490 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			490 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
/*
 | 
						|
 * Copyright © 2014 Keith Packard
 | 
						|
 *
 | 
						|
 * Permission to use, copy, modify, distribute, and sell this software and its
 | 
						|
 * documentation for any purpose is hereby granted without fee, provided that
 | 
						|
 * the above copyright notice appear in all copies and that both that copyright
 | 
						|
 * notice and this permission notice appear in supporting documentation, and
 | 
						|
 * that the name of the copyright holders not be used in advertising or
 | 
						|
 * publicity pertaining to distribution of the software without specific,
 | 
						|
 * written prior permission.  The copyright holders make no representations
 | 
						|
 * about the suitability of this software for any purpose.  It is provided "as
 | 
						|
 * is" without express or implied warranty.
 | 
						|
 *
 | 
						|
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 | 
						|
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 | 
						|
 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 | 
						|
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 | 
						|
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 | 
						|
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 | 
						|
 * OF THIS SOFTWARE.
 | 
						|
 */
 | 
						|
 | 
						|
#include "glamor_priv.h"
 | 
						|
#include <dixfontstr.h>
 | 
						|
#include "glamor_transform.h"
 | 
						|
 | 
						|
/*
 | 
						|
 * Fill in the array of charinfo pointers for the provided characters. For
 | 
						|
 * missing characters, place a NULL in the array so that the charinfo array
 | 
						|
 * aligns exactly with chars
 | 
						|
 */
 | 
						|
 | 
						|
static void
 | 
						|
glamor_get_glyphs(FontPtr font, glamor_font_t *glamor_font,
 | 
						|
                  int count, char *chars, Bool sixteen, CharInfoPtr *charinfo)
 | 
						|
{
 | 
						|
    unsigned long nglyphs;
 | 
						|
    FontEncoding encoding;
 | 
						|
    int char_step;
 | 
						|
    int c;
 | 
						|
 | 
						|
    if (sixteen) {
 | 
						|
        char_step = 2;
 | 
						|
        if (FONTLASTROW(font) == 0)
 | 
						|
            encoding = Linear16Bit;
 | 
						|
        else
 | 
						|
            encoding = TwoD16Bit;
 | 
						|
    } else {
 | 
						|
        char_step = 1;
 | 
						|
        encoding = Linear8Bit;
 | 
						|
    }
 | 
						|
 | 
						|
    /* If the font has a default character, then we shouldn't have to
 | 
						|
     * worry about missing glyphs, so just get the whole string all at
 | 
						|
     * once. Otherwise, we have to fetch chars one at a time to notice
 | 
						|
     * missing ones.
 | 
						|
     */
 | 
						|
    if (glamor_font->default_char) {
 | 
						|
        GetGlyphs(font, (unsigned long) count, (unsigned char *) chars,
 | 
						|
                  encoding, &nglyphs, charinfo);
 | 
						|
 | 
						|
        /* Make sure it worked. There's a bug in libXfont through
 | 
						|
         * version 1.4.7 which would cause it to fail when the font is
 | 
						|
         * a 2D font without a first row, and the application sends a
 | 
						|
         * 1-d request. In this case, libXfont would return zero
 | 
						|
         * glyphs, even when the font had a default character.
 | 
						|
         *
 | 
						|
         * It's easy enough for us to work around that bug here by
 | 
						|
         * simply checking the returned nglyphs and falling through to
 | 
						|
         * the one-at-a-time code below. Not doing this check would
 | 
						|
         * result in uninitialized memory accesses in the rendering code.
