279 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			279 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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|  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice including the dates of first publication and
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|  * either this permission notice or a reference to
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|  * http://oss.sgi.com/projects/FreeB/
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|  * shall be included in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  *
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|  * Except as contained in this notice, the name of Silicon Graphics, Inc.
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|  * shall not be used in advertising or otherwise to promote the sale, use or
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|  * other dealings in this Software without prior written authorization from
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|  * Silicon Graphics, Inc.
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|  */
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include "glxserver.h"
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| #include "glxutil.h"
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| #include "glxext.h"
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| #include "indirect_dispatch.h"
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| #include "unpack.h"
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| #include "glapitable.h"
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| #include "glapi.h"
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| #include "glthread.h"
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| #include "dispatch.h"
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| 
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| int
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| __glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
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| {
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|     GLsizei size;
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|     GLenum type;
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| 
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLXcontext *cx;
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|     int error;
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| 
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|     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
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|     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
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|     if (!cx) {
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|         return error;
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|     }
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     __GLX_SWAP_INT(pc + 0);
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|     __GLX_SWAP_INT(pc + 4);
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|     size = *(GLsizei *) (pc + 0);
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|     type = *(GLenum *) (pc + 4);
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|     if (cx->feedbackBufSize < size) {
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|         cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
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|                                               (size_t) size
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|                                               * __GLX_SIZE_FLOAT32);
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|         if (!cx->feedbackBuf) {
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|             cl->client->errorValue = size;
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|             return BadAlloc;
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|         }
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|         cx->feedbackBufSize = size;
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|     }
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|     CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
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|     cx->hasUnflushedCommands = GL_TRUE;
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|     return Success;
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| }
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| 
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| int
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| __glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
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| {
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|     __GLXcontext *cx;
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|     GLsizei size;
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| 
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     int error;
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| 
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|     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
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|     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
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|     if (!cx) {
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|         return error;
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|     }
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     __GLX_SWAP_INT(pc + 0);
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|     size = *(GLsizei *) (pc + 0);
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|     if (cx->selectBufSize < size) {
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|         cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
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|                                            (size_t) size * __GLX_SIZE_CARD32);
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|         if (!cx->selectBuf) {
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|             cl->client->errorValue = size;
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|             return BadAlloc;
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|         }
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|         cx->selectBufSize = size;
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|     }
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|     CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
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|     cx->hasUnflushedCommands = GL_TRUE;
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|     return Success;
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| }
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| 
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| int
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| __glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc)
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| {
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|     ClientPtr client;
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|     __GLXcontext *cx;
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|     xGLXRenderModeReply reply;
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|     GLint nitems = 0, retBytes = 0, retval, newModeCheck;
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|     GLubyte *retBuffer = NULL;
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|     GLenum newMode;
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| 
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|     __GLX_DECLARE_SWAP_VARIABLES;
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|     __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
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|     int error;
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| 
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|     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
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|     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
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|     if (!cx) {
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|         return error;
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|     }
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     __GLX_SWAP_INT(pc);
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|     newMode = *(GLenum *) pc;
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|     retval = CALL_RenderMode(GET_DISPATCH(), (newMode));
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| 
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|     /* Check that render mode worked */
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|     CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck));
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|     if (newModeCheck != newMode) {
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|         /* Render mode change failed.  Bail */
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|         newMode = newModeCheck;
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|         goto noChangeAllowed;
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|     }
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| 
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|     /*
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|      ** Render mode might have still failed if we get here.  But in this
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|      ** case we can't really tell, nor does it matter.  If it did fail, it
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|      ** will return 0, and thus we won't send any data across the wire.
