746 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			746 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2006 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Authors:
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 *    Eric Anholt <eric@anholt.net>
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 *    Michel Dänzer <michel@tungstengraphics.com>
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 *
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <string.h>
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#include "exa_priv.h"
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#include "exa.h"
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#if DEBUG_MIGRATE
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#define DBG_MIGRATE(a) ErrorF a
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#else
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#define DBG_MIGRATE(a)
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#endif
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/**
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 * The fallback path for UTS/DFS failing is to just memcpy.  exaCopyDirtyToSys
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 * and exaCopyDirtyToFb both needed to do this loop.
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 */
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static void
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exaMemcpyBox (PixmapPtr pPixmap, BoxPtr pbox, CARD8 *src, int src_pitch,
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	      CARD8 *dst, int dst_pitch)
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 {
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    int i, cpp = pPixmap->drawable.bitsPerPixel / 8;
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    int bytes = (pbox->x2 - pbox->x1) * cpp;
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    src += pbox->y1 * src_pitch + pbox->x1 * cpp;
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    dst += pbox->y1 * dst_pitch + pbox->x1 * cpp;
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    for (i = pbox->y2 - pbox->y1; i; i--) {
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	memcpy (dst, src, bytes);
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	src += src_pitch;
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	dst += dst_pitch;
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    }
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}
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/**
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 * Returns TRUE if the pixmap is dirty (has been modified in its current
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 * location compared to the other), or lacks a private for tracking
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 * dirtiness.
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 */
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static Bool
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exaPixmapIsDirty (PixmapPtr pPix)
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{
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    ExaPixmapPriv (pPix);
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    if (pExaPixmap == NULL)
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	EXA_FatalErrorDebugWithRet(("EXA bug: exaPixmapIsDirty was called on a non-exa pixmap.\n"), TRUE);
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    if (!pExaPixmap->pDamage)
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	return FALSE;
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    return REGION_NOTEMPTY (pScreen, DamageRegion(pExaPixmap->pDamage)) ||
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	!REGION_EQUAL(pScreen, &pExaPixmap->validSys, &pExaPixmap->validFB);
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}
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/**
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 * Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score
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 * to be considered "should be in framebuffer".  That's just anything that has
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 * had more acceleration than fallbacks, or has no score yet.
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 *
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 * Only valid if using a migration scheme that tracks score.
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 */
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static Bool
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exaPixmapShouldBeInFB (PixmapPtr pPix)
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{
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    ExaPixmapPriv (pPix);
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    if (exaPixmapIsPinned (pPix))
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	return TRUE;
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    return pExaPixmap->score >= 0;
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}
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/**
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 * If the pixmap is currently dirty, this copies at least the dirty area from
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 * FB to system or vice versa.  Both areas must be allocated.
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 */
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static void
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exaCopyDirty(ExaMigrationPtr migrate, RegionPtr pValidDst, RegionPtr pValidSrc,
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	     Bool (*transfer) (PixmapPtr pPix, int x, int y, int w, int h,
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			       char *sys, int sys_pitch), int fallback_index,
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	     void (*sync) (ScreenPtr pScreen))
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{
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    PixmapPtr pPixmap = migrate->pPix;
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    ExaPixmapPriv (pPixmap);
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    RegionPtr damage = DamageRegion (pExaPixmap->pDamage);
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    RegionRec CopyReg;
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    Bool save_use_gpu_copy;
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    int save_pitch;
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    BoxPtr pBox;
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    int nbox;
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    Bool access_prepared = FALSE;
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    Bool need_sync = FALSE;
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    /* Damaged bits are valid in current copy but invalid in other one */
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    if (pExaPixmap->use_gpu_copy) {
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	REGION_UNION(pScreen, &pExaPixmap->validFB, &pExaPixmap->validFB,
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		     damage);
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	REGION_SUBTRACT(pScreen, &pExaPixmap->validSys, &pExaPixmap->validSys,
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			damage);
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    } else {
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	REGION_UNION(pScreen, &pExaPixmap->validSys, &pExaPixmap->validSys,
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		     damage);
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	REGION_SUBTRACT(pScreen, &pExaPixmap->validFB, &pExaPixmap->validFB,
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			damage);
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    }
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    REGION_EMPTY(pScreen, damage);
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    /* Copy bits valid in source but not in destination */
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    REGION_NULL(pScreen, &CopyReg);
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    REGION_SUBTRACT(pScreen, &CopyReg, pValidSrc, pValidDst);
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    if (migrate->as_dst) {
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	ExaScreenPriv (pPixmap->drawable.pScreen);
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	/* XXX: The pending damage region will be marked as damaged after the
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	 * operation, so it should serve as an upper bound for the region that
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	 * needs to be synchronized for the operation. Unfortunately, this
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	 * causes corruption in some cases, e.g. when starting compiz. See
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	 * https://bugs.freedesktop.org/show_bug.cgi?id=12916 .
