1248 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1248 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.c,v 1.7tsi Exp $ */
 | 
						|
/*
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						|
** License Applicability. Except to the extent portions of this file are
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						|
** made subject to an alternative license as permitted in the SGI Free
 | 
						|
** Software License B, Version 1.1 (the "License"), the contents of this
 | 
						|
** file are subject only to the provisions of the License. You may not use
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						|
** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** 
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** http://oss.sgi.com/projects/FreeB
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** 
 | 
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** Note that, as provided in the License, the Software is distributed on an
 | 
						|
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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						|
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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** 
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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** 
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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						|
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
 | 
						|
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
 | 
						|
** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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#include <GL/gl.h>
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#include "glxserver.h"
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#include "singlesize.h"
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/*
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** These routines compute the size of variable-size returned parameters.
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** Unlike the similar routines that do the same thing for variable-size
 | 
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** incoming parameters, the samplegl library itself doesn't use these routines.
 | 
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** Hence, they are located here, in the GLX extension library.
 | 
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*/
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 | 
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GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
 | 
						|
{
 | 
						|
    return __glXImage3DSize( format, type, w, h, 1, 0, 0, 0, 0, 4 );
 | 
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}
 | 
						|
 | 
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/**
 | 
						|
 * Determine the number of data elements that go with the specified \c pname
 | 
						|
 * to a \c glGetTexEnvfv or \c glGetTexEnviv call.
 | 
						|
 * 
 | 
						|
 * \todo
 | 
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 * Replace this function with a call to \c __glTexEnvfv_size.  Make that there
 | 
						|
 * aren't any values of \c pname that are valid for one but not the other.
 | 
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 */
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GLint __glGetTexEnvfv_size(GLenum pname)
 | 
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{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_TEXTURE_ENV_MODE:
 | 
						|
      case GL_TEXTURE_LOD_BIAS:
 | 
						|
      case GL_COMBINE_RGB:
 | 
						|
      case GL_COMBINE_ALPHA:
 | 
						|
      case GL_SOURCE0_RGB:
 | 
						|
      case GL_SOURCE1_RGB:
 | 
						|
      case GL_SOURCE2_RGB:
 | 
						|
      case GL_SOURCE0_ALPHA:
 | 
						|
      case GL_SOURCE1_ALPHA:
 | 
						|
      case GL_SOURCE2_ALPHA:
 | 
						|
      case GL_OPERAND0_RGB:
 | 
						|
      case GL_OPERAND1_RGB:
 | 
						|
      case GL_OPERAND2_RGB:
 | 
						|
      case GL_OPERAND0_ALPHA:
 | 
						|
      case GL_OPERAND1_ALPHA:
 | 
						|
      case GL_OPERAND2_ALPHA:
 | 
						|
      case GL_RGB_SCALE:
 | 
						|
      case GL_ALPHA_SCALE:
 | 
						|
	
 | 
						|
      /* GL_ARB_point_sprite / GL_NV_point_sprite */
 | 
						|
      case GL_COORD_REPLACE_ARB:
 | 
						|
 | 
						|
      /* GL_NV_texture_env_combine4 */
 | 
						|
      case GL_SOURCE3_RGB_NV:
 | 
						|
      case GL_SOURCE3_ALPHA_NV:
 | 
						|
      case GL_OPERAND3_RGB_NV:
 | 
						|
      case GL_OPERAND3_ALPHA_NV:
 | 
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	return 1;
 | 
						|
 | 
						|
      case GL_TEXTURE_ENV_COLOR:
 | 
						|
	return 4;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
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 | 
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 | 
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GLint __glGetTexEnviv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetTexEnvfv_size(pname);
 | 
						|
}
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 | 
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GLint __glGetTexGenfv_size(GLenum pname)
 | 
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{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_TEXTURE_GEN_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_OBJECT_PLANE:
 | 
						|
	return 4;
 | 
						|
      case GL_EYE_PLANE:
 | 
						|
	return 4;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
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}
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 | 
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GLint __glGetTexGendv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetTexGenfv_size(pname);
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						|
}
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GLint __glGetTexGeniv_size(GLenum pname)
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{
 | 
						|
    return __glGetTexGenfv_size(pname);
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}
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GLint __glGetTexParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_TEXTURE_BORDER_COLOR:
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						|
	return 4;
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						|
 | 
						|
      case GL_TEXTURE_WRAP_S:
 | 
						|
      case GL_TEXTURE_WRAP_T:
 | 
						|
      case GL_TEXTURE_WRAP_R:
 | 
						|
      case GL_TEXTURE_MIN_FILTER:
 | 
						|
      case GL_TEXTURE_MAG_FILTER:
 | 
						|
      case GL_TEXTURE_PRIORITY:
 | 
						|
      case GL_TEXTURE_RESIDENT:
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						|
       
 | 
						|
      /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
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						|
      case GL_TEXTURE_MIN_LOD:
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						|
      case GL_TEXTURE_MAX_LOD:
 | 
						|
      case GL_TEXTURE_BASE_LEVEL:
 | 
						|
      case GL_TEXTURE_MAX_LEVEL:
 | 
						|
 | 
						|
      /* GL_SGIX_texture_lod_bias */
 | 
						|
      case GL_TEXTURE_LOD_BIAS_S_SGIX:
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						|
      case GL_TEXTURE_LOD_BIAS_T_SGIX:
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						|
      case GL_TEXTURE_LOD_BIAS_R_SGIX:
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						|
 | 
						|
      /* GL_ARB_shadow / GL 1.4 */
 | 
						|
      case GL_TEXTURE_COMPARE_MODE:
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						|
      case GL_TEXTURE_COMPARE_FUNC:
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						|
 | 
						|
      /* GL_SGIS_generate_mipmap / GL 1.4 */
 | 
						|
      case GL_GENERATE_MIPMAP:
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						|
 | 
						|
      /* GL_ARB_depth_texture / GL 1.4 */
 | 
						|
      case GL_DEPTH_TEXTURE_MODE:
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						|
 | 
						|
      /* GL_EXT_texture_lod_bias / GL 1.4 */
 | 
						|
      case GL_TEXTURE_LOD_BIAS:
 | 
						|
 | 
						|
      /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
 | 
						|
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
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						|
 | 
						|
      /* GL_SGIX_shadow */
 | 
						|
