492 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			492 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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 *
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 *Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 *"Software"), to deal in the Software without restriction, including
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 *without limitation the rights to use, copy, modify, merge, publish,
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 *distribute, sublicense, and/or sell copies of the Software, and to
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 *permit persons to whom the Software is furnished to do so, subject to
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 *the following conditions:
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 *
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 *The above copyright notice and this permission notice shall be
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 *included in all copies or substantial portions of the Software.
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 *
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 *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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 *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 *Except as contained in this notice, the name of the XFree86 Project
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 *shall not be used in advertising or otherwise to promote the sale, use
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 *or other dealings in this Software without prior written authorization
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 *from the XFree86 Project.
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 *
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 * Authors:	Harold L Hunt II
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 */
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "win.h"
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/*
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 * Local function prototypes
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 */
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static Bool
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 winAllocateFBNativeGDI(ScreenPtr pScreen);
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static void
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 winShadowUpdateNativeGDI(ScreenPtr pScreen, shadowBufPtr pBuf);
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static Bool
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 winCloseScreenNativeGDI(ScreenPtr pScreen);
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static Bool
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 winInitVisualsNativeGDI(ScreenPtr pScreen);
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static Bool
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 winAdjustVideoModeNativeGDI(ScreenPtr pScreen);
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#if 0
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static Bool
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 winBltExposedRegionsNativeGDI(ScreenPtr pScreen);
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#endif
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static Bool
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 winActivateAppNativeGDI(ScreenPtr pScreen);
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static Bool
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 winRedrawScreenNativeGDI(ScreenPtr pScreen);
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static Bool
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 winRealizeInstalledPaletteNativeGDI(ScreenPtr pScreen);
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static Bool
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 winInstallColormapNativeGDI(ColormapPtr pColormap);
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static Bool
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 winStoreColorsNativeGDI(ColormapPtr pmap, int ndef, xColorItem * pdefs);
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static Bool
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 winCreateColormapNativeGDI(ColormapPtr pColormap);
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static Bool
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 winDestroyColormapNativeGDI(ColormapPtr pColormap);
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static Bool
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winAllocateFBNativeGDI(ScreenPtr pScreen)
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{
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    FatalError("winAllocateFBNativeGDI\n");
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    return TRUE;
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}
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static void
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winFreeFBNativeGDI(ScreenPtr pScreen)
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{
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    FatalError("winFreeFBNativeGDI\n");
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}
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static Bool
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winInitScreenNativeGDI(ScreenPtr pScreen)
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{
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    FatalError("winInitScreenNativeGDI\n");
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}
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/*
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 * We wrap whatever CloseScreen procedure was specified by fb;
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 * a pointer to said procedure is stored in our privates.
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 */
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static Bool
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winCloseScreenNativeGDI(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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    ErrorF("winCloseScreenNativeGDI - Freeing screen resources\n");
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    /* Flag that the screen is closed */
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    pScreenPriv->fClosed = TRUE;
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    pScreenPriv->fActive = FALSE;
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    /* 
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     * NOTE: mi doesn't use a CloseScreen procedure, so we do not
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     * need to call a wrapped procedure here.