 | 
						|
         */
 | 
						|
        if (nglyphs == count)
 | 
						|
            return;
 | 
						|
    }
 | 
						|
 | 
						|
    for (c = 0; c < count; c++) {
 | 
						|
        GetGlyphs(font, 1, (unsigned char *) chars,
 | 
						|
                  encoding, &nglyphs, &charinfo[c]);
 | 
						|
        if (!nglyphs)
 | 
						|
            charinfo[c] = NULL;
 | 
						|
        chars += char_step;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Construct quads for the provided list of characters and draw them
 | 
						|
 */
 | 
						|
 | 
						|
static int
 | 
						|
glamor_text(DrawablePtr drawable, GCPtr gc,
 | 
						|
            glamor_font_t *glamor_font,
 | 
						|
            glamor_program *prog,
 | 
						|
            int x, int y,
 | 
						|
            int count, char *s_chars, CharInfoPtr *charinfo,
 | 
						|
            Bool sixteen)
 | 
						|
{
 | 
						|
    unsigned char *chars = (unsigned char *) s_chars;
 | 
						|
    FontPtr font = gc->font;
 | 
						|
    int off_x, off_y;
 | 
						|
    int c;
 | 
						|
    int nglyph;
 | 
						|
    GLshort *v;
 | 
						|
    char *vbo_offset;
 | 
						|
    CharInfoPtr ci;
 | 
						|
    int firstRow = font->info.firstRow;
 | 
						|
    int firstCol = font->info.firstCol;
 | 
						|
    int glyph_spacing_x = glamor_font->glyph_width_bytes * 8;
 | 
						|
    int glyph_spacing_y = glamor_font->glyph_height;
 | 
						|
    int box_index;
 | 
						|
    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
						|
    glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    /* Set the font as texture 1 */
 | 
						|
 | 
						|
    glActiveTexture(GL_TEXTURE1);
 | 
						|
    glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id);
 | 
						|
    glUniform1i(prog->font_uniform, 1);
 | 
						|
 | 
						|
    /* Set up the vertex buffers for the font and destination */
 | 
						|
 | 
						|
    v = glamor_get_vbo_space(drawable->pScreen, count * (6 * sizeof (GLshort)), &vbo_offset);
 | 
						|
 | 
						|
    glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
 | 
						|
    glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
 | 
						|
    glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE,
 | 
						|
                          6 * sizeof (GLshort), vbo_offset);
 | 
						|
 | 
						|
    glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
 | 
						|
    glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 1);
 | 
						|
    glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
 | 
						|
                          6 * sizeof (GLshort), vbo_offset + 4 * sizeof (GLshort));
 | 
						|
 | 
						|
    /* Set the vertex coordinates */
 | 
						|
    nglyph = 0;
 | 
						|
 | 
						|
    for (c = 0; c < count; c++) {
 | 
						|
        if ((ci = *charinfo++)) {
 | 
						|
            int     x1 = x + ci->metrics.leftSideBearing;
 | 
						|
            int     y1 = y - ci->metrics.ascent;
 | 
						|
            int     width = GLYPHWIDTHPIXELS(ci);
 | 
						|
            int     height = GLYPHHEIGHTPIXELS(ci);
 | 
						|
            int     tx, ty = 0;
 | 
						|
            int     row = 0, col;
 | 
						|
            int     second_row = 0;
 | 
						|
            x += ci->metrics.characterWidth;
 | 
						|
 | 
						|
            if (sixteen) {
 | 
						|
                if (ci == glamor_font->default_char) {
 | 
						|
                    row = glamor_font->default_row;
 | 
						|
                    col = glamor_font->default_col;
 | 
						|
                } else {
 | 
						|
                    row = chars[0];
 | 
						|
                    col = chars[1];
 | 
						|
                }
 | 
						|
                if (FONTLASTROW(font) != 0) {
 | 
						|
                    ty = ((row - firstRow) / 2) * glyph_spacing_y;
 | 
						|
                    second_row = (row - firstRow) & 1;
 | 
						|
                }
 | 
						|
                else
 | 
						|
                    col += row << 8;
 | 
						|
            } else {
 | 
						|
                if (ci == glamor_font->default_char)
 | 
						|
                    col = glamor_font->default_col;
 | 
						|
                else
 | 
						|
                    col = chars[0];
 | 
						|
            }
 | 
						|
 | 
						|
            tx = (col - firstCol) * glyph_spacing_x;
 | 
						|