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|      */
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| 
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|     switch (cx->renderMode) {
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|     case GL_RENDER:
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|         cx->renderMode = newMode;
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|         break;
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|     case GL_FEEDBACK:
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|         if (retval < 0) {
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|             /* Overflow happened. Copy the entire buffer */
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|             nitems = cx->feedbackBufSize;
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|         }
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|         else {
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|             nitems = retval;
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|         }
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|         retBytes = nitems * __GLX_SIZE_FLOAT32;
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|         retBuffer = (GLubyte *) cx->feedbackBuf;
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|         __GLX_SWAP_FLOAT_ARRAY((GLbyte *) retBuffer, nitems);
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|         cx->renderMode = newMode;
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|         break;
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|     case GL_SELECT:
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|         if (retval < 0) {
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|             /* Overflow happened.  Copy the entire buffer */
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|             nitems = cx->selectBufSize;
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|         }
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|         else {
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|             GLuint *bp = cx->selectBuf;
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|             GLint i;
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| 
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|             /*
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|              ** Figure out how many bytes of data need to be sent.  Parse
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|              ** the selection buffer to determine this fact as the
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|              ** return value is the number of hits, not the number of
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|              ** items in the buffer.
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|              */
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|             nitems = 0;
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|             i = retval;
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|             while (--i >= 0) {
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|                 GLuint n;
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| 
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|                 /* Parse select data for this hit */
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|                 n = *bp;
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|                 bp += 3 + n;
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|             }
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|             nitems = bp - cx->selectBuf;
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|         }
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|         retBytes = nitems * __GLX_SIZE_CARD32;
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|         retBuffer = (GLubyte *) cx->selectBuf;
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|         __GLX_SWAP_INT_ARRAY((GLbyte *) retBuffer, nitems);
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|         cx->renderMode = newMode;
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|         break;
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|     }
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| 
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|     /*
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|      ** First reply is the number of elements returned in the feedback or
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|      ** selection array, as per the API for glRenderMode itself.
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|      */
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|  noChangeAllowed:;
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|     client = cl->client;
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|     reply.length = nitems;
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|     reply.type = X_Reply;
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|     reply.sequenceNumber = client->sequence;
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|     reply.retval = retval;
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|     reply.size = nitems;
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|     reply.newMode = newMode;
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|     __GLX_SWAP_SHORT(&reply.sequenceNumber);
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|     __GLX_SWAP_INT(&reply.length);
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|     __GLX_SWAP_INT(&reply.retval);
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|     __GLX_SWAP_INT(&reply.size);
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|     __GLX_SWAP_INT(&reply.newMode);
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|     WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply);
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|     if (retBytes) {
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|         WriteToClient(client, retBytes, (char *) retBuffer);
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|     }
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|     return Success;
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| }
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| 
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| int
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| __glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc)
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| {
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|     __GLXcontext *cx;
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|     int error;
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| 
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|     __GLX_DECLARE_SWAP_VARIABLES;
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| 
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|     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
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|     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
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|     if (!cx) {
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|         return error;
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|     }
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| 
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|     CALL_Flush(GET_DISPATCH(), ());
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|     cx->hasUnflushedCommands = GL_FALSE;
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|     return Success;
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| }
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| 
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| int
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| __glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc)
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| {
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|     __GLXcontext *cx;
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|     ClientPtr client;
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|     int error;
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| 
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|     __GLX_DECLARE_SWAP_VARIABLES;
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| 
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|     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
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|     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
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|     if (!cx) {
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|         return error;
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|     }
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| 
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|     /* Do a local glFinish */
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|     CALL_Finish(GET_DISPATCH(), ());
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|     cx->hasUnflushedCommands = GL_FALSE;
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| 
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|     /* Send empty reply packet to indicate finish is finished */
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|     client = cl->client;
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|     __GLX_BEGIN_REPLY(0);
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|     __GLX_PUT_RETVAL(0);
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|     __GLX_SWAP_REPLY_HEADER();
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|     __GLX_SEND_HEADER();
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| 
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|     return Success;
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| }
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| 
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| int
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| __glXDispSwap_GetString(__GLXclientState * cl, GLbyte * pc)
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| {
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|     return DoGetString(cl, pc, GL_TRUE);
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| }
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