811 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			811 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
/*
 | 
						|
 * Copyright © 2008,2011 Intel Corporation
 | 
						|
 *
 | 
						|
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
						|
 * copy of this software and associated documentation files (the "Software"),
 | 
						|
 * to deal in the Software without restriction, including without limitation
 | 
						|
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
						|
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
						|
 * Software is furnished to do so, subject to the following conditions:
 | 
						|
 *
 | 
						|
 * The above copyright notice and this permission notice (including the next
 | 
						|
 * paragraph) shall be included in all copies or substantial portions of the
 | 
						|
 * Software.
 | 
						|
 *
 | 
						|
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 | 
						|
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
						|
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 | 
						|
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 | 
						|
 * IN THE SOFTWARE.
 | 
						|
 *
 | 
						|
 * Authors:
 | 
						|
 *    Eric Anholt <eric@anholt.net>
 | 
						|
 *    Zhigang Gong <zhigang.gong@linux.intel.com>
 | 
						|
 *    Chad Versace <chad.versace@linux.intel.com>
 | 
						|
 */
 | 
						|
 | 
						|
/** @file glamor.c
 | 
						|
 * This file covers the initialization and teardown of glamor, and has various
 | 
						|
 * functions not responsible for performing rendering.
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
 | 
						|
#include "glamor_priv.h"
 | 
						|
#include "mipict.h"
 | 
						|
 | 
						|
DevPrivateKeyRec glamor_screen_private_key;
 | 
						|
DevPrivateKeyRec glamor_pixmap_private_key;
 | 
						|
DevPrivateKeyRec glamor_gc_private_key;
 | 
						|
 | 
						|
/**
 | 
						|
 * glamor_get_drawable_pixmap() returns a backing pixmap for a given drawable.
 | 
						|
 *
 | 
						|
 * @param drawable the drawable being requested.
 | 
						|
 *
 | 
						|
 * This function returns the backing pixmap for a drawable, whether it is a
 | 
						|
 * redirected window, unredirected window, or already a pixmap.  Note that
 | 
						|
 * coordinate translation is needed when drawing to the backing pixmap of a
 | 
						|
 * redirected window, and the translation coordinates are provided by calling
 | 
						|
 * exaGetOffscreenPixmap() on the drawable.
 | 
						|
 */
 | 
						|
PixmapPtr
 | 
						|
glamor_get_drawable_pixmap(DrawablePtr drawable)
 | 
						|
{
 | 
						|
    if (drawable->type == DRAWABLE_WINDOW)
 | 
						|
        return drawable->pScreen->GetWindowPixmap((WindowPtr) drawable);
 | 
						|
    else
 | 
						|
        return (PixmapPtr) drawable;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
glamor_init_pixmap_private_small(PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv)
 | 
						|
{
 | 
						|
    pixmap_priv->box.x1 = 0;
 | 
						|
    pixmap_priv->box.x2 = pixmap->drawable.width;
 | 
						|
    pixmap_priv->box.y1 = 0;
 | 
						|
    pixmap_priv->box.y2 = pixmap->drawable.height;
 | 
						|
    pixmap_priv->block_w = pixmap->drawable.width;
 | 
						|
    pixmap_priv->block_h = pixmap->drawable.height;
 | 
						|
    pixmap_priv->block_hcnt = 1;
 | 
						|
    pixmap_priv->block_wcnt = 1;
 | 
						|
    pixmap_priv->box_array = &pixmap_priv->box;
 | 
						|
    pixmap_priv->fbo_array = &pixmap_priv->fbo;
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT void
 | 
						|
glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
    pixmap_priv->type = type;
 | 
						|
    glamor_init_pixmap_private_small(pixmap, pixmap_priv);
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT void
 | 
						|
glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
 | 
						|
{
 | 
						|
    ScreenPtr screen = pixmap->drawable.pScreen;
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
    glamor_screen_private *glamor_priv;
 | 
						|
    glamor_pixmap_fbo *fbo;
 | 
						|
    GLenum format;
 | 
						|
 | 
						|
    glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    if (pixmap_priv->fbo) {
 | 
						|
        fbo = glamor_pixmap_detach_fbo(pixmap_priv);
