671 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			671 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
| /************************************************************
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| Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
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| 
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|                     All Rights Reserved
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| 
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| Permission  to  use,  copy,  modify,  and  distribute   this
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| software  and  its documentation for any purpose and without
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| fee is hereby granted, provided that the above copyright no-
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| tice  appear  in all copies and that both that copyright no-
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| tice and this permission notice appear in  supporting  docu-
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| mentation,  and  that the names of Sun or X Consortium
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| not be used in advertising or publicity pertaining to 
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| distribution  of  the software  without specific prior 
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| written permission. Sun and X Consortium make no 
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| representations about the suitability of this software for 
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| any purpose. It is provided "as is" without any express or 
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| implied warranty.
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| 
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| SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO  THIS  SOFTWARE,
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| INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
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| NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE  LI-
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| ABLE  FOR  ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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| ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,  DATA  OR
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| PROFITS,  WHETHER  IN  AN  ACTION OF CONTRACT, NEGLIGENCE OR
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| OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION  WITH
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| THE USE OR PERFORMANCE OF THIS SOFTWARE.
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| 
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| ********************************************************/
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| 
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include <X11/X.h>
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| #include <X11/Xproto.h>
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| #include "scrnintstr.h"
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| #include "colormapst.h"
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| #include "resource.h"
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| #include "fb.h"
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| 
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| #ifndef XFree86Server
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| ColormapPtr FbInstalledMaps[MAXSCREENS];
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| 
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| int
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| fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
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| {
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|     /* By the time we are processing requests, we can guarantee that there
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|      * is always a colormap installed */
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|     *pmaps = FbInstalledMaps[pScreen->myNum]->mid;
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|     return (1);
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| }
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| 
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| 
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| void
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| fbInstallColormap(ColormapPtr pmap)
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| {
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|     int index = pmap->pScreen->myNum;
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|     ColormapPtr oldpmap = FbInstalledMaps[index];
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| 
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|     if(pmap != oldpmap)
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|     {
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| 	/* Uninstall pInstalledMap. No hardware changes required, just
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| 	 * notify all interested parties. */
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| 	if(oldpmap != (ColormapPtr)None)
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| 	    WalkTree(pmap->pScreen, TellLostMap, (char *)&oldpmap->mid);
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| 	/* Install pmap */
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| 	FbInstalledMaps[index] = pmap;
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| 	WalkTree(pmap->pScreen, TellGainedMap, (char *)&pmap->mid);
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|     }
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| }
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| 
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| void
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| fbUninstallColormap(ColormapPtr pmap)
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| {
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|     int index = pmap->pScreen->myNum;
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|     ColormapPtr curpmap = FbInstalledMaps[index];
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| 
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|     if(pmap == curpmap)
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|     {
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| 	if (pmap->mid != pmap->pScreen->defColormap)
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| 	{
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| 	    curpmap = (ColormapPtr) LookupIDByType(pmap->pScreen->defColormap,
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| 						   RT_COLORMAP);
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| 	    (*pmap->pScreen->InstallColormap)(curpmap);
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| 	}
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|     }
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| }
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| 
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| void
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| fbResolveColor(unsigned short	*pred, 
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| 	       unsigned short	*pgreen, 
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| 	       unsigned short	*pblue,
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| 	       VisualPtr	pVisual)
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| {
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|     int shift = 16 - pVisual->bitsPerRGBValue;
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|     unsigned lim = (1 << pVisual->bitsPerRGBValue) - 1;
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| 
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|     if ((pVisual->class | DynamicClass) == GrayScale)
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|     {
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| 	/* rescale to gray then rgb bits */
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| 	*pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100;
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| 	*pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim;
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|     }
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|     else
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|     {
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| 	/* rescale to rgb bits */
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| 	*pred = ((*pred >> shift) * 65535) / lim;
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| 	*pgreen = ((*pgreen >> shift) * 65535) / lim;
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| 	*pblue = ((*pblue >> shift) * 65535) / lim;
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|     }
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| }
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| 
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| Bool
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| fbInitializeColormap(ColormapPtr pmap)
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| {
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|     register unsigned i;
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|     register VisualPtr pVisual;
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|     unsigned lim, maxent, shift;
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| 
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|     pVisual = pmap->pVisual;
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|     lim = (1 << pVisual->bitsPerRGBValue) - 1;
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|     shift = 16 - pVisual->bitsPerRGBValue;
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|     maxent = pVisual->ColormapEntries - 1;
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|     if (pVisual->class == TrueColor)
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|     {
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| 	unsigned limr, limg, limb;
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| 
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| 	limr = pVisual->redMask >> pVisual->offsetRed;
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| 	limg = pVisual->greenMask >> pVisual->offsetGreen;
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| 	limb = pVisual->blueMask >> pVisual->offsetBlue;
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| 	for(i = 0; i <= maxent; i++)
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| 	{
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| 	    /* rescale to [0..65535] then rgb bits */
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| 	    pmap->red[i].co.local.red =
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| 		((((i * 65535) / limr) >> shift) * 65535) / lim;
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| 	    pmap->green[i].co.local.green =
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| 		((((i * 65535) / limg) >> shift) * 65535) / lim;
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| 	    pmap->blue[i].co.local.blue =
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| 		((((i * 65535) / limb) >> shift) * 65535) / lim;
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| 	}
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|     }
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|     else if (pVisual->class == StaticColor)
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|     {
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| 	unsigned	n;
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| 	unsigned	r, g, b;
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| 	unsigned	red, green, blue;
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| 
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| 	for (n = 0; n*n*n < pVisual->ColormapEntries; n++)
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| 	    ;
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| 	n--;
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| 	i = 0;
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| 	for (r = 0; r < n; r++)
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| 	{
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| 	    red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim;
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| 	    for (g = 0; g < n; g++)
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| 	    {
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| 		green = (((g * 65535 / (n - 1)) >> shift) * 65535) / lim;
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| 		for (b = 0; b < n; b++)
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| 		{
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| 		    blue = (((b * 65535 / (n - 1)) >> shift) * 65535) / lim;
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| 		    pmap->red[i].co.local.red = red;
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| 		    pmap->red[i].co.local.green = green;
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| 		    pmap->red[i].co.local.blue = blue;
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| 		    i++;
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| 		}
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| 	    }
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| 	}
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| 	n = pVisual->ColormapEntries - i;
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| 	for (r = 0; r < n; r++)
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| 	{
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| 	    red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim;
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| 	    pmap->red[i].co.local.red = red;
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| 	    pmap->red[i].co.local.green = red;
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| 	    pmap->red[i].co.local.blue = red;
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| 	    i++;
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| 	}
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|     }
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|     else if (pVisual->class == StaticGray)
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|     {
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| 	for(i = 0; i <= maxent; i++)
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| 	{
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| 	    /* rescale to [0..65535] then rgb bits */
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| 	    pmap->red[i].co.local.red = ((((i * 65535) / maxent) >> shift)
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| 					 * 65535) / lim;
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| 	    pmap->red[i].co.local.green = pmap->red[i].co.local.red;
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| 	    pmap->red[i].co.local.blue = pmap->red[i].co.local.red;
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| 	}
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|     }
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|     return TRUE;
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| }
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| 
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| /* When simulating DirectColor on PseudoColor hardware, multiple
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|    entries of the colormap must be updated
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|  */
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| 
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| #define AddElement(mask) { \
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|     pixel = red | green | blue; \
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|     for (i = 0; i < nresult; i++) \
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|   	if (outdefs[i].pixel == pixel) \
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|     	    break; \
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|     if (i == nresult) \
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|     { \
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|    	nresult++; \
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| 	outdefs[i].pixel = pixel; \
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| 	outdefs[i].flags = 0; \
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|     } \
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|     outdefs[i].flags |= (mask); \
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|     outdefs[i].red = pmap->red[red >> pVisual->offsetRed].co.local.red; \
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|     outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \
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|     outdefs[i].blue = pmap->blue[blue >> pVisual->offsetBlue].co.local.blue; \