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     */
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    /* Delete the window property */
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    RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP);
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    ErrorF("winCloseScreenNativeGDI - Destroying window\n");
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    /* Delete tray icon, if we have one */
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    if (!pScreenInfo->fNoTrayIcon)
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        winDeleteNotifyIcon(pScreenPriv);
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    /* Free the exit confirmation dialog box, if it exists */
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    if (g_hDlgExit != NULL) {
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        DestroyWindow(g_hDlgExit);
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        g_hDlgExit = NULL;
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    }
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    /* Kill our window */
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    if (pScreenPriv->hwndScreen) {
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        DestroyWindow(pScreenPriv->hwndScreen);
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        pScreenPriv->hwndScreen = NULL;
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    }
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    /* Invalidate our screeninfo's pointer to the screen */
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    pScreenInfo->pScreen = NULL;
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    /* Free the screen privates for this screen */
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    free(pScreenPriv);
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    ErrorF("winCloseScreenNativeGDI - Returning\n");
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    return TRUE;
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}
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static void
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winShadowUpdateNativeGDI(ScreenPtr pScreen, shadowBufPtr pBuf)
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{
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    FatalError("winShadowUpdateNativeGDI\n");
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    return;
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}
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static Bool
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winInitVisualsNativeGDI(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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    /* Set the bitsPerRGB and bit masks */
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    switch (pScreenInfo->dwDepth) {
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    case 24:
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        pScreenPriv->dwBitsPerRGB = 8;
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        pScreenPriv->dwRedMask = 0x00FF0000;
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        pScreenPriv->dwGreenMask = 0x0000FF00;
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        pScreenPriv->dwBlueMask = 0x000000FF;
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        break;
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    case 16:
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        pScreenPriv->dwBitsPerRGB = 6;
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        pScreenPriv->dwRedMask = 0xF800;
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        pScreenPriv->dwGreenMask = 0x07E0;
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        pScreenPriv->dwBlueMask = 0x001F;
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        break;
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    case 15:
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        pScreenPriv->dwBitsPerRGB = 5;
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        pScreenPriv->dwRedMask = 0x7C00;
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        pScreenPriv->dwGreenMask = 0x03E0;
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        pScreenPriv->dwBlueMask = 0x001F;
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        break;
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    case 8:
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        pScreenPriv->dwBitsPerRGB = 8;
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        pScreenPriv->dwRedMask = 0;
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        pScreenPriv->dwGreenMask = 0;
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        pScreenPriv->dwBlueMask = 0;
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        break;
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    default:
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        ErrorF("winInitVisualsNativeGDI - Unknown screen depth\n");
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        return FALSE;
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        break;
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    }
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    /* Tell the user how many bits per RGB we are using */
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    ErrorF("winInitVisualsNativeGDI - Using dwBitsPerRGB: %d\n",
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           (int) pScreenPriv->dwBitsPerRGB);
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    /* Create a single visual according to the Windows screen depth */
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    switch (pScreenInfo->dwDepth) {
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    case 24:
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    case 16:
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    case 15:
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        if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
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                                      TrueColorMask,
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                                      pScreenPriv->dwBitsPerRGB,
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                                      TrueColor,
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                                      pScreenPriv->dwRedMask,
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                                      pScreenPriv->dwGreenMask,
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                                      pScreenPriv->dwBlueMask)) {
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            ErrorF("winInitVisuals - miSetVisualTypesAndMasks failed\n");
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            return FALSE;
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        }
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        break;
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    case 8:
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        ErrorF("winInitVisuals - Calling miSetVisualTypesAndMasks\n");
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        if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
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                                      StaticColorMask,
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                                      pScreenPriv->dwBitsPerRGB,
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                                      StaticColor,
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                                      pScreenPriv->dwRedMask,
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                                      pScreenPriv->dwGreenMask,
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                                      pScreenPriv->dwBlueMask)) {
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            ErrorF("winInitVisuals - miSetVisualTypesAndMasks failed\n");
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            return FALSE;
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        }
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        break;
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    default:
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        ErrorF("winInitVisualsNativeGDI - Unknown screen depth\n");
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        return FALSE;
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    }
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#if 1
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    ErrorF("winInitVisualsNativeGDI - Returning\n");
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#endif
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    return TRUE;
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}
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/* Adjust the video mode */
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static Bool
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winAdjustVideoModeNativeGDI(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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    HDC hdc = NULL;
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    DWORD dwBPP;
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    hdc = GetDC(NULL);
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    /* We're in serious trouble if we can't get a DC */
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    if (hdc == NULL) {
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        ErrorF("winAdjustVideoModeNativeGDI - GetDC () failed\n");
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        return FALSE;
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    }
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    /* Query GDI for current display depth */
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    dwBPP = GetDeviceCaps(hdc, BITSPIXEL);
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    pScreenInfo->dwDepth = GetDeviceCaps(hdc, PLANES);
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    switch (pScreenInfo->dwDepth) {
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    case 24:
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    case 16:
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    case 15:
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    case 8:
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        break;
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    default:
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        if (dwBPP == 32)
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            pScreenInfo->dwDepth = 24;
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        else
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            pScreenInfo->dwDepth = dwBPP;
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        break;
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    }
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    /* GDI cannot change the screen depth, so we'll use GDI's depth */
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    pScreenInfo->dwBPP = dwBPP;
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    /* Release our DC */
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    ReleaseDC(NULL, hdc);
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    return TRUE;
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}
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static Bool
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winActivateAppNativeGDI(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    /*
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     * Are we active?