 | 
						|
        glamor_destroy_fbo(glamor_priv, fbo);
 | 
						|
    }
 | 
						|
 | 
						|
    format = gl_iformat_for_pixmap(pixmap);
 | 
						|
    fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap->drawable.width,
 | 
						|
                                     pixmap->drawable.height, format, tex, 0);
 | 
						|
 | 
						|
    if (fbo == NULL) {
 | 
						|
        ErrorF("XXX fail to create fbo.\n");
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    fbo->external = TRUE;
 | 
						|
 | 
						|
    glamor_pixmap_attach_fbo(pixmap, fbo);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_set_screen_pixmap(PixmapPtr screen_pixmap, PixmapPtr *back_pixmap)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
    glamor_screen_private *glamor_priv;
 | 
						|
 | 
						|
    glamor_priv = glamor_get_screen_private(screen_pixmap->drawable.pScreen);
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
 | 
						|
    glamor_priv->screen_fbo = pixmap_priv->fbo->fb;
 | 
						|
 | 
						|
    pixmap_priv->fbo->width = screen_pixmap->drawable.width;
 | 
						|
    pixmap_priv->fbo->height = screen_pixmap->drawable.height;
 | 
						|
}
 | 
						|
 | 
						|
uint32_t
 | 
						|
glamor_get_pixmap_texture(PixmapPtr pixmap)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    return pixmap_priv->fbo->tex;
 | 
						|
}
 | 
						|
 | 
						|
PixmapPtr
 | 
						|
glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
 | 
						|
                     unsigned int usage)
 | 
						|
{
 | 
						|
    PixmapPtr pixmap;
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    glamor_pixmap_fbo *fbo = NULL;
 | 
						|
    int pitch;
 | 
						|
    GLenum format;
 | 
						|
 | 
						|
    if (w > 32767 || h > 32767)
 | 
						|
        return NullPixmap;
 | 
						|
 | 
						|
    if ((usage == GLAMOR_CREATE_PIXMAP_CPU
 | 
						|
         || (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE &&
 | 
						|
             w <= glamor_priv->glyph_max_dim &&
 | 
						|
             h <= glamor_priv->glyph_max_dim)
 | 
						|
         || (w == 0 && h == 0)
 | 
						|
         || !glamor_check_pixmap_fbo_depth(depth))
 | 
						|
        || (!GLAMOR_TEXTURED_LARGE_PIXMAP &&
 | 
						|
            !glamor_check_fbo_size(glamor_priv, w, h)))
 | 
						|
        return fbCreatePixmap(screen, w, h, depth, usage);
 | 
						|
    else
 | 
						|
        pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
 | 
						|
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    format = gl_iformat_for_pixmap(pixmap);
 | 
						|
 | 
						|
    pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3;
 | 
						|
    screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL);
 | 
						|
 | 
						|
    pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
 | 
						|
 | 
						|
    if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) {
 | 
						|
        glamor_init_pixmap_private_small(pixmap, pixmap_priv);
 | 
						|
        return pixmap;
 | 
						|
    }
 | 
						|
    else if (usage == GLAMOR_CREATE_NO_LARGE ||
 | 
						|
        glamor_check_fbo_size(glamor_priv, w, h))
 | 
						|
    {
 | 
						|
        glamor_init_pixmap_private_small(pixmap, pixmap_priv);
 | 
						|
        fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
 | 
						|
    } else {
 | 
						|
        int tile_size = glamor_priv->max_fbo_size;
 | 
						|
        DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n",
 | 
						|
               pixmap, w, h, tile_size);
 | 
						|
        fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage,
 | 
						|
                                      tile_size, tile_size, pixmap_priv);
 | 
						|
    }
 | 
						|
 | 
						|
    if (fbo == NULL) {
 | 
						|
        fbDestroyPixmap(pixmap);
 | 
						|
        return fbCreatePixmap(screen, w, h, depth, usage);
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_pixmap_attach_fbo(pixmap, fbo);
 | 
						|
 | 
						|
    return pixmap;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
glamor_destroy_pixmap(PixmapPtr pixmap)
 | 
						|
{
 | 
						|
    if (pixmap->refcnt == 1) {
 | 
						|
        glamor_pixmap_destroy_fbo(pixmap);
 | 
						|
    }
 | 
						|