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| }
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| 
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| int
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| fbExpandDirectColors (ColormapPtr   pmap, 
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| 		      int	    ndef,
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| 		      xColorItem    *indefs,
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| 		      xColorItem    *outdefs)
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| {
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|     register int    red, green, blue;
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|     int		    maxred, maxgreen, maxblue;
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|     int		    stepred, stepgreen, stepblue;
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|     VisualPtr	    pVisual;
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|     register int    pixel;
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|     register int    nresult;
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|     register int    i;
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| 
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|     pVisual = pmap->pVisual;
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| 
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|     stepred = 1 << pVisual->offsetRed;
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|     stepgreen = 1 << pVisual->offsetGreen;
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|     stepblue = 1 << pVisual->offsetBlue;
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|     maxred = pVisual->redMask;
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|     maxgreen = pVisual->greenMask;
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|     maxblue = pVisual->blueMask;
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|     nresult = 0;
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|     for (;ndef--; indefs++)
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|     {
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| 	if (indefs->flags & DoRed)
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| 	{
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| 	    red = indefs->pixel & pVisual->redMask;
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|     	    for (green = 0; green <= maxgreen; green += stepgreen)
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|     	    {
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| 	    	for (blue = 0; blue <= maxblue; blue += stepblue)
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| 	    	{
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| 		    AddElement (DoRed)
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| 	    	}
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|     	    }
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| 	}
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| 	if (indefs->flags & DoGreen)
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| 	{
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| 	    green = indefs->pixel & pVisual->greenMask;
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|     	    for (red = 0; red <= maxred; red += stepred)
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|     	    {
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| 	    	for (blue = 0; blue <= maxblue; blue += stepblue)
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| 	    	{
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| 		    AddElement (DoGreen)
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| 	    	}
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|     	    }
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| 	}
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| 	if (indefs->flags & DoBlue)
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| 	{
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| 	    blue = indefs->pixel & pVisual->blueMask;
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|     	    for (red = 0; red <= maxred; red += stepred)
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|     	    {
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| 	    	for (green = 0; green <= maxgreen; green += stepgreen)
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| 	    	{
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| 		    AddElement (DoBlue)
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| 	    	}
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|     	    }
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| 	}
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|     }
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|     return nresult;
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| }
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| 
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| Bool
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| fbCreateDefColormap(ScreenPtr pScreen)
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| {
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|     unsigned short	zero = 0, ones = 0xFFFF;
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|     VisualPtr	pVisual;
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|     ColormapPtr	cmap;
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|     Pixel wp, bp;
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|     
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|     for (pVisual = pScreen->visuals;
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| 	 pVisual->vid != pScreen->rootVisual;
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| 	 pVisual++)
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| 	;
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| 
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|     if (CreateColormap(pScreen->defColormap, pScreen, pVisual, &cmap,
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| 		       (pVisual->class & DynamicClass) ? AllocNone : AllocAll,
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| 		       0)
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| 	!= Success)
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| 	return FALSE;
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|     wp = pScreen->whitePixel;
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|     bp = pScreen->blackPixel;
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|     if ((AllocColor(cmap, &ones, &ones, &ones, &wp, 0) !=
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|        	   Success) ||
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|     	(AllocColor(cmap, &zero, &zero, &zero, &bp, 0) !=
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|        	   Success))
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|     	return FALSE;
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|     pScreen->whitePixel = wp;
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|     pScreen->blackPixel = bp;
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|     (*pScreen->InstallColormap)(cmap);
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|     return TRUE;
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| }
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| 
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| extern int defaultColorVisualClass;
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| 
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| #define _RZ(d) ((d + 2) / 3)
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| #define _RS(d) 0
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| #define _RM(d) ((1 << _RZ(d)) - 1)
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| #define _GZ(d) ((d - _RZ(d) + 1) / 2)
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| #define _GS(d) _RZ(d)
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| #define _GM(d) (((1 << _GZ(d)) - 1) << _GS(d))
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| #define _BZ(d) (d - _RZ(d) - _GZ(d))
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| #define _BS(d) (_RZ(d) + _GZ(d))
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| #define _BM(d) (((1 << _BZ(d)) - 1) << _BS(d))
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| #define _CE(d) (1 << _RZ(d))
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| 
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| #define MAX_PSEUDO_DEPTH    10	    /* largest DAC size I know */