      case GL_TEXTURE_COMPARE_SGIX:
 | 
						|
      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
 | 
						|
 | 
						|
      /* GL_SGIX_texture_coordinate_clamp */
 | 
						|
      case GL_TEXTURE_MAX_CLAMP_S_SGIX:
 | 
						|
      case GL_TEXTURE_MAX_CLAMP_T_SGIX:
 | 
						|
      case GL_TEXTURE_MAX_CLAMP_R_SGIX:
 | 
						|
 | 
						|
      /* GL_EXT_texture_filter_anisotropic */
 | 
						|
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
 | 
						|
 | 
						|
      /* GL_NV_texture_expand_normal */
 | 
						|
      case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
 | 
						|
	return 1;
 | 
						|
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
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						|
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GLint __glGetTexParameteriv_size(GLenum pname)
 | 
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{
 | 
						|
    return __glGetTexParameterfv_size(pname);
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						|
}
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						|
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GLint __glGetLightfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_AMBIENT:
 | 
						|
	return 4;
 | 
						|
      case GL_DIFFUSE:
 | 
						|
	return 4;
 | 
						|
      case GL_SPECULAR:
 | 
						|
	return 4;
 | 
						|
      case GL_POSITION:
 | 
						|
	return 4;
 | 
						|
      case GL_SPOT_DIRECTION:
 | 
						|
	return 3;
 | 
						|
      case GL_SPOT_EXPONENT:
 | 
						|
	return 1;
 | 
						|
      case GL_SPOT_CUTOFF:
 | 
						|
	return 1;
 | 
						|
      case GL_CONSTANT_ATTENUATION:
 | 
						|
	return 1;
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						|
      case GL_LINEAR_ATTENUATION:
 | 
						|
	return 1;
 | 
						|
      case GL_QUADRATIC_ATTENUATION:
 | 
						|
	return 1;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
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						|
}
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GLint __glGetLightiv_size(GLenum pname)
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						|
{
 | 
						|
    return __glGetLightfv_size(pname);
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						|
}
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						|
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static GLint EvalComputeK(GLenum target)
 | 
						|
{
 | 
						|
    switch(target) {
 | 
						|
      case GL_MAP1_VERTEX_4:
 | 
						|
      case GL_MAP1_COLOR_4:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_4:
 | 
						|
      case GL_MAP2_VERTEX_4:
 | 
						|
      case GL_MAP2_COLOR_4:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_4:
 | 
						|
	return 4;
 | 
						|
      case GL_MAP1_VERTEX_3:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP1_NORMAL:
 | 
						|
      case GL_MAP2_VERTEX_3:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP2_NORMAL:
 | 
						|
	return 3;
 | 
						|
      case GL_MAP1_TEXTURE_COORD_2:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_2:
 | 
						|
	return 2;
 | 
						|
      case GL_MAP1_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP1_INDEX:
 | 
						|
      case GL_MAP2_INDEX:
 | 
						|
	return 1;
 | 
						|
    }
 | 
						|
    return 0;
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						|
}
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						|
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GLint __glGetMap_size(GLenum target, GLenum query)
 | 
						|
{
 | 
						|
    GLint k, order=0, majorMinor[2];
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						|
 | 
						|
    /*
 | 
						|
    ** Assume target and query are both valid.
 | 
						|
    */
 | 
						|
    switch (target) {
 | 
						|
      case GL_MAP1_COLOR_4:
 | 
						|
      case GL_MAP1_NORMAL:
 | 
						|
      case GL_MAP1_INDEX:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_2:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_4:
 | 
						|
      case GL_MAP1_VERTEX_3:
 | 
						|
      case GL_MAP1_VERTEX_4:
 | 
						|
	switch (query) {
 | 
						|
	  case GL_COEFF:
 | 
						|
	    k = EvalComputeK(target);
 | 
						|
	    glGetMapiv(target, GL_ORDER, &order);
 | 
						|
	    /*
 | 
						|
	    ** The query above might fail, but then order will be zero anyway.
 | 
						|
	    */
 | 
						|
	    return (order * k);
 | 
						|
	  case GL_DOMAIN:
 | 
						|
	    return 2;
 | 
						|
	  case GL_ORDER:
 | 
						|
	    return 1;
 | 
						|
	}
 | 
						|
	break;
 | 
						|
      case GL_MAP2_COLOR_4:
 | 
						|
      case GL_MAP2_NORMAL:
 | 
						|
      case GL_MAP2_INDEX:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_2:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_4:
 | 
						|
      case GL_MAP2_VERTEX_3:
 | 
						|
      case GL_MAP2_VERTEX_4:
 | 
						|
	switch (query) {
 | 
						|
	  case GL_COEFF:
 | 
						|
	    k = EvalComputeK(target);
 | 
						|
	    majorMinor[0] = majorMinor[1] = 0;
 | 
						|
	    glGetMapiv(target, GL_ORDER, majorMinor);
 | 
						|
	    /*
 | 
						|
	    ** The query above might fail, but then majorMinor will be zeroes
 | 
						|
	    */
 | 
						|
	    return (majorMinor[0] * majorMinor[1] * k);
 | 
						|
	  case GL_DOMAIN:
 | 
						|
	    return 4;
 | 
						|
	  case GL_ORDER:
 | 
						|
	    return 2;
 | 
						|
	}
 | 
						|
	break;
 | 
						|
    }
 | 
						|
    return -1;
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMapdv_size(GLenum target, GLenum query)
 | 
						|
{
 | 
						|
    return __glGetMap_size(target, query);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMapfv_size(GLenum target, GLenum query)
 | 
						|
{
 | 
						|
    return __glGetMap_size(target, query);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMapiv_size(GLenum target, GLenum query)
 | 
						|
{
 | 
						|
    return __glGetMap_size(target, query);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMaterialfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_SHININESS:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_INDEXES:
 | 
						|
	return 3;
 | 
						|
      case GL_EMISSION:
 | 
						|
	return 4;
 | 
						|
      case GL_AMBIENT:
 | 
						|
	return 4;
 | 
						|
      case GL_DIFFUSE:
 | 
						|
	return 4;
 | 
						|
      case GL_SPECULAR:
 | 
						|
	return 4;
 | 
						|
      case GL_AMBIENT_AND_DIFFUSE:
 | 
						|
	return 4;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMaterialiv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetMaterialfv_size(pname);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetPixelMap_size(GLenum map)
 | 
						|
{
 | 
						|
    GLint size;
 | 
						|
    GLenum query;
 | 
						|
 | 
						|
    switch (map) {
 | 
						|
      case GL_PIXEL_MAP_I_TO_I:
 | 
						|
	query = GL_PIXEL_MAP_I_TO_I_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_S_TO_S:
 | 
						|
	query = GL_PIXEL_MAP_S_TO_S_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_I_TO_R:
 | 
						|
	query = GL_PIXEL_MAP_I_TO_R_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_I_TO_G:
 | 
						|
	query = GL_PIXEL_MAP_I_TO_G_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_I_TO_B:
 | 
						|
	query = GL_PIXEL_MAP_I_TO_B_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_I_TO_A:
 | 
						|
	query = GL_PIXEL_MAP_I_TO_A_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_R_TO_R:
 | 
						|
	query = GL_PIXEL_MAP_R_TO_R_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_G_TO_G:
 | 
						|
	query = GL_PIXEL_MAP_G_TO_G_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_B_TO_B:
 | 
						|
	query = GL_PIXEL_MAP_B_TO_B_SIZE;
 | 
						|
	break;
 | 
						|
      case GL_PIXEL_MAP_A_TO_A:
 | 
						|
	query = GL_PIXEL_MAP_A_TO_A_SIZE;
 | 
						|
	break;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
    glGetIntegerv(query, &size);
 | 
						|
    return size;
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetPixelMapfv_size(GLenum map)
 | 
						|
{
 | 
						|
    return __glGetPixelMap_size(map);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetPixelMapuiv_size(GLenum map)
 | 
						|
{
 | 
						|
    return __glGetPixelMap_size(map);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetPixelMapusv_size(GLenum map)
 | 
						|
{
 | 
						|
    return __glGetPixelMap_size(map);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
