1606 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
			
		
		
	
	
			1606 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
/*
 | 
						|
 * GLX implementation that uses Windows OpenGL library
 | 
						|
 * (Indirect rendering path)
 | 
						|
 *
 | 
						|
 * Authors: Alexander Gottwald 
 | 
						|
 */
 | 
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/* 
 | 
						|
 * Portions of this file are copied from GL/apple/indirect.c,
 | 
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 * which contains the following copyright:
 | 
						|
 *  
 | 
						|
 * Copyright (c) 2002 Greg Parker. All Rights Reserved.
 | 
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 * Copyright (c) 2002 Apple Computer, Inc.
 | 
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 *
 | 
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 * Portions of this file are copied from xf86glx.c,
 | 
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 * which contains the following copyright:
 | 
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 *
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 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
 | 
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 * All Rights Reserved.
 | 
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 *
 | 
						|
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
						|
 * copy of this software and associated documentation files (the "Software"),
 | 
						|
 * to deal in the Software without restriction, including without limitation
 | 
						|
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
						|
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
						|
 * Software is furnished to do so, subject to the following conditions:
 | 
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 *
 | 
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 * The above copyright notice and this permission notice shall be included in
 | 
						|
 * all copies or substantial portions of the Software.
 | 
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 *
 | 
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 | 
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 * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | 
						|
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | 
						|
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
						|
 * DEALINGS IN THE SOFTWARE.
 | 
						|
 *
 | 
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 * Except as contained in this notice, the name(s) of the above copyright
 | 
						|
 * holders shall not be used in advertising or otherwise to promote the sale,
 | 
						|
 * use or other dealings in this Software without prior written authorization.
 | 
						|
 */
 | 
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 | 
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 | 
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 | 
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#ifdef HAVE_DIX_CONFIG_H
 | 
						|
#include <dix-config.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include "glwindows.h"
 | 
						|
#include <glcontextmodes.h>
 | 
						|
#include <stdint.h>
 | 
						|
 | 
						|
#include <winpriv.h>
 | 
						|
 | 
						|
#define GLWIN_DEBUG_HWND(hwnd)  \
 | 
						|
    if (glWinDebugSettings.dumpHWND) { \
 | 
						|
        char buffer[1024]; \
 | 
						|
        if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; \
 | 
						|
        GLWIN_DEBUG_MSG("Got HWND %s (%p)\n", buffer, hwnd); \
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
/* ggs: needed to call back to glx with visual configs */
 | 
						|
extern void GlxSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs, void **configprivs);
 | 
						|
 | 
						|
glWinDebugSettingsRec glWinDebugSettings = { 1, 0, 0, 0, 0};
 | 
						|
 | 
						|
static void glWinInitDebugSettings(void) 
 | 
						|
{
 | 
						|
    char *envptr;
 | 
						|
 | 
						|
    envptr = getenv("GLWIN_ENABLE_DEBUG");
 | 
						|
    if (envptr != NULL)
 | 
						|
        glWinDebugSettings.enableDebug = (atoi(envptr) == 1);
 | 
						|
 | 
						|
    envptr = getenv("GLWIN_ENABLE_TRACE");
 | 
						|
    if (envptr != NULL)
 | 
						|
        glWinDebugSettings.enableTrace = (atoi(envptr) == 1);
 | 
						|
 | 
						|
    envptr = getenv("GLWIN_DUMP_PFD");
 | 
						|
    if (envptr != NULL)
 | 
						|
        glWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
 | 
						|
        
 | 
						|
    envptr = getenv("GLWIN_DUMP_HWND");
 | 
						|
    if (envptr != NULL)
 | 
						|
        glWinDebugSettings.dumpHWND = (atoi(envptr) == 1);
 | 
						|
 | 
						|
    envptr = getenv("GLWIN_DUMP_DC");
 | 
						|
    if (envptr != NULL)
 | 
						|
        glWinDebugSettings.dumpDC = (atoi(envptr) == 1);
 | 
						|
}
 | 
						|
 | 
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static char errorbuffer[1024];
 | 
						|
const char *glWinErrorMessage(void)
 | 
						|
{
 | 
						|
    if (!FormatMessage( 
 | 
						|
                FORMAT_MESSAGE_FROM_SYSTEM | 
 | 
						|
                FORMAT_MESSAGE_IGNORE_INSERTS,
 | 
						|
                NULL,
 | 
						|
                GetLastError(),
 | 
						|
                MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
 | 
						|
                (LPTSTR) &errorbuffer,
 | 
						|
                sizeof(errorbuffer),
 | 
						|
                NULL ))
 | 
						|
    {
 | 
						|
        snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error in FormatMessage: %08x!\n", (unsigned)GetLastError()); 
 | 
						|
    }
 | 
						|
    return errorbuffer; 
 | 
						|
}
 | 
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 | 
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/*
 | 
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 * GLX implementation that uses Win32's OpenGL
 | 
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 */
 | 
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 | 
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/*
 | 
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 * Server-side GLX uses these functions which are normally defined
 | 
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 * in the OpenGL SI.
 | 
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 */
 | 
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 | 
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GLuint __glFloorLog2(GLuint val)
 | 
						|
{
 | 
						|
    int c = 0;
 | 
						|
 | 
						|
    while (val > 1) {
 | 
						|
        c++;
 | 
						|
        val >>= 1;
 | 
						|
    }
 | 
						|
    return c;
 | 
						|
}
 | 
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 | 
						|
/* some prototypes */
 | 
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static Bool glWinScreenProbe(int screen);
 | 
						|
static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
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						|
                              int *nvisualp, int *ndepthp,
 | 
						|
                              int *rootDepthp, VisualID *defaultVisp,
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						|
                              unsigned long sizes, int bitsPerRGB);
 | 
						|
static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
						|
                                   void **privates);
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						|
static __GLinterface *glWinCreateContext(__GLimports *imports,
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                                          __GLcontextModes *mode,
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                                          __GLinterface *shareGC);
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						|
static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv);
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						|
static void glWinResetExtension(void);
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/*
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 * This structure is statically allocated in the __glXScreens[]
 | 
						|
 * structure.  This struct is not used anywhere other than in
 | 
						|
 * __glXScreenInit to initialize each of the active screens
 | 
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 * (__glXActiveScreens[]).  Several of the fields must be initialized by
 | 
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 * the screenProbe routine before they are copied to the active screens
 | 
						|
 * struct.  In particular, the contextCreate, pGlxVisual, numVisuals,
 | 
						|
 * and numUsableVisuals fields must be initialized.
 | 
						|
 */
 | 
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static __GLXscreenInfo __glDDXScreenInfo = {
 | 
						|
    glWinScreenProbe,   /* Must be generic and handle all screens */
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    glWinCreateContext, /* Substitute screen's createContext routine */
 | 
						|
    glWinCreateBuffer,  /* Substitute screen's createBuffer routine */
 | 
						|
    NULL,                 /* Set up pGlxVisual in probe */
 | 
						|
    NULL,                 /* Set up pVisualPriv in probe */
 | 
						|
    0,                    /* Set up numVisuals in probe */
 | 
						|
    0,                    /* Set up numUsableVisuals in probe */
 | 
						|
    "Vendor String",      /* GLXvendor is overwritten by __glXScreenInit */
 | 
						|
    "Version String",     /* GLXversion is overwritten by __glXScreenInit */
 | 
						|
    "Extensions String",  /* GLXextensions is overwritten by __glXScreenInit */
 | 
						|
    NULL                  /* WrappedPositionWindow is overwritten */
 | 
						|
};
 | 
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 | 
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void *__glXglDDXScreenInfo(void) {
 | 
						|
    return &__glDDXScreenInfo;
 | 
						|
}
 | 
						|
 | 
						|
static __GLXextensionInfo __glDDXExtensionInfo = {
 | 
						|
    GL_CORE_WINDOWS,
 | 
						|
    glWinResetExtension,
 | 
						|
    glWinInitVisuals,
 | 
						|
    glWinSetVisualConfigs
 | 
						|
};
 | 
						|
 | 
						|
void *__glXglDDXExtensionInfo(void) {
 | 
						|
    return &__glDDXExtensionInfo;
 | 
						|
}
 | 
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 | 
						|
/* prototypes */
 | 
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 | 
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static GLboolean glWinDestroyContext(__GLcontext *gc);
 | 
						|
static GLboolean glWinLoseCurrent(__GLcontext *gc);
 | 
						|
static GLboolean glWinMakeCurrent(__GLcontext *gc);
 | 
						|
static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare);
 | 
						|
static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
						|
                            GLuint mask);
 | 
						|
static GLboolean glWinForceCurrent(__GLcontext *gc);
 | 
						|
 | 
						|
/* Drawing surface notification callbacks */
 | 
						|
static GLboolean glWinNotifyResize(__GLcontext *gc);
 | 
						|
static void glWinNotifyDestroy(__GLcontext *gc);
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						|
static void glWinNotifySwapBuffers(__GLcontext *gc);
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						|
 | 
						|
/* Dispatch table override control for external agents like libGLS */
 | 
						|
static struct __GLdispatchStateRec* glWinDispatchExec(__GLcontext *gc);
 | 
						|
static void glWinBeginDispatchOverride(__GLcontext *gc);
 | 
						|
static void glWinEndDispatchOverride(__GLcontext *gc);
 | 
						|
 | 
						|
/* Debug output */
 | 
						|
static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd);
 | 
						|
 | 
						|
static __GLexports glWinExports = {
 | 
						|
    glWinDestroyContext,
 | 
						|
    glWinLoseCurrent,
 | 
						|
    glWinMakeCurrent,
 | 
						|
    glWinShareContext,
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						|
    glWinCopyContext,
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						|
    glWinForceCurrent,
 | 
						|
 | 
						|
    glWinNotifyResize,
 | 
						|
    glWinNotifyDestroy,
 | 
						|
    glWinNotifySwapBuffers,
 | 
						|
 | 
						|
    glWinDispatchExec,
 | 
						|
    glWinBeginDispatchOverride,
 | 
						|
    glWinEndDispatchOverride
 | 
						|
};
 | 
						|
 | 
						|
glWinScreenRec glWinScreens[MAXSCREENS];
 | 
						|
 | 
						|
/* __GLdrawablePrivate->private */
 | 
						|
typedef struct {
 | 
						|
    DrawablePtr pDraw;
 | 
						|
  /*    xp_surface_id sid; */
 | 
						|
} GLWinDrawableRec;
 | 
						|
 | 
						|
struct __GLcontextRec {
 | 
						|
  struct __GLinterfaceRec interface; /* required to be first */
 | 
						|
 | 
						|
  HGLRC ctx;                         /* Windows GL Context */
 | 
						|
  
