This reverts commit 617f591fc4.
The problem described in that commit exists, but the two
preceeding commits with improvements to the servers RandR
code should avoid the mentioned problems while allowing the
use of GAMMA_LUT's instead of legacy gamma lut.
Use of legacy gamma lut's is not a good fix, because it will reduce
color output precision of gpu's with more than 1024 GAMMA_LUT
slots, e.g., AMD, ARM MALI and KOMEDA with 4096 slot luts,
and some Mediathek parts with 512 slot luts. On KOMEDA, legacy
lut's are completely unsupported by the kms driver, so gamma
correction gets disabled.
The situation is especially bad on Intel Icelake and later:
Use of legacy gamma tables will cause the kms driver to switch
to hardware legacy lut's with 256 slots, 8 bit wide, without
interpolation. This way color output precision is restricted to
8 bpc and any deep color / HDR output (10 bpc, fp16, fixed point 16)
becomes impossible. The latest Intel gen gpu's would have worse
color precision than parts which are more than 10 years old.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.
Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.
As with other projects hosted on freedesktop.org, X.Org follows its
Code of Conduct, based on the Contributor Covenant. Please conduct
yourself in a respectful and civilized manner when using the above
mailing lists, bug trackers, etc: