136 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Mesa 3-D graphics library
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 * Version:  7.1
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 *
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 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \mainpage Mesa GL API Module
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 *
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 * \section GLAPIIntroduction Introduction
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 *
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 * The Mesa GL API module is responsible for dispatching all the
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 * gl*() functions.  All GL functions are dispatched by jumping through
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 * the current dispatch table (basically a struct full of function
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 * pointers.)
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 *
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 * A per-thread current dispatch table and per-thread current context
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 * pointer are managed by this module too.
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 *
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 * This module is intended to be non-Mesa-specific so it can be used
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 * with the X/DRI libGL also.
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 */
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#ifndef _GLAPI_H
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#define _GLAPI_H
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#define GL_GLEXT_PROTOTYPES
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#include "GL/gl.h"
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#include "GL/glext.h"
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#include "glthread.h"
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struct _glapi_table;
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typedef void (*_glapi_proc) (void);     /* generic function pointer */
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typedef void (*_glapi_warning_func) (void *ctx, const char *str, ...);
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#if defined(USE_MGL_NAMESPACE)
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#define _glapi_set_dispatch _mglapi_set_dispatch
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#define _glapi_get_dispatch _mglapi_get_dispatch
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#define _glapi_set_context _mglapi_set_context
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#define _glapi_get_context _mglapi_get_context
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#define _glapi_Context _mglapi_Context
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#define _glapi_Dispatch _mglapi_Dispatch
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#endif
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/*
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 * Number of extension functions which we can dynamically add at runtime.
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 */
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#define MAX_EXTENSION_FUNCS 300
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/**
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 ** Define the GET_CURRENT_CONTEXT() macro.
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 ** \param C local variable which will hold the current context.
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 **/
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#if defined (GLX_USE_TLS)
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const extern void *_glapi_Context;
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const extern struct _glapi_table *_glapi_Dispatch;
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extern TLS void *_glapi_tls_Context;
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#define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) _glapi_tls_Context
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#else
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extern void *_glapi_Context;
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extern struct _glapi_table *_glapi_Dispatch;
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#ifdef THREADS
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#define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
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#else
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#define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) _glapi_Context
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#endif
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#endif                          /* defined (GLX_USE_TLS) */
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/**
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 ** GL API public functions
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 **/
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extern void
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 _glapi_check_multithread(void);
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extern void
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 _glapi_set_context(void *context);
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extern void *_glapi_get_context(void);
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extern void
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 _glapi_set_dispatch(struct _glapi_table *dispatch);
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extern struct _glapi_table *_glapi_get_dispatch(void);
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extern int
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 _glapi_begin_dispatch_override(struct _glapi_table *override);
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extern void
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 _glapi_end_dispatch_override(int layer);
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struct _glapi_table *_glapi_get_override_dispatch(int layer);
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extern GLuint _glapi_get_dispatch_table_size(void);
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extern int
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_glapi_add_dispatch(const char *const *function_names,
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                    const char *parameter_signature);
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extern _glapi_proc _glapi_get_proc_address(const char *funcName);
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extern struct _glapi_table *_glapi_create_table_from_handle(void *handle,
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                                                            const char
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                                                            *symbol_prefix);
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#endif
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