979 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			979 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina.
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 *
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation on the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial
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 * portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NON-INFRINGEMENT.  IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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/*
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 * Authors:
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 *   David H. Dawes <dawes@xfree86.org>
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 *   Kevin E. Martin <kem@redhat.com>
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 *   Rickard E. (Rik) Faith <faith@redhat.com>
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 *
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 */
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/** \file
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 * This file contains code than supports cursor movement, including the
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 * code that initializes and reinitializes the screen positions and
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 * computes screen overlap.
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 *
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 * "This code is based very closely on the XFree86 equivalent
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 * (xfree86/common/xf86Cursor.c)."  --David Dawes.
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 *
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 * "This code was then extensively re-written, as explained here."
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 * --Rik Faith
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 *
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 * The code in xf86Cursor.c used edge lists to implement the
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 * CursorOffScreen function.  The edge list computation was complex
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 * (especially in the face of arbitrarily overlapping screens) compared
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 * with the speed savings in the CursorOffScreen function.  The new
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 * implementation has erred on the side of correctness, readability, and
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 * maintainability over efficiency.  For the common (non-edge) case, the
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 * dmxCursorOffScreen function does avoid a loop over all the screens.
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 * When the cursor has left the screen, all the screens are searched,
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 * and the first screen (in dmxScreens order) containing the cursor will
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 * be returned.  If run-time profiling shows that this routing is a
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 * performance bottle-neck, then an edge list may have to be
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 * reimplemented.  An edge list algorithm is O(edges) whereas the new
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 * algorithm is O(dmxNumScreens).  Since edges is usually 1-3 and
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 * dmxNumScreens may be 30-60 for large backend walls, this trade off
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 * may be compelling.
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 *
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 * The xf86InitOrigins routine uses bit masks during the computation and
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 * is therefore limited to the length of a word (e.g., 32 or 64 bits)
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 * screens.  Because Xdmx is expected to be used with a large number of
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 * backend displays, this limitation was removed.  The new
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 * implementation has erred on the side of readability over efficiency,
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 * using the dmxSL* routines to manage a screen list instead of a
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 * bitmap, and a function call to decrease the length of the main
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 * routine.  Both algorithms are of the same order, and both are called
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 * only at server generation time, so trading clarity and long-term
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 * maintainability for efficiency does not seem justified in this case.
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 */
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#ifdef HAVE_DMX_CONFIG_H
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#include <dmx-config.h>
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#endif
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#define DMX_CURSOR_DEBUG 0
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#include "dmx.h"
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#include "dmxsync.h"
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#include "dmxcursor.h"
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#include "dmxlog.h"
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#include "dmxprop.h"
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#include "dmxinput.h"
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#include "mipointer.h"
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#include "windowstr.h"
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#include "globals.h"
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#include "cursorstr.h"
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#include "dixevents.h"          /* For GetSpriteCursor() */
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#if DMX_CURSOR_DEBUG
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#define DMXDBG0(f)               dmxLog(dmxDebug,f)
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#define DMXDBG1(f,a)             dmxLog(dmxDebug,f,a)
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#define DMXDBG2(f,a,b)           dmxLog(dmxDebug,f,a,b)
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#define DMXDBG3(f,a,b,c)         dmxLog(dmxDebug,f,a,b,c)
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#define DMXDBG4(f,a,b,c,d)       dmxLog(dmxDebug,f,a,b,c,d)
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#define DMXDBG5(f,a,b,c,d,e)     dmxLog(dmxDebug,f,a,b,c,d,e)
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#define DMXDBG6(f,a,b,c,d,e,g)   dmxLog(dmxDebug,f,a,b,c,d,e,g)
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#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
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#else
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#define DMXDBG0(f)
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#define DMXDBG1(f,a)
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#define DMXDBG2(f,a,b)
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#define DMXDBG3(f,a,b,c)
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#define DMXDBG4(f,a,b,c,d)
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#define DMXDBG5(f,a,b,c,d,e)
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#define DMXDBG6(f,a,b,c,d,e,g)
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#define DMXDBG7(f,a,b,c,d,e,g,h)
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#endif
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static int dmxCursorDoMultiCursors = 1;
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/** Turn off support for displaying multiple cursors on overlapped
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    back-end displays.  See #dmxCursorDoMultiCursors. */
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void dmxCursorNoMulti(void)
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{
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    dmxCursorDoMultiCursors = 0;
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}
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static Bool dmxCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
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{
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    DMXScreenInfo *dmxScreen;
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    int           i;
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    int           localX = *x;
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    int           localY = *y;
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    int           globalX;
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    int           globalY;
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    if (screenInfo.numScreens == 1)
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        return FALSE;
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                                /* On current screen? */
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    dmxScreen = &dmxScreens[(*ppScreen)->myNum];
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    if (localX >= 0
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        && localX < dmxScreen->rootWidth
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        && localY >= 0
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        && localY < dmxScreen->rootHeight)
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        return FALSE;
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                                /* Convert to global coordinate space */
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    globalX = dmxScreen->rootXOrigin + localX;
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    globalY = dmxScreen->rootYOrigin + localY;
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                                /* Is cursor on the current screen?