 | 
						|
  HDC dc;                            /* Windows Device Context */
 | 
						|
  winWindowInfoRec winInfo;          /* Window info from XWin */
 | 
						|
  
 | 
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  PIXELFORMATDESCRIPTOR pfd;         /* Pixelformat flags */
 | 
						|
  int pixelFormat;                   /* Pixelformat index */
 | 
						|
 | 
						|
  unsigned isAttached :1;            /* Flag to track if context is attached */
 | 
						|
};
 | 
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 | 
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static HDC glWinMakeDC(__GLcontext *gc)
 | 
						|
{
 | 
						|
    HDC dc;
 | 
						|
 | 
						|
    /*if (gc->winInfo.hrgn == NULL) 
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Creating region from RECT(%ld,%ld,%ld,%ld):",
 | 
						|
                gc->winInfo.rect.left,
 | 
						|
                gc->winInfo.rect.top,
 | 
						|
                gc->winInfo.rect.right,
 | 
						|
                gc->winInfo.rect.bottom);
 | 
						|
        gc->winInfo.hrgn = CreateRectRgnIndirect(&gc->winInfo.rect);
 | 
						|
        GLWIN_DEBUG_MSG2("%p\n", gc->winInfo.hrgn);
 | 
						|
    }*/
 | 
						|
 | 
						|
    if (glWinDebugSettings.enableTrace)
 | 
						|
        GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
 | 
						|
 | 
						|
    dc = GetDC(gc->winInfo.hwnd); 
 | 
						|
    /*dc = GetDCEx(gc->winInfo.hwnd, gc->winInfo.hrgn, 
 | 
						|
            DCX_WINDOW | DCX_NORESETATTRS ); */
 | 
						|
 | 
						|
    if (dc == NULL)
 | 
						|
        ErrorF("GetDC error: %s\n", glWinErrorMessage());
 | 
						|
    return dc;
 | 
						|
}
 | 
						|
 | 
						|
static void unattach(__GLcontext *gc)
 | 
						|
{
 | 
						|
    BOOL ret;
 | 
						|
    GLWIN_DEBUG_MSG("unattach (ctx %p)\n", gc->ctx);
 | 
						|
    if (!gc->isAttached) 
 | 
						|
    {
 | 
						|
        ErrorF("called unattach on an unattached context\n");
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (gc->ctx) 
 | 
						|
    {
 | 
						|
        ret = wglDeleteContext(gc->ctx);
 | 
						|
        if (!ret)
 | 
						|
            ErrorF("wglDeleteContext error: %s\n", glWinErrorMessage());
 | 
						|
        gc->ctx = NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    if (gc->winInfo.hrgn)
 | 
						|
    {
 | 
						|
        ret = DeleteObject(gc->winInfo.hrgn);
 | 
						|
        if (!ret)
 | 
						|
            ErrorF("DeleteObject error: %s\n", glWinErrorMessage());
 | 
						|
        gc->winInfo.hrgn = NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    gc->isAttached = 0;
 | 
						|
}
 | 
						|
 | 
						|
static BOOL glWinAdjustHWND(__GLcontext *gc, WindowPtr pWin)
 | 
						|
{
 | 
						|
    HDC dc;
 | 
						|
    BOOL ret;
 | 
						|
    HGLRC newctx;
 | 
						|
    HWND oldhwnd;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinAdjustHWND (ctx %p, pWin %p)\n", gc->ctx, pWin);
 | 
						|
 | 
						|
    if (pWin == NULL)
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    oldhwnd = gc->winInfo.hwnd;
 | 
						|
    winGetWindowInfo(pWin, &gc->winInfo);
 | 
						|
    
 | 
						|
    GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
 | 
						|
    if (gc->winInfo.hwnd == NULL)
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    dc = glWinMakeDC(gc);
 | 
						|
    
 | 
						|
    if (glWinDebugSettings.dumpDC)
 | 
						|
        GLWIN_DEBUG_MSG("Got HDC %p\n", dc);
 | 
						|
    
 | 
						|
    gc->pixelFormat = ChoosePixelFormat(dc, &gc->pfd);
 | 
						|
    if (gc->pixelFormat == 0)
 | 
						|
    {
 | 
						|
        ErrorF("ChoosePixelFormat error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;  
 | 
						|
    }
 | 
						|
    
 | 
						|
    ret = SetPixelFormat(dc, gc->pixelFormat, &gc->pfd);
 | 
						|
    if (!ret) {
 | 
						|
        ErrorF("SetPixelFormat error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
    
 | 
						|
    newctx = wglCreateContext(dc);
 | 
						|
    if (newctx == NULL) {
 | 
						|
        ErrorF("wglCreateContext error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
    
 | 
						|
    GLWIN_DEBUG_MSG("wglCreateContext (ctx %p)\n", newctx);
 | 
						|
 | 
						|
    if (!wglShareLists(gc->ctx, newctx))
 | 
						|
    {
 | 
						|
        ErrorF("wglShareLists error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
    
 | 
						|
    if (oldhwnd != gc->winInfo.hwnd)
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Trying wglCopyContext\n");
 | 
						|
        if (!wglCopyContext(gc->ctx, newctx, GL_ALL_ATTRIB_BITS))
 | 
						|
        {
 | 
						|
            ErrorF("wglCopyContext error: %s\n", glWinErrorMessage());
 | 
						|
            ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
            return FALSE;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (!wglDeleteContext(gc->ctx))
 | 
						|
    {
 | 
						|
        ErrorF("wglDeleteContext error: %s\n", glWinErrorMessage());
 | 
						|
    }
 | 
						|
 | 
						|
    gc->ctx = newctx;
 | 
						|
 | 
						|
    if (!wglMakeCurrent(dc, gc->ctx)) {
 | 
						|
        ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static BOOL glWinCreateContextReal(__GLcontext *gc, WindowPtr pWin)
 | 
						|
{
 | 
						|
    HDC dc;
 | 
						|
    BOOL ret;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCreateContextReal (pWin %p)\n", pWin);
 | 
						|
 | 
						|
    if (pWin == NULL)
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    winGetWindowInfo(pWin, &gc->winInfo);
 | 
						|
    
 | 
						|
    GLWIN_DEBUG_HWND(gc->winInfo.hwnd);
 | 
						|
    if (gc->winInfo.hwnd == NULL)
 | 
						|
    {
 | 
						|
        GLWIN_DEBUG_MSG("Deferring until window is created\n");
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    
 | 
						|
    dc = glWinMakeDC(gc);
 | 
						|
    