** Return the number of words needed to pass back the requested
 | 
						|
** value.
 | 
						|
*/
 | 
						|
GLint __glGet_size(GLenum sq)
 | 
						|
{
 | 
						|
    switch (sq) {
 | 
						|
      case GL_MAX_TEXTURE_SIZE:
 | 
						|
	return 1;
 | 
						|
      case GL_SUBPIXEL_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_LIST_NESTING:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP1_COLOR_4:
 | 
						|
      case GL_MAP1_INDEX:
 | 
						|
      case GL_MAP1_NORMAL:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_2:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP1_TEXTURE_COORD_4:
 | 
						|
      case GL_MAP1_VERTEX_3:
 | 
						|
      case GL_MAP1_VERTEX_4:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP2_COLOR_4:
 | 
						|
      case GL_MAP2_INDEX:
 | 
						|
      case GL_MAP2_NORMAL:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_1:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_2:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_3:
 | 
						|
      case GL_MAP2_TEXTURE_COORD_4:
 | 
						|
      case GL_MAP2_VERTEX_3:
 | 
						|
      case GL_MAP2_VERTEX_4:
 | 
						|
	return 1;
 | 
						|
      case GL_AUTO_NORMAL:
 | 
						|
	return 1;
 | 
						|
      case GL_CURRENT_COLOR:
 | 
						|
	return 4;
 | 
						|
      case GL_CURRENT_INDEX:
 | 
						|
	return 1;
 | 
						|
      case GL_CURRENT_NORMAL:
 | 
						|
	return 3;
 | 
						|
      case GL_CURRENT_TEXTURE_COORDS:
 | 
						|
	return 4;
 | 
						|
      case GL_CURRENT_RASTER_INDEX:
 | 
						|
	return 1;
 | 
						|
      case GL_CURRENT_RASTER_COLOR:
 | 
						|
	return 4;
 | 
						|
      case GL_CURRENT_RASTER_TEXTURE_COORDS:
 | 
						|
	return 4;
 | 
						|
      case GL_CURRENT_RASTER_POSITION:
 | 
						|
	return 4;
 | 
						|
      case GL_CURRENT_RASTER_POSITION_VALID:
 | 
						|
	return 1;
 | 
						|
      case GL_CURRENT_RASTER_DISTANCE:
 | 
						|
	return 1;
 | 
						|
      case GL_POINT_SIZE:
 | 
						|
	return 1;
 | 
						|
      case GL_POINT_SIZE_RANGE:
 | 
						|
      /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */
 | 
						|
	return 2;
 | 
						|
      case GL_POINT_SIZE_GRANULARITY:
 | 
						|
      /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */
 | 
						|
	return 1;
 | 
						|
      case GL_ALIASED_POINT_SIZE_RANGE:
 | 
						|
	return 2;
 | 
						|
      case GL_POINT_SMOOTH:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_SMOOTH:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_WIDTH:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_WIDTH_RANGE:
 | 
						|
      /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */
 | 
						|
	return 2;
 | 
						|
      case GL_LINE_WIDTH_GRANULARITY:
 | 
						|
      /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */
 | 
						|
	return 1;
 | 
						|
      case GL_ALIASED_LINE_WIDTH_RANGE:
 | 
						|
	return 2;
 | 
						|
      case GL_LINE_STIPPLE_PATTERN:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_STIPPLE_REPEAT:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_STIPPLE:
 | 
						|
	return 1;
 | 
						|
      case GL_POLYGON_MODE:
 | 
						|
	return 2;
 | 
						|
      case GL_POLYGON_SMOOTH:
 | 
						|
	return 1;
 | 
						|
      case GL_POLYGON_STIPPLE:
 | 
						|
	return 1;
 | 
						|
      case GL_EDGE_FLAG:
 | 
						|
	return 1;
 | 
						|
      case GL_CULL_FACE:
 | 
						|
	return 1;
 | 
						|
      case GL_CULL_FACE_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_FRONT_FACE:
 | 
						|
	return 1;
 | 
						|
      case GL_LIGHTING:
 | 
						|
	return 1;
 | 
						|
      case GL_LIGHT_MODEL_LOCAL_VIEWER:
 | 
						|
	return 1;
 | 
						|
      case GL_LIGHT_MODEL_TWO_SIDE:
 | 
						|
	return 1;
 | 
						|
      case GL_LIGHT_MODEL_AMBIENT:
 | 
						|
	return 4;
 | 
						|
      case GL_LIGHT_MODEL_COLOR_CONTROL:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_MATERIAL:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_MATERIAL_FACE:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_MATERIAL_PARAMETER:
 | 
						|
	return 1;
 | 
						|
      case GL_SHADE_MODEL:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_INDEX:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_DENSITY:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_START:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_END:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_COLOR:
 | 
						|
	return 4;
 | 
						|
      case GL_DEPTH_RANGE:
 | 
						|
	return 2;
 | 
						|
      case GL_DEPTH_TEST:
 | 
						|
	return 1;
 | 
						|
      case GL_DEPTH_WRITEMASK:
 | 
						|
	return 1;
 | 
						|
      case GL_DEPTH_CLEAR_VALUE:
 | 
						|
	return 1;
 | 
						|
      case GL_DEPTH_FUNC:
 | 
						|
	return 1;
 | 
						|
      case GL_ACCUM_CLEAR_VALUE:
 | 
						|
	return 4;
 | 
						|