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                                 * This efficiently exits this routine
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                                 * for the most common case. */
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    if (ppScreen && *ppScreen) {
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        dmxScreen = &dmxScreens[(*ppScreen)->myNum];
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        if (globalX >= dmxScreen->rootXOrigin
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            && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth
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            && globalY >= dmxScreen->rootYOrigin
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            && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight)
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            return FALSE;
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    }
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                                /* Find first screen cursor is on */
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    for (i = 0; i < dmxNumScreens; i++) {
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        dmxScreen = &dmxScreens[i];
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        if (globalX >= dmxScreen->rootXOrigin
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            && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth
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            && globalY >= dmxScreen->rootYOrigin
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            && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight) {
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            if (dmxScreen->index == (*ppScreen)->myNum)
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                return FALSE;
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            *ppScreen = screenInfo.screens[dmxScreen->index];
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            *x        = globalX - dmxScreen->rootXOrigin;
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            *y        = globalY - dmxScreen->rootYOrigin;
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            return TRUE;
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        }
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    }
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    return FALSE;
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}
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static void dmxCrossScreen(ScreenPtr pScreen, Bool entering)
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{
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}
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static void dmxWarpCursor(ScreenPtr pScreen, int x, int y)
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{
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    DMXDBG3("dmxWarpCursor(%d,%d,%d)\n", pScreen->myNum, x, y);
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#if 11 /*BP*/
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    /* This call is depracated.  Replace with???? */
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    miPointerWarpCursor(pScreen, x, y);
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#else
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    pScreen->SetCursorPosition(pScreen, x, y, FALSE);
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#endif
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}
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miPointerScreenFuncRec dmxPointerCursorFuncs =
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{
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    dmxCursorOffScreen,
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    dmxCrossScreen,
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    dmxWarpCursor,
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    dmxeqEnqueue,        /*XXX incompatible type/function! */
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    dmxeqSwitchScreen
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};
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/** Create a list of screens that we'll manipulate. */
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static int *dmxSLCreate(void)
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{
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    int *list = malloc(dmxNumScreens * sizeof(*list));
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    int i;
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    for (i = 0; i < dmxNumScreens; i++)
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        list[i] = 1;
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    return list;
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}
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/** Free list. */
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static void dmxSLFree(int *list)
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{
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    free(list);
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}
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/** Find next uninitialized entry in list. */
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static int dmxSLFindNext(int *list)
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{
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    int i;
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    for (i = 0; i < dmxNumScreens; i++)
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        if (list[i])
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            return i;
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    return -1;
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}
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/** Make one pass over all the screens and return the number updated. */
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static int dmxTryComputeScreenOrigins(int *screensLeft)
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{
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    ScreenPtr       pScreen;
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    DMXScreenInfo   *screen;
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    int             i, ref;
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    int             changed = 0;
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    for (i = 0; i < dmxNumScreens; i++) {
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        if (!screensLeft[i])
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            continue;
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        screen  = &dmxScreens[i];
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        switch (screen->where) {
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        case PosAbsolute:
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            dixScreenOrigins[i].x = screen->whereX;
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            dixScreenOrigins[i].y = screen->whereY;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosRelative:
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            ref = screen->whereRefScreen;
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            if (screensLeft[ref])
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                break;
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            dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->whereX;
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            dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->whereY;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosRightOf:
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            ref = screen->whereRefScreen;
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            if (screensLeft[ref])
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                break;
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            pScreen = screenInfo.screens[ref];
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            dixScreenOrigins[i].x = dixScreenOrigins[ref].x + pScreen->width;
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            dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosLeftOf:
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            ref = screen->whereRefScreen;
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            if (screensLeft[ref])
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                break;
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            pScreen = screenInfo.screens[i];
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            dixScreenOrigins[i].x = dixScreenOrigins[ref].x - pScreen->width;
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            dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosBelow:
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            ref = screen->whereRefScreen;
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            if (screensLeft[ref])
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                break;
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            pScreen = screenInfo.screens[ref];
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            dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
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            dixScreenOrigins[i].y = dixScreenOrigins[ref].y + pScreen->height;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosAbove:
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            ref = screen->whereRefScreen;
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            if (screensLeft[ref])
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                break;
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            pScreen = screenInfo.screens[i];
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            dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
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            dixScreenOrigins[i].y = dixScreenOrigins[ref].y - pScreen->height;
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            ++changed, screensLeft[i] = 0;
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            break;
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        case PosNone:
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            dmxLog(dmxFatal, "No position information for screen %d\n", i);
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        }
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    }
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    return changed;
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}
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static void dmxComputeScreenOrigins(void)
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{
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    int             *screensLeft;
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    int             i, ref;
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    int             minX, minY;
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                                /* Compute origins based on
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                                 * configuration information. */
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    screensLeft = dmxSLCreate();
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    while ((i = dmxSLFindNext(screensLeft)) >= 0) {
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        while (dmxTryComputeScreenOrigins(screensLeft));
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        if ((i = dmxSLFindNext(screensLeft)) >= 0) {
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	    /* All of the remaining screens are referencing each other.