 | 
						|
    if (glWinDebugSettings.dumpDC)
 | 
						|
        GLWIN_DEBUG_MSG("Got HDC %p\n", dc);
 | 
						|
    
 | 
						|
    gc->pixelFormat = ChoosePixelFormat(dc, &gc->pfd);
 | 
						|
    if (gc->pixelFormat == 0)
 | 
						|
    {
 | 
						|
        ErrorF("ChoosePixelFormat error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;  
 | 
						|
    }
 | 
						|
    
 | 
						|
    ret = SetPixelFormat(dc, gc->pixelFormat, &gc->pfd);
 | 
						|
    if (!ret) {
 | 
						|
        ErrorF("SetPixelFormat error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
    
 | 
						|
    gc->ctx = wglCreateContext(dc);
 | 
						|
    if (gc->ctx == NULL) {
 | 
						|
        ErrorF("wglCreateContext error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCreateContextReal (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    if (!wglMakeCurrent(dc, gc->ctx)) {
 | 
						|
        ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void attach(__GLcontext *gc, __GLdrawablePrivate *glPriv)
 | 
						|
{
 | 
						|
    __GLXdrawablePrivate *glxPriv = (__GLXdrawablePrivate *)glPriv->other;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("attach (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    if (gc->isAttached)
 | 
						|
    {
 | 
						|
        ErrorF("called attach on an attached context\n");
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    if (glxPriv->type == DRAWABLE_WINDOW)
 | 
						|
    {
 | 
						|
        WindowPtr pWin = (WindowPtr) glxPriv->pDraw;
 | 
						|
        if (pWin == NULL)
 | 
						|
        {
 | 
						|
            GLWIN_DEBUG_MSG("Deferring ChoosePixelFormat until window is created\n");
 | 
						|
        } else
 | 
						|
        {
 | 
						|
            if (glWinCreateContextReal(gc, pWin))
 | 
						|
            {
 | 
						|
                gc->isAttached = TRUE;
 | 
						|
                GLWIN_DEBUG_MSG("attached\n");
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinLoseCurrent(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_TRACE_MSG("glWinLoseCurrent (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    __glXLastContext = NULL; /* Mesa does this; why? */
 | 
						|
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/* Context manipulation; return GL_FALSE on failure */
 | 
						|
static GLboolean glWinDestroyContext(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("glWinDestroyContext (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    if (gc != NULL)
 | 
						|
    {
 | 
						|
        if (gc->isAttached)
 | 
						|
            unattach(gc);
 | 
						|
        if (gc->dc != NULL)
 | 
						|
            DeleteDC(gc->dc);
 | 
						|
        free(gc);
 | 
						|
    }
 | 
						|
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinMakeCurrent(__GLcontext *gc)
 | 
						|
{
 | 
						|
    __GLdrawablePrivate *glPriv = gc->interface.imports.getDrawablePrivate(gc);
 | 
						|
    BOOL ret;
 | 
						|
    HDC dc;
 | 
						|
 | 
						|
    GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    if (!gc->isAttached)
 | 
						|
        attach(gc, glPriv);
 | 
						|
 | 
						|
    if (gc->ctx == NULL) {
 | 
						|
        ErrorF("Context is NULL\n");
 | 
						|
        return GL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    dc = glWinMakeDC(gc);
 | 
						|
    ret = wglMakeCurrent(dc, gc->ctx);
 | 
						|
    if (!ret)
 | 
						|
        ErrorF("glMakeCurrent error: %s\n", glWinErrorMessage());
 | 
						|
    ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
 | 
						|
    return ret?GL_TRUE:GL_FALSE;
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinShareContext(__GLcontext *gc, __GLcontext *gcShare)
 | 
						|
{
 | 
						|
  GLWIN_DEBUG_MSG("glWinShareContext unimplemented\n");
 | 
						|
 | 
						|
  return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinCopyContext(__GLcontext *dst, const __GLcontext *src,
 | 
						|
                                   GLuint mask)
 | 
						|
{
 | 
						|
    BOOL ret;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCopyContext\n");
 | 
						|
    
 | 
						|
    ret = wglCopyContext(src->ctx, dst->ctx, mask);
 | 
						|
    if (!ret) 
 | 
						|
    {
 | 
						|
        ErrorF("wglCopyContext error: %s\n", glWinErrorMessage());
 | 
						|
        return GL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinForceCurrent(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_TRACE_MSG(" (ctx %p)\n", gc->ctx);
 | 
						|
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/* Drawing surface notification callbacks */
 | 
						|
 | 
						|
static GLboolean glWinNotifyResize(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinNotifyResize");
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void glWinNotifyDestroy(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinNotifyDestroy");
 | 
						|
}
 | 
						|
 | 
						|
static void glWinNotifySwapBuffers(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinNotifySwapBuffers");
 | 
						|
}
 | 
						|
 | 
						|
/* Dispatch table override control for external agents like libGLS */
 | 
						|
static struct __GLdispatchStateRec* glWinDispatchExec(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinDispatchExec");
 | 
						|
    return NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void glWinBeginDispatchOverride(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinBeginDispatchOverride");
 | 
						|
}
 | 
						|
 | 
						|
static void glWinEndDispatchOverride(__GLcontext *gc)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("unimplemented glWinEndDispatchOverride");
 | 
						|
}
 | 
						|
 | 
						|
#define DUMP_PFD_FLAG(flag) \
 | 
						|
    if (pfd->dwFlags & flag) { \
 | 
						|
        ErrorF("%s%s", pipesym, #flag); \
 | 
						|
        pipesym = " | "; \
 | 
						|
    }
 | 
						|
        
 | 
						|
static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd)
 | 
						|
{
 | 
						|
    const char *pipesym = ""; /* will be set after first flag dump */
 | 
						|
    ErrorF("PIXELFORMATDESCRIPTOR:\n");
 | 
						|
    ErrorF("nSize = %u\n", pfd->nSize);
 | 
						|
    ErrorF("nVersion = %u\n", pfd->nVersion);
 | 
						|
    ErrorF("dwFlags = %lu = {", pfd->dwFlags);
 | 
						|
        DUMP_PFD_FLAG(PFD_MAIN_PLANE);
 | 
						|
        DUMP_PFD_FLAG(PFD_OVERLAY_PLANE);
 | 
						|
        DUMP_PFD_FLAG(PFD_UNDERLAY_PLANE);
 | 
						|
        DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
 | 
						|
        DUMP_PFD_FLAG(PFD_STEREO);
 | 
						|
        DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
 | 
						|
        DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
 | 
						|
        DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
 | 
						|
        DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
 | 
						|
        DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
 | 
						|
        DUMP_PFD_FLAG(PFD_NEED_PALETTE);
 | 
						|
        DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
 | 
						|
        DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
 | 
						|
        DUMP_PFD_FLAG(PFD_SWAP_COPY);
 | 
						|
        DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
 | 
						|
        DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
 | 
						|
        DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
 | 
						|
        DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
 | 
						|
        DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
 | 
						|
    ErrorF("}\n");
 | 
						|
    
 | 
						|
    ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType, 
 | 
						|
            (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
 | 
						|
    ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
 | 
						|
    ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
 | 
						|
    ErrorF("cRedShift = %hhu\n", pfd->cRedShift);
 | 
						|
    ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits);
 | 
						|
    ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift);
 | 
						|
    ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits);
 | 
						|
    ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift);
 | 
						|
    ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits);
 | 
						|
    ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift);
 | 
						|
    ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits);
 | 
						|
    ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits);
 | 
						|
    ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits);
 | 
						|
    ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits);
 | 
						|
    ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits);
 | 
						|
    ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits);
 | 
						|
    ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits);
 | 
						|
    ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers);
 | 
						|
    ErrorF("iLayerType = %hhu\n", pfd->iLayerType);
 | 
						|
    ErrorF("bReserved = %hhu\n", pfd->bReserved);
 | 
						|
    ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask);
 | 
						|
    ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask);
 | 
						|
    ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask);
 | 
						|
    ErrorF("\n");
 | 
						|
}    
 | 
						|
 | 
						|
static int makeFormat(__GLcontextModes *mode, PIXELFORMATDESCRIPTOR *pfdret)
 | 
						|
{
 | 
						|
    PIXELFORMATDESCRIPTOR pfd = {
 | 
						|
      sizeof(PIXELFORMATDESCRIPTOR),   /* size of this pfd */
 | 
						|
      1,                     /* version number */
 | 
						|
      PFD_DRAW_TO_WINDOW |   /* support window */
 | 
						|
      PFD_SUPPORT_OPENGL,    /* support OpenGL */
 | 
						|
      PFD_TYPE_RGBA,         /* RGBA type */
 | 
						|
      24,                    /* 24-bit color depth */
 | 
						|
      0, 0, 0, 0, 0, 0,      /* color bits ignored */
 | 
						|
      0,                     /* no alpha buffer */
 | 
						|
      0,                     /* shift bit ignored */
 | 
						|
      0,                     /* no accumulation buffer */
 | 
						|
      0, 0, 0, 0,            /* accum bits ignored */
 | 
						|
      0,                     /* 32-bit z-buffer */
 | 
						|
      0,                     /* no stencil buffer */
 | 
						|
      0,                     /* no auxiliary buffer */
 | 
						|
      PFD_MAIN_PLANE,        /* main layer */
 | 
						|
      0,                     /* reserved */
 | 
						|
      0, 0, 0                /* layer masks ignored */
 | 
						|
    }, *result = &pfd;
 | 
						|
 | 
						|
    /* disable anything but rgba. must get rgba to work first */
 | 
						|
    if (!mode->rgbMode) 
 | 
						|
        return -1; 
 | 
						|
    