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| 
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| #define StaticGrayMask	(1 << StaticGray)
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| #define GrayScaleMask	(1 << GrayScale)
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| #define StaticColorMask	(1 << StaticColor)
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| #define PseudoColorMask	(1 << PseudoColor)
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| #define TrueColorMask	(1 << TrueColor)
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| #define DirectColorMask (1 << DirectColor)
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| 
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| #define ALL_VISUALS	(StaticGrayMask|\
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| 			 GrayScaleMask|\
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| 			 StaticColorMask|\
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| 			 PseudoColorMask|\
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| 			 TrueColorMask|\
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| 			 DirectColorMask)
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| 
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| #define LARGE_VISUALS	(TrueColorMask|\
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| 			 DirectColorMask)
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| 
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| typedef struct _fbVisuals {
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|     struct _fbVisuals	*next;
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|     int			depth;
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|     int			bitsPerRGB;
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|     int			visuals;
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|     int			count;
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|     Pixel		redMask, greenMask, blueMask;
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| } fbVisualsRec, *fbVisualsPtr;
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| 
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| static const int  fbVisualPriority[] = {
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|     PseudoColor, DirectColor, GrayScale, StaticColor, TrueColor, StaticGray
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| };
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| 
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| #define NUM_PRIORITY	6
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| 
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| static fbVisualsPtr	fbVisuals;
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| 
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| static int
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| popCount (int i)
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| {
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|     int	count;
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|     
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|     count = (i >> 1) & 033333333333;
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|     count = i - count - ((count >> 1) & 033333333333);
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|     count = (((count + (count >> 3)) & 030707070707) % 077);	/* HAKMEM 169 */
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|     return count;
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| }
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| 
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| /*
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|  * Distance to least significant one bit
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|  */
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| static int
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| maskShift (Pixel p)
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| {
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|     int	s;
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| 
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|     if (!p) return 0;
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|     s = 0;
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|     while (!(p & 1))
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|     {
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| 	s++;
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| 	p >>= 1;
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|     }
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|     return s;
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| }
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| 
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| Bool
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| fbSetVisualTypesAndMasks (int depth, int visuals, int bitsPerRGB,
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| 			  Pixel redMask, Pixel greenMask, Pixel blueMask)
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| {
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|     fbVisualsPtr   new, *prev, v;
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| 
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|     new = (fbVisualsPtr) xalloc (sizeof *new);
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|     if (!new)
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| 	return FALSE;
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|     if (!redMask || !greenMask || !blueMask)
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|     {
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| 	redMask = _RM(depth);
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| 	greenMask = _GM(depth);
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| 	blueMask = _BM(depth);
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|     }
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|     new->next = 0;
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|     new->depth = depth;
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|     new->visuals = visuals;
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|     new->bitsPerRGB = bitsPerRGB;
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|     new->redMask = redMask;
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|     new->greenMask = greenMask;
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|     new->blueMask = blueMask;
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|     new->count = popCount (visuals);
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|     for (prev = &fbVisuals; (v = *prev); prev = &v->next);
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|     *prev = new;
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|     return TRUE;
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| }
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| 
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| Bool
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| fbHasVisualTypes (int depth)
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| {
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|     fbVisualsPtr    v;
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| 
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|     for (v = fbVisuals; v; v = v->next)
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| 	if (v->depth == depth)
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| 	    return TRUE;
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|     return FALSE;
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| }
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| 
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| Bool
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| fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
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| {
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|     return fbSetVisualTypesAndMasks (depth, visuals, bitsPerRGB,
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| 				     _RM(depth), _GM(depth), _BM(depth));
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| }
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| 
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| /*
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|  * Given a list of formats for a screen, create a list
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|  * of visuals and depths for the screen which coorespond to
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|  * the set which can be used with this version of fb.
