252 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			252 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2004 David Reveman
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 * 
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 * Permission to use, copy, modify, distribute, and sell this software
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 * and its documentation for any purpose is hereby granted without
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 * fee, provided that the above copyright notice appear in all copies
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 * and that both that copyright notice and this permission notice
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 * appear in supporting documentation, and that the names of
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 * David Reveman not be used in advertising or publicity pertaining to
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 * distribution of the software without specific, written prior permission.
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 * David Reveman makes no representations about the suitability of this
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 * software for any purpose. It is provided "as is" without express or
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 * implied warranty.
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 *
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 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, 
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, 
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 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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 *
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 * Author: David Reveman <davidr@freedesktop.org>
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 */
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#include "xgl.h"
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#ifdef RENDER
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static glitz_operator_t xglOperators[] = {
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    GLITZ_OPERATOR_CLEAR,
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    GLITZ_OPERATOR_SRC,
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    GLITZ_OPERATOR_DST,
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    GLITZ_OPERATOR_OVER,
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    GLITZ_OPERATOR_OVER_REVERSE,
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    GLITZ_OPERATOR_IN,
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    GLITZ_OPERATOR_IN_REVERSE,
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    GLITZ_OPERATOR_OUT,
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    GLITZ_OPERATOR_OUT_REVERSE,
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    GLITZ_OPERATOR_ATOP,
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    GLITZ_OPERATOR_ATOP_REVERSE,
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    GLITZ_OPERATOR_XOR,
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    GLITZ_OPERATOR_ADD
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};
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#define NUM_XGL_OPERATORS			       \
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    (sizeof (xglOperators) / sizeof (xglOperators[0]))
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#define XGL_OPERATOR(op) (xglOperators[op])
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Bool
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xglComp (CARD8	    op,
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	 PicturePtr pSrc,
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	 PicturePtr pMask,
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	 PicturePtr pDst,
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	 INT16	    xSrc,
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	 INT16	    ySrc,
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	 INT16	    xMask,
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	 INT16	    yMask,
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	 INT16	    xDst,
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	 INT16	    yDst,
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	 CARD16	    width,
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	 CARD16	    height)
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{
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    ScreenPtr	    pScreen = pDst->pDrawable->pScreen;
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    xglPixmapPtr    pSrcPriv, pMaskPriv;
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    glitz_surface_t *dst;
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    int		    dstXoff, dstYoff;
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    RegionRec	    region;
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    BoxPtr	    pBox;
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    int		    nBox;
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    if (pDst->dither != None)
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	return FALSE;
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    if (pDst->alphaMap)
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	return FALSE;
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    if (op >= NUM_XGL_OPERATORS)
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	return FALSE;
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    if (pSrc->pDrawable->type != DRAWABLE_PIXMAP)
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	return FALSE;
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    if (pMask)
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    {
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	if (pMask->pDrawable->type != DRAWABLE_PIXMAP)
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	    return FALSE;
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	/*
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	 * Why?