 | 
						|
    if (mode->stereoMode) {
 | 
						|
        result->dwFlags |= PFD_STEREO;
 | 
						|
    }
 | 
						|
    if (mode->doubleBufferMode) {
 | 
						|
        result->dwFlags |= PFD_DOUBLEBUFFER;
 | 
						|
    }
 | 
						|
 | 
						|
    if (mode->colorIndexMode) {
 | 
						|
        /* ignored, see above */
 | 
						|
        result->iPixelType = PFD_TYPE_COLORINDEX; 
 | 
						|
        result->cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
 | 
						|
        result->cRedBits = mode->redBits;
 | 
						|
        result->cRedShift = 0; /* FIXME */
 | 
						|
        result->cGreenBits = mode->greenBits;
 | 
						|
        result->cGreenShift = 0; /* FIXME  */
 | 
						|
        result->cBlueBits = mode->blueBits;
 | 
						|
        result->cBlueShift = 0; /* FIXME */
 | 
						|
        result->cAlphaBits = mode->alphaBits;
 | 
						|
        result->cAlphaShift = 0; /* FIXME */
 | 
						|
    }
 | 
						|
 | 
						|
    if (mode->rgbMode) {
 | 
						|
        result->iPixelType = PFD_TYPE_RGBA;
 | 
						|
        result->cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
 | 
						|
        result->cRedBits = mode->redBits;
 | 
						|
        result->cRedShift = 0; /* FIXME */
 | 
						|
        result->cGreenBits = mode->greenBits;
 | 
						|
        result->cGreenShift = 0; /* FIXME  */
 | 
						|
        result->cBlueBits = mode->blueBits;
 | 
						|
        result->cBlueShift = 0; /* FIXME */
 | 
						|
        result->cAlphaBits = mode->alphaBits;
 | 
						|
        result->cAlphaShift = 0; /* FIXME */
 | 
						|
    }
 | 
						|
 | 
						|
    if (mode->haveAccumBuffer) {
 | 
						|
        result->cAccumBits = mode->accumRedBits + mode->accumGreenBits
 | 
						|
            + mode->accumBlueBits + mode->accumAlphaBits;
 | 
						|
        result->cAccumRedBits = mode->accumRedBits;
 | 
						|
        result->cAccumGreenBits = mode->accumGreenBits;
 | 
						|
        result->cAccumBlueBits = mode->accumBlueBits;
 | 
						|
        result->cAccumAlphaBits = mode->accumAlphaBits;
 | 
						|
    }
 | 
						|
    
 | 
						|
    if (mode->haveDepthBuffer) {
 | 
						|
        result->cDepthBits = mode->depthBits;
 | 
						|
    }
 | 
						|
    if (mode->haveStencilBuffer) {
 | 
						|
        result->cStencilBits = mode->stencilBits;
 | 
						|
    }
 | 
						|
 | 
						|
    /* result->cAuxBuffers = mode->numAuxBuffers; */
 | 
						|
 | 
						|
    /* mode->level ignored */
 | 
						|
 | 
						|
    /* mode->pixmapMode ? */
 | 
						|
 | 
						|
    *pfdret = pfd;
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
static __GLinterface *glWinCreateContext(__GLimports *imports,
 | 
						|
                                          __GLcontextModes *mode,
 | 
						|
                                          __GLinterface *shareGC)
 | 
						|
{
 | 
						|
    __GLcontext *result;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCreateContext\n");
 | 
						|
 | 
						|
    result = (__GLcontext *)calloc(1, sizeof(__GLcontext));
 | 
						|
    if (!result) 
 | 
						|
        return NULL;
 | 
						|
 | 
						|
    result->interface.imports = *imports;
 | 
						|
    result->interface.exports = glWinExports;
 | 
						|
 | 
						|
    if (makeFormat(mode, &result->pfd))
 | 
						|
    {
 | 
						|
        ErrorF("makeFormat failed\n");
 | 
						|
        free(result);
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    if (glWinDebugSettings.dumpPFD)
 | 
						|
        pfdOut(&result->pfd);
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCreateContext done\n");
 | 
						|
    return (__GLinterface *)result;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
glWinRealizeWindow(WindowPtr pWin)
 | 
						|
{
 | 
						|
    /* If this window has GL contexts, tell them to reattach */
 | 
						|
    /* reattaching is bad: display lists and parameters get lost */
 | 
						|
    Bool result;
 | 
						|
    ScreenPtr pScreen = pWin->drawable.pScreen;
 | 
						|
    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
						|
    __GLXdrawablePrivate *glxPriv;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinRealizeWindow\n");
 | 
						|
 | 
						|
    /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */
 | 
						|
    pScreen->RealizeWindow = screenPriv->RealizeWindow;
 | 
						|
    result = pScreen->RealizeWindow(pWin);
 | 
						|
    pScreen->RealizeWindow = glWinRealizeWindow;
 | 
						|
 | 
						|
    /* Re-attach this window's GL contexts, if any. */
 | 
						|
    glxPriv = __glXFindDrawablePrivate(pWin->drawable.id);
 | 
						|
    if (glxPriv) {
 | 
						|
        __GLXcontext *gx;
 | 
						|
        __GLcontext *gc;
 | 
						|
        __GLdrawablePrivate *glPriv = &glxPriv->glPriv;
 | 
						|
        GLWIN_DEBUG_MSG("glWinRealizeWindow is GL drawable!\n");
 | 
						|
 | 
						|
        /* GL contexts bound to this window for drawing */
 | 
						|
        for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
 | 
						|
            gc = (__GLcontext *)gx->gc;
 | 
						|
            if (gc->isAttached)
 | 
						|
#if 1
 | 
						|
            {
 | 
						|
                GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
 | 
						|
                glWinAdjustHWND(gc, pWin);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
#else
 | 
						|
                unattach(gc);
 | 
						|
#endif
 | 
						|
            attach(gc, glPriv);
 | 
						|
        }
 | 
						|
 | 
						|
        /* GL contexts bound to this window for reading */
 | 
						|
        for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
 | 
						|
            gc = (__GLcontext *)gx->gc;
 | 
						|
            if (gc->isAttached)
 | 
						|
#if 1
 | 
						|
            {
 | 
						|
                GLWIN_DEBUG_MSG("context is already bound! Adjusting HWND.\n");
 | 
						|
                glWinAdjustHWND(gc, pWin);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
#else
 | 
						|
                unattach(gc);
 | 
						|
#endif
 | 
						|
            attach(gc, glPriv);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void 
 | 
						|
glWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen = pWindow->drawable.pScreen;
 | 
						|
    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
						|
    __GLXdrawablePrivate *glxPriv;
 | 
						|
    
 | 
						|
    GLWIN_TRACE_MSG(" (pWindow %p)\n", pWindow);
 | 
						|
    
 | 
						|
    /* Check if the window is attached and discard any drawing request */
 | 
						|
    glxPriv = __glXFindDrawablePrivate(pWindow->drawable.id);
 | 
						|
    if (glxPriv) {
 | 
						|
        __GLXcontext *gx;
 | 
						|
 | 
						|
        /* GL contexts bound to this window for drawing */
 | 
						|
        for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
 | 
						|
/*            
 | 
						|
            GLWIN_DEBUG_MSG("glWinCopyWindow - calling glDrawBuffer\n");
 | 
						|
            glDrawBuffer(GL_FRONT);
 | 
						|
 */           
 | 
						|
 