 | 
						|
    return fbDestroyPixmap(pixmap);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_block_handler(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
 | 
						|
    glamor_make_current(glamor_priv);
 | 
						|
    glamor_priv->tick++;
 | 
						|
    glFlush();
 | 
						|
    glamor_fbo_expire(glamor_priv);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
_glamor_block_handler(ScreenPtr screen, void *timeout, void *readmask)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
 | 
						|
    screen->BlockHandler = glamor_priv->saved_procs.block_handler;
 | 
						|
    screen->BlockHandler(screen, timeout, readmask);
 | 
						|
    glamor_priv->saved_procs.block_handler = screen->BlockHandler;
 | 
						|
    screen->BlockHandler = _glamor_block_handler;
 | 
						|
 | 
						|
    glamor_make_current(glamor_priv);
 | 
						|
    glFlush();
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
glamor_set_debug_level(int *debug_level)
 | 
						|
{
 | 
						|
    char *debug_level_string;
 | 
						|
 | 
						|
    debug_level_string = getenv("GLAMOR_DEBUG");
 | 
						|
    if (debug_level_string
 | 
						|
        && sscanf(debug_level_string, "%d", debug_level) == 1)
 | 
						|
        return;
 | 
						|
    *debug_level = 0;
 | 
						|
}
 | 
						|
 | 
						|
int glamor_debug_level;
 | 
						|
 | 
						|
void
 | 
						|
glamor_gldrawarrays_quads_using_indices(glamor_screen_private *glamor_priv,
 | 
						|
                                        unsigned count)
 | 
						|
{
 | 
						|
    unsigned i;
 | 
						|
 | 
						|
    /* For a single quad, don't bother with an index buffer. */
 | 
						|
    if (count ==  1)
 | 
						|
        goto fallback;
 | 
						|
 | 
						|
    if (glamor_priv->ib_size < count) {
 | 
						|
        /* Basic GLES2 doesn't have any way to map buffer objects for
 | 
						|
         * writing, but it's long past time for drivers to have
 | 
						|
         * MapBufferRange.
 | 
						|
         */
 | 
						|
        if (!glamor_priv->has_map_buffer_range)
 | 
						|
            goto fallback;
 | 
						|
 | 
						|
        /* Lazy create the buffer name, and only bind it once since
 | 
						|
         * none of the glamor code binds it to anything else.
 | 
						|
         */
 | 
						|
        if (!glamor_priv->ib) {
 | 
						|
            glGenBuffers(1, &glamor_priv->ib);
 | 
						|
            glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, glamor_priv->ib);
 | 
						|
        }
 | 
						|
 | 
						|
        /* For now, only support GL_UNSIGNED_SHORTs. */
 | 
						|
        if (count > ((1 << 16) - 1) / 4) {
 | 
						|
            goto fallback;
 | 
						|
        } else {
 | 
						|
            uint16_t *data;
 | 
						|
            size_t size = count * 6 * sizeof(GLushort);
 | 
						|
 | 
						|
            glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, NULL, GL_STATIC_DRAW);
 | 
						|
            data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
 | 
						|
                                    0, size,
 | 
						|
                                    GL_MAP_WRITE_BIT |
 | 
						|
                                    GL_MAP_INVALIDATE_BUFFER_BIT);
 | 
						|
            for (i = 0; i < count; i++) {
 | 
						|
                data[i * 6 + 0] = i * 4 + 0;
 | 
						|
                data[i * 6 + 1] = i * 4 + 1;
 | 
						|
                data[i * 6 + 2] = i * 4 + 2;
 | 
						|
                data[i * 6 + 3] = i * 4 + 0;
 | 
						|
                data[i * 6 + 4] = i * 4 + 2;
 | 
						|
                data[i * 6 + 5] = i * 4 + 3;
 | 
						|
            }
 | 
						|
            glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
 | 
						|
 | 
						|
            glamor_priv->ib_size = count;
 | 
						|
            glamor_priv->ib_type = GL_UNSIGNED_SHORT;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    glDrawElements(GL_TRIANGLES, count * 6, glamor_priv->ib_type, NULL);
 | 
						|
    return;
 | 
						|
 | 
						|
fallback:
 | 
						|
    for (i = 0; i < count; i++)
 | 
						|
        glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Creates any pixmaps used internally by glamor, since those can't be
 | 
						|
 * allocated at ScreenInit time.