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     * Are we fullscreen?
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     */
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    if (pScreenPriv != NULL
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        && pScreenPriv->fActive
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        && pScreenPriv->pScreenInfo && pScreenPriv->pScreenInfo->fFullScreen) {
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        /*
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         * Activating, attempt to bring our window 
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         * to the top of the display
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         */
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        ShowWindow(pScreenPriv->hwndScreen, SW_RESTORE);
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    }
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    /*
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     * Are we inactive?
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     * Are we fullscreen?
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     */
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    if (pScreenPriv != NULL
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        && !pScreenPriv->fActive
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        && pScreenPriv->pScreenInfo && pScreenPriv->pScreenInfo->fFullScreen) {
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        /*
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         * Deactivating, stuff our window onto the
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         * task bar.
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         */
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        ShowWindow(pScreenPriv->hwndScreen, SW_MINIMIZE);
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    }
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    return TRUE;
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}
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HBITMAP
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winCreateDIBNativeGDI(int iWidth, int iHeight, int iDepth,
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                      BYTE ** ppbBits, BITMAPINFO ** ppbmi)
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{
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    BITMAPINFOHEADER *pbmih = NULL;
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    HBITMAP hBitmap = NULL;
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    BITMAPINFO *pbmi = NULL;
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    /* Don't create an invalid bitmap */
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    if (iWidth == 0 || iHeight == 0 || iDepth == 0) {
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        ErrorF("\nwinCreateDIBNativeGDI - Invalid specs w %d h %d d %d\n\n",
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               iWidth, iHeight, iDepth);
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        return NULL;
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    }
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    /* Allocate bitmap info header */
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    pbmih = malloc(sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));
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    if (pbmih == NULL) {
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        ErrorF("winCreateDIBNativeGDI - malloc () failed\n");
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        return FALSE;
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    }
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    ZeroMemory(pbmih, sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));
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    /* Describe bitmap to be created */
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    pbmih->biSize = sizeof(BITMAPINFOHEADER);
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    pbmih->biWidth = iWidth;
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    pbmih->biHeight = -iHeight;
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    pbmih->biPlanes = 1;
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    pbmih->biBitCount = iDepth;
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    pbmih->biCompression = BI_RGB;
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    pbmih->biSizeImage = 0;
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    pbmih->biXPelsPerMeter = 0;
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    pbmih->biYPelsPerMeter = 0;
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    pbmih->biClrUsed = 0;
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    pbmih->biClrImportant = 0;
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    /* Setup color table for mono DIBs */
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    if (iDepth == 1) {
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        pbmi = (BITMAPINFO *) pbmih;
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        pbmi->bmiColors[1].rgbBlue = 255;
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        pbmi->bmiColors[1].rgbGreen = 255;
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        pbmi->bmiColors[1].rgbRed = 255;
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    }
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    /* Create a DIB with a bit pointer */
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    hBitmap = CreateDIBSection(NULL,
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                               (BITMAPINFO *) pbmih,
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                               DIB_RGB_COLORS, (void **) ppbBits, NULL, 0);
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    if (hBitmap == NULL) {
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        ErrorF("winCreateDIBNativeGDI - CreateDIBSection () failed\n");
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        return NULL;
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    }
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    /* Free the bitmap info header memory */
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    if (ppbmi != NULL) {
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        /* Store the address of the BMIH in the ppbmih parameter */
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        *ppbmi = (BITMAPINFO *) pbmih;
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    }
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    else {