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	     * Assign a value to one of them and go through again.  This
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	     * guarantees that we will eventually terminate.
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	     */
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	    ref                     = dmxScreens[i].whereRefScreen;
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	    dixScreenOrigins[ref].x = dixScreenOrigins[ref].y = 0;
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            screensLeft[ref]        = 0;
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	}
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    }
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    dmxSLFree(screensLeft);
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                                /* Justify the topmost and leftmost to
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                                 * (0,0). */
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    minX = dixScreenOrigins[0].x;
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    minY = dixScreenOrigins[0].y;
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    for (i = 1; i < dmxNumScreens; i++) { /* Compute minX, minY */
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	if (dixScreenOrigins[i].x < minX)
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            minX = dixScreenOrigins[i].x;
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	if (dixScreenOrigins[i].y < minY)
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            minY = dixScreenOrigins[i].y;
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    }
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    if (minX || minY) {
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	for (i = 0; i < dmxNumScreens; i++) {
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	    dixScreenOrigins[i].x -= minX;
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	    dixScreenOrigins[i].y -= minY;
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	}
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    }
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}
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/** Recompute origin information in the #dmxScreens list.  This is
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 * either called from #dmxInitOrigins() or from #dmxReconfig(). */
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void dmxReInitOrigins(void)
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{
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    int        i;
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    if (dmxNumScreens > MAXSCREENS)
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        dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n",
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               dmxNumScreens, MAXSCREENS);
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    for (i = 0; i < dmxNumScreens; i++) {
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        DMXScreenInfo    *dmxScreen  = &dmxScreens[i];
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        dmxLogOutput(dmxScreen,
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                     "s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d"
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                     " (be=%dx%d depth=%d bpp=%d)\n",
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                     dmxScreen->scrnWidth, dmxScreen->scrnHeight,
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                     dmxScreen->scrnX, dmxScreen->scrnY,
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                     dmxScreen->rootWidth, dmxScreen->rootHeight,
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                     dmxScreen->rootX, dmxScreen->rootY,
 | 
						|
                     
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                     dmxScreen->rootXOrigin, dmxScreen->rootYOrigin,
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                     dmxScreen->beWidth, dmxScreen->beHeight,
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                     dmxScreen->beDepth, dmxScreen->beBPP);
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    }
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}
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 | 
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/** Initialize screen origins (and relative position).  This is called
 | 
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 * for each server generation.  For dynamic reconfiguration, use
 | 
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 * #dmxReInitOrigins() instead. */
 | 
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void dmxInitOrigins(void)
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{
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    int  i;
 | 
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 | 
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    if (dmxNumScreens > MAXSCREENS)
 | 
						|
        dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n",
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               dmxNumScreens, MAXSCREENS);
 | 