 | 
						|
 */
 | 
						|
static Bool
 | 
						|
glamor_create_screen_resources(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    Bool ret = TRUE;
 | 
						|
 | 
						|
    screen->CreateScreenResources =
 | 
						|
        glamor_priv->saved_procs.create_screen_resources;
 | 
						|
    if (screen->CreateScreenResources)
 | 
						|
        ret = screen->CreateScreenResources(screen);
 | 
						|
    screen->CreateScreenResources = glamor_create_screen_resources;
 | 
						|
 | 
						|
    return ret;
 | 
						|
}
 | 
						|
 | 
						|
static Bool
 | 
						|
glamor_check_instruction_count(int gl_version)
 | 
						|
{
 | 
						|
    GLint max_native_alu_instructions;
 | 
						|
 | 
						|
    /* Avoid using glamor if the reported instructions limit is too low,
 | 
						|
     * as this would cause glamor to fallback on sw due to large shaders
 | 
						|
     * which ends up being unbearably slow.
 | 
						|
     */
 | 
						|
    if (gl_version < 30) {
 | 
						|
        if (!epoxy_has_gl_extension("GL_ARB_fragment_program")) {
 | 
						|
            ErrorF("GL_ARB_fragment_program required\n");
 | 
						|
            return FALSE;
 | 
						|
        }
 | 
						|
 | 
						|
        glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB,
 | 
						|
                          GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,
 | 
						|
                          &max_native_alu_instructions);
 | 
						|
        if (max_native_alu_instructions < GLAMOR_MIN_ALU_INSTRUCTIONS) {
 | 
						|
            LogMessage(X_WARNING,
 | 
						|
                       "glamor requires at least %d instructions (%d reported)\n",
 | 
						|
                       GLAMOR_MIN_ALU_INSTRUCTIONS, max_native_alu_instructions);
 | 
						|
            return FALSE;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void GLAPIENTRY
 | 
						|
glamor_debug_output_callback(GLenum source,
 | 
						|
                             GLenum type,
 | 
						|
                             GLuint id,
 | 
						|
                             GLenum severity,
 | 
						|
                             GLsizei length,
 | 
						|
                             const GLchar *message,
 | 
						|
                             const void *userParam)
 | 
						|
{
 | 
						|
    ScreenPtr screen = (void *)userParam;
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
 | 
						|
    if (glamor_priv->suppress_gl_out_of_memory_logging &&
 | 
						|
        source == GL_DEBUG_SOURCE_API && type == GL_DEBUG_TYPE_ERROR) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    LogMessageVerb(X_ERROR, 0, "glamor%d: GL error: %*s\n",
 | 
						|
               screen->myNum, length, message);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Configures GL_ARB_debug_output to give us immediate callbacks when
 | 
						|
 * GL errors occur, so that we can log them.
 | 
						|
 */
 | 
						|
static void
 | 
						|
glamor_setup_debug_output(ScreenPtr screen)
 | 
						|
{
 | 
						|
    if (!epoxy_has_gl_extension("GL_ARB_debug_output"))
 | 
						|
        return;
 | 
						|
 | 
						|
    glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
 | 
						|
    /* Disable debugging messages other than GL API errors */
 | 
						|
    glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL,
 | 
						|
                          GL_FALSE);
 | 
						|
    glDebugMessageControl(GL_DEBUG_SOURCE_API,
 | 
						|
                          GL_DEBUG_TYPE_ERROR,
 | 
						|
                          GL_DONT_CARE,
 | 
						|
                          0, NULL, GL_TRUE);
 | 
						|
    glDebugMessageCallback(glamor_debug_output_callback,
 | 
						|
                           screen);
 | 
						|
 | 
						|
    /* If KHR_debug is present, all debug output is disabled by
 | 
						|
     * default on non-debug contexts.
