192 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2001 Keith Packard
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|  * Copyright © 2008 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|  * IN THE SOFTWARE.
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|  *
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|  * Authors:
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|  *    Eric Anholt <eric@anholt.net>
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|  *    Zhigang Gong <zhigang.gong@linux.intel.com>
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|  *
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|  */
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| 
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| #include <stdlib.h>
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| 
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| #include "glamor_priv.h"
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| /**
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|  * Sets the offsets to add to coordinates to make them address the same bits in
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|  * the backing drawable. These coordinates are nonzero only for redirected
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|  * windows.
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|  */
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| void
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| glamor_get_drawable_deltas(DrawablePtr drawable, PixmapPtr pixmap,
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|                            int *x, int *y)
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| {
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| #if defined(COMPOSITE) || defined(ROOTLESS)
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|     if (drawable->type == DRAWABLE_WINDOW) {
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|         *x = -pixmap->screen_x;
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|         *y = -pixmap->screen_y;
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|         return;
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|     }
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| #endif
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| 
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|     *x = 0;
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|     *y = 0;
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| }
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| 
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| void
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| glamor_pixmap_init(ScreenPtr screen)
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| {
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| 
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| }
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| 
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| void
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| glamor_pixmap_fini(ScreenPtr screen)
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| {
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| }
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| 
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| void
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| glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv,
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|                                   glamor_pixmap_fbo *fbo, int x0, int y0,
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|                                   int width, int height)
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| {
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|     glamor_make_current(glamor_priv);
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| 
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|     glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
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|     glViewport(x0, y0, width, height);
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| }
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| 
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| void
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| glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv,
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|                                       PixmapPtr pixmap,
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|                                       glamor_pixmap_private *pixmap_priv)
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| {
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|     int w, h;
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| 
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|     PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h);
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|     glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h);
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| }
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| 
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| int
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| glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv,
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|                                    PixmapPtr pixmap,
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|                                    glamor_pixmap_private *pixmap_priv)
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| {
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         return -1;
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| 
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|     glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
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|     return 0;
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| }
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| 
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| int
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| glamor_set_destination_pixmap(PixmapPtr pixmap)
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| {
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|     int err;
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|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     ScreenPtr screen = pixmap->drawable.pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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| 
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|     err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv);
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|     return err;
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| }
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| 
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| Bool
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| glamor_set_planemask(int depth, unsigned long planemask)
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| {
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|     if (glamor_pm_is_solid(depth, planemask)) {
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|         return GL_TRUE;
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|     }
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| 
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|     glamor_fallback("unsupported planemask %lx\n", planemask);
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|     return GL_FALSE;
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| }
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| 
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| Bool
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| glamor_set_alu(ScreenPtr screen, unsigned char alu)
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| {
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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| 
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|     if (glamor_priv->is_gles) {
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|         if (alu != GXcopy)
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|             return FALSE;
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|         else
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|             return TRUE;
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|     }
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| 
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|     if (alu == GXcopy) {
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|         glDisable(GL_COLOR_LOGIC_OP);
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|         return TRUE;
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|     }
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|     glEnable(GL_COLOR_LOGIC_OP);
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|     switch (alu) {
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|     case GXclear:
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|         glLogicOp(GL_CLEAR);
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|         break;
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|     case GXand:
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|         glLogicOp(GL_AND);
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|         break;
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|     case GXandReverse:
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|         glLogicOp(GL_AND_REVERSE);
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|         break;
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|     case GXandInverted:
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|         glLogicOp(GL_AND_INVERTED);
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|         break;
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|     case GXnoop:
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|         glLogicOp(GL_NOOP);
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|         break;
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|     case GXxor:
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|         glLogicOp(GL_XOR);
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|         break;
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|     case GXor:
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|         glLogicOp(GL_OR);
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|         break;
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|     case GXnor:
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|         glLogicOp(GL_NOR);
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|         break;
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|     case GXequiv:
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|         glLogicOp(GL_EQUIV);
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|         break;
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|     case GXinvert:
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|         glLogicOp(GL_INVERT);
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|         break;
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|     case GXorReverse:
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|         glLogicOp(GL_OR_REVERSE);
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|         break;
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|     case GXcopyInverted:
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|         glLogicOp(GL_COPY_INVERTED);
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|         break;
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|     case GXorInverted:
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|         glLogicOp(GL_OR_INVERTED);
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|         break;
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|     case GXnand:
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|         glLogicOp(GL_NAND);
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|         break;
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|     case GXset:
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|         glLogicOp(GL_SET);
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|         break;
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|     default:
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|         glamor_fallback("unsupported alu %x\n", alu);
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|         return FALSE;
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|     }
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| 
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|     return TRUE;
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| }
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