            /* adjust for second row layout */
 | 
						|
            tx += second_row * glamor_font->row_width * 8;
 | 
						|
 | 
						|
            v[ 0] = x1;
 | 
						|
            v[ 1] = y1;
 | 
						|
            v[ 2] = width;
 | 
						|
            v[ 3] = height;
 | 
						|
            v[ 4] = tx;
 | 
						|
            v[ 5] = ty;
 | 
						|
 | 
						|
            v += 6;
 | 
						|
            nglyph++;
 | 
						|
        }
 | 
						|
        chars += 1 + sixteen;
 | 
						|
    }
 | 
						|
    glamor_put_vbo_space(drawable->pScreen);
 | 
						|
 | 
						|
    if (nglyph != 0) {
 | 
						|
 | 
						|
        glEnable(GL_SCISSOR_TEST);
 | 
						|
 | 
						|
        glamor_pixmap_loop(pixmap_priv, box_index) {
 | 
						|
            BoxPtr box = RegionRects(gc->pCompositeClip);
 | 
						|
            int nbox = RegionNumRects(gc->pCompositeClip);
 | 
						|
 | 
						|
            glamor_set_destination_drawable(drawable, box_index, TRUE, FALSE,
 | 
						|
                                            prog->matrix_uniform,
 | 
						|
                                            &off_x, &off_y);
 | 
						|
 | 
						|
            /* Run over the clip list, drawing the glyphs
 | 
						|
             * in each box
 | 
						|
             */
 | 
						|
 | 
						|
            while (nbox--) {
 | 
						|
                glScissor(box->x1 + off_x,
 | 
						|
                          box->y1 + off_y,
 | 
						|
                          box->x2 - box->x1,
 | 
						|
                          box->y2 - box->y1);
 | 
						|
                box++;
 | 
						|
                glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        glDisable(GL_SCISSOR_TEST);
 | 
						|
    }
 | 
						|
 | 
						|
    glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 0);
 | 
						|
    glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
 | 
						|
    glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
 | 
						|
    glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
 | 
						|
 | 
						|
    return x;
 | 
						|
}
 | 
						|
 | 
						|
static const char vs_vars_text[] =
 | 
						|
    "attribute vec4 primitive;\n"
 | 
						|
    "attribute vec2 source;\n"
 | 
						|
    "varying vec2 glyph_pos;\n";
 | 
						|
 | 
						|
static const char vs_exec_text[] =
 | 
						|
    "       vec2 pos = primitive.zw * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
 | 
						|
    GLAMOR_POS(gl_Position, (primitive.xy + pos))
 | 
						|
    "       glyph_pos = source + pos;\n";
 | 
						|
 | 
						|
static const char fs_vars_text[] =
 | 
						|
    "varying vec2 glyph_pos;\n";
 | 
						|
 | 
						|
static const char fs_exec_text[] =
 | 
						|
    "       ivec2 itile_texture = ivec2(glyph_pos);\n"
 | 
						|
    "       uint x = uint(itile_texture.x & 7);\n"
 | 
						|
    "       itile_texture.x >>= 3;\n"
 | 
						|
    "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
 | 
						|
    "       uint bit = (texel >> x) & uint(1);\n"
 | 
						|
    "       if (bit == uint(0))\n"
 | 
						|
    "               discard;\n";
 | 
						|
 | 
						|
static const char fs_exec_te[] =
 | 
						|
    "       ivec2 itile_texture = ivec2(glyph_pos);\n"
 | 
						|
    "       uint x = uint(itile_texture.x & 7);\n"
 | 
						|
    "       itile_texture.x >>= 3;\n"
 | 
						|
    "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
 | 
						|
    "       uint bit = (texel >> x) & uint(1);\n"
 | 
						|
    "       if (bit == uint(0))\n"
 | 
						|
    "               gl_FragColor = bg;\n"
 | 
						|
    "       else\n"
 | 
						|
    "               gl_FragColor = fg;\n";
 | 
						|
 | 
						|
static const glamor_facet glamor_facet_poly_text = {
 | 
						|
    .name = "poly_text",
 | 
						|
    .version = 130,
 | 
						|
    .vs_vars = vs_vars_text,
 | 
						|
    .vs_exec = vs_exec_text,
 | 
						|
    .fs_vars = fs_vars_text,
 | 
						|
    .fs_exec = fs_exec_text,
 | 
						|
    .source_name = "source",
 | 
						|
    .locations = glamor_program_location_font,
 | 
						|
};
 | 
						|
 | 
						|
static Bool
 | 
						|
glamor_poly_text(DrawablePtr drawable, GCPtr gc,
 | 
						|
                 int x, int y, int count, char *chars, Bool sixteen, int *final_pos)
 | 
						|
{
 | 
						|
    ScreenPtr screen = drawable->pScreen;
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