 | 
						|
     */
 | 
						|
    if (epoxy_has_gl_extension("GL_KHR_debug"))
 | 
						|
        glEnable(GL_DEBUG_OUTPUT);
 | 
						|
}
 | 
						|
 | 
						|
/** Set up glamor for an already-configured GL context. */
 | 
						|
Bool
 | 
						|
glamor_init(ScreenPtr screen, unsigned int flags)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv;
 | 
						|
    int gl_version;
 | 
						|
    int glsl_major, glsl_minor;
 | 
						|
    int max_viewport_size[2];
 | 
						|
    const char *shading_version_string;
 | 
						|
    int shading_version_offset;
 | 
						|
 | 
						|
    PictureScreenPtr ps = GetPictureScreenIfSet(screen);
 | 
						|
 | 
						|
    if (flags & ~GLAMOR_VALID_FLAGS) {
 | 
						|
        ErrorF("glamor_init: Invalid flags %x\n", flags);
 | 
						|
        return FALSE;
 | 
						|
    }
 | 
						|
    glamor_priv = calloc(1, sizeof(*glamor_priv));
 | 
						|
    if (glamor_priv == NULL)
 | 
						|
        return FALSE;
 | 
						|
 | 
						|
    glamor_priv->flags = flags;
 | 
						|
 | 
						|
    if (!dixRegisterPrivateKey(&glamor_screen_private_key, PRIVATE_SCREEN, 0)) {
 | 
						|
        LogMessage(X_WARNING,
 | 
						|
                   "glamor%d: Failed to allocate screen private\n",
 | 
						|
                   screen->myNum);
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_set_screen_private(screen, glamor_priv);
 | 
						|
 | 
						|
    if (!dixRegisterPrivateKey(&glamor_pixmap_private_key, PRIVATE_PIXMAP,
 | 
						|
                               sizeof(struct glamor_pixmap_private))) {
 | 
						|
        LogMessage(X_WARNING,
 | 
						|
                   "glamor%d: Failed to allocate pixmap private\n",
 | 
						|
                   screen->myNum);
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!dixRegisterPrivateKey(&glamor_gc_private_key, PRIVATE_GC,
 | 
						|
                               sizeof (glamor_gc_private))) {
 | 
						|
        LogMessage(X_WARNING,
 | 
						|
                   "glamor%d: Failed to allocate gc private\n",
 | 
						|
                   screen->myNum);
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_priv->saved_procs.close_screen = screen->CloseScreen;
 | 
						|
    screen->CloseScreen = glamor_close_screen;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
 | 
						|
    screen->DestroyPixmap = glamor_destroy_pixmap;
 | 
						|
 | 
						|
    /* If we are using egl screen, call egl screen init to
 | 
						|
     * register correct close screen function. */
 | 
						|
    if (flags & GLAMOR_USE_EGL_SCREEN) {
 | 
						|
        glamor_egl_screen_init(screen, &glamor_priv->ctx);
 | 
						|
    } else {
 | 
						|
        if (!glamor_glx_screen_init(&glamor_priv->ctx))
 | 
						|
            goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_make_current(glamor_priv);
 | 
						|
 | 
						|
    if (epoxy_is_desktop_gl())
 | 
						|
        glamor_priv->gl_flavor = GLAMOR_GL_DESKTOP;
 | 
						|
    else
 | 
						|
        glamor_priv->gl_flavor = GLAMOR_GL_ES2;
 | 
						|
 | 
						|
    gl_version = epoxy_gl_version();
 | 
						|
 | 
						|
    shading_version_string = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
 | 
						|
 | 
						|
    if (!shading_version_string) {
 | 
						|
        LogMessage(X_WARNING,
 | 
						|
                   "glamor%d: Failed to get GLSL version\n",
 | 
						|
                   screen->myNum);
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    shading_version_offset = 0;
 | 
						|
    if (strncmp("OpenGL ES GLSL ES ", shading_version_string, 18) == 0)
 | 
						|
        shading_version_offset = 18;
 | 
						|
 | 
						|
    if (sscanf(shading_version_string + shading_version_offset,
 | 
						|
               "%i.%i",
 | 
						|
               &glsl_major,
 | 
						|
               &glsl_minor) != 2) {
 | 
						|
        LogMessage(X_WARNING,
 | 
						|
                   "glamor%d: Failed to parse GLSL version string %s\n",
 | 
						|
                   screen->myNum, shading_version_string);
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
    glamor_priv->glsl_version = glsl_major * 100 + glsl_minor;
 | 
						|
 | 
						|
    if (glamor_priv->gl_flavor == GLAMOR_GL_ES2) {
 | 
						|
        /* Force us back to the base version of our programs on an ES
 | 
						|
         * context, anyway.  Basically glamor only uses desktop 1.20
 | 
						|
         * or 1.30 currently.  1.30's new features are also present in
 | 
						|
         * ES 3.0, but our glamor_program.c constructions use a lot of
 | 
						|
         * compatibility features (to reduce the diff between 1.20 and
 | 
						|
         * 1.30 programs).
