xserver/miext/shadow
Enrico Weigelt, metux IT consult 3b395607f2 (!1711) miext: use dixDestroyPixmap() instead of direct driver call
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.

See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-03 12:34:50 +02:00
..
c2p_core.h Revert "include: move BUG_*() macros to separate header" 2024-02-23 23:11:01 +00:00
meson.build
sh3224.c
shadow.c (!1711) miext: use dixDestroyPixmap() instead of direct driver call 2024-10-03 12:34:50 +02:00
shadow.h
shafb4.c
shafb8.c
shiplan2p4.c
shiplan2p8.c
shpacked.c
shplanar.c
shplanar8.c
shrot8pack.c
shrot8pack_90.c
shrot8pack_180.c
shrot8pack_270.c
shrot16pack.c
shrot16pack_90.c
shrot16pack_90YX.c
shrot16pack_180.c
shrot16pack_270.c
shrot16pack_270YX.c
shrot32pack.c
shrot32pack_90.c
shrot32pack_180.c
shrot32pack_270.c
shrotate.c
shrotpack.h
shrotpackYX.h