and if they all have a maskFormat matching the format of the actual
glyphs If so, we can avoid the temporary pixmap for accumulating
glyphs, which reduces the number of operations done, and makes it
easier on the migration system. This fixes some significant performance
issues, particularly with subpixel antialiasing. Note that it does
increase the amount of damage computation which is done, so is not
always a win with a compositing manager running.
|
||
|---|---|---|
| .. | ||
| Makefile.am | ||
| exa.c | ||
| exa.h | ||
| exa_accel.c | ||
| exa_migration.c | ||
| exa_offscreen.c | ||
| exa_priv.h | ||
| exa_render.c | ||
| exa_unaccel.c | ||