 | 
						|
         */
 | 
						|
        glamor_priv->glsl_version = 120;
 | 
						|
    }
 | 
						|
 | 
						|
    /* We'd like to require GL_ARB_map_buffer_range or
 | 
						|
     * GL_OES_map_buffer_range, since it offers more information to
 | 
						|
     * the driver than plain old glMapBuffer() or glBufferSubData().
 | 
						|
     * It's been supported on Mesa on the desktop since 2009 and on
 | 
						|
     * GLES2 since October 2012.  It's supported on Apple's iOS
 | 
						|
     * drivers for SGX535 and A7, but apparently not on most Android
 | 
						|
     * devices (the OES extension spec wasn't released until June
 | 
						|
     * 2012).
 | 
						|
     *
 | 
						|
     * 82% of 0 A.D. players (desktop GL) submitting hardware reports
 | 
						|
     * have support for it, with most of the ones lacking it being on
 | 
						|
     * Windows with Intel 4-series (G45) graphics or older.
 | 
						|
     */
 | 
						|
    if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
 | 
						|
        if (gl_version < 21) {
 | 
						|
            ErrorF("Require OpenGL version 2.1 or later.\n");
 | 
						|
            goto fail;
 | 
						|
        }
 | 
						|
 | 
						|
        if (!glamor_check_instruction_count(gl_version))
 | 
						|
            goto fail;
 | 
						|
    } else {
 | 
						|
        if (gl_version < 20) {
 | 
						|
            ErrorF("Require Open GLES2.0 or later.\n");
 | 
						|
            goto fail;
 | 
						|
        }
 | 
						|
 | 
						|
        if (!epoxy_has_gl_extension("GL_EXT_texture_format_BGRA8888")) {
 | 
						|
            ErrorF("GL_EXT_texture_format_BGRA8888 required\n");
 | 
						|
            goto fail;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_priv->has_rw_pbo = FALSE;
 | 
						|
    if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
 | 
						|
        glamor_priv->has_rw_pbo = TRUE;
 | 
						|
 | 
						|
    glamor_priv->has_khr_debug = epoxy_has_gl_extension("GL_KHR_debug");
 | 
						|
    glamor_priv->has_pack_invert =
 | 
						|
        epoxy_has_gl_extension("GL_MESA_pack_invert");
 | 
						|
    glamor_priv->has_fbo_blit =
 | 
						|
        epoxy_has_gl_extension("GL_EXT_framebuffer_blit");
 | 
						|
    glamor_priv->has_map_buffer_range =
 | 
						|
        epoxy_has_gl_extension("GL_ARB_map_buffer_range") ||
 | 
						|
        epoxy_has_gl_extension("GL_EXT_map_buffer_range");
 | 
						|
    glamor_priv->has_buffer_storage =
 | 
						|
        epoxy_has_gl_extension("GL_ARB_buffer_storage");
 | 
						|
    glamor_priv->has_nv_texture_barrier =
 | 
						|
        epoxy_has_gl_extension("GL_NV_texture_barrier");
 | 
						|
    glamor_priv->has_unpack_subimage =
 | 
						|
        glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
 | 
						|
        epoxy_gl_version() >= 30 ||
 | 
						|
        epoxy_has_gl_extension("GL_EXT_unpack_subimage");
 | 
						|
    glamor_priv->has_pack_subimage =
 | 
						|
        glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
 | 
						|
        epoxy_gl_version() >= 30 ||
 | 
						|
        epoxy_has_gl_extension("GL_NV_pack_subimage");
 | 
						|
    glamor_priv->has_vertex_array_object =
 | 
						|
        epoxy_has_gl_extension("GL_ARB_vertex_array_object");
 | 
						|
    glamor_priv->has_dual_blend =
 | 
						|
        epoxy_has_gl_extension("GL_ARB_blend_func_extended");
 | 
						|
 | 
						|
    /* assume a core profile if we are GL 3.1 and don't have ARB_compatibility */
 | 
						|
    glamor_priv->is_core_profile =
 | 
						|
        gl_version >= 31 && !epoxy_has_gl_extension("GL_ARB_compatibility");
 | 
						|
 | 
						|
    glamor_setup_debug_output(screen);
 | 
						|
 | 
						|
    glamor_priv->use_quads = (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) &&
 | 
						|
                             !glamor_priv->is_core_profile;
 | 
						|
 | 
						|
    /* Driver-specific hack: Avoid using GL_QUADS on VC4, where
 | 
						|
     * they'll be emulated more expensively than we can with our
 | 
						|
     * cached IB.