      case GL_STENCIL_TEST:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_CLEAR_VALUE:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_FUNC:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_VALUE_MASK:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_FAIL:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_PASS_DEPTH_FAIL:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_PASS_DEPTH_PASS:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_REF:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_WRITEMASK:
 | 
						|
	return 1;
 | 
						|
      case GL_MATRIX_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_NORMALIZE:
 | 
						|
	return 1;
 | 
						|
      case GL_VIEWPORT:
 | 
						|
	return 4;
 | 
						|
      case GL_ATTRIB_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MODELVIEW_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_PROJECTION_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MODELVIEW_MATRIX:
 | 
						|
	return 16;
 | 
						|
      case GL_PROJECTION_MATRIX:
 | 
						|
	return 16;
 | 
						|
      case GL_TEXTURE_MATRIX:
 | 
						|
	return 16;
 | 
						|
      case GL_ALPHA_TEST:
 | 
						|
	return 1;
 | 
						|
      case GL_ALPHA_TEST_FUNC:
 | 
						|
	return 1;
 | 
						|
      case GL_ALPHA_TEST_REF:
 | 
						|
	return 1;
 | 
						|
      case GL_DITHER:
 | 
						|
	return 1;
 | 
						|
      case GL_BLEND_DST:
 | 
						|
	return 1;
 | 
						|
      case GL_BLEND_SRC:
 | 
						|
	return 1;
 | 
						|
      case GL_BLEND:
 | 
						|
	return 1;
 | 
						|
      case GL_LOGIC_OP_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_LOGIC_OP:
 | 
						|
	return 1;
 | 
						|
      case GL_DRAW_BUFFER:
 | 
						|
	return 1;
 | 
						|
      case GL_READ_BUFFER:
 | 
						|
	return 1;
 | 
						|
      case GL_SCISSOR_TEST:
 | 
						|
	return 1;
 | 
						|
      case GL_SCISSOR_BOX:
 | 
						|
	return 4;
 | 
						|
      case GL_INDEX_CLEAR_VALUE:
 | 
						|
	return 1;
 | 
						|
      case GL_INDEX_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_INDEX_WRITEMASK:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_CLEAR_VALUE:
 | 
						|
	return 4;
 | 
						|
      case GL_RGBA_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_WRITEMASK:
 | 
						|
	return 4;
 | 
						|
      case GL_RENDER_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_PERSPECTIVE_CORRECTION_HINT:
 | 
						|
	return 1;
 | 
						|
      case GL_POINT_SMOOTH_HINT:
 | 
						|
	return 1;
 | 
						|
      case GL_LINE_SMOOTH_HINT:
 | 
						|
	return 1;
 | 
						|
      case GL_POLYGON_SMOOTH_HINT:
 | 
						|
	return 1;
 | 
						|
      case GL_FOG_HINT:
 | 
						|
	return 1;
 | 
						|
      case GL_LIST_BASE:
 | 
						|
	return 1;
 | 
						|
      case GL_LIST_INDEX:
 | 
						|
	return 1;
 | 
						|
      case GL_LIST_MODE:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_GEN_S:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_GEN_T:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_GEN_R:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_GEN_Q:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_SWAP_BYTES:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_LSB_FIRST:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_ROW_LENGTH:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_IMAGE_HEIGHT:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_SKIP_ROWS:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_SKIP_PIXELS:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_SKIP_IMAGES:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_ALIGNMENT:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_SWAP_BYTES:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_LSB_FIRST:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_ROW_LENGTH:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_IMAGE_HEIGHT:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_SKIP_ROWS:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_SKIP_PIXELS:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_SKIP_IMAGES:
 | 
						|
	return 1;
 | 
						|
      case GL_UNPACK_ALIGNMENT:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP_COLOR:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP_STENCIL:
 | 
						|
	return 1;
 | 
						|
      case GL_INDEX_SHIFT:
 | 
						|
	return 1;
 | 
						|
      case GL_INDEX_OFFSET:
 | 
						|
	return 1;
 | 
						|
      case GL_RED_SCALE:
 | 
						|
      case GL_GREEN_SCALE:
 | 
						|
      case GL_BLUE_SCALE:
 | 
						|
      case GL_ALPHA_SCALE:
 | 
						|
      case GL_DEPTH_SCALE:
 | 
						|
	return 1;
 | 
						|
      case GL_RED_BIAS:
 | 
						|
      case GL_GREEN_BIAS:
 | 
						|
      case GL_BLUE_BIAS:
 | 
						|
      case GL_ALPHA_BIAS:
 | 
						|
      case GL_DEPTH_BIAS:
 | 
						|
	return 1;
 | 
						|
      case GL_ZOOM_X:
 | 
						|
      case GL_ZOOM_Y:
 | 
						|
	return 1;
 | 
						|
      case GL_PIXEL_MAP_I_TO_I_SIZE:	  case GL_PIXEL_MAP_S_TO_S_SIZE:
 | 
						|
      case GL_PIXEL_MAP_I_TO_R_SIZE:	  case GL_PIXEL_MAP_I_TO_G_SIZE:
 | 
						|
      case GL_PIXEL_MAP_I_TO_B_SIZE:	  case GL_PIXEL_MAP_I_TO_A_SIZE:
 | 
						|