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	 */
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	if (pExaScr->optimize_migration) {
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	    RegionPtr pending_damage = DamagePendingRegion(pExaPixmap->pDamage);
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#if DEBUG_MIGRATE
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	    if (REGION_NIL(pending_damage)) {
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		static Bool firsttime = TRUE;
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		if (firsttime) {
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		    ErrorF("%s: Pending damage region empty!\n", __func__);
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		    firsttime = FALSE;
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		}
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	    }
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#endif
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	    /* Try to prevent destination valid region from growing too many
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	     * rects by filling it up to the extents of the union of the
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	     * destination valid region and the pending damage region.
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	     */
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	    if (REGION_NUM_RECTS(pValidDst) > 10) {
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		BoxRec box;
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		BoxPtr pValidExt, pDamageExt;
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		RegionRec closure;
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		pValidExt = REGION_EXTENTS(pScreen, pValidDst);
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		pDamageExt = REGION_EXTENTS(pScreen, pending_damage);
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		box.x1 = min(pValidExt->x1, pDamageExt->x1);
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		box.y1 = min(pValidExt->y1, pDamageExt->y1);
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		box.x2 = max(pValidExt->x2, pDamageExt->x2);
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		box.y2 = max(pValidExt->y2, pDamageExt->y2);
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		REGION_INIT(pScreen, &closure, &box, 0);
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		REGION_INTERSECT(pScreen, &CopyReg, &CopyReg, &closure);
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	    } else
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		REGION_INTERSECT(pScreen, &CopyReg, &CopyReg, pending_damage);
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	}
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	/* The caller may provide a region to be subtracted from the calculated
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	 * dirty region. This is to avoid migration of bits that don't
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	 * contribute to the result of the operation.
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	 */
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	if (migrate->pReg)
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	    REGION_SUBTRACT(pScreen, &CopyReg, &CopyReg, migrate->pReg);
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    } else {
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	/* The caller may restrict the region to be migrated for source pixmaps
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	 * to what's relevant for the operation.