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    for (i = 0; i < dmxNumScreens; i++) {
 | 
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        DMXScreenInfo    *dmxScreen  = &dmxScreens[i];
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        dmxLogOutput(dmxScreen,
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                     "(request) s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d (%d)"
 | 
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                     " (be=%dx%d depth=%d bpp=%d)\n",
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                     dmxScreen->scrnWidth, dmxScreen->scrnHeight,
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                     dmxScreen->scrnX, dmxScreen->scrnY,
 | 
						|
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                     dmxScreen->rootWidth, dmxScreen->rootHeight,
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                     dmxScreen->rootX, dmxScreen->rootY,
 | 
						|
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                     dmxScreen->whereX, dmxScreen->whereY,
 | 
						|
                     dmxScreen->where,
 | 
						|
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                     dmxScreen->beWidth, dmxScreen->beHeight,
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						|
                     dmxScreen->beDepth, dmxScreen->beBPP);
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						|
    }
 | 
						|
 | 
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    dmxComputeScreenOrigins();
 | 
						|
 | 
						|
    for (i = 0; i < dmxNumScreens; i++) {
 | 
						|
        DMXScreenInfo  *dmxScreen = &dmxScreens[i];
 | 
						|
        dmxScreen->rootXOrigin = dixScreenOrigins[i].x;
 | 
						|
        dmxScreen->rootYOrigin = dixScreenOrigins[i].y;
 | 
						|
    }
 | 
						|
 | 
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    dmxReInitOrigins();
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}
 | 
						|
 | 
						|
/** Returns non-zero if the global \a x, \a y coordinate is on the
 | 
						|
 * screen window of the \a dmxScreen. */
 | 
						|
int dmxOnScreen(int x, int y, DMXScreenInfo *dmxScreen)
 | 
						|
{
 | 
						|
#if DMX_CURSOR_DEBUG > 1
 | 
						|
    dmxLog(dmxDebug,
 | 
						|
           "dmxOnScreen %d %d,%d (r=%dx%d%+d%+d@%d,%d s=%dx%d%+d%+d)\n",
 | 
						|
           dmxScreen->index, x, y,
 | 
						|
           dmxScreen->rootWidth, dmxScreen->rootHeight,
 | 
						|
           dmxScreen->rootX, dmxScreen->rootY,
 | 
						|
           dmxScreen->rootXOrigin, dmxScreen->rootYOrigin,
 | 
						|
           dmxScreen->scrnWidth, dmxScreen->scrnHeight,
 | 
						|
           dmxScreen->scrnX, dmxScreen->scrnY);
 | 
						|
#endif
 | 
						|
    if (x >= dmxScreen->rootXOrigin
 | 
						|
        && x < dmxScreen->rootXOrigin + dmxScreen->rootWidth
 | 
						|
        && y >= dmxScreen->rootYOrigin
 | 
						|
        && y < dmxScreen->rootYOrigin + dmxScreen->rootHeight) return 1;
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
/** Returns non-zero if \a a overlaps \a b. */
 | 
						|
static int dmxDoesOverlap(DMXScreenInfo *a, DMXScreenInfo *b)
 | 
						|
{
 | 
						|
    if (dmxOnScreen(a->rootXOrigin,
 | 
						|
                    a->rootYOrigin,                 b))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(a->rootXOrigin,
 | 
						|
                    a->rootYOrigin + a->scrnWidth,  b))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(a->rootXOrigin + a->scrnHeight,
 | 
						|
                    a->rootYOrigin,                 b))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(a->rootXOrigin + a->scrnHeight,
 | 
						|
                    a->rootYOrigin + a->scrnWidth,  b))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(b->rootXOrigin,
 | 
						|
                    b->rootYOrigin,                 a))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(b->rootXOrigin,
 | 
						|
                    b->rootYOrigin + b->scrnWidth,  a))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(b->rootXOrigin + b->scrnHeight,
 | 
						|
                    b->rootYOrigin,                 a))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    if (dmxOnScreen(b->rootXOrigin + b->scrnHeight,
 | 
						|
                    b->rootYOrigin + b->scrnWidth,  a))
 | 
						|
        return 1;
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
/** Used with #dmxInterateOverlap to print out a list of screens which
 | 
						|
 * overlap each other. */
 | 
						|
static void *dmxPrintOverlap(DMXScreenInfo *dmxScreen, void *closure)
 | 
						|
{
 | 
						|
    DMXScreenInfo *a = closure;
 | 
						|
    if (dmxScreen != a) {
 | 
						|
        if (dmxScreen->cursorNotShared)
 | 
						|
            dmxLogOutputCont(a, " [%d/%s]", dmxScreen->index, dmxScreen->name);
 | 
						|
        else
 | 
						|
            dmxLogOutputCont(a, " %d/%s", dmxScreen->index, dmxScreen->name);
 | 
						|
    }
 | 
						|
    return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/** Iterate over the screens which overlap with the \a start screen,
 | 
						|
 * calling \a f with the \a closure for each argument.  Often used with
 | 
						|
 * #dmxPrintOverlap. */
 | 
						|
static void *dmxIterateOverlap(DMXScreenInfo *start,
 | 
						|
                               void *(*f)(DMXScreenInfo *dmxScreen, void *),