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        /* GL contexts bound to this window for reading */
 | 
						|
        for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCopyWindow - passing to hw layer\n");
 | 
						|
 | 
						|
    pScreen->CopyWindow = screenPriv->CopyWindow;
 | 
						|
    pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc);
 | 
						|
    pScreen->CopyWindow = glWinCopyWindow;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
glWinUnrealizeWindow(WindowPtr pWin)
 | 
						|
{
 | 
						|
    /* If this window has GL contexts, tell them to unattach */
 | 
						|
    Bool result;
 | 
						|
    ScreenPtr pScreen = pWin->drawable.pScreen;
 | 
						|
    glWinScreenRec *screenPriv = &glWinScreens[pScreen->myNum];
 | 
						|
    __GLXdrawablePrivate *glxPriv;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinUnrealizeWindow\n");
 | 
						|
 | 
						|
    /* The Aqua window may have already been destroyed (windows
 | 
						|
     * are unrealized from top down)
 | 
						|
     */
 | 
						|
    
 | 
						|
    /* Unattach this window's GL contexts, if any. */
 | 
						|
    glxPriv = __glXFindDrawablePrivate(pWin->drawable.id);
 | 
						|
    if (glxPriv) {
 | 
						|
        __GLXcontext *gx;
 | 
						|
        __GLcontext *gc;
 | 
						|
        GLWIN_DEBUG_MSG("glWinUnealizeWindow is GL drawable!\n");
 | 
						|
 | 
						|
        /* GL contexts bound to this window for drawing */
 | 
						|
        for (gx = glxPriv->drawGlxc; gx != NULL; gx = gx->next) {
 | 
						|
            gc = (__GLcontext *)gx->gc;
 | 
						|
            unattach(gc);
 | 
						|
        }
 | 
						|
 | 
						|
        /* GL contexts bound to this window for reading */
 | 
						|
        for (gx = glxPriv->readGlxc; gx != NULL; gx = gx->next) {
 | 
						|
            gc = (__GLcontext *)gx->gc;
 | 
						|
            unattach(gc);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow;
 | 
						|
    result = pScreen->UnrealizeWindow(pWin);
 | 
						|
    pScreen->UnrealizeWindow = glWinUnrealizeWindow;
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * In the case the driver has no GLX visuals we'll use these.
 | 
						|
 * [0] = RGB, double buffered
 | 
						|
 * [1] = RGB, double buffered, stencil, accum
 | 
						|
 */
 | 
						|
/* Originally copied from Mesa */
 | 
						|
 | 
						|
static int                 numConfigs     = 0;
 | 
						|
static __GLXvisualConfig  *visualConfigs  = NULL;
 | 
						|
static void              **visualPrivates = NULL;
 | 
						|
 | 
						|
#define NUM_FALLBACK_CONFIGS 2
 | 
						|
static __GLXvisualConfig FallbackConfigs[NUM_FALLBACK_CONFIGS] = {
 | 
						|
  {
 | 
						|
    -1,                 /* vid */
 | 
						|
    -1,                 /* class */
 | 
						|
    True,               /* rgba */
 | 
						|
    -1, -1, -1, 0,      /* rgba sizes */
 | 
						|
    -1, -1, -1, 0,      /* rgba masks */
 | 
						|
     0,  0,  0, 0,      /* rgba accum sizes */
 | 
						|
    True,               /* doubleBuffer */
 | 
						|
    False,              /* stereo */
 | 
						|
    -1,                 /* bufferSize */
 | 
						|
    16,                 /* depthSize */
 | 
						|
    0,                  /* stencilSize */
 | 
						|
    0,                  /* auxBuffers */
 | 
						|
    0,                  /* level */
 | 
						|
    GLX_NONE_EXT,       /* visualRating */
 | 
						|
    0,                  /* transparentPixel */
 | 
						|
    0, 0, 0, 0,         /* transparent rgba color (floats scaled to ints) */
 | 
						|
    0                   /* transparentIndex */
 | 
						|
  },
 | 
						|
  {
 | 
						|
    -1,                 /* vid */
 | 
						|
    -1,                 /* class */
 | 
						|
    True,               /* rgba */
 | 
						|
    -1, -1, -1, 0,      /* rgba sizes */
 | 
						|
    -1, -1, -1, 0,      /* rgba masks */
 | 
						|
    16, 16, 16, 0,      /* rgba accum sizes */
 | 
						|
    True,               /* doubleBuffer */
 | 
						|
    False,              /* stereo */
 | 
						|
    -1,                 /* bufferSize */
 | 
						|
    16,                 /* depthSize */
 | 
						|
    8,                  /* stencilSize */
 | 
						|
    0,                  /* auxBuffers */
 | 
						|
    0,                  /* level */
 | 
						|
    GLX_NONE_EXT,       /* visualRating */
 | 
						|
    0,                  /* transparentPixel */
 | 
						|
    0, 0, 0, 0,         /* transparent rgba color (floats scaled to ints) */
 | 
						|
    0                   /* transparentIndex */
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
static __GLXvisualConfig NullConfig = {
 | 
						|
    -1,                 /* vid */
 | 
						|
    -1,                 /* class */
 | 
						|
    False,              /* rgba */
 | 
						|
    -1, -1, -1, 0,      /* rgba sizes */
 | 
						|
    -1, -1, -1, 0,      /* rgba masks */
 | 
						|
     0,  0,  0, 0,      /* rgba accum sizes */
 | 
						|
    False,              /* doubleBuffer */
 | 
						|
    False,              /* stereo */
 | 
						|
    -1,                 /* bufferSize */
 | 
						|
    16,                 /* depthSize */
 | 
						|
    0,                  /* stencilSize */
 | 
						|
    0,                  /* auxBuffers */
 | 
						|
    0,                  /* level */
 | 
						|
    GLX_NONE_EXT,       /* visualRating */
 | 
						|
    0,                  /* transparentPixel */
 | 
						|
    0, 0, 0, 0,         /* transparent rgba color (floats scaled to ints) */
 | 
						|
    0                   /* transparentIndex */
 | 
						|
};
 | 
						|
 | 
						|
static inline int count_bits(uint32_t x)
 | 
						|
{
 | 
						|
    x = x - ((x >> 1) & 0x55555555);
 | 
						|
    x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
 | 
						|
    x = (x + (x >> 4)) & 0x0f0f0f0f;
 | 
						|
    x = x + (x >> 8);
 | 
						|
    x = x + (x >> 16);
 | 
						|
    return x & 63;
 | 
						|
}
 | 
						|
 | 
						|
/* Mostly copied from Mesa's xf86glx.c */
 | 
						|
static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
 | 
						|
                         VisualID *defaultVisp,
 | 
						|
                         int ndepth, DepthPtr pdepth,
 | 
						|
                         int rootDepth)
 | 
						|
{
 | 
						|
    int numRGBconfigs;
 | 
						|
    int numCIconfigs;
 | 
						|
    int numVisuals = *nvisualp;
 | 
						|
    int numNewVisuals;
 | 
						|
    int numNewConfigs;
 | 
						|
    VisualPtr pVisual = *visualp;
 | 
						|
    VisualPtr pVisualNew = NULL;
 | 
						|
    VisualID *orig_vid = NULL;
 | 
						|
    __GLcontextModes *modes = NULL;
 | 
						|
    __GLXvisualConfig *pNewVisualConfigs = NULL;
 | 
						|
    void **glXVisualPriv;
 | 
						|
    void **pNewVisualPriv;
 | 
						|
    int found_default;
 | 
						|
    int i, j, k;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("init_visuals\n");
 | 
						|
 | 
						|
    if (numConfigs > 0)
 | 
						|
        numNewConfigs = numConfigs;
 | 
						|
    else
 | 
						|
        numNewConfigs = NUM_FALLBACK_CONFIGS;
 | 
						|
 | 
						|
    /* Alloc space for the list of new GLX visuals */
 | 
						|
    pNewVisualConfigs = (__GLXvisualConfig *)
 | 
						|
                     __glXMalloc(numNewConfigs * sizeof(__GLXvisualConfig));
 | 
						|
    if (!pNewVisualConfigs) {
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Alloc space for the list of new GLX visual privates */
 | 
						|
    pNewVisualPriv = (void **) __glXMalloc(numNewConfigs * sizeof(void *));
 | 
						|
    if (!pNewVisualPriv) {
 | 
						|
        __glXFree(pNewVisualConfigs);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** If SetVisualConfigs was not called, then use default GLX
 | 
						|
    ** visual configs.
 | 
						|
    */
 | 
						|
    if (numConfigs == 0) {
 | 
						|
        memcpy(pNewVisualConfigs, FallbackConfigs,
 | 
						|
               NUM_FALLBACK_CONFIGS * sizeof(__GLXvisualConfig));
 | 
						|
        memset(pNewVisualPriv, 0, NUM_FALLBACK_CONFIGS * sizeof(void *));
 | 
						|
    }
 | 
						|
    else {
 | 
						|
        /* copy driver's visual config info */
 | 
						|
        for (i = 0; i < numConfigs; i++) {
 | 
						|
            pNewVisualConfigs[i] = visualConfigs[i];
 | 
						|
            pNewVisualPriv[i] = visualPrivates[i];
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Count the number of RGB and CI visual configs */
 | 
						|
    numRGBconfigs = 0;
 | 
						|
    numCIconfigs = 0;
 | 
						|
    for (i = 0; i < numNewConfigs; i++) {
 | 
						|
        if (pNewVisualConfigs[i].rgba)
 | 
						|
            numRGBconfigs++;
 | 
						|
        else
 | 
						|
            numCIconfigs++;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Count the total number of visuals to compute */
 | 
						|
    numNewVisuals = 0;
 | 
						|
    for (i = 0; i < numVisuals; i++) {
 | 
						|
        int count;
 | 
						|
 | 
						|
        count = ((pVisual[i].class == TrueColor
 | 
						|
                  || pVisual[i].class == DirectColor)
 | 
						|
                 ? numRGBconfigs : numCIconfigs);
 | 
						|
        if (count == 0)
 | 
						|
            count = 1;                  /* preserve the existing visual */
 | 
						|
 | 
						|
        numNewVisuals += count;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Reset variables for use with the next screen/driver's visual configs */
 | 
						|
    visualConfigs = NULL;
 | 
						|
    numConfigs = 0;
 | 
						|
 | 
						|
    /* Alloc temp space for the list of orig VisualIDs for each new visual */
 | 
						|
    orig_vid = (VisualID *)__glXMalloc(numNewVisuals * sizeof(VisualID));
 | 
						|
    if (!orig_vid) {
 | 
						|
        __glXFree(pNewVisualPriv);
 | 
						|
        __glXFree(pNewVisualConfigs);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Alloc space for the list of glXVisuals */
 | 
						|
    modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
 | 
						|
    if (modes == NULL) {
 | 
						|
        __glXFree(orig_vid);
 | 
						|
        __glXFree(pNewVisualPriv);
 | 
						|
        __glXFree(pNewVisualConfigs);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Alloc space for the list of glXVisualPrivates */
 | 
						|
    glXVisualPriv = (void **)__glXMalloc(numNewVisuals * sizeof(void *));
 | 
						|
    if (!glXVisualPriv) {
 | 
						|
        _gl_context_modes_destroy( modes );
 | 
						|
        __glXFree(orig_vid);
 | 
						|
        __glXFree(pNewVisualPriv);
 | 
						|
        __glXFree(pNewVisualConfigs);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Alloc space for the new list of the X server's visuals */
 | 
						|