						|
    glamor_program *prog;
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
    glamor_font_t *glamor_font;
 | 
						|
    CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
 | 
						|
 | 
						|
    glamor_font = glamor_font_get(drawable->pScreen, gc->font);
 | 
						|
    if (!glamor_font)
 | 
						|
        goto bail;
 | 
						|
 | 
						|
    glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
 | 
						|
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
    if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
 | 
						|
        goto bail;
 | 
						|
 | 
						|
    glamor_make_current(glamor_priv);
 | 
						|
 | 
						|
    prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_text_progs, &glamor_facet_poly_text);
 | 
						|
 | 
						|
    if (!prog)
 | 
						|
        goto bail;
 | 
						|
 | 
						|
    x = glamor_text(drawable, gc, glamor_font, prog,
 | 
						|
                    x, y, count, chars, charinfo, sixteen);
 | 
						|
 | 
						|
    *final_pos = x;
 | 
						|
    return TRUE;
 | 
						|
 | 
						|
bail:
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
glamor_poly_text8(DrawablePtr drawable, GCPtr gc,
 | 
						|
                   int x, int y, int count, char *chars)
 | 
						|
{
 | 
						|
    int final_pos;
 | 
						|
 | 
						|
    if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, &final_pos))
 | 
						|
        return final_pos;
 | 
						|
    return miPolyText8(drawable, gc, x, y, count, chars);
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
glamor_poly_text16(DrawablePtr drawable, GCPtr gc,
 | 
						|
                    int x, int y, int count, unsigned short *chars)
 | 
						|
{
 | 
						|
    int final_pos;
 | 
						|
 | 
						|
    if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, &final_pos))
 | 
						|
        return final_pos;
 | 
						|
    return miPolyText16(drawable, gc, x, y, count, chars);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Draw image text, which is always solid in copy mode and has the
 | 
						|
 * background cleared while painting the text. For fonts which have
 | 
						|
 * their bitmap metrics exactly equal to the area to clear, we can use
 | 
						|
 * the accelerated version which paints both fg and bg at the same
 | 
						|
 * time. Otherwise, clear the whole area and then paint the glyphs on
 | 
						|
 * top
 | 
						|
 */
 | 
						|
 | 
						|
static const glamor_facet glamor_facet_image_text = {
 | 
						|
    .name = "image_text",
 | 
						|
    .version = 130,
 | 
						|
    .vs_vars = vs_vars_text,
 | 
						|
    .vs_exec = vs_exec_text,
 | 
						|
    .fs_vars = fs_vars_text,
 | 
						|
    .fs_exec = fs_exec_text,
 | 
						|
    .source_name = "source",
 | 
						|
    .locations = glamor_program_location_font,
 | 
						|
};
 | 
						|
 | 
						|
static Bool
 | 
						|
use_image_solid(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
 | 
						|
{
 | 
						|
    return glamor_set_solid(pixmap, gc, FALSE, prog->fg_uniform);
 | 
						|
}
 | 
						|
 | 
						|
static const glamor_facet glamor_facet_image_fill = {
 | 
						|
    .name = "solid",
 | 
						|
    .fs_exec = "       gl_FragColor = fg;\n",
 | 
						|
    .locations = glamor_program_location_fg,
 | 
						|
    .use = use_image_solid,
 | 
						|
};
 | 
						|
 | 
						|
static Bool
 | 
						|
glamor_te_text_use(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
 | 
						|
{
 | 
						|
    if (!glamor_set_solid(pixmap, gc, FALSE, prog->fg_uniform))
 | 
						|
        return FALSE;
 | 
						|
    glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform);
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static const glamor_facet glamor_facet_te_text = {
 | 
						|
    .name = "te_text",
 | 
						|
    .version = 130,
 | 
						|
    .vs_vars = vs_vars_text,
 | 
						|
    .vs_exec = vs_exec_text,
 | 
						|
    .fs_vars = fs_vars_text,
 | 
						|
    .fs_exec = fs_exec_te,
 | 
						|
    .locations = glamor_program_location_fg | glamor_program_location_bg | glamor_program_location_font,
 | 
						|
    .source_name = "source",
 | 
						|
    .use = glamor_te_text_use,
 | 
						|
};
 | 
						|
 | 
						|
static Bool
 | 
						|
glamor_image_text(DrawablePtr drawable, GCPtr gc,
 | 
						|
                  int x, int y, int count, char *chars,