 | 
						|
                               void *closure)
 | 
						|
{
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
 | 
						|
    if (!start->over) return f(start, closure);
 | 
						|
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        void *retval;
 | 
						|
        if ((retval = f(pt, closure))) return retval;
 | 
						|
        if (pt == start) break;
 | 
						|
    }
 | 
						|
    return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/** Used with #dmxPropertyIterate to determine if screen \a a is the
 | 
						|
 * same as the screen \a closure. */
 | 
						|
static void *dmxTestSameDisplay(DMXScreenInfo *a, void *closure)
 | 
						|
{
 | 
						|
    DMXScreenInfo *b = closure;
 | 
						|
 | 
						|
    if (a == b)
 | 
						|
        return a;
 | 
						|
    return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/** Detects overlapping dmxScreens and creates circular lists.  This
 | 
						|
 * uses an O(dmxNumScreens^2) algorithm, but dmxNumScreens is < 100 and
 | 
						|
 * the computation only needs to be performed for every server
 | 
						|
 * generation or dynamic reconfiguration . */
 | 
						|
void dmxInitOverlap(void)
 | 
						|
{
 | 
						|
    int           i, j;
 | 
						|
    DMXScreenInfo *a, *b, *pt;
 | 
						|
 | 
						|
    for (i = 0; i < dmxNumScreens; i++)
 | 
						|
        dmxScreens[i].over = NULL;
 | 
						|
 | 
						|
    for (i = 0; i < dmxNumScreens; i++) {
 | 
						|
        a = &dmxScreens[i];
 | 
						|
        
 | 
						|
        for (j = i+1; j < dmxNumScreens; j++) {
 | 
						|
            b = &dmxScreens[j];
 | 
						|
            if (b->over)
 | 
						|
                continue;
 | 
						|
            
 | 
						|
            if (dmxDoesOverlap(a, b)) {
 | 
						|
                DMXDBG6("%d overlaps %d: a=%p %p b=%p %p\n",
 | 
						|
                        a->index, b->index, a, a->over, b, b->over);
 | 
						|
                b->over = (a->over ? a->over : a);
 | 
						|
                a->over = b;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    for (i = 0; i < dmxNumScreens; i++) {
 | 
						|
        a = &dmxScreens[i];
 | 
						|
        
 | 
						|
        if (!a->over)
 | 
						|
            continue;
 | 
						|
        
 | 
						|
                                /* Flag all pairs that are on same display */
 | 
						|
        for (pt = a->over; pt != a; pt = pt->over) {
 | 
						|
            if (dmxPropertyIterate(a, dmxTestSameDisplay, pt)) {
 | 
						|
                /* The ->over sets contain the transitive set of screens
 | 
						|
                 * that overlap.  For screens that are on the same
 | 
						|
                 * backend display, we only want to exclude pairs of
 | 
						|
                 * screens that mutually overlap on the backend display,
 | 
						|
                 * so we call dmxDoesOverlap, which is stricter than the
 | 
						|
                 * ->over set. */
 | 
						|
                if (!dmxDoesOverlap(a, pt))
 | 
						|
                    continue;
 | 
						|
                a->cursorNotShared  = 1;
 | 
						|
                pt->cursorNotShared = 1;
 | 
						|
                dmxLog(dmxInfo,
 | 
						|
                       "Screen %d and %d overlap on %s\n",
 | 
						|
                       a->index, pt->index, a->name);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    for (i = 0; i < dmxNumScreens; i++) {
 | 
						|
        a = &dmxScreens[i];
 | 
						|
        
 | 
						|
        if (a->over) {
 | 
						|
            dmxLogOutput(a, "Overlaps");
 | 
						|
            dmxIterateOverlap(a, dmxPrintOverlap, a);
 | 
						|
            dmxLogOutputCont(a, "\n");
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/** Create \a pCursor on the back-end associated with \a pScreen. */
 | 
						|
void dmxBECreateCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
    dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
 | 
						|
    CursorBitsPtr     pBits = pCursor->bits;
 | 
						|
    Pixmap            src, msk;
 | 
						|
    XColor            fg, bg;
 | 
						|
    XImage           *img;
 | 
						|
    XlibGC            gc = NULL;
 | 
						|
    XGCValues         v;
 | 
						|
    unsigned long     m;
 | 
						|
    int               i;
 | 
						|
 | 
						|
    if (!pCursorPriv)
 | 
						|
	return;
 | 
						|
 | 
						|
    m = GCFunction | GCPlaneMask | GCForeground | GCBackground | GCClipMask;
 | 
						|
    v.function = GXcopy;
 | 
						|
    v.plane_mask = AllPlanes;
 | 
						|
    v.foreground = 1L;
 | 
						|
    v.background = 0L;
 | 
						|
    v.clip_mask = None;
 | 
						|
 | 
						|
    for (i = 0; i < dmxScreen->beNumPixmapFormats; i++) {
 | 
						|
	if (dmxScreen->bePixmapFormats[i].depth == 1) {
 | 
						|
	    /* Create GC in the back-end servers */
 | 
						|
	    gc = XCreateGC(dmxScreen->beDisplay, dmxScreen->scrnDefDrawables[i],
 | 
						|
			   m, &v);
 | 
						|
	    break;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    if (!gc)
 | 
						|
        dmxLog(dmxFatal, "dmxRealizeCursor: gc not initialized\n");
 | 
						|
 | 
						|
    src = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin,
 | 
						|
			pBits->width, pBits->height, 1);
 | 
						|
    msk = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin,
 | 
						|
