162 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 1998 Keith Packard
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|  *
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|  * Permission to use, copy, modify, distribute, and sell this software and its
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|  * documentation for any purpose is hereby granted without fee, provided that
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|  * the above copyright notice appear in all copies and that both that
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|  * copyright notice and this permission notice appear in supporting
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|  * documentation, and that the name of Keith Packard not be used in
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|  * advertising or publicity pertaining to distribution of the software without
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|  * specific, written prior permission.  Keith Packard makes no
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|  * representations about the suitability of this software for any purpose.  It
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|  * is provided "as is" without express or implied warranty.
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|  *
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|  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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|  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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|  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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|  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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|  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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|  * PERFORMANCE OF THIS SOFTWARE.
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|  */
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| 
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| #include <dix-config.h>
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| 
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| #include "fb.h"
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| 
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| /*
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|  * Accelerated tile fill -- tile width is a power of two not greater
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|  * than FB_UNIT
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|  */
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| 
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| void
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| fbEvenTile(FbBits * dst,
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|            FbStride dstStride,
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|            int dstX,
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|            int width,
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|            int height,
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|            FbBits * tile,
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|            FbStride tileStride,
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|            int tileHeight, int alu, FbBits pm, int xRot, int yRot)
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| {
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|     FbBits *t, *tileEnd, bits;
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|     FbBits startmask, endmask;
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|     FbBits and, xor;
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|     int n, nmiddle;
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|     int tileX, tileY;
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|     int rot;
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|     int startbyte, endbyte;
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| 
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|     dst += dstX >> FB_SHIFT;
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|     dstX &= FB_MASK;
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|     FbMaskBitsBytes(dstX, width, FbDestInvarientRop(alu, pm),
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|                     startmask, startbyte, nmiddle, endmask, endbyte);
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|     if (startmask)
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|         dstStride--;
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|     dstStride -= nmiddle;
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| 
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|     /*
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|      * Compute tile start scanline and rotation parameters
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|      */
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|     tileEnd = tile + tileHeight * tileStride;
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|     modulus(-yRot, tileHeight, tileY);
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|     t = tile + tileY * tileStride;
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|     modulus(-xRot, FB_UNIT, tileX);
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|     rot = tileX;
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| 
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|     while (height--) {
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| 
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|         /*
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|          * Pick up bits for this scanline
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|          */
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|         bits = READ(t);
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|         t += tileStride;
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|         if (t >= tileEnd)
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|             t = tile;
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|         bits = FbRotLeft(bits, rot);
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|         and = fbAnd(alu, bits, pm);
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|         xor = fbXor(alu, bits, pm);
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| 
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|         if (startmask) {
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|             FbDoLeftMaskByteRRop(dst, startbyte, startmask, and, xor);
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|             dst++;
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|         }
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|         n = nmiddle;
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|         if (!and)
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|             while (n--)
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|                 WRITE(dst++, xor);
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|         else
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|             while (n--) {
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|                 WRITE(dst, FbDoRRop(READ(dst), and, xor));
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|                 dst++;
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|             }
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|         if (endmask)
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|             FbDoRightMaskByteRRop(dst, endbyte, endmask, and, xor);
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|         dst += dstStride;
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|     }
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| }
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| 
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| void
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| fbOddTile(FbBits * dst,
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|           FbStride dstStride,
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|           int dstX,
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|           int width,
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|           int height,
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|           FbBits * tile,
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|           FbStride tileStride,
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|           int tileWidth,
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|           int tileHeight, int alu, FbBits pm, int bpp, int xRot, int yRot)
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| {
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|     int tileX, tileY;
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|     int widthTmp;
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|     int h, w;
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|     int x, y;
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| 
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|     modulus(-yRot, tileHeight, tileY);
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|     y = 0;
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|     while (height) {
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|         h = tileHeight - tileY;
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|         if (h > height)
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|             h = height;
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|         height -= h;
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|         widthTmp = width;
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|         x = dstX;
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|         modulus(dstX - xRot, tileWidth, tileX);
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|         while (widthTmp) {
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|             w = tileWidth - tileX;
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|             if (w > widthTmp)
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|                 w = widthTmp;
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|             widthTmp -= w;
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|             fbBlt(tile + tileY * tileStride,
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|                   tileStride,
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|                   tileX,
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|                   dst + y * dstStride,
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|                   dstStride, x, w, h, alu, pm, bpp, FALSE, FALSE);
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|             x += w;
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|             tileX = 0;
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|         }
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|         y += h;
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|         tileY = 0;
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|     }
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| }
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| 
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| void
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| fbTile(FbBits * dst,
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|        FbStride dstStride,
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|        int dstX,
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|        int width,
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|        int height,
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|        FbBits * tile,
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|        FbStride tileStride,
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|        int tileWidth,
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|        int tileHeight, int alu, FbBits pm, int bpp, int xRot, int yRot)
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| {
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|     if (FbEvenTile(tileWidth))
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|         fbEvenTile(dst, dstStride, dstX, width, height,
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|                    tile, tileStride, tileHeight, alu, pm, xRot, yRot);
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|     else
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|         fbOddTile(dst, dstStride, dstX, width, height,
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|                   tile, tileStride, tileWidth, tileHeight,
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|                   alu, pm, bpp, xRot, yRot);
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| }
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