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	 */
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	if (migrate->pReg)
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	    REGION_INTERSECT(pScreen, &CopyReg, &CopyReg, migrate->pReg);
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    }
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    pBox = REGION_RECTS(&CopyReg);
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    nbox = REGION_NUM_RECTS(&CopyReg);
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    save_use_gpu_copy = pExaPixmap->use_gpu_copy;
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    save_pitch = pPixmap->devKind;
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    pExaPixmap->use_gpu_copy = TRUE;
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    pPixmap->devKind = pExaPixmap->fb_pitch;
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    while (nbox--) {
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	pBox->x1 = max(pBox->x1, 0);
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	pBox->y1 = max(pBox->y1, 0);
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	pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
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	pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
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	if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
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	    continue;
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	if (!transfer || !transfer (pPixmap,
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				    pBox->x1, pBox->y1,
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				    pBox->x2 - pBox->x1,
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				    pBox->y2 - pBox->y1,
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				    (char *) (pExaPixmap->sys_ptr
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				    + pBox->y1 * pExaPixmap->sys_pitch
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				    + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8),
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				    pExaPixmap->sys_pitch))
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	{
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	    if (!access_prepared) {
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		ExaDoPrepareAccess(pPixmap, fallback_index);
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		access_prepared = TRUE;
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	    }
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	    if (fallback_index == EXA_PREPARE_DEST) {
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		exaMemcpyBox (pPixmap, pBox,
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			      pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
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			      pPixmap->devPrivate.ptr, pPixmap->devKind);
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	    } else {
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		exaMemcpyBox (pPixmap, pBox,
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			      pPixmap->devPrivate.ptr, pPixmap->devKind,
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			      pExaPixmap->sys_ptr, pExaPixmap->sys_pitch);
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	    }
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	} else
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	    need_sync = TRUE;
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	pBox++;
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    }
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    pExaPixmap->use_gpu_copy = save_use_gpu_copy;
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    pPixmap->devKind = save_pitch;
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    /* Try to prevent source valid region from growing too many rects by
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     * removing parts of it which are also in the destination valid region.
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     * Removing anything beyond that would lead to data loss.
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     */
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    if (REGION_NUM_RECTS(pValidSrc) > 20)
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	REGION_SUBTRACT(pScreen, pValidSrc, pValidSrc, pValidDst);
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    /* The copied bits are now valid in destination */
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    REGION_UNION(pScreen, pValidDst, pValidDst, &CopyReg);
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    REGION_UNINIT(pScreen, &CopyReg);
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    if (access_prepared)
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	exaFinishAccess(&pPixmap->drawable, fallback_index);
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    else if (need_sync && sync)
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	sync (pPixmap->drawable.pScreen);
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}
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/**
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 * If the pixmap is currently dirty, this copies at least the dirty area from
 | 
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 * the framebuffer  memory copy to the system memory copy.  Both areas must be
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 * allocated.
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 */
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void
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exaCopyDirtyToSys (ExaMigrationPtr migrate)
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{
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    PixmapPtr pPixmap = migrate->pPix;
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    ExaScreenPriv (pPixmap->drawable.pScreen);
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    ExaPixmapPriv (pPixmap);
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    exaCopyDirty(migrate, &pExaPixmap->validSys, &pExaPixmap->validFB,
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		 pExaScr->info->DownloadFromScreen, EXA_PREPARE_SRC,
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		 exaWaitSync);
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}
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/**
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 * If the pixmap is currently dirty, this copies at least the dirty area from
 | 
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 * the system memory copy to the framebuffer memory copy.  Both areas must be
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 * allocated.
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 */
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void
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exaCopyDirtyToFb (ExaMigrationPtr migrate)
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{
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    PixmapPtr pPixmap = migrate->pPix;
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    ExaScreenPriv (pPixmap->drawable.pScreen);
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    ExaPixmapPriv (pPixmap);
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    exaCopyDirty(migrate, &pExaPixmap->validFB, &pExaPixmap->validSys,
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		 pExaScr->info->UploadToScreen, EXA_PREPARE_DEST, NULL);
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}
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/**
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 * Allocates a framebuffer copy of the pixmap if necessary, and then copies
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 * any necessary pixmap data into the framebuffer copy and points the pixmap at
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 * it.
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 *
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 * Note that when first allocated, a pixmap will have FALSE dirty flag.
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 * This is intentional because pixmap data starts out undefined.  So if we move
 | 
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 * it in due to the first operation against it being accelerated, it will have
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 * undefined framebuffer contents that we didn't have to upload.  If we do
 | 
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 * moveouts (and moveins) after the first movein, then we will only have to copy
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 * back and forth if the pixmap was written to after the last synchronization of
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 * the two copies.  Then, at exaPixmapSave (when the framebuffer copy goes away)
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 * we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move
 | 
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 * all the data, since it's almost surely all valid now.