    pVisualNew = (VisualPtr)__glXMalloc(numNewVisuals * sizeof(VisualRec));
 | 
						|
    if (!pVisualNew) {
 | 
						|
        __glXFree(glXVisualPriv);
 | 
						|
        _gl_context_modes_destroy( modes );
 | 
						|
        __glXFree(orig_vid);
 | 
						|
        __glXFree(pNewVisualPriv);
 | 
						|
        __glXFree(pNewVisualConfigs);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Initialize the new visuals */
 | 
						|
    found_default = FALSE;
 | 
						|
    glWinScreens[screenInfo.numScreens-1].modes = modes;
 | 
						|
    for (i = j = 0; i < numVisuals; i++) {
 | 
						|
        int is_rgb = (pVisual[i].class == TrueColor ||
 | 
						|
                      pVisual[i].class == DirectColor);
 | 
						|
 | 
						|
        if (!is_rgb)
 | 
						|
        {
 | 
						|
            /* We don't support non-rgb visuals for GL. But we don't
 | 
						|
               want to remove them either, so just pass them through
 | 
						|
               with null glX configs */
 | 
						|
 | 
						|
            pVisualNew[j] = pVisual[i];
 | 
						|
            pVisualNew[j].vid = FakeClientID(0);
 | 
						|
 | 
						|
            /* Check for the default visual */
 | 
						|
            if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
						|
                *defaultVisp = pVisualNew[j].vid;
 | 
						|
                found_default = TRUE;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Save the old VisualID */
 | 
						|
            orig_vid[j] = pVisual[i].vid;
 | 
						|
 | 
						|
            /* Initialize the glXVisual */
 | 
						|
            _gl_copy_visual_to_context_mode( modes, & NullConfig );
 | 
						|
            modes->visualID = pVisualNew[j].vid;
 | 
						|
 | 
						|
            j++;
 | 
						|
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
 | 
						|
        for (k = 0; k < numNewConfigs; k++) {
 | 
						|
            if (pNewVisualConfigs[k].rgba != is_rgb)
 | 
						|
                continue;
 | 
						|
 | 
						|
            assert( modes != NULL );
 | 
						|
 | 
						|
            /* Initialize the new visual */
 | 
						|
            pVisualNew[j] = pVisual[i];
 | 
						|
            pVisualNew[j].vid = FakeClientID(0);
 | 
						|
 | 
						|
            /* Check for the default visual */
 | 
						|
            if (!found_default && pVisual[i].vid == *defaultVisp) {
 | 
						|
                *defaultVisp = pVisualNew[j].vid;
 | 
						|
                found_default = TRUE;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Save the old VisualID */
 | 
						|
            orig_vid[j] = pVisual[i].vid;
 | 
						|
 | 
						|
            /* Initialize the glXVisual */
 | 
						|
            _gl_copy_visual_to_context_mode( modes, & pNewVisualConfigs[k] );
 | 
						|
            modes->visualID = pVisualNew[j].vid;
 | 
						|
 | 
						|
            /*
 | 
						|
             * If the class is -1, then assume the X visual information
 | 
						|
             * is identical to what GLX needs, and take them from the X
 | 
						|
             * visual.  NOTE: if class != -1, then all other fields MUST
 | 
						|
             * be initialized.
 | 
						|
             */
 | 
						|
            if (modes->visualType == GLX_NONE) {
 | 
						|
                modes->visualType = _gl_convert_from_x_visual_type( pVisual[i].class );
 | 
						|
                modes->redBits    = count_bits(pVisual[i].redMask);
 | 
						|
                modes->greenBits  = count_bits(pVisual[i].greenMask);
 | 
						|
                modes->blueBits   = count_bits(pVisual[i].blueMask);
 | 
						|
                modes->alphaBits  = modes->alphaBits;
 | 
						|
                modes->redMask    = pVisual[i].redMask;
 | 
						|
                modes->greenMask  = pVisual[i].greenMask;
 | 
						|
                modes->blueMask   = pVisual[i].blueMask;
 | 
						|
                modes->alphaMask  = modes->alphaMask;
 | 
						|
                modes->rgbBits = (is_rgb)
 | 
						|
                    ? (modes->redBits + modes->greenBits +
 | 
						|
                       modes->blueBits + modes->alphaBits)
 | 
						|
                    : rootDepth;
 | 
						|
            }
 | 
						|
 | 
						|
            /* Save the device-dependent private for this visual */
 | 
						|
            glXVisualPriv[j] = pNewVisualPriv[k];
 | 
						|
 | 
						|
            j++;
 | 
						|
            modes = modes->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    assert(j <= numNewVisuals);
 | 
						|
 | 
						|
    /* Save the GLX visuals in the screen structure */
 | 
						|
    glWinScreens[screenInfo.numScreens-1].num_vis = numNewVisuals;
 | 
						|
    glWinScreens[screenInfo.numScreens-1].priv = glXVisualPriv;
 | 
						|
 | 
						|
    /* Set up depth's VisualIDs */
 | 
						|
    for (i = 0; i < ndepth; i++) {
 | 
						|
        int numVids = 0;
 | 
						|
        VisualID *pVids = NULL;
 | 
						|
        int k, n = 0;
 | 
						|
 | 
						|
        /* Count the new number of VisualIDs at this depth */
 | 
						|
        for (j = 0; j < pdepth[i].numVids; j++)
 | 
						|
            for (k = 0; k < numNewVisuals; k++)
 | 
						|
                if (pdepth[i].vids[j] == orig_vid[k])
 | 
						|
                    numVids++;
 | 
						|
 | 
						|
        /* Allocate a new list of VisualIDs for this depth */
 | 
						|
        pVids = (VisualID *)__glXMalloc(numVids * sizeof(VisualID));
 | 
						|
 | 
						|
        /* Initialize the new list of VisualIDs for this depth */
 | 
						|
        for (j = 0; j < pdepth[i].numVids; j++)
 | 
						|
            for (k = 0; k < numNewVisuals; k++)
 | 
						|
                if (pdepth[i].vids[j] == orig_vid[k])
 | 
						|
                    pVids[n++] = pVisualNew[k].vid;
 | 
						|
 | 
						|
        /* Update this depth's list of VisualIDs */
 | 
						|
        __glXFree(pdepth[i].vids);
 | 
						|
        pdepth[i].vids = pVids;
 | 
						|
        pdepth[i].numVids = numVids;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Update the X server's visuals */
 | 
						|
    *nvisualp = numNewVisuals;
 | 
						|
    *visualp = pVisualNew;
 | 
						|
 | 
						|
    /* Free the old list of the X server's visuals */
 | 
						|
    __glXFree(pVisual);
 | 
						|
 | 
						|
    /* Clean up temporary allocations */
 | 
						|
    __glXFree(orig_vid);
 | 
						|
    __glXFree(pNewVisualPriv);
 | 
						|
    __glXFree(pNewVisualConfigs);
 | 
						|
 | 
						|
    /* Free the private list created by DDX HW driver */
 | 
						|
    if (visualPrivates)
 | 
						|
        xfree(visualPrivates);
 | 
						|
    visualPrivates = NULL;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void fixup_visuals(int screen)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen = screenInfo.screens[screen];
 | 
						|
    glWinScreenRec *pScr = &glWinScreens[screen];
 | 
						|
    __GLcontextModes *modes;
 | 
						|
    int j;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("fixup_visuals\n");
 | 
						|
 | 
						|
    for (modes = pScr->modes; modes != NULL; modes = modes->next ) {
 | 
						|
        const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
 | 
						|
        const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
						|
        VisualPtr pVis = pScreen->visuals;
 | 
						|
 | 
						|
        /* Find a visual that matches the GLX visual's class and size */
 | 
						|
        for (j = 0; j < pScreen->numVisuals; j++) {
 | 
						|
            if (pVis[j].class == vis_class &&
 | 
						|
                pVis[j].nplanes == nplanes) {
 | 
						|
 | 
						|
                /* Fixup the masks */
 | 
						|
                modes->redMask   = pVis[j].redMask;
 | 
						|
                modes->greenMask = pVis[j].greenMask;
 | 
						|
                modes->blueMask  = pVis[j].blueMask;
 | 
						|
 | 
						|
                /* Recalc the sizes */
 | 
						|
                modes->redBits   = count_bits(modes->redMask);
 | 
						|
                modes->greenBits = count_bits(modes->greenMask);
 | 
						|
                modes->blueBits  = count_bits(modes->blueMask);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void init_screen_visuals(int screen)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen = screenInfo.screens[screen];
 | 
						|
    __GLcontextModes *modes;
 | 
						|
    int *used;
 | 
						|
    int i, j;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("init_screen_visuals\n");
 | 
						|
 | 
						|
    used = (int *)__glXMalloc(pScreen->numVisuals * sizeof(int));
 | 
						|
    __glXMemset(used, 0, pScreen->numVisuals * sizeof(int));
 | 
						|
 | 
						|
    i = 0;
 | 
						|
    for ( modes = glWinScreens[screen].modes
 | 
						|
          ; modes != NULL
 | 
						|
          ; modes = modes->next) {
 | 
						|
        const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
 | 
						|
        const int nplanes = (modes->rgbBits - modes->alphaBits);
 | 
						|
        const VisualPtr pVis = pScreen->visuals;
 | 
						|
 | 
						|
        for (j = 0; j < pScreen->numVisuals; j++) {
 | 
						|
 | 
						|
            if (pVis[j].class     == vis_class &&
 | 
						|
                pVis[j].nplanes   == nplanes &&
 | 
						|
                pVis[j].redMask   == modes->redMask &&
 | 
						|
                pVis[j].greenMask == modes->greenMask &&
 | 
						|
                pVis[j].blueMask  == modes->blueMask &&
 | 
						|
                !used[j]) {
 | 
						|
 | 
						|
#if 0
 | 
						|
                /* Create the XMesa visual */
 | 
						|
                pXMesaVisual[i] =
 | 
						|
                    XMesaCreateVisual(pScreen,
 | 
						|
                                      pVis,
 | 
						|
                                      modes->rgbMode,
 | 
						|
                                      (modes->alphaBits > 0),
 | 
						|
                                      modes->doubleBufferMode,
 | 
						|
                                      modes->stereoMode,
 | 
						|
                                      GL_TRUE, /* ximage_flag */
 | 
						|
                                      modes->depthBits,
 | 
						|
                                      modes->stencilBits,
 | 
						|
                                      modes->accumRedBits,
 | 
						|
                                      modes->accumGreenBits,
 | 
						|
                                      modes->accumBlueBits,
 | 
						|
                                      modes->accumAlphaBits,
 | 
						|
                                      modes->samples,
 | 
						|
                                      modes->level,
 | 
						|
                                      modes->visualRating);
 | 
						|
#endif
 | 
						|
                
