88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
/*
 | 
						|
 * File: glthunk.c
 | 
						|
 * Purpose: cdecl thunk wrapper library for Win32 stdcall OpenGL library
 | 
						|
 *
 | 
						|
 * Copyright (c) Jon TURNEY 2009,2013
 | 
						|
 *
 | 
						|
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
						|
 * copy of this software and associated documentation files (the "Software"),
 | 
						|
 * to deal in the Software without restriction, including without limitation
 | 
						|
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
						|
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
						|
 * Software is furnished to do so, subject to the following conditions:
 | 
						|
 *
 | 
						|
 * The above copyright notice and this permission notice shall be included in
 | 
						|
 * all copies or substantial portions of the Software.
 | 
						|
 *
 | 
						|
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 | 
						|
 * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | 
						|
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | 
						|
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
						|
 * DEALINGS IN THE SOFTWARE.
 | 
						|
 */
 | 
						|
 | 
						|
// define USE_OPENGL32 makes gl.h declare gl*() function prototypes with stdcall linkage,
 | 
						|
// so our generated wrappers will correctly link with the functions in opengl32.dll
 | 
						|
#define USE_OPENGL32
 | 
						|
 | 
						|
#ifdef HAVE_XWIN_CONFIG_H
 | 
						|
#include <xwin-config.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include <X11/Xwindows.h>
 | 
						|
 | 
						|
#define GL_GLEXT_LEGACY
 | 
						|
#include <GL/gl.h>
 | 
						|
#undef GL_ARB_imaging
 | 
						|
#undef GL_VERSION_1_3
 | 
						|
#include <GL/glext.h>
 | 
						|
 | 
						|
static PROC
 | 
						|
glWinResolveHelper(PROC * cache, const char *symbol)
 | 
						|
{
 | 
						|
    PROC proc = NULL;
 | 
						|
 | 
						|
    /* If not yet cached, call wglGetProcAddress */
 | 
						|
    if ((*cache) == NULL) {
 | 
						|
        proc = wglGetProcAddress(symbol);
 | 
						|
        if (proc == NULL) {
 | 
						|
            (*cache) = (PROC) - 1;
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            (*cache) = proc;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    /* Cached wglGetProcAddress failure */
 | 
						|
    else if ((*cache) == (PROC) - 1) {
 | 
						|
        proc = 0;
 | 
						|
    }
 | 
						|
    /* Cached wglGetProcAddress result */
 | 
						|
    else {
 | 
						|
        proc = (*cache);
 | 
						|
    }
 | 
						|
 | 
						|
    return proc;
 | 
						|
}
 | 
						|
 | 
						|
#define RESOLVE_RET(proctype, symbol, retval) \
 | 
						|
    static PROC cache = NULL; \
 | 
						|
    __stdcall proctype proc = (proctype)glWinResolveHelper(&cache, symbol); \
 | 
						|
    if (proc == NULL) { \
 | 
						|
        return retval; \
 | 
						|
    }
 | 
						|
 | 
						|
#define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,)
 | 
						|
 | 
						|
#define RESOLVED_PROC(proctype) proc
 | 
						|
 | 
						|
/*
 | 
						|
  Include generated cdecl wrappers for stdcall gl*() functions in opengl32.dll
 | 
						|
 | 
						|
  OpenGL 1.2 and upward is treated as extensions, function address must
 | 
						|
  found using wglGetProcAddress(), but also stdcall so still need wrappers...
 | 
						|
*/
 | 
						|
 | 
						|
#include "generated_gl_thunks.c"
 |