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 */
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static void
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exaDoMoveInPixmap (ExaMigrationPtr migrate)
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{
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    PixmapPtr pPixmap = migrate->pPix;
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    ScreenPtr pScreen = pPixmap->drawable.pScreen;
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    ExaScreenPriv (pScreen);
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    ExaPixmapPriv (pPixmap);
 | 
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    /* If we're VT-switched away, no touching card memory allowed. */
 | 
						|
    if (pExaScr->swappedOut)
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	return;
 | 
						|
 | 
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    /* If we're not allowed to move, then fail. */
 | 
						|
    if (exaPixmapIsPinned(pPixmap))
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						|
	return;
 | 
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 | 
						|
    /* Don't migrate in pixmaps which are less than 8bpp.  This avoids a lot of
 | 
						|
     * fragility in EXA, and <8bpp is probably not used enough any more to care
 | 
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     * (at least, not in acceleratd paths).
 | 
						|
     */
 | 
						|
    if (pPixmap->drawable.bitsPerPixel < 8)
 | 
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	return;
 | 
						|
 | 
						|
    if (pExaPixmap->accel_blocked)
 | 
						|
	return;
 | 
						|
 | 
						|
    if (pExaPixmap->area == NULL) {
 | 
						|
	pExaPixmap->area =
 | 
						|
	    exaOffscreenAlloc (pScreen, pExaPixmap->fb_size,
 | 
						|
			       pExaScr->info->pixmapOffsetAlign, FALSE,
 | 
						|
                               exaPixmapSave, (pointer) pPixmap);
 | 
						|
	if (pExaPixmap->area == NULL)
 | 
						|
	    return;
 | 
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 | 
						|
	pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase +
 | 
						|
				       pExaPixmap->area->offset;
 | 
						|
    }
 | 
						|
 | 
						|
    exaCopyDirtyToFb (migrate);
 | 
						|
 | 
						|
    if (exaPixmapHasGpuCopy(pPixmap))
 | 
						|
	return;
 | 
						|
 | 
						|
    DBG_MIGRATE (("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap,
 | 
						|
		  (ExaGetPixmapPriv(pPixmap)->area ?
 | 
						|
                   ExaGetPixmapPriv(pPixmap)->area->offset : 0),
 | 
						|
		  pPixmap->drawable.width,
 | 
						|
		  pPixmap->drawable.height,
 | 
						|
		  exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
 | 
						|
 | 
						|
    pExaPixmap->use_gpu_copy = TRUE;
 | 
						|
 | 
						|
    pPixmap->devKind = pExaPixmap->fb_pitch;
 | 
						|
    pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
exaMoveInPixmap_classic (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE,
 | 
						|
				       .pReg = NULL };
 | 
						|
 | 
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    migrate.pPix = pPixmap;
 | 
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    exaDoMoveInPixmap (&migrate);
 | 
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}
 | 
						|
 | 
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/**
 | 
						|
 * Switches the current active location of the pixmap to system memory, copying
 | 
						|
 * updated data out if necessary.
 | 
						|
 */
 | 
						|
static void
 | 
						|
exaDoMoveOutPixmap (ExaMigrationPtr migrate)
 | 
						|
{
 | 
						|
    PixmapPtr pPixmap = migrate->pPix;
 | 
						|
    ExaPixmapPriv (pPixmap);
 | 
						|
 | 
						|
    if (!pExaPixmap->area || exaPixmapIsPinned(pPixmap))
 | 
						|
	return;
 | 
						|
 | 
						|
    exaCopyDirtyToSys (migrate);
 | 
						|
 | 
						|
    if (exaPixmapHasGpuCopy(pPixmap)) {
 | 
						|
 | 
						|
	DBG_MIGRATE (("<- %p (%p) (%dx%d) (%c)\n", pPixmap,
 | 
						|
		      (void*)(ExaGetPixmapPriv(pPixmap)->area ?