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|  */
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| 
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| Bool
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| fbInitVisuals (VisualPtr    *visualp, 
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| 	       DepthPtr	    *depthp,
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| 	       int	    *nvisualp,
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| 	       int	    *ndepthp,
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| 	       int	    *rootDepthp,
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| 	       VisualID	    *defaultVisp,
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| 	       unsigned long	sizes,
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| 	       int	    bitsPerRGB)
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| {
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|     int		i, j = 0, k;
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|     VisualPtr	visual;
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|     DepthPtr	depth;
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|     VisualID	*vid;
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|     int		d, b;
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|     int		f;
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|     int		ndepth, nvisual;
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|     int		nvtype;
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|     int		vtype;
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|     fbVisualsPtr   visuals, nextVisuals;
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| 
 | |
|     /* none specified, we'll guess from pixmap formats */
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|     if (!fbVisuals) 
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|     {
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|     	for (f = 0; f < screenInfo.numPixmapFormats; f++) 
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|     	{
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| 	    d = screenInfo.formats[f].depth;
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| 	    b = screenInfo.formats[f].bitsPerPixel;
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| 	    if (sizes & (1 << (b - 1)))
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| 	    {
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| 	    	if (d > MAX_PSEUDO_DEPTH)
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| 		    vtype = LARGE_VISUALS;
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| 	    	else if (d == 1)
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| 		    vtype = StaticGrayMask;
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| 		else
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| 		    vtype = ALL_VISUALS;
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| 	    }
 | |
| 	    else
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| 		vtype = 0;
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| 	    if (!fbSetVisualTypes (d, vtype, bitsPerRGB))
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| 		return FALSE;
 | |
|     	}
 | |
|     }
 | |
|     nvisual = 0;
 | |
|     ndepth = 0;
 | |
|     for (visuals = fbVisuals; visuals; visuals = nextVisuals) 
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|     {
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| 	nextVisuals = visuals->next;
 | |
| 	ndepth++;
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| 	nvisual += visuals->count;
 | |
|     }
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|     depth = (DepthPtr) xalloc (ndepth * sizeof (DepthRec));
 | |
|     visual = (VisualPtr) xalloc (nvisual * sizeof (VisualRec));
 | |