      case GL_PIXEL_MAP_R_TO_R_SIZE:	  case GL_PIXEL_MAP_G_TO_G_SIZE:
 | 
						|
      case GL_PIXEL_MAP_B_TO_B_SIZE:	  case GL_PIXEL_MAP_A_TO_A_SIZE:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_EVAL_ORDER:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_LIGHTS:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_CLIP_PLANES:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_PIXEL_MAP_TABLE:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_ATTRIB_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_MODELVIEW_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_NAME_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_PROJECTION_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_TEXTURE_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_INDEX_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_RED_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_GREEN_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_BLUE_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_ALPHA_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_DEPTH_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_STENCIL_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_ACCUM_RED_BITS:
 | 
						|
      case GL_ACCUM_GREEN_BITS:
 | 
						|
      case GL_ACCUM_BLUE_BITS:
 | 
						|
      case GL_ACCUM_ALPHA_BITS:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP1_GRID_DOMAIN:
 | 
						|
	return 2;
 | 
						|
      case GL_MAP1_GRID_SEGMENTS:
 | 
						|
	return 1;
 | 
						|
      case GL_MAP2_GRID_DOMAIN:
 | 
						|
	return 4;
 | 
						|
      case GL_MAP2_GRID_SEGMENTS:
 | 
						|
	return 2;
 | 
						|
      case GL_TEXTURE_1D:
 | 
						|
      case GL_TEXTURE_2D:
 | 
						|
      case GL_TEXTURE_3D:
 | 
						|
	return 1;
 | 
						|
      case GL_NAME_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_VIEWPORT_DIMS:
 | 
						|
	return 2;
 | 
						|
      case GL_DOUBLEBUFFER:
 | 
						|
	return 1;
 | 
						|
      case GL_AUX_BUFFERS:
 | 
						|
	return 1;
 | 
						|
      case GL_STEREO:
 | 
						|
	return 1;
 | 
						|
      case GL_CLIP_PLANE0:	case GL_CLIP_PLANE1:
 | 
						|
      case GL_CLIP_PLANE2:	case GL_CLIP_PLANE3:
 | 
						|
      case GL_CLIP_PLANE4:	case GL_CLIP_PLANE5:
 | 
						|
	return 1;
 | 
						|
      case GL_LIGHT0:	case GL_LIGHT1:
 | 
						|
      case GL_LIGHT2:	case GL_LIGHT3:
 | 
						|
      case GL_LIGHT4:	case GL_LIGHT5:
 | 
						|
      case GL_LIGHT6:	case GL_LIGHT7:
 | 
						|
	return 1;
 | 
						|
      case GL_VERTEX_ARRAY:
 | 
						|
      case GL_VERTEX_ARRAY_SIZE:
 | 
						|
      case GL_VERTEX_ARRAY_TYPE:
 | 
						|
      case GL_VERTEX_ARRAY_STRIDE:
 | 
						|
      case GL_NORMAL_ARRAY:
 | 
						|
      case GL_NORMAL_ARRAY_TYPE:
 | 
						|
      case GL_NORMAL_ARRAY_STRIDE:
 | 
						|
      case GL_COLOR_ARRAY:
 | 
						|
      case GL_COLOR_ARRAY_SIZE:
 | 
						|
      case GL_COLOR_ARRAY_TYPE:
 | 
						|
      case GL_COLOR_ARRAY_STRIDE:
 | 
						|
      case GL_INDEX_ARRAY:
 | 
						|
      case GL_INDEX_ARRAY_TYPE:
 | 
						|
      case GL_INDEX_ARRAY_STRIDE:
 | 
						|
      case GL_TEXTURE_COORD_ARRAY:
 | 
						|
      case GL_TEXTURE_COORD_ARRAY_SIZE:
 | 
						|
      case GL_TEXTURE_COORD_ARRAY_TYPE:
 | 
						|
      case GL_TEXTURE_COORD_ARRAY_STRIDE:
 | 
						|
      case GL_EDGE_FLAG_ARRAY:
 | 
						|
      case GL_EDGE_FLAG_ARRAY_STRIDE:
 | 
						|
	return 1;
 | 
						|
      case GL_TEXTURE_BINDING_1D:
 | 
						|
      case GL_TEXTURE_BINDING_2D:
 | 
						|
      case GL_TEXTURE_BINDING_3D:
 | 
						|
	return 1;
 | 
						|
      case GL_BLEND_COLOR:
 | 
						|
	return 4;
 | 
						|
      case GL_BLEND_EQUATION:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_MATRIX:
 | 
						|
	return 16;
 | 
						|
      case GL_COLOR_MATRIX_STACK_DEPTH:
 | 
						|
	return 1;
 | 
						|
      case GL_COLOR_TABLE:
 | 
						|
      case GL_POST_CONVOLUTION_COLOR_TABLE:
 | 
						|
      case GL_POST_COLOR_MATRIX_COLOR_TABLE:
 | 
						|
      case GL_CONVOLUTION_1D:
 | 
						|
      case GL_CONVOLUTION_2D:
 | 
						|
      case GL_SEPARABLE_2D:
 | 
						|
      case GL_HISTOGRAM:
 | 
						|
      case GL_MINMAX:
 | 
						|
	return 1;
 | 
						|
      case GL_POLYGON_OFFSET_FACTOR:
 | 
						|
      case GL_POLYGON_OFFSET_UNITS:
 | 
						|
	return 1;
 | 
						|
      case GL_POST_CONVOLUTION_RED_SCALE:
 | 
						|
      case GL_POST_CONVOLUTION_GREEN_SCALE:
 | 
						|
      case GL_POST_CONVOLUTION_BLUE_SCALE:
 | 
						|
      case GL_POST_CONVOLUTION_ALPHA_SCALE:
 | 
						|
      case GL_POST_CONVOLUTION_RED_BIAS:
 | 
						|
      case GL_POST_CONVOLUTION_GREEN_BIAS:
 | 
						|
      case GL_POST_CONVOLUTION_BLUE_BIAS:
 | 
						|
      case GL_POST_CONVOLUTION_ALPHA_BIAS:
 | 
						|
	return 1;
 | 
						|
      case GL_POST_COLOR_MATRIX_RED_SCALE:
 | 
						|
      case GL_POST_COLOR_MATRIX_GREEN_SCALE:
 | 
						|
      case GL_POST_COLOR_MATRIX_BLUE_SCALE:
 | 
						|
      case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
 | 
						|
