
						|
 | 
						|
/* Send the appropriate number of button clicks to emulate scroll wheel */
 | 
						|
void
 | 
						|
DarwinSendScrollEvents(double scroll_x, double scroll_y) {
 | 
						|
    ScreenPtr screen;
 | 
						|
    ValuatorMask valuators;
 | 
						|
 | 
						|
    screen = miPointerGetScreen(darwinPointer);
 | 
						|
    if (!screen) {
 | 
						|
        DEBUG_LOG(
 | 
						|
            "DarwinSendScrollEvents called before screen was initialized\n");
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    valuator_mask_zero(&valuators);
 | 
						|
    valuator_mask_set_double(&valuators, 4, scroll_y);
 | 
						|
    valuator_mask_set_double(&valuators, 5, scroll_x);
 | 
						|
 | 
						|
    input_lock();
 | 
						|
    {
 | 
						|
        QueuePointerEvents(darwinPointer, MotionNotify, 0,
 | 
						|
                           POINTER_RELATIVE, &valuators);
 | 
						|
        DarwinPokeEQ();
 | 
						|
    } input_unlock();
 | 
						|
}
 | 
						|
 | 
						|
/* Send the appropriate KeyPress/KeyRelease events to GetKeyboardEvents to
 | 
						|
   reflect changing modifier flags (alt, control, meta, etc) */
 | 
						|
void
 | 
						|
DarwinUpdateModKeys(int flags)
 | 
						|
{
 | 
						|
    DarwinUpdateModifiers(
 | 
						|
        KeyRelease, darwin_all_modifier_flags & ~flags &
 | 
						|
        darwin_x11_modifier_mask);
 | 
						|
    DarwinUpdateModifiers(
 | 
						|
        KeyPress, ~darwin_all_modifier_flags & flags &
 | 
						|
        darwin_x11_modifier_mask);
 | 
						|
    darwin_all_modifier_flags = flags;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * DarwinSendDDXEvent
 | 
						|
 *  Send the X server thread a message by placing it on the event queue.
 | 
						|
 */
 | 
						|
void
 | 
						|
DarwinSendDDXEvent(int type, int argc, ...)
 | 
						|
{
 | 
						|
    XQuartzEvent e;
 | 
						|
    int i;
 | 
						|
    va_list args;
 | 
						|
 | 
						|
    memset(&e, 0, sizeof(e));
 | 
						|
    e.header = ET_Internal;
 | 
						|
    e.type = ET_XQuartz;
 | 
						|
    e.length = sizeof(e);
 | 
						|
    e.time = GetTimeInMillis();
 | 
						|
    e.subtype = type;
 | 
						|
 | 
						|
    if (argc > 0 && argc < XQUARTZ_EVENT_MAXARGS) {
 | 
						|
        va_start(args, argc);
 | 
						|
        for (i = 0; i < argc; i++)
 | 
						|
            e.data[i] = (uint32_t)va_arg(args, uint32_t);
 | 
						|
        va_end(args);
 | 
						|
    }
 | 
						|
 | 
						|
    wait_for_mieq_init();
 | 
						|
 | 
						|
    input_lock();
 | 
						|
    {
 | 
						|
        mieqEnqueue(NULL, (InternalEvent *)&e);
 | 
						|
        DarwinPokeEQ();
 | 
						|
    } input_unlock();
 | 
						|
}
 |