|     if (!depth || !visual)
 | |
|     {
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| 	xfree (depth);
 | |
| 	xfree (visual);
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| 	return FALSE;
 | |
|     }
 | |
|     *depthp = depth;
 | |
|     *visualp = visual;
 | |
|     *ndepthp = ndepth;
 | |
|     *nvisualp = nvisual;
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|     for (visuals = fbVisuals; visuals; visuals = nextVisuals) 
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|     {
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| 	nextVisuals = visuals->next;
 | |
| 	d = visuals->depth;
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| 	vtype = visuals->visuals;
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| 	nvtype = visuals->count;
 | |
| 	vid = NULL;
 | |
| 	if (nvtype)
 | |
| 	{
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| 	    vid = (VisualID *) xalloc (nvtype * sizeof (VisualID));
 | |
| 	    if (!vid)
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| 		return FALSE;
 | |
| 	}
 | |
| 	depth->depth = d;
 | |
| 	depth->numVids = nvtype;
 | |
| 	depth->vids = vid;
 | |
| 	depth++;
 | |
| 	for (i = 0; i < NUM_PRIORITY; i++) {
 | |
| 	    if (! (vtype & (1 << fbVisualPriority[i])))
 | |
| 		continue;
 | |
| 	    visual->class = fbVisualPriority[i];
 | |
| 	    visual->bitsPerRGBValue = visuals->bitsPerRGB;
 | |
| 	    visual->ColormapEntries = 1 << d;
 | |
| 	    visual->nplanes = d;
 | |
| 	    visual->vid = *vid = FakeClientID (0);
 | |
| 	    switch (visual->class) {
 | |
| 	    case PseudoColor:
 | |
| 	    case GrayScale:
 | |
| 	    case StaticGray:
 | |
| 	    case StaticColor:
 | |
| 		visual->redMask = 0;
 | |
| 		visual->greenMask =  0;
 | |
| 		visual->blueMask =  0;
 | |
| 		visual->offsetRed  =  0;
 | |
| 		visual->offsetGreen = 0;
 | |
| 		visual->offsetBlue =  0;
 | |
| 		break;
 | |
| 	    case DirectColor:
 | |
| 	    case TrueColor:
 | |
| 		visual->ColormapEntries = _CE(d);
 | |
| 		visual->redMask =  visuals->redMask;
 | |
| 		visual->greenMask =  visuals->greenMask;
 | |
| 		visual->blueMask =  visuals->blueMask;
 | |
| 		visual->offsetRed  =  maskShift (visuals->redMask);
 | |
| 		visual->offsetGreen = maskShift (visuals->greenMask);
 | |
| 		visual->offsetBlue =  maskShift (visuals->blueMask);
 | |
| 	    }
 | |
| 	    vid++;
 | |
| 	    visual++;
 | |
| 	}
 | |
| 	xfree (visuals);
 | |
|     }
 | |
|     fbVisuals = NULL;
 | |
|     visual = *visualp;
 | |
|     depth = *depthp;
 | |
|     for (i = 0; i < ndepth; i++)
 | |
|     {
 | |
| 	if (*rootDepthp && *rootDepthp != depth[i].depth)
 | |
| 	    continue;
 | |
| 	for (j = 0; j < depth[i].numVids; j++)
 | |
| 	{
 | |
| 	    for (k = 0; k < nvisual; k++)
 | |
| 		if (visual[k].vid == depth[i].vids[j])
 | |
| 		    break;
 | |
| 	    if (k == nvisual)
 | |
| 		continue;
 | |
| 	    if (defaultColorVisualClass < 0 ||
 | |
| 		visual[k].class == defaultColorVisualClass)
 | |
| 		break;
 | |
| 	}
 | |
| 	if (j != depth[i].numVids)
 | |
| 	    break;
 | |
|     }
 | |
|     if (i == ndepth) {
 | |
| 	for (i = 0; i < ndepth; i++)
 | |
| 	{
 | |
| 	    if (depth[i].numVids)
 | |
| 		break;
 | |
| 	}
 | |
| 	if (i == ndepth)
 | |
| 	    return FALSE;
 | |
| 	j = 0;
 | |
|     }
 | |
|     *rootDepthp = depth[i].depth;
 | |
|     *defaultVisp = depth[i].vids[j];
 | |
|     return TRUE;
 | |
| }
 | |
| #else
 | |
| 
 | |
| #include "micmap.h"
 | |
| 
 | |
| int
 | |
| fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
 | |
| {
 | |
|     return miListInstalledColormaps(pScreen, pmaps);
 | |
| }
 | |
| 
 | |
| void
 | |
| fbInstallColormap(ColormapPtr pmap)
 | |
| {
 | |
|     miInstallColormap(pmap);
 | |
| }
 | |
| 
 | |
| void
 | |
| fbUninstallColormap(ColormapPtr pmap)
 | |
| {
 | |
|     miUninstallColormap(pmap);
 | |
| }
 | |
| 
 | |
| void
 