 | 
						|
			      ExaGetPixmapPriv(pPixmap)->area->offset : 0),
 | 
						|
		      pPixmap->drawable.width,
 | 
						|
		      pPixmap->drawable.height,
 | 
						|
		      exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
 | 
						|
 | 
						|
	pExaPixmap->use_gpu_copy = FALSE;
 | 
						|
 | 
						|
	pPixmap->devKind = pExaPixmap->sys_pitch;
 | 
						|
	pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
exaMoveOutPixmap_classic (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE,
 | 
						|
				       .pReg = NULL };
 | 
						|
 | 
						|
    migrate.pPix = pPixmap;
 | 
						|
    exaDoMoveOutPixmap (&migrate);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Copies out important pixmap data and removes references to framebuffer area.
 | 
						|
 * Called when the memory manager decides it's time to kick the pixmap out of
 | 
						|
 * framebuffer entirely.
 | 
						|
 */
 | 
						|
void
 | 
						|
exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area)
 | 
						|
{
 | 
						|
    PixmapPtr pPixmap = area->privData;
 | 
						|
    ExaPixmapPriv(pPixmap);
 | 
						|
 | 
						|
    exaMoveOutPixmap(pPixmap);
 | 
						|
 | 
						|
    pExaPixmap->fb_ptr = NULL;
 | 
						|
    pExaPixmap->area = NULL;
 | 
						|
 | 
						|
    /* Mark all FB bits as invalid, so all valid system bits get copied to FB
 | 
						|
     * next time */
 | 
						|
    REGION_EMPTY(pPixmap->drawable.pScreen, &pExaPixmap->validFB);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * For the "greedy" migration scheme, pushes the pixmap toward being located in
 | 
						|
 * framebuffer memory.
 | 
						|
 */
 | 
						|
static void
 | 
						|
exaMigrateTowardFb (ExaMigrationPtr migrate)
 | 
						|
{
 | 
						|
    PixmapPtr pPixmap = migrate->pPix;
 | 
						|
    ExaPixmapPriv (pPixmap);
 | 
						|
 | 
						|
    if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) {
 | 
						|
	DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n",
 | 
						|
		     (pointer)pPixmap));
 | 
						|
	return;
 | 
						|
    }
 | 
						|
 | 
						|
    DBG_MIGRATE(("UseScreen %p score %d\n",
 | 
						|
		 (pointer)pPixmap, pExaPixmap->score));
 | 
						|
 | 
						|
    if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) {
 | 
						|
	exaDoMoveInPixmap(migrate);
 | 
						|
	pExaPixmap->score = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX)
 | 
						|
	pExaPixmap->score++;
 | 
						|
 | 
						|
    if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN &&
 | 
						|
	!exaPixmapHasGpuCopy(pPixmap))
 | 
						|
    {
 | 
						|
	exaDoMoveInPixmap(migrate);
 | 
						|
    }
 | 
						|
 | 
						|
    if (exaPixmapHasGpuCopy(pPixmap)) {
 | 
						|
	exaCopyDirtyToFb (migrate);
 | 
						|
	ExaOffscreenMarkUsed (pPixmap);
 | 
						|
    } else
 | 
						|
	exaCopyDirtyToSys (migrate);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * For the "greedy" migration scheme, pushes the pixmap toward being located in
 | 
						|
 * system memory.