 | 
						|
     */
 | 
						|
    if (strstr((char *)glGetString(GL_VENDOR), "Broadcom") &&
 | 
						|
        strstr((char *)glGetString(GL_RENDERER), "VC4"))
 | 
						|
        glamor_priv->use_quads = FALSE;
 | 
						|
 | 
						|
    glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);
 | 
						|
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size);
 | 
						|
    glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport_size);
 | 
						|
    glamor_priv->max_fbo_size = MIN(glamor_priv->max_fbo_size, max_viewport_size[0]);
 | 
						|
    glamor_priv->max_fbo_size = MIN(glamor_priv->max_fbo_size, max_viewport_size[1]);
 | 
						|
#ifdef MAX_FBO_SIZE
 | 
						|
    glamor_priv->max_fbo_size = MAX_FBO_SIZE;
 | 
						|
#endif
 | 
						|
 | 
						|
    glamor_priv->one_channel_format = GL_ALPHA;
 | 
						|
    if (epoxy_has_gl_extension("GL_ARB_texture_rg") && epoxy_has_gl_extension("GL_ARB_texture_swizzle"))
 | 
						|
        glamor_priv->one_channel_format = GL_RED;
 | 
						|
 | 
						|
    glamor_set_debug_level(&glamor_debug_level);
 | 
						|
 | 
						|
    glamor_priv->saved_procs.create_screen_resources =
 | 
						|
        screen->CreateScreenResources;
 | 
						|
    screen->CreateScreenResources = glamor_create_screen_resources;
 | 
						|
 | 
						|
    if (!glamor_font_init(screen))
 | 
						|
        goto fail;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.block_handler = screen->BlockHandler;
 | 
						|
    screen->BlockHandler = _glamor_block_handler;
 | 
						|
 | 
						|
    if (!glamor_composite_glyphs_init(screen)) {
 | 
						|
        ErrorF("Failed to initialize composite masks\n");
 | 
						|
        goto fail;
 | 
						|
    }
 | 
						|
 | 
						|
    glamor_priv->saved_procs.create_gc = screen->CreateGC;
 | 
						|
    screen->CreateGC = glamor_create_gc;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
 | 
						|
    screen->CreatePixmap = glamor_create_pixmap;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.get_spans = screen->GetSpans;
 | 
						|
    screen->GetSpans = glamor_get_spans;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.get_image = screen->GetImage;
 | 
						|
    screen->GetImage = glamor_get_image;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.change_window_attributes =
 | 
						|
        screen->ChangeWindowAttributes;
 | 
						|
    screen->ChangeWindowAttributes = glamor_change_window_attributes;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.copy_window = screen->CopyWindow;
 | 
						|
    screen->CopyWindow = glamor_copy_window;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
 | 
						|
    screen->BitmapToRegion = glamor_bitmap_to_region;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.composite = ps->Composite;
 | 
						|
    ps->Composite = glamor_composite;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
 | 
						|
    ps->Trapezoids = glamor_trapezoids;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.triangles = ps->Triangles;
 | 
						|
    ps->Triangles = glamor_triangles;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.addtraps = ps->AddTraps;
 | 
						|
    ps->AddTraps = glamor_add_traps;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.composite_rects = ps->CompositeRects;
 | 
						|
    ps->CompositeRects = glamor_composite_rectangles;
 | 
						|
 | 
						|
    glamor_priv->saved_procs.glyphs = ps->Glyphs;
 | 
						|
    ps->Glyphs = glamor_composite_glyphs;
 | 
						|
 | 
						|
    glamor_init_vbo(screen);
 | 
						|
    glamor_init_pixmap_fbo(screen);
 | 
						|
    glamor_init_finish_access_shaders(screen);
 | 
						|
 | 
						|
#ifdef GLAMOR_GRADIENT_SHADER
 | 
						|
    glamor_init_gradient_shader(screen);
 | 
						|
#endif
 | 
						|
    glamor_pixmap_init(screen);
 | 
						|
    glamor_sync_init(screen);
 | 
						|
 | 
						|
    glamor_priv->screen = screen;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
 | 
						|
 fail:
 | 
						|
    free(glamor_priv);
 | 
						|
    glamor_set_screen_private(screen, NULL);
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
glamor_release_screen_priv(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv;
 | 
						|
 | 
						|
    glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    glamor_fini_vbo(screen);
 | 
						|
    glamor_fini_pixmap_fbo(screen);
 | 
						|