      case GL_POST_COLOR_MATRIX_RED_BIAS:
 | 
						|
      case GL_POST_COLOR_MATRIX_GREEN_BIAS:
 | 
						|
      case GL_POST_COLOR_MATRIX_BLUE_BIAS:
 | 
						|
      case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
 | 
						|
	return 1;
 | 
						|
      case GL_RESCALE_NORMAL:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_ELEMENTS_INDICES:
 | 
						|
      case GL_MAX_ELEMENTS_VERTICES:
 | 
						|
         return 1;
 | 
						|
      case GL_ACTIVE_TEXTURE_ARB:
 | 
						|
      case GL_CLIENT_ACTIVE_TEXTURE_ARB:
 | 
						|
      case GL_MAX_TEXTURE_UNITS_ARB:
 | 
						|
	return 1;
 | 
						|
      case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
 | 
						|
      case GL_MAX_CONVOLUTION_WIDTH:
 | 
						|
      case GL_MAX_CONVOLUTION_HEIGHT:
 | 
						|
	return 1;
 | 
						|
      case GL_OCCLUSION_TEST_RESULT_HP:
 | 
						|
      case GL_OCCLUSION_TEST_HP:
 | 
						|
	return 1;
 | 
						|
      case GL_PACK_INVERT_MESA:
 | 
						|
	return 1;
 | 
						|
      case GL_CULL_VERTEX_IBM:
 | 
						|
	return 1;
 | 
						|
      case GL_RASTER_POSITION_UNCLIPPED_IBM:
 | 
						|
	return 1;
 | 
						|
 | 
						|
      /* GL_ARB_texture_cube_map / GL 1.3 */
 | 
						|
      case GL_TEXTURE_CUBE_MAP:
 | 
						|
      case GL_TEXTURE_BINDING_CUBE_MAP:
 | 
						|
      case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
 | 
						|
 | 
						|
      /* GL_ARB_multisample / GL 1.3 */
 | 
						|
      case GL_MULTISAMPLE:
 | 
						|
      case GL_SAMPLE_ALPHA_TO_COVERAGE:
 | 
						|
      case GL_SAMPLE_ALPHA_TO_ONE:
 | 
						|
      case GL_SAMPLE_COVERAGE:
 | 
						|
      case GL_SAMPLE_BUFFERS:
 | 
						|
      case GL_SAMPLES:
 | 
						|
      case GL_SAMPLE_COVERAGE_VALUE:
 | 
						|
      case GL_SAMPLE_COVERAGE_INVERT:
 | 
						|
 | 
						|
      /* GL_ARB_texture_comrpession / GL 1.3 */
 | 
						|
      case GL_TEXTURE_COMPRESSION_HINT:
 | 
						|
      case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
 | 
						|
	
 | 
						|
      /* GL_EXT_blend_func_separate / GL 1.4 */
 | 
						|
      case GL_BLEND_DST_RGB:
 | 
						|
      case GL_BLEND_SRC_RGB:
 | 
						|
      case GL_BLEND_DST_ALPHA:
 | 
						|
      case GL_BLEND_SRC_ALPHA:
 | 
						|
 | 
						|
      /* GL_EXT_fog_coord / GL 1.4 */
 | 
						|
      case GL_CURRENT_FOG_COORD:
 | 
						|
      case GL_FOG_COORD_ARRAY_TYPE:
 | 
						|
      case GL_FOG_COORD_ARRAY_STRIDE:
 | 
						|
      case GL_FOG_COORD_ARRAY:
 | 
						|
      case GL_FOG_COORD_SRC:
 | 
						|
 | 
						|
      /* GL_EXT_secondary_color / GL 1.4 */
 | 
						|
      case GL_COLOR_SUM:
 | 
						|
      case GL_SECONDARY_COLOR_ARRAY_SIZE:
 | 
						|
      case GL_SECONDARY_COLOR_ARRAY_TYPE:
 | 
						|
      case GL_SECONDARY_COLOR_ARRAY_STRIDE:
 | 
						|
      case GL_SECONDARY_COLOR_ARRAY:
 | 
						|
 | 
						|
      /* GL_EXT_texture_lod_bias / GL 1.4 */
 | 
						|
      case GL_MAX_TEXTURE_LOD_BIAS:
 | 
						|
 | 
						|
      /* GL_ARB_point_sprite */
 | 
						|
      case GL_POINT_SPRITE_ARB:
 | 
						|
 | 
						|
      /* GL_ARB_vertex_blend */
 | 
						|
      case GL_MAX_VERTEX_UNITS_ARB:
 | 
						|
      case GL_ACTIVE_VERTEX_UNITS_ARB:
 | 
						|
      case GL_WEIGHT_SUM_UNITY_ARB:
 | 
						|
      case GL_VERTEX_BLEND_ARB:
 | 
						|
      case GL_CURRENT_WEIGHT_ARB:
 | 
						|
      case GL_WEIGHT_ARRAY_ARB:
 | 
						|
      case GL_WEIGHT_ARRAY_TYPE_ARB:
 | 
						|
      case GL_WEIGHT_ARRAY_STRIDE_ARB:
 | 
						|
      case GL_WEIGHT_ARRAY_SIZE_ARB:
 | 
						|
 | 
						|
      /* GL_ARB_matrix_palette */
 | 
						|
      case GL_MATRIX_PALETTE_ARB:
 | 
						|
      case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
 | 
						|
      case GL_MAX_PALETTE_MATRICES_ARB:
 | 
						|
      case GL_CURRENT_PALETTE_MATRIX_ARB:
 | 
						|
      case GL_CURRENT_MATRIX_INDEX_ARB:
 | 
						|
      case GL_MATRIX_INDEX_ARRAY_ARB:
 | 
						|
      case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
 | 
						|
      case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
 | 
						|
      case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
 | 
						|
 | 
						|
      /* GL_EXT_clip_volume_hint */
 | 
						|
      case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
 | 
						|
 | 
						|
      /* GL_EXT_depth_bounds_test */
 | 
						|
      case GL_DEPTH_BOUNDS_TEST_EXT:
 | 
						|
 | 
						|
      /* GL_EXT_stencil_two_size */
 | 
						|
      case GL_STENCIL_TEST_TWO_SIDE_EXT:
 | 
						|
      case GL_ACTIVE_STENCIL_FACE_EXT:
 | 
						|
 | 
						|
      /* GL_EXT_vertex_weighting */
 | 
						|
      case GL_VERTEX_WEIGHTING_EXT:
 | 
						|
      case GL_MODELVIEW0_EXT:
 | 
						|
      case GL_MODELVIEW1_EXT:
 | 
						|
      case GL_CURRENT_VERTEX_WEIGHT_EXT:
 | 
						|
      case GL_VERTEX_WEIGHT_ARRAY_EXT:
 | 
						|
      case GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT:
 | 
						|
      case GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT:
 | 
						|