 | 
						|
 */
 | 
						|
static void
 | 
						|
exaMigrateTowardSys (ExaMigrationPtr migrate)
 | 
						|
{
 | 
						|
    PixmapPtr pPixmap = migrate->pPix;
 | 
						|
    ExaPixmapPriv (pPixmap);
 | 
						|
 | 
						|
    DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score));
 | 
						|
 | 
						|
    if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED)
 | 
						|
	return;
 | 
						|
 | 
						|
    if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT)
 | 
						|
	pExaPixmap->score = 0;
 | 
						|
 | 
						|
    if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN)
 | 
						|
	pExaPixmap->score--;
 | 
						|
 | 
						|
    if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area)
 | 
						|
	exaDoMoveOutPixmap(migrate);
 | 
						|
 | 
						|
    if (exaPixmapHasGpuCopy(pPixmap)) {
 | 
						|
	exaCopyDirtyToFb (migrate);
 | 
						|
	ExaOffscreenMarkUsed (pPixmap);
 | 
						|
    } else
 | 
						|
	exaCopyDirtyToSys (migrate);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * If the pixmap has both a framebuffer and system memory copy, this function
 | 
						|
 * asserts that both of them are the same.
 | 
						|
 */
 | 
						|
static Bool
 | 
						|
exaAssertNotDirty (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    ExaPixmapPriv (pPixmap);
 | 
						|
    CARD8 *dst, *src;
 | 
						|
    RegionRec ValidReg;
 | 
						|
    int dst_pitch, src_pitch, cpp, y, nbox, save_pitch;
 | 
						|
    BoxPtr pBox;
 | 
						|
    Bool ret = TRUE, save_use_gpu_copy;
 | 
						|
 | 
						|
    if (exaPixmapIsPinned(pPixmap) || pExaPixmap->area == NULL)
 | 
						|
	return ret;
 | 
						|
 | 
						|
    REGION_NULL(pScreen, &ValidReg);
 | 
						|
    REGION_INTERSECT(pScreen, &ValidReg, &pExaPixmap->validFB,
 | 
						|
		     &pExaPixmap->validSys);
 | 
						|
    nbox = REGION_NUM_RECTS(&ValidReg);
 | 
						|
 | 
						|
    if (!nbox)
 | 
						|
	goto out;
 | 
						|
 | 
						|
    pBox = REGION_RECTS(&ValidReg);
 | 
						|
 | 
						|
    dst_pitch = pExaPixmap->sys_pitch;
 | 
						|
    src_pitch = pExaPixmap->fb_pitch;
 | 
						|
    cpp = pPixmap->drawable.bitsPerPixel / 8;
 | 
						|
 | 
						|
    save_use_gpu_copy = pExaPixmap->use_gpu_copy;
 | 
						|
    save_pitch = pPixmap->devKind;
 | 
						|
    pExaPixmap->use_gpu_copy = TRUE;
 | 
						|
    pPixmap->devKind = pExaPixmap->fb_pitch;
 | 
						|
 | 
						|
    if (!ExaDoPrepareAccess(pPixmap, EXA_PREPARE_SRC))
 | 
						|
	goto skip;
 | 
						|
 | 
						|
    while (nbox--) {
 | 
						|
	    int rowbytes;
 | 
						|
 | 
						|
	    pBox->x1 = max(pBox->x1, 0);
 | 
						|
	    pBox->y1 = max(pBox->y1, 0);
 | 
						|
	    pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
 | 
						|
	    pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
 | 
						|
 | 
						|
	    if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
 | 
						|
		continue;
 | 
						|
 | 
						|
	    rowbytes = (pBox->x2 - pBox->x1) * cpp;
 | 
						|
	    src = (CARD8 *) pPixmap->devPrivate.ptr + pBox->y1 * src_pitch + pBox->x1 * cpp;
 | 
						|
	    dst = pExaPixmap->sys_ptr + pBox->y1 * dst_pitch + pBox->x1 * cpp;
 | 
						|
 | 
						|
	    for (y = pBox->y1; y < pBox->y2;
 | 
						|
		 y++, src += src_pitch, dst += dst_pitch) {
 | 
						|
		if (memcmp(dst, src, rowbytes) != 0) {
 | 
						|
		    ret = FALSE;
 | 
						|
		    exaPixmapDirty(pPixmap, pBox->x1, pBox->y1, pBox->x2,
 | 
						|
				   pBox->y2);
 | 
						|
		    break;
 | 
						|
		}
 | 
						|
	    }
 | 
						|
    }
 | 
						|
 | 
						|
skip:
 | 
						|
    exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
 | 
						|
 | 
						|
    pExaPixmap->use_gpu_copy = save_use_gpu_copy;
 | 
						|
    pPixmap->devKind = save_pitch;
 | 
						|
 | 
						|
out:
 | 
						|
    REGION_UNINIT(pScreen, &ValidReg);
 | 
						|
    return ret;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Performs migration of the pixmaps according to the operation information
 | 
						|
 * provided in pixmaps and can_accel and the migration scheme chosen in the
 | 
						|
 * config file.