			pBits->width, pBits->height, 1);
 | 
						|
 | 
						|
    img = XCreateImage(dmxScreen->beDisplay,
 | 
						|
		       dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual,
 | 
						|
		       1, XYBitmap, 0, (char *)pBits->source,
 | 
						|
		       pBits->width, pBits->height,
 | 
						|
		       BitmapPad(dmxScreen->beDisplay), 0);
 | 
						|
 | 
						|
    XPutImage(dmxScreen->beDisplay, src, gc, img, 0, 0, 0, 0,
 | 
						|
	      pBits->width, pBits->height);
 | 
						|
 | 
						|
    XFree(img);
 | 
						|
  
 | 
						|
    img = XCreateImage(dmxScreen->beDisplay,
 | 
						|
		       dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual,
 | 
						|
		       1, XYBitmap, 0, (char *)pBits->mask,
 | 
						|
		       pBits->width, pBits->height,
 | 
						|
		       BitmapPad(dmxScreen->beDisplay), 0);
 | 
						|
 | 
						|
    XPutImage(dmxScreen->beDisplay, msk, gc, img, 0, 0, 0, 0,
 | 
						|
	      pBits->width, pBits->height);
 | 
						|
 | 
						|
    XFree(img);
 | 
						|
 | 
						|
    fg.red   = pCursor->foreRed;
 | 
						|
    fg.green = pCursor->foreGreen;
 | 
						|
    fg.blue  = pCursor->foreBlue;
 | 
						|
 | 
						|
    bg.red   = pCursor->backRed;
 | 
						|
    bg.green = pCursor->backGreen;
 | 
						|
    bg.blue  = pCursor->backBlue;
 | 
						|
 | 
						|
    pCursorPriv->cursor = XCreatePixmapCursor(dmxScreen->beDisplay,
 | 
						|
					      src, msk,
 | 
						|
					      &fg, &bg,
 | 
						|
					      pBits->xhot, pBits->yhot);
 | 
						|
 | 
						|
    XFreePixmap(dmxScreen->beDisplay, src);
 | 
						|
    XFreePixmap(dmxScreen->beDisplay, msk);
 | 
						|
    XFreeGC(dmxScreen->beDisplay, gc);
 | 
						|
 | 
						|
    dmxSync(dmxScreen, FALSE);
 | 
						|
}
 | 
						|
 | 
						|
static Bool _dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
    dmxCursorPrivPtr  pCursorPriv;
 | 
						|
 | 
						|
    DMXDBG2("_dmxRealizeCursor(%d,%p)\n", pScreen->myNum, pCursor);
 | 
						|
 | 
						|
    DMX_SET_CURSOR_PRIV(pCursor, pScreen, xalloc(sizeof(*pCursorPriv)));
 | 
						|
    if (!DMX_GET_CURSOR_PRIV(pCursor, pScreen))
 | 
						|
	return FALSE;
 | 
						|
 | 
						|
    pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
 | 
						|
    pCursorPriv->cursor = (Cursor)0;
 | 
						|
 | 
						|
    if (!dmxScreen->beDisplay)
 | 
						|
	return TRUE;
 | 
						|
 | 
						|
    dmxBECreateCursor(pScreen, pCursor);
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/** Free \a pCursor on the back-end associated with \a pScreen. */
 | 
						|
Bool dmxBEFreeCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
    dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
 | 
						|
 | 
						|
    if (pCursorPriv) {
 | 
						|
	XFreeCursor(dmxScreen->beDisplay, pCursorPriv->cursor);
 | 
						|
	pCursorPriv->cursor = (Cursor)0;
 | 
						|
	return TRUE;
 | 
						|
    }
 | 
						|
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
static Bool _dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
 | 
						|
    DMXDBG2("_dmxUnrealizeCursor(%d,%p)\n",
 | 
						|
            pScreen->myNum, pCursor);
 | 
						|
 | 
						|
    if (dmxScreen->beDisplay) {
 | 
						|
	if (dmxBEFreeCursor(pScreen, pCursor))
 | 
						|
	    xfree(DMX_GET_CURSOR_PRIV(pCursor, pScreen));
 | 
						|
    }
 | 
						|
    DMX_SET_CURSOR_PRIV(pCursor, pScreen, NULL);
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void _dmxMoveCursor(ScreenPtr pScreen, int x, int y)
 | 
						|
{
 | 
						|
    DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
    int           newX       = x + dmxScreen->rootX;
 | 
						|
    int           newY       = y + dmxScreen->rootY;
 | 
						|
 | 
						|
    if (newX < 0) newX = 0;
 | 
						|
    if (newY < 0) newY = 0;
 | 
						|
 | 
						|
    DMXDBG5("_dmxMoveCursor(%d,%d,%d) -> %d,%d\n",
 | 
						|
            pScreen->myNum, x, y, newX, newY);
 | 
						|
    if (dmxScreen->beDisplay) {
 | 
						|
	XWarpPointer(dmxScreen->beDisplay, None, dmxScreen->scrnWin,
 | 
						|
		     0, 0, 0, 0, newX, newY);
 | 
						|
	dmxSync(dmxScreen, TRUE);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void _dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
 | 
						|
{
 | 
						|
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
 | 
						|
 | 
						|
    DMXDBG4("_dmxSetCursor(%d,%p,%d,%d)\n", pScreen->myNum, pCursor, x, y);
 | 
						|
 | 
						|
    if (pCursor) {
 | 
						|
	dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
 | 
						|
	if (dmxScreen->curCursor != pCursorPriv->cursor) {
 | 
						|
	    if (dmxScreen->beDisplay)
 | 
						|
		XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin,
 | 
						|
			      pCursorPriv->cursor);
 | 
						|
            dmxScreen->cursor        = pCursor;
 | 
						|
	    dmxScreen->curCursor     = pCursorPriv->cursor;
 | 
						|
            dmxScreen->cursorVisible = 1;
 | 
						|
	}
 | 
						|
	_dmxMoveCursor(pScreen, x, y);
 | 
						|
    } else {
 | 
						|
	if (dmxScreen->beDisplay)
 | 
						|
	    XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin,
 | 
						|
			  dmxScreen->noCursor);
 | 
						|
        dmxScreen->cursor        = NULL;
 | 
						|
	dmxScreen->curCursor     = (Cursor)0;
 | 
						|
        dmxScreen->cursorVisible = 0;
 | 
						|
    }
 | 
						|
    if (dmxScreen->beDisplay) dmxSync(dmxScreen, TRUE);
 | 
						|
}
 | 
						|