    glamor_pixmap_fini(screen);
 | 
						|
    free(glamor_priv);
 | 
						|
 | 
						|
    glamor_set_screen_private(screen, NULL);
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
glamor_close_screen(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv;
 | 
						|
    PixmapPtr screen_pixmap;
 | 
						|
    PictureScreenPtr ps = GetPictureScreenIfSet(screen);
 | 
						|
 | 
						|
    glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    glamor_sync_close(screen);
 | 
						|
    glamor_composite_glyphs_fini(screen);
 | 
						|
    screen->CloseScreen = glamor_priv->saved_procs.close_screen;
 | 
						|
    screen->CreateScreenResources =
 | 
						|
        glamor_priv->saved_procs.create_screen_resources;
 | 
						|
 | 
						|
    screen->CreateGC = glamor_priv->saved_procs.create_gc;
 | 
						|
    screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
 | 
						|
    screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
 | 
						|
    screen->GetSpans = glamor_priv->saved_procs.get_spans;
 | 
						|
    screen->ChangeWindowAttributes =
 | 
						|
        glamor_priv->saved_procs.change_window_attributes;
 | 
						|
    screen->CopyWindow = glamor_priv->saved_procs.copy_window;
 | 
						|
    screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
 | 
						|
    screen->BlockHandler = glamor_priv->saved_procs.block_handler;
 | 
						|
 | 
						|
    ps->Composite = glamor_priv->saved_procs.composite;
 | 
						|
    ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
 | 
						|
    ps->Triangles = glamor_priv->saved_procs.triangles;
 | 
						|
    ps->CompositeRects = glamor_priv->saved_procs.composite_rects;
 | 
						|
    ps->Glyphs = glamor_priv->saved_procs.glyphs;
 | 
						|
 | 
						|
    screen_pixmap = screen->GetScreenPixmap(screen);
 | 
						|
    glamor_pixmap_destroy_fbo(screen_pixmap);
 | 
						|
 | 
						|
    glamor_release_screen_priv(screen);
 | 
						|
 | 
						|
    return screen->CloseScreen(screen);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_fini(ScreenPtr screen)
 | 
						|
{
 | 
						|
    /* Do nothing currently. */
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_enable_dri3(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
 | 
						|
    glamor_priv->dri3_enabled = TRUE;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
glamor_supports_pixmap_import_export(ScreenPtr screen)
 | 
						|
{
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
 | 
						|
    return glamor_priv->dri3_enabled;
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT int
 | 
						|
glamor_fd_from_pixmap(ScreenPtr screen,
 | 
						|
                      PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
    glamor_screen_private *glamor_priv =
 | 
						|
        glamor_get_screen_private(pixmap->drawable.pScreen);
 | 
						|
 | 
						|
    if (!glamor_priv->dri3_enabled)
 | 
						|
        return -1;
 | 
						|
    switch (pixmap_priv->type) {
 | 
						|
    case GLAMOR_TEXTURE_DRM:
 | 
						|
    case GLAMOR_TEXTURE_ONLY:
 | 
						|
        if (!glamor_pixmap_ensure_fbo(pixmap, GL_RGBA, 0))
 | 
						|
            return -1;
 | 
						|
        return glamor_egl_dri3_fd_name_from_tex(screen,
 | 
						|
                                                pixmap,
 | 
						|
                                                pixmap_priv->fbo->tex,
 | 
						|
                                                FALSE, stride, size);
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    return -1;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
    glamor_screen_private *glamor_priv =
 | 
						|
        glamor_get_screen_private(pixmap->drawable.pScreen);
 | 
						|
 | 
						|
    if (!glamor_priv->dri3_enabled)
 | 
						|
        return -1;
 | 
						|
    switch (pixmap_priv->type) {
 | 
						|
    case GLAMOR_TEXTURE_DRM:
 | 
						|
    case GLAMOR_TEXTURE_ONLY:
 | 
						|
        if (!glamor_pixmap_ensure_fbo(pixmap, GL_RGBA, 0))
 | 
						|
            return -1;
 | 
						|
        return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen,
 | 
						|
                                                pixmap,
 | 
						|
                                                pixmap_priv->fbo->tex,
 | 
						|
                                                TRUE, stride, size);
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    return -1;
 | 
						|
}
 |