 | 
						|
                /* Set the VisualID */
 | 
						|
                modes->visualID = pVis[j].vid;
 | 
						|
 | 
						|
                /* Mark this visual used */
 | 
						|
                used[j] = 1;
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        if ( j == pScreen->numVisuals ) {
 | 
						|
            ErrorF("No matching visual for __GLcontextMode with "
 | 
						|
                   "visual class = %d (%d), nplanes = %u\n",
 | 
						|
                   vis_class, 
 | 
						|
                   modes->visualType,
 | 
						|
                   (modes->rgbBits - modes->alphaBits) );
 | 
						|
        }
 | 
						|
        else if ( modes->visualID == -1 ) {
 | 
						|
            FatalError( "Matching visual found, but visualID still -1!\n" );
 | 
						|
        }
 | 
						|
 | 
						|
        i++;
 | 
						|
        
 | 
						|
    }
 | 
						|
 | 
						|
    __glXFree(used);
 | 
						|
 | 
						|
    /* glWinScreens[screen].xm_vis = pXMesaVisual; */
 | 
						|
}
 | 
						|
 | 
						|
static Bool glWinScreenProbe(int screen)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen;
 | 
						|
    glWinScreenRec *screenPriv;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinScreenProbe\n");
 | 
						|
 | 
						|
    /*
 | 
						|
     * Set up the current screen's visuals.
 | 
						|
     */
 | 
						|
    __glDDXScreenInfo.modes = glWinScreens[screen].modes;
 | 
						|
    __glDDXScreenInfo.pVisualPriv = glWinScreens[screen].priv;
 | 
						|
    __glDDXScreenInfo.numVisuals =
 | 
						|
        __glDDXScreenInfo.numUsableVisuals = glWinScreens[screen].num_vis;
 | 
						|
 | 
						|
    /*
 | 
						|
     * Set the current screen's createContext routine.  This could be
 | 
						|
     * wrapped by a DDX GLX context creation routine.
 | 
						|
     */
 | 
						|
    __glDDXScreenInfo.createContext = glWinCreateContext;
 | 
						|
 | 
						|
    /*
 | 
						|
     * The ordering of the rgb compenents might have been changed by the
 | 
						|
     * driver after mi initialized them.
 | 
						|
     */
 | 
						|
    fixup_visuals(screen);
 | 
						|
 | 
						|
    /*
 | 
						|
     * Find the GLX visuals that are supported by this screen and create
 | 
						|
     * XMesa's visuals.
 | 
						|
     */
 | 
						|
    init_screen_visuals(screen);
 | 
						|
 | 
						|
    /* Wrap RealizeWindow and UnrealizeWindow on this screen */
 | 
						|
    pScreen = screenInfo.screens[screen];
 | 
						|
    screenPriv = &glWinScreens[screen];
 | 
						|
    screenPriv->RealizeWindow = pScreen->RealizeWindow;
 | 
						|
    pScreen->RealizeWindow = glWinRealizeWindow;
 | 
						|
    screenPriv->UnrealizeWindow = pScreen->UnrealizeWindow;
 | 
						|
    pScreen->UnrealizeWindow = glWinUnrealizeWindow;
 | 
						|
    screenPriv->CopyWindow = pScreen->CopyWindow;
 | 
						|
    pScreen->CopyWindow = glWinCopyWindow;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static GLboolean glWinSwapBuffers(__GLXdrawablePrivate *glxPriv)
 | 
						|
{
 | 
						|
  /* swap buffers on only *one* of the contexts
 | 
						|
   * (e.g. the last one for drawing)
 | 
						|
   */
 | 
						|
    __GLcontext *gc = (__GLcontext *)glxPriv->drawGlxc->gc;
 | 
						|
    HDC dc;
 | 
						|
    BOOL ret;
 | 
						|
 | 
						|
    GLWIN_TRACE_MSG("glWinSwapBuffers (ctx %p)\n", (gc!=NULL?gc->ctx:NULL));
 | 
						|
 | 
						|
    if (gc != NULL && gc->ctx != NULL)
 | 
						|
    {
 | 
						|
        dc = glWinMakeDC(gc);
 | 
						|
        if (dc == NULL)
 | 
						|
            return GL_FALSE;
 | 
						|
 | 
						|
        ret = SwapBuffers(dc);
 | 
						|
        if (!ret)
 | 
						|
            ErrorF("SwapBuffers failed: %s\n", glWinErrorMessage());
 | 
						|
        