 | 
						|
static Bool dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
 | 
						|
    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared)
 | 
						|
        return _dmxRealizeCursor(pScreen, pCursor);
 | 
						|
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        if (pt->cursorNotShared)
 | 
						|
            continue;
 | 
						|
        _dmxRealizeCursor(screenInfo.screens[pt->index], pCursor);
 | 
						|
        if (pt == start)
 | 
						|
            break;
 | 
						|
    }
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static Bool dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
 | 
						|
{
 | 
						|
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
 | 
						|
    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared)
 | 
						|
        return _dmxUnrealizeCursor(pScreen, pCursor);
 | 
						|
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        if (pt->cursorNotShared)
 | 
						|
            continue;
 | 
						|
        _dmxUnrealizeCursor(screenInfo.screens[pt->index], pCursor);
 | 
						|
        if (pt == start)
 | 
						|
            break;
 | 
						|
    }
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static CursorPtr dmxFindCursor(DMXScreenInfo *start)
 | 
						|
{
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
 | 
						|
    if (!start || !start->over)
 | 
						|
        return GetSpriteCursor();
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        if (pt->cursor)
 | 
						|
            return pt->cursor;
 | 
						|
        if (pt == start)
 | 
						|
            break;
 | 
						|
    }
 | 
						|
    return GetSpriteCursor();
 | 
						|
}
 | 
						|
 | 
						|
/** Move the cursor to coordinates (\a x, \a y)on \a pScreen.  This
 | 
						|
 * function is usually called via #dmxPointerSpriteFuncs, except during
 | 
						|
 * reconfiguration when the cursor is repositioned to force an update on
 | 
						|
 * newley overlapping screens and on screens that no longer overlap.
 | 
						|
 *
 | 
						|
 * The coords (x,y) are in global coord space.  We'll loop over the
 | 
						|
 * back-end screens and see if they contain the global coord.  If so, call
 | 
						|
 * _dmxMoveCursor() (XWarpPointer) to position the pointer on that screen.
 | 
						|
 */
 | 
						|
void dmxMoveCursor(ScreenPtr pScreen, int x, int y)
 | 
						|
{
 | 
						|
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
 | 
						|
    DMXDBG3("dmxMoveCursor(%d,%d,%d)\n", pScreen->myNum, x, y);
 | 
						|
 | 
						|
    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) {
 | 
						|
        _dmxMoveCursor(pScreen, x, y);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        if (pt->cursorNotShared)
 | 
						|
            continue;
 | 
						|
        if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) {
 | 
						|
            if (/* pt != start && */ !pt->cursorVisible) {
 | 
						|
                if (!pt->cursor) {
 | 
						|
                                /* This only happens during
 | 
						|
                                 * reconfiguration when a new overlap
 | 
						|
                                 * occurs. */
 | 
						|
                    CursorPtr pCursor;
 | 
						|
                    
 | 
						|
                    if ((pCursor = dmxFindCursor(start)))
 | 
						|
                        _dmxRealizeCursor(screenInfo.screens[pt->index],
 | 
						|
                                          pt->cursor = pCursor);
 | 
						|
                    
 | 
						|
                }
 | 
						|
                _dmxSetCursor(screenInfo.screens[pt->index],
 | 
						|
                              pt->cursor,
 | 
						|
                              x + start->rootXOrigin - pt->rootXOrigin,
 | 
						|
                              y + start->rootYOrigin - pt->rootYOrigin);
 | 
						|
            }
 | 
						|
            _dmxMoveCursor(screenInfo.screens[pt->index],
 | 
						|
                           x + start->rootXOrigin - pt->rootXOrigin,
 | 
						|
                           y + start->rootYOrigin - pt->rootYOrigin);
 | 
						|
        } else if (/* pt != start && */ pt->cursorVisible) {
 | 
						|
            _dmxSetCursor(screenInfo.screens[pt->index],
 | 
						|
                          NULL,
 | 
						|
                          x + start->rootXOrigin - pt->rootXOrigin,
 | 
						|
                          y + start->rootYOrigin - pt->rootYOrigin);
 | 
						|
        }
 | 
						|
        if (pt == start)
 | 
						|
            break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
 | 
						|
{
 | 
						|
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
 | 
						|
    DMXScreenInfo *pt;
 | 
						|
    int           GX, GY, gx, gy;
 | 
						|
 | 
						|
    DMXDBG5("dmxSetCursor(%d %p, %p,%d,%d)\n",
 | 
						|
            pScreen->myNum, start, pCursor, x, y);
 | 
						|
 | 
						|
                                /* We do this check here because of two cases:
 | 
						|
                                 *
 | 
						|
                                 * 1) if a client calls XWarpPointer()
 | 
						|
                                 * and Xinerama is not running, we can
 | 
						|
                                 * have mi's notion of the pointer
 | 
						|
                                 * position out of phase with DMX's
 | 
						|
                                 * notion.