      case GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT:
 | 
						|
      /* case GL_MODELVIEW0_STACK_DEPTH_EXT: */ /* alias */
 | 
						|
      case GL_MODELVIEW1_STACK_DEPTH_EXT:
 | 
						|
 | 
						|
      /* GL_EXT_blend_equation_separate */
 | 
						|
      /* case GL_BLEND_EQUATION_RGB_EXT: */ /* alias */
 | 
						|
      case GL_BLEND_EQUATION_ALPHA_EXT:
 | 
						|
 | 
						|
      /* GL_ATI_vertex_streams */
 | 
						|
      case GL_MAX_VERTEX_STREAMS_ATI:
 | 
						|
 | 
						|
      /* GL_ATI_draw_buffers */
 | 
						|
      case GL_MAX_DRAW_BUFFERS_ATI:
 | 
						|
      case GL_DRAW_BUFFER0_ATI:
 | 
						|
      case GL_DRAW_BUFFER1_ATI:
 | 
						|
      case GL_DRAW_BUFFER2_ATI:
 | 
						|
      case GL_DRAW_BUFFER3_ATI:
 | 
						|
      case GL_DRAW_BUFFER4_ATI:
 | 
						|
      case GL_DRAW_BUFFER5_ATI:
 | 
						|
      case GL_DRAW_BUFFER6_ATI:
 | 
						|
      case GL_DRAW_BUFFER7_ATI:
 | 
						|
      case GL_DRAW_BUFFER8_ATI:
 | 
						|
      case GL_DRAW_BUFFER9_ATI:
 | 
						|
      case GL_DRAW_BUFFER10_ATI:
 | 
						|
      case GL_DRAW_BUFFER11_ATI:
 | 
						|
      case GL_DRAW_BUFFER12_ATI:
 | 
						|
      case GL_DRAW_BUFFER13_ATI:
 | 
						|
      case GL_DRAW_BUFFER14_ATI:
 | 
						|
      case GL_DRAW_BUFFER15_ATI:
 | 
						|
 | 
						|
      /* GL_ATI_separate_stencil */
 | 
						|
      case GL_STENCIL_BACK_FUNC_ATI:
 | 
						|
      case GL_STENCIL_BACK_FAIL_ATI:
 | 
						|
      case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
 | 
						|
      case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
 | 
						|
 | 
						|
      /* GL_NV_depth_clamp */
 | 
						|
      case GL_DEPTH_CLAMP_NV:
 | 
						|
 | 
						|
      /* GL_NV_fog_distance */
 | 
						|
      case GL_FOG_DISTANCE_MODE_NV:
 | 
						|
 | 
						|
      /* GL_NV_light_max_exponent */
 | 
						|
      case GL_MAX_SHININESS_NV:
 | 
						|
      case GL_MAX_SPOT_EXPONENT_NV:
 | 
						|
 | 
						|
      /* GL_NV_multisample_filter_hint */
 | 
						|
      case GL_MULTISAMPLE_FILTER_HINT_NV:
 | 
						|
 | 
						|
      /* GL_NV_point_sprite */
 | 
						|
      /* case GL_POINT_SPRITE_NV: */ /* alias */
 | 
						|
      case GL_POINT_SPRITE_R_MODE_NV:
 | 
						|
 | 
						|
      /* GL_NV_primitive_restart */
 | 
						|
      case GL_PRIMITIVE_RESTART_NV:
 | 
						|
      case GL_PRIMITIVE_RESTART_INDEX_NV:
 | 
						|
 | 
						|
      /* GL_NV_register_combiners */
 | 
						|
      case GL_REGISTER_COMBINERS_NV:
 | 
						|
      case GL_NUM_GENERAL_COMBINERS_NV:
 | 
						|
      case GL_COLOR_SUM_CLAMP_NV:
 | 
						|
      case GL_MAX_GENERAL_COMBINERS_NV:
 | 
						|
 | 
						|
      /* GL_NV_register_combiners2 */
 | 
						|
      case GL_PER_STAGE_CONSTANTS_NV:
 | 
						|
 | 
						|
      /* GL_NV_texture_rectangle */
 | 
						|
      case GL_TEXTURE_RECTANGLE_NV:
 | 
						|
      case GL_TEXTURE_BINDING_RECTANGLE_NV:
 | 
						|
      case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
 | 
						|
	return 1;
 | 
						|
 | 
						|
      /* GL_EXT_depth_bounds_test */
 | 
						|
      case GL_DEPTH_BOUNDS_EXT:
 | 
						|
	return 2;
 | 
						|
 | 
						|
      /* GL_EXT_secondary_color / GL 1.4 */
 | 
						|
      case GL_CURRENT_SECONDARY_COLOR:
 | 
						|
 | 
						|
      /* GL_NV_register_combiners */
 | 
						|
      case GL_CONSTANT_COLOR0_NV:
 | 
						|
      case GL_CONSTANT_COLOR1_NV:
 | 
						|
	return 4;
 | 
						|
 | 
						|
      /* GL_ARB_vertex_blend */
 | 
						|
      /* case GL_MODELVIEW0_ARB: */ /* alias */
 | 
						|
      /* case GL_MODELVIEW1_ARB: */ /* alias */
 | 
						|
      case GL_MODELVIEW2_ARB:
 | 
						|
      case GL_MODELVIEW3_ARB:
 | 
						|
      case GL_MODELVIEW4_ARB:
 | 
						|
      case GL_MODELVIEW5_ARB:
 | 
						|
      case GL_MODELVIEW6_ARB:
 | 
						|
      case GL_MODELVIEW7_ARB:
 | 
						|
      case GL_MODELVIEW8_ARB:
 | 
						|
      case GL_MODELVIEW9_ARB:
 | 
						|
      case GL_MODELVIEW10_ARB:
 | 
						|
      case GL_MODELVIEW11_ARB:
 | 
						|
      case GL_MODELVIEW12_ARB:
 | 
						|
      case GL_MODELVIEW13_ARB:
 | 
						|
      case GL_MODELVIEW14_ARB:
 | 
						|
      case GL_MODELVIEW15_ARB:
 | 
						|
      case GL_MODELVIEW16_ARB:
 | 
						|
      case GL_MODELVIEW17_ARB:
 | 
						|
      case GL_MODELVIEW18_ARB:
 | 
						|
      case GL_MODELVIEW19_ARB:
 | 
						|
      case GL_MODELVIEW20_ARB:
 | 
						|
      case GL_MODELVIEW21_ARB:
 | 
						|
      case GL_MODELVIEW22_ARB:
 | 
						|
      case GL_MODELVIEW23_ARB:
 | 
						|
      case GL_MODELVIEW24_ARB:
 | 
						|
      case GL_MODELVIEW25_ARB:
 | 
						|
      case GL_MODELVIEW26_ARB:
 | 
						|
      case GL_MODELVIEW27_ARB:
 | 
						|
      case GL_MODELVIEW28_ARB:
 | 
						|
      case GL_MODELVIEW29_ARB:
 | 
						|
      case GL_MODELVIEW30_ARB:
 | 
						|
      case GL_MODELVIEW31_ARB:
 | 
						|
 | 
						|
      /* GL_EXT_vertex_weighting */
 | 
						|
      /* case GL_MODELVIEW0_MATRIX_EXT: */ /* alias */
 | 
						|