 | 
						|
 */
 | 
						|
void
 | 
						|
exaDoMigration_classic (ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen = pixmaps[0].pPix->drawable.pScreen;
 | 
						|
    ExaScreenPriv(pScreen);
 | 
						|
    int i, j;
 | 
						|
 | 
						|
    /* If this debugging flag is set, check each pixmap for whether it is marked
 | 
						|
     * as clean, and if so, actually check if that's the case.  This should help
 | 
						|
     * catch issues with failing to mark a drawable as dirty.  While it will
 | 
						|
     * catch them late (after the operation happened), it at least explains what
 | 
						|
     * went wrong, and instrumenting the code to find what operation happened
 | 
						|
     * to the pixmap last shouldn't be hard.
 | 
						|
     */
 | 
						|
    if (pExaScr->checkDirtyCorrectness) {
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    if (!exaPixmapIsDirty (pixmaps[i].pPix) &&
 | 
						|
		!exaAssertNotDirty (pixmaps[i].pPix))
 | 
						|
		ErrorF("%s: Pixmap %d dirty but not marked as such!\n", __func__, i);
 | 
						|
	}
 | 
						|
    }
 | 
						|
    /* If anything is pinned in system memory, we won't be able to
 | 
						|
     * accelerate.
 | 
						|
     */
 | 
						|
    for (i = 0; i < npixmaps; i++) {
 | 
						|
	if (exaPixmapIsPinned (pixmaps[i].pPix) &&
 | 
						|
	    !exaPixmapHasGpuCopy (pixmaps[i].pPix))
 | 
						|
	{
 | 
						|
	    EXA_FALLBACK(("Pixmap %p (%dx%d) pinned in sys\n", pixmaps[i].pPix,
 | 
						|
		      pixmaps[i].pPix->drawable.width,
 | 
						|
		      pixmaps[i].pPix->drawable.height));
 | 
						|
	    can_accel = FALSE;
 | 
						|
	    break;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    if (pExaScr->migration == ExaMigrationSmart) {
 | 
						|
	/* If we've got something as a destination that we shouldn't cause to
 | 
						|
	 * become newly dirtied, take the unaccelerated route.
 | 
						|
	 */
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    if (pixmaps[i].as_dst && !exaPixmapShouldBeInFB (pixmaps[i].pPix) &&
 | 
						|
		!exaPixmapIsDirty (pixmaps[i].pPix))
 | 
						|
	    {
 | 
						|
		for (i = 0; i < npixmaps; i++) {
 | 
						|
		    if (!exaPixmapIsDirty (pixmaps[i].pPix))
 | 
						|
			exaDoMoveOutPixmap (pixmaps + i);
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we aren't going to accelerate, then we migrate everybody toward
 | 
						|
	 * system memory, and kick out if it's free.