 | 
						|
                                 *
 | 
						|
                                 * 2) if a down button is held while the
 | 
						|
                                 * cursor moves outside the root window,
 | 
						|
                                 * mi's notion of the pointer position
 | 
						|
                                 * is out of phase with DMX's notion and
 | 
						|
                                 * the cursor can remain visible when it
 | 
						|
                                 * shouldn't be. */
 | 
						|
 | 
						|
    dmxGetGlobalPosition(&GX, &GY);
 | 
						|
    gx = start->rootXOrigin + x;
 | 
						|
    gy = start->rootYOrigin + y;
 | 
						|
    if (x && y && (GX != gx || GY != gy))
 | 
						|
        dmxCoreMotion(NULL, gx, gy, 0, DMX_NO_BLOCK);
 | 
						|
    
 | 
						|
    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) {
 | 
						|
        _dmxSetCursor(pScreen, pCursor, x, y);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
 | 
						|
        if (pt->cursorNotShared)
 | 
						|
            continue;
 | 
						|
        if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) {
 | 
						|
            _dmxSetCursor(screenInfo.screens[pt->index], pCursor,
 | 
						|
                          x + start->rootXOrigin - pt->rootXOrigin,
 | 
						|
                          y + start->rootYOrigin - pt->rootYOrigin);
 | 
						|
        } else {
 | 
						|
            _dmxSetCursor(screenInfo.screens[pt->index], NULL,
 | 
						|
                          x + start->rootXOrigin - pt->rootXOrigin,
 | 
						|
                          y + start->rootYOrigin - pt->rootYOrigin);
 | 
						|
        }
 | 
						|
        if (pt == start)
 | 
						|
            break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/** This routine is used by the backend input routines to hide the
 | 
						|
 * cursor on a screen that is being used for relative input.  \see
 | 
						|
 * dmxbackend.c */
 | 
						|
void dmxHideCursor(DMXScreenInfo *dmxScreen)
 | 
						|
{
 | 
						|
    int       x, y;
 | 
						|
    ScreenPtr pScreen = screenInfo.screens[dmxScreen->index];
 | 
						|
 | 
						|
    dmxGetGlobalPosition(&x, &y);
 | 
						|
    _dmxSetCursor(pScreen, NULL, x, y);
 | 
						|
}
 | 
						|
 | 
						|
/** This routine is called during reconfiguration to make sure the
 | 
						|
 * cursor is visible. */
 | 
						|
void dmxCheckCursor(void)
 | 
						|
{
 | 
						|
    int           i;
 | 
						|
    int           x, y;
 | 
						|
    ScreenPtr     pScreen;
 | 
						|
    DMXScreenInfo *firstScreen;
 | 
						|
 | 
						|
    dmxGetGlobalPosition(&x, &y);
 | 
						|
    firstScreen = dmxFindFirstScreen(x, y);
 | 
						|
 | 
						|
    DMXDBG2("dmxCheckCursor %d %d\n", x, y);
 | 
						|
    for (i = 0; i < dmxNumScreens; i++) {
 | 
						|
        DMXScreenInfo *dmxScreen = &dmxScreens[i];
 | 
						|
        pScreen                  = screenInfo.screens[dmxScreen->index];
 | 
						|
 | 
						|
        if (!dmxOnScreen(x, y, dmxScreen)) {
 | 
						|
#if 00
 | 
						|
            if (firstScreen && i == miPointerCurrentScreen()->myNum)
 | 
						|
                miPointerSetNewScreen(firstScreen->index, x, y);
 | 
						|
#else
 | 
						|
            if (firstScreen && i == miPointerGetScreen(inputInfo.pointer)->myNum)
 | 
						|
                miPointerSetScreen(inputInfo.pointer, firstScreen->index, x, y);
 | 
						|
#endif
 | 
						|
            _dmxSetCursor(pScreen, NULL,
 | 
						|
                          x - dmxScreen->rootXOrigin,
 | 
						|
                          y - dmxScreen->rootYOrigin);
 | 
						|
        } else {
 | 
						|
            if (!dmxScreen->cursor) {
 | 
						|
                CursorPtr pCursor;
 | 
						|
                
 | 
						|
                if ((pCursor = dmxFindCursor(dmxScreen))) {
 | 
						|
                    _dmxRealizeCursor(pScreen, dmxScreen->cursor = pCursor);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            _dmxSetCursor(pScreen, dmxScreen->cursor,
 | 
						|
                          x - dmxScreen->rootXOrigin,
 | 
						|
                          y - dmxScreen->rootYOrigin);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    DMXDBG2("   leave dmxCheckCursor %d %d\n", x, y);
 | 
						|
}
 | 
						|
 | 
						|
miPointerSpriteFuncRec dmxPointerSpriteFuncs =
 | 
						|
{
 | 
						|
    dmxRealizeCursor,
 | 
						|
    dmxUnrealizeCursor,
 | 
						|
    dmxSetCursor,
 | 
						|
    dmxMoveCursor,
 | 
						|
};
 |