 | 
						|
                  Bool sixteen)
 | 
						|
{
 | 
						|
    ScreenPtr screen = drawable->pScreen;
 | 
						|
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | 
						|
    PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
 | 
						|
    glamor_program *prog;
 | 
						|
    glamor_pixmap_private *pixmap_priv;
 | 
						|
    glamor_font_t *glamor_font;
 | 
						|
    const glamor_facet *prim_facet;
 | 
						|
    const glamor_facet *fill_facet;
 | 
						|
    CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
 | 
						|
 | 
						|
    pixmap_priv = glamor_get_pixmap_private(pixmap);
 | 
						|
    if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
 | 
						|
        return FALSE;
 | 
						|
 | 
						|
    glamor_font = glamor_font_get(drawable->pScreen, gc->font);
 | 
						|
    if (!glamor_font)
 | 
						|
        return FALSE;
 | 
						|
 | 
						|
    glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
 | 
						|
 | 
						|
    glamor_make_current(glamor_priv);
 | 
						|
 | 
						|
    if (TERMINALFONT(gc->font))
 | 
						|
        prog = &glamor_priv->te_text_prog;
 | 
						|
    else
 | 
						|
        prog = &glamor_priv->image_text_prog;
 | 
						|
 | 
						|
    if (prog->failed)
 | 
						|
        goto bail;
 | 
						|
 | 
						|
    if (!prog->prog) {
 | 
						|
        if (TERMINALFONT(gc->font)) {
 | 
						|
            prim_facet = &glamor_facet_te_text;
 | 
						|
            fill_facet = NULL;
 | 
						|
        } else {
 | 
						|
            prim_facet = &glamor_facet_image_text;
 | 
						|
            fill_facet = &glamor_facet_image_fill;
 | 
						|
        }
 | 
						|
 | 
						|
        if (!glamor_build_program(screen, prog, prim_facet, fill_facet, NULL, NULL))
 | 
						|
            goto bail;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!TERMINALFONT(gc->font)) {
 | 
						|
        int width = 0;
 | 
						|
        int c;
 | 
						|
        RegionRec region;
 | 
						|
        BoxRec box;
 | 
						|
        int off_x, off_y;
 | 
						|
 | 
						|
        /* Check planemask before drawing background to
 | 
						|
         * bail early if it's not OK
 | 
						|
         */
 | 
						|
        if (!glamor_set_planemask(gc->depth, gc->planemask))
 | 
						|
            goto bail;
 | 
						|
        for (c = 0; c < count; c++)
 | 
						|
            if (charinfo[c])
 | 
						|
                width += charinfo[c]->metrics.characterWidth;
 | 
						|
 | 
						|
        glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
 | 
						|
 | 
						|
        if (width >= 0) {
 | 
						|
            box.x1 = off_x + drawable->x + x;
 | 
						|
            box.x2 = off_x + drawable->x + x + width;
 | 
						|
        } else {
 | 
						|
            box.x1 = off_x + drawable->x + x + width;
 | 
						|
            box.x2 = off_x + drawable->x + x;
 | 
						|
        }
 | 
						|
        box.y1 = off_y + drawable->y + y - gc->font->info.fontAscent;
 | 
						|
        box.y2 = off_y + drawable->y + y + gc->font->info.fontDescent;
 | 
						|
        RegionInit(®ion, &box, 1);
 | 
						|
        RegionIntersect(®ion, ®ion, gc->pCompositeClip);
 | 
						|
        glamor_solid_boxes(pixmap, RegionRects(®ion), RegionNumRects(®ion), gc->bgPixel);
 | 
						|
        RegionUninit(®ion);
 | 
						|
    }
 | 
						|
 | 
						|
    if (!glamor_use_program(pixmap, gc, prog, NULL))
 | 
						|
        goto bail;
 | 
						|
 | 
						|
    (void) glamor_text(drawable, gc, glamor_font, prog,
 | 
						|
                       x, y, count, chars, charinfo, sixteen);
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
 | 
						|
bail:
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_image_text8(DrawablePtr drawable, GCPtr gc,
 | 
						|
                   int x, int y, int count, char *chars)
 | 
						|
{
 | 
						|
    if (!glamor_image_text(drawable, gc, x, y, count, chars, FALSE))
 | 
						|
        miImageText8(drawable, gc, x, y, count, chars);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
glamor_image_text16(DrawablePtr drawable, GCPtr gc,
 | 
						|
                    int x, int y, int count, unsigned short *chars)
 | 
						|
{
 | 
						|
    if (!glamor_image_text(drawable, gc, x, y, count, (char *) chars, TRUE))
 | 
						|
        miImageText16(drawable, gc, x, y, count, chars);
 | 
						|
}
 |