 | 
						|
        ReleaseDC(gc->winInfo.hwnd, dc);
 | 
						|
        if (!ret)
 | 
						|
            return GL_FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    return GL_TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void glWinDestroyDrawablePrivate(__GLdrawablePrivate *glPriv)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("glWinDestroyDrawablePrivate\n");
 | 
						|
 | 
						|
    /* It doesn't work to call DRIDestroySurface here, the drawable's
 | 
						|
       already gone.. But dri.c notices the window destruction and
 | 
						|
       frees the surface itself. */
 | 
						|
 | 
						|
    free(glPriv->private);
 | 
						|
    glPriv->private = NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void glWinCreateBuffer(__GLXdrawablePrivate *glxPriv)
 | 
						|
{
 | 
						|
    GLWinDrawableRec *winPriv = malloc(sizeof(GLWinDrawableRec));
 | 
						|
    __GLdrawablePrivate *glPriv = &glxPriv->glPriv;
 | 
						|
 | 
						|
    /*winPriv->sid = 0; */
 | 
						|
    winPriv->pDraw = NULL;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinCreateBuffer\n");
 | 
						|
 | 
						|
    /* replace swapBuffers (original is never called) */
 | 
						|
    glxPriv->swapBuffers = glWinSwapBuffers;
 | 
						|
 | 
						|
    /* stash private data */
 | 
						|
    glPriv->private = winPriv;
 | 
						|
    glPriv->freePrivate = glWinDestroyDrawablePrivate;
 | 
						|
}
 | 
						|
 | 
						|
static void glWinResetExtension(void)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("glWinResetExtension\n");
 | 
						|
}
 | 
						|
 | 
						|
/* based on code in apples/indirect.c which is based on i830_dri.c */
 | 
						|
static void
 | 
						|
glWinInitVisualConfigs(void)
 | 
						|
{
 | 
						|
    int                 lclNumConfigs     = 0;
 | 
						|
    __GLXvisualConfig  *lclVisualConfigs  = NULL;
 | 
						|
    void              **lclVisualPrivates = NULL;
 | 
						|
 | 
						|
    int depth, aux, buffers, stencil, accum;
 | 
						|
    int i = 0;
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinInitVisualConfigs ");
 | 
						|
        
 | 
						|
    /* count num configs:
 | 
						|
        2 Z buffer (0, 24 bit)
 | 
						|
        2 AUX buffer (0, 2)
 | 
						|
        2 buffers (single, double)
 | 
						|
        2 stencil (0, 8 bit)
 | 
						|
        2 accum (0, 64 bit)
 | 
						|
        = 32 configs */
 | 
						|
 | 
						|
    lclNumConfigs = 2 * 2 * 2 * 2 * 2; /* 32 */
 | 
						|
 | 
						|
    /* alloc */
 | 
						|
    lclVisualConfigs = xcalloc(sizeof(__GLXvisualConfig), lclNumConfigs);
 | 
						|
    lclVisualPrivates = xcalloc(sizeof(void *), lclNumConfigs);
 | 
						|
 | 
						|
    /* fill in configs */
 | 
						|
    if (NULL != lclVisualConfigs) {
 | 
						|
        i = 0; /* current buffer */
 | 
						|
        for (depth = 0; depth < 2; depth++) {
 | 
						|
            for (aux = 0; aux < 2; aux++) {
 | 
						|
                for (buffers = 0; buffers < 2; buffers++) {
 | 
						|
                    for (stencil = 0; stencil < 2; stencil++) {
 | 
						|
                        for (accum = 0; accum < 2; accum++) {
 | 
						|
                            lclVisualConfigs[i].vid = -1;
 | 
						|
                            lclVisualConfigs[i].class = -1;
 | 
						|
                            lclVisualConfigs[i].rgba = TRUE;
 | 
						|
                            lclVisualConfigs[i].redSize = -1;
 | 
						|
                            lclVisualConfigs[i].greenSize = -1;
 | 
						|
                            lclVisualConfigs[i].blueSize = -1;
 | 
						|
                            lclVisualConfigs[i].redMask = -1;
 | 
						|
                            lclVisualConfigs[i].greenMask = -1;
 | 
						|
                            lclVisualConfigs[i].blueMask = -1;
 | 
						|
                            lclVisualConfigs[i].alphaMask = 0;
 | 
						|
                            if (accum) {
 | 
						|
                                lclVisualConfigs[i].accumRedSize = 16;
 | 
						|
                                lclVisualConfigs[i].accumGreenSize = 16;
 | 
						|
                                lclVisualConfigs[i].accumBlueSize = 16;
 | 
						|
                                lclVisualConfigs[i].accumAlphaSize = 16;
 | 
						|
                            }
 | 
						|
                            else {
 | 
						|
                                lclVisualConfigs[i].accumRedSize = 0;
 | 
						|
                                lclVisualConfigs[i].accumGreenSize = 0;
 | 
						|
                                lclVisualConfigs[i].accumBlueSize = 0;
 | 
						|
                                lclVisualConfigs[i].accumAlphaSize = 0;
 | 
						|
                            }
 | 
						|
                            lclVisualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
 | 
						|
                            lclVisualConfigs[i].stereo = FALSE;
 | 
						|
                            lclVisualConfigs[i].bufferSize = -1;
 | 
						|
                            
 | 
						|
                            lclVisualConfigs[i].depthSize = depth? 24 : 0;
 | 
						|
                            lclVisualConfigs[i].stencilSize = stencil ? 8 : 0;
 | 
						|
                            lclVisualConfigs[i].auxBuffers = aux ? 2 : 0;
 | 
						|
                            lclVisualConfigs[i].level = 0;
 | 
						|
                            lclVisualConfigs[i].visualRating = GLX_NONE_EXT;
 | 
						|
                            lclVisualConfigs[i].transparentPixel = 0;
 | 
						|
                            lclVisualConfigs[i].transparentRed = 0;
 | 
						|
                            lclVisualConfigs[i].transparentGreen = 0;
 | 
						|
                            lclVisualConfigs[i].transparentBlue = 0;
 | 
						|
                            lclVisualConfigs[i].transparentAlpha = 0;
 | 
						|
                            lclVisualConfigs[i].transparentIndex = 0;
 | 
						|
                            i++;
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (i != lclNumConfigs)
 | 
						|
        GLWIN_DEBUG_MSG("glWinInitVisualConfigs failed to alloc visual configs");
 | 
						|
 | 
						|
    GlxSetVisualConfigs(lclNumConfigs, lclVisualConfigs, lclVisualPrivates);
 | 
						|
}
 | 
						|
 | 
						|
/* Copied from Mesa */
 | 
						|
static void glWinSetVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
 | 
						|
                                   void **privates)
 | 
						|
{
 | 
						|
    GLWIN_DEBUG_MSG("glWinSetVisualConfigs\n");
 | 
						|
 | 
						|
    numConfigs = nconfigs;
 | 
						|
    visualConfigs = configs;
 | 
						|
    visualPrivates = privates;
 | 
						|
}
 | 
						|
 | 
						|
/* Copied from Mesa */
 | 
						|
static Bool glWinInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
 | 
						|
                              int *nvisualp, int *ndepthp,
 | 
						|
                              int *rootDepthp, VisualID *defaultVisp,
 | 
						|
                              unsigned long sizes, int bitsPerRGB)
 | 
						|
{
 | 
						|
    glWinInitDebugSettings();
 | 
						|
 | 
						|
    GLWIN_DEBUG_MSG("glWinInitVisuals\n");
 | 
						|
 | 
						|
    if (0 == numConfigs) /* if no configs */
 | 
						|
        glWinInitVisualConfigs(); /* ensure the visula configs are setup */
 | 
						|
 | 
						|
    /*
 | 
						|
     * Setup the visuals supported by this particular screen.
 | 
						|
     */
 | 
						|
    return init_visuals(nvisualp, visualp, defaultVisp,
 | 
						|
                        *ndepthp, *depthp, *rootDepthp);
 | 
						|
}
 |