59 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * (C) Copyright IBM Corporation 2003
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * on the rights to use, copy, modify, merge, publish, distribute, sub
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 * license, and/or sell copies of the Software, and to permit persons to whom
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 * the Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file glcontextmodes.h
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 * \author Ian Romanick <idr@us.ibm.com>
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 */
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#ifndef GLCONTEXTMODES_H
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#define GLCONTEXTMODES_H
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#if !defined(IN_MINI_GLX)
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extern GLint
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_gl_convert_from_x_visual_type(int visualType);
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extern GLint
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_gl_convert_to_x_visual_type(int visualType);
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extern void
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_gl_copy_visual_to_context_mode(__GLcontextModes * mode,
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                                const __GLXvisualConfig * config);
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extern int
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_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
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                          int *value_return);
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#endif /* !defined(IN_MINI_GLX) */
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extern __GLcontextModes *
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_gl_context_modes_create(unsigned count, size_t minimum_size);
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extern void
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_gl_context_modes_destroy(__GLcontextModes * modes);
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extern __GLcontextModes *
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_gl_context_modes_find_visual(__GLcontextModes *modes, int vid);
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extern __GLcontextModes *
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_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid);
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extern GLboolean
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_gl_context_modes_are_same(const __GLcontextModes * a,
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                           const __GLcontextModes * b);
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#endif /* GLCONTEXTMODES_H */
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