 | 
						|
	 */
 | 
						|
	if (!can_accel) {
 | 
						|
	    for (i = 0; i < npixmaps; i++) {
 | 
						|
		exaMigrateTowardSys (pixmaps + i);
 | 
						|
		if (!exaPixmapIsDirty (pixmaps[i].pPix))
 | 
						|
		    exaDoMoveOutPixmap (pixmaps + i);
 | 
						|
	    }
 | 
						|
	    return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Finally, the acceleration path.  Move them all in. */
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    exaMigrateTowardFb(pixmaps + i);
 | 
						|
	    exaDoMoveInPixmap(pixmaps + i);
 | 
						|
	}
 | 
						|
    } else if (pExaScr->migration == ExaMigrationGreedy) {
 | 
						|
	/* If we can't accelerate, either because the driver can't or because one of
 | 
						|
	 * the pixmaps is pinned in system memory, then we migrate everybody toward
 | 
						|
	 * system memory.
 | 
						|
	 *
 | 
						|
	 * We also migrate toward system if all pixmaps involved are currently in
 | 
						|
	 * system memory -- this can mitigate thrashing when there are significantly
 | 
						|
	 * more pixmaps active than would fit in memory.
 | 
						|
	 *
 | 
						|
	 * If not, then we migrate toward FB so that hopefully acceleration can
 | 
						|
	 * happen.
 | 
						|
	 */
 | 
						|
	if (!can_accel) {
 | 
						|
	    for (i = 0; i < npixmaps; i++)
 | 
						|
		exaMigrateTowardSys (pixmaps + i);
 | 
						|
	    return;
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    if (exaPixmapHasGpuCopy(pixmaps[i].pPix)) {
 | 
						|
		/* Found one in FB, so move all to FB. */
 | 
						|
		for (j = 0; j < npixmaps; j++)
 | 
						|
		    exaMigrateTowardFb(pixmaps + i);
 | 
						|
		return;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	/* Nobody's in FB, so move all away from FB. */
 | 
						|
	for (i = 0; i < npixmaps; i++)
 | 
						|
	    exaMigrateTowardSys(pixmaps + i);
 | 
						|
    } else if (pExaScr->migration == ExaMigrationAlways) {
 | 
						|
	/* Always move the pixmaps out if we can't accelerate.  If we can
 | 
						|
	 * accelerate, try to move them all in.  If that fails, then move them
 | 
						|
	 * back out.
 | 
						|
	 */
 | 
						|
	if (!can_accel) {
 | 
						|
	    for (i = 0; i < npixmaps; i++)
 | 
						|
		exaDoMoveOutPixmap(pixmaps + i);
 | 
						|
	    return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Now, try to move them all into FB */
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    exaDoMoveInPixmap(pixmaps + i);
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we couldn't fit everything in, abort */
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    if (!exaPixmapHasGpuCopy(pixmaps[i].pPix)) {
 | 
						|
		return;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	/* Yay, everything has a gpu copy, mark memory as used */
 | 
						|
	for (i = 0; i < npixmaps; i++) {
 | 
						|
	    ExaOffscreenMarkUsed (pixmaps[i].pPix);
 | 
						|
	}
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
exaPrepareAccessReg_classic(PixmapPtr pPixmap, int index, RegionPtr pReg)
 | 
						|
{
 | 
						|
    ExaMigrationRec pixmaps[1];
 | 
						|
 | 
						|
    if (index == EXA_PREPARE_DEST || index == EXA_PREPARE_AUX_DEST) {
 | 
						|
	pixmaps[0].as_dst = TRUE;
 | 
						|
	pixmaps[0].as_src = FALSE;
 | 
						|
    } else {
 | 
						|
	pixmaps[0].as_dst = FALSE;
 | 
						|
	pixmaps[0].as_src = TRUE;
 | 
						|
    }
 | 
						|
    pixmaps[0].pPix = pPixmap;
 | 
						|
    pixmaps[0].pReg = pReg;
 | 
						|
 | 
						|
    exaDoMigration(pixmaps, 1, FALSE);
 | 
						|
 | 
						|
    (void)ExaDoPrepareAccess(pPixmap, index);
 | 
						|
}
 |