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	 */
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	if (pSrc->pDrawable == pMask->pDrawable)
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	    return FALSE;
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    }
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    xDst += pDst->pDrawable->x;
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    yDst += pDst->pDrawable->y;
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    if (!miComputeCompositeRegion (®ion, pSrc, pMask, pDst,
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				   xSrc, ySrc, xMask, yMask,
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				   xDst, yDst, width, height))
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	return TRUE;
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    pBox = REGION_RECTS (®ion);
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    nBox = REGION_NUM_RECTS (®ion);
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    /*
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     * Simple copy
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     */
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    if (op == PictOpSrc && !pMask &&
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	!pSrc->transform && !pSrc->repeat && pSrc->filter <= 1)
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    {
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	if (xglCopy (pSrc->pDrawable,
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		     pDst->pDrawable,
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		     xSrc - xDst,
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		     ySrc - yDst,
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		     pBox,
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		     nBox))
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	{
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	    REGION_UNINIT (pScreen, ®ion);
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	    xglAddBitDamage (pDst->pDrawable);
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	    return TRUE;
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	}
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	REGION_UNINIT (pScreen, ®ion);
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	return FALSE;
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    }
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    if (!xglPrepareTarget (pDst->pDrawable))
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    {
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	REGION_UNINIT (pScreen, ®ion);
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	return FALSE;
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    }
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    XGL_GET_DRAWABLE (pDst->pDrawable, dst, dstXoff, dstYoff);
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    if (!xglSyncSurface (pSrc->pDrawable))
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    {
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	REGION_UNINIT (pScreen, ®ion);
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	return FALSE;
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    }
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    pSrcPriv = XGL_GET_PIXMAP_PRIV ((PixmapPtr) pSrc->pDrawable);
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    if (XGL_PICTURE_CHANGES (pSrcPriv->pictureMask))
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	xglUpdatePicture (pSrc);
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    if (pMask)
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    {
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	if (!xglSyncSurface (pMask->pDrawable))
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	{
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	    REGION_UNINIT (pScreen, ®ion);
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	    return FALSE;
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	}
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	pMaskPriv = XGL_GET_PIXMAP_PRIV ((PixmapPtr) pMask->pDrawable);
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	if (XGL_PICTURE_CHANGES (pMaskPriv->pictureMask))
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	    xglUpdatePicture (pMask);
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    } else
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	pMaskPriv = NULL;
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    if (nBox > 1)
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    {
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	xglGeometryRec  geometry;
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	GEOMETRY_INIT (pScreen, &geometry, REGION_NUM_RECTS (®ion) << 3);
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	GEOMETRY_ADD_BOX (pScreen, &geometry, pBox, nBox);
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	GEOMETRY_TRANSLATE (&geometry, dstXoff, dstYoff);
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	if (!GEOMETRY_ENABLE_ALL_VERTICES (&geometry, dst))
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	{
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	    GEOMETRY_UNINIT (&geometry);
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	    return FALSE;
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	}
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	pBox = REGION_EXTENTS (pScreen, ®ion);
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    } else
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	GEOMETRY_DISABLE (dst);
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    xSrc += pBox->x1 - xDst;
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    ySrc += pBox->y1 - yDst;
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    if (pMask)
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    {
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	xMask += pBox->x1 - xDst;
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	yMask += pBox->y1 - yDst;
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    }
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    xDst = pBox->x1;
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    yDst = pBox->y1;
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    width  = pBox->x2 - pBox->x1;
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    height = pBox->y2 - pBox->y1;
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    REGION_UNINIT (pScreen, ®ion);
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    /*
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     * Do software tile instead if hardware can't do it.
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     */
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    if (pSrc->repeat && !pSrcPriv->acceleratedTile)
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    {
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	BoxRec box;
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	if (pSrc->transform || pSrc->filter > 1)
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	    return FALSE;
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	/*
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	 * Don't allow software tile with really small pixmaps.
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	 */
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	if (pSrc->pDrawable->width < 8 && pSrc->pDrawable->height < 8)
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	    return FALSE;
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	box.x1 = xDst + dstXoff;
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	box.y1 = yDst + dstYoff;
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	box.x2 = box.x1 + width;
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	box.y2 = box.y1 + height;
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	glitz_surface_set_fill (pSrcPriv->surface, GLITZ_FILL_TRANSPARENT);
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	xglSwTile (XGL_OPERATOR (op),
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		   pSrcPriv->surface,
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		   (pMaskPriv)? pMaskPriv->surface: NULL,
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		   dst,
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		   xSrc - box.x1, ySrc - box.y1,
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		   xMask - box.x1, yMask - box.y1,
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		   TILE_SOURCE,
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		   &box, 1,
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		   0, 0);
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    }
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    else
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    {
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	glitz_composite (XGL_OPERATOR (op),
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			 pSrcPriv->surface,
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			 (pMaskPriv)? pMaskPriv->surface: NULL,
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			 dst,
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			 xSrc, ySrc,
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			 xMask, yMask,
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			 xDst + dstXoff, yDst + dstYoff,
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			 width, height);
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    }
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    if (glitz_surface_get_status (dst))
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	return FALSE;
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    xglAddBitDamage (pDst->pDrawable);
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    return TRUE;
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}
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#endif
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