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        free(pbmih);
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        pbmih = NULL;
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    }
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    return hBitmap;
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}
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#if 0
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static Bool
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winBltExposedRegionsNativeGDI(ScreenPtr pScreen)
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{
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    return TRUE;
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}
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#endif
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static Bool
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winRedrawScreenNativeGDI(ScreenPtr pScreen)
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{
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    FatalError("winRedrawScreenNativeGDI\n");
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    return TRUE;
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}
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static Bool
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winRealizeInstalledPaletteNativeGDI(ScreenPtr pScreen)
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{
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    FatalError("winRealizeInstalledPaletteNativeGDI\n");
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    return TRUE;
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}
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static Bool
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winInstallColormapNativeGDI(ColormapPtr pColormap)
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{
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    FatalError("winInstallColormapNativeGDI\n");
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    return TRUE;
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}
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static Bool
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winStoreColorsNativeGDI(ColormapPtr pmap, int ndef, xColorItem * pdefs)
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{
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    FatalError("winStoreColorsNativeGDI\n");
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    return TRUE;
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}
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static Bool
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winCreateColormapNativeGDI(ColormapPtr pColormap)
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{
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    FatalError("winCreateColormapNativeGDI\n");
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    return TRUE;
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}
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static Bool
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winDestroyColormapNativeGDI(ColormapPtr pColormap)
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{
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    FatalError("winDestroyColormapNativeGDI\n");
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    return TRUE;
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}
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/* Set engine specific funtions */
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Bool
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winSetEngineFunctionsNativeGDI(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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    /* Set our pointers */
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    pScreenPriv->pwinAllocateFB = winAllocateFBNativeGDI;
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    pScreenPriv->pwinFreeFB = winFreeFBNativeGDI;
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    pScreenPriv->pwinShadowUpdate = winShadowUpdateNativeGDI;
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    pScreenPriv->pwinInitScreen = winInitScreenNativeGDI;
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    pScreenPriv->pwinCloseScreen = winCloseScreenNativeGDI;
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    pScreenPriv->pwinInitVisuals = winInitVisualsNativeGDI;
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    pScreenPriv->pwinAdjustVideoMode = winAdjustVideoModeNativeGDI;
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    if (pScreenInfo->fFullScreen)
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        pScreenPriv->pwinCreateBoundingWindow =
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            winCreateBoundingWindowFullScreen;
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    else
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        pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
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    pScreenPriv->pwinFinishScreenInit = winFinishScreenInitNativeGDI;
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    /*
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     * WARNING: Do not set the BltExposedRegions procedure pointer to anything
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     * other than NULL until a working painting procedure is in place.
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     * Else, winWindowProc will get stuck in an infinite loop because
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     * Windows expects the BeginPaint and EndPaint functions to be called
 | 
						|
     * before a WM_PAINT message can be removed from the queue.  We are
 | 
						|
     * using NULL here as a signal for winWindowProc that it should
 | 
						|
     * not signal that the WM_PAINT message has been processed.
 | 
						|
     */
 | 
						|
    pScreenPriv->pwinBltExposedRegions = NULL;
 | 
						|
    pScreenPriv->pwinActivateApp = winActivateAppNativeGDI;
 | 
						|
    pScreenPriv->pwinRedrawScreen = winRedrawScreenNativeGDI;
 | 
						|
    pScreenPriv->pwinRealizeInstalledPalette =
 | 
						|
        winRealizeInstalledPaletteNativeGDI;
 | 
						|
    pScreenPriv->pwinInstallColormap = winInstallColormapNativeGDI;
 | 
						|
    pScreenPriv->pwinStoreColors = winStoreColorsNativeGDI;
 | 
						|
    pScreenPriv->pwinCreateColormap = winCreateColormapNativeGDI;
 | 
						|
    pScreenPriv->pwinDestroyColormap = winDestroyColormapNativeGDI;
 | 
						|
    pScreenPriv->pwinHotKeyAltTab =
 | 
						|
        (winHotKeyAltTabProcPtr) (void (*)(void)) NoopDDA;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 |