      case GL_MODELVIEW1_MATRIX_EXT:
 | 
						|
	return 32;
 | 
						|
 | 
						|
      /* GL_ARB_texture_comrpession / GL 1.3 */
 | 
						|
      case GL_COMPRESSED_TEXTURE_FORMATS: {
 | 
						|
	  GLint temp;
 | 
						|
	  
 | 
						|
	  glGetIntegerv( GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp );
 | 
						|
	  return temp;
 | 
						|
      }
 | 
						|
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetDoublev_size(GLenum sq)
 | 
						|
{
 | 
						|
    return __glGet_size(sq);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetFloatv_size(GLenum sq)
 | 
						|
{
 | 
						|
    return __glGet_size(sq);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetIntegerv_size(GLenum sq)
 | 
						|
{
 | 
						|
    return __glGet_size(sq);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetBooleanv_size(GLenum sq)
 | 
						|
{
 | 
						|
    return __glGet_size(sq);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetTexLevelParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_TEXTURE_WIDTH:
 | 
						|
      case GL_TEXTURE_HEIGHT:
 | 
						|
      case GL_TEXTURE_DEPTH:
 | 
						|
      case GL_TEXTURE_COMPONENTS:
 | 
						|
      case GL_TEXTURE_BORDER:
 | 
						|
      case GL_TEXTURE_RED_SIZE:
 | 
						|
      case GL_TEXTURE_GREEN_SIZE:
 | 
						|
      case GL_TEXTURE_BLUE_SIZE:
 | 
						|
      case GL_TEXTURE_ALPHA_SIZE:
 | 
						|
      case GL_TEXTURE_LUMINANCE_SIZE:
 | 
						|
      case GL_TEXTURE_INTENSITY_SIZE:
 | 
						|
 | 
						|
      /* GL_ARB_texture_compression / GL 1.3 */
 | 
						|
      case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
 | 
						|
      case GL_TEXTURE_COMPRESSED:
 | 
						|
 | 
						|
      /* GL_ARB_depth_texture / GL 1.4 */
 | 
						|
      case GL_TEXTURE_DEPTH_SIZE:
 | 
						|
	return 1;
 | 
						|
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetTexLevelParameteriv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetTexLevelParameterfv_size(pname);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
 | 
						|
			   GLenum type, GLint width, GLint height, GLint depth)
 | 
						|
{
 | 
						|
    return __glXImage3DSize( format, type, width, height, depth,
 | 
						|
			     0, 0, 0, 0, 4 );
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetConvolutionParameteriv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_CONVOLUTION_BORDER_COLOR:
 | 
						|
      case GL_CONVOLUTION_FILTER_SCALE:
 | 
						|
      case GL_CONVOLUTION_FILTER_BIAS:
 | 
						|
	return 4;
 | 
						|
      case GL_CONVOLUTION_BORDER_MODE:
 | 
						|
      case GL_CONVOLUTION_FORMAT:
 | 
						|
      case GL_CONVOLUTION_WIDTH:
 | 
						|
      case GL_CONVOLUTION_HEIGHT:
 | 
						|
      case GL_MAX_CONVOLUTION_WIDTH:
 | 
						|
      case GL_MAX_CONVOLUTION_HEIGHT:
 | 
						|
	return 1;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetConvolutionParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetConvolutionParameteriv_size(pname);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
GLint __glGetHistogramParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_HISTOGRAM_WIDTH:
 | 
						|
      case GL_HISTOGRAM_FORMAT:
 | 
						|
      case GL_HISTOGRAM_RED_SIZE:
 | 
						|
      case GL_HISTOGRAM_GREEN_SIZE:
 | 
						|
      case GL_HISTOGRAM_BLUE_SIZE:
 | 
						|
      case GL_HISTOGRAM_ALPHA_SIZE:
 | 
						|
      case GL_HISTOGRAM_LUMINANCE_SIZE:
 | 
						|
      case GL_HISTOGRAM_SINK:
 | 
						|
	return 1;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetHistogramParameteriv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetHistogramParameterfv_size(pname);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMinmaxParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch (pname) {
 | 
						|
      case GL_MINMAX_FORMAT:
 | 
						|
      case GL_MINMAX_SINK:
 | 
						|
	return 1;
 | 
						|
      default:
 | 
						|
	return -1;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetMinmaxParameteriv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetMinmaxParameterfv_size(pname);
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetColorTableParameterfv_size(GLenum pname)
 | 
						|
{
 | 
						|
    switch(pname) {
 | 
						|
 | 
						|
    case GL_COLOR_TABLE_SCALE: /* return RGBA */
 | 
						|
    case GL_COLOR_TABLE_BIAS:
 | 
						|
	return 4;
 | 
						|
    case GL_COLOR_TABLE_FORMAT:
 | 
						|
    case GL_COLOR_TABLE_WIDTH:
 | 
						|
    case GL_COLOR_TABLE_RED_SIZE:
 | 
						|
    case GL_COLOR_TABLE_GREEN_SIZE:
 | 
						|
    case GL_COLOR_TABLE_BLUE_SIZE:
 | 
						|
    case GL_COLOR_TABLE_ALPHA_SIZE:
 | 
						|
    case GL_COLOR_TABLE_LUMINANCE_SIZE:
 | 
						|
    case GL_COLOR_TABLE_INTENSITY_SIZE:
 | 
						|
	return 1;
 | 
						|
    default:
 | 
						|
	return 0;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
GLint __glGetColorTableParameteriv_size(GLenum pname)
 | 
						|
{
 | 
						|
    return __glGetColorTableParameterfv_size(pname);
 | 
						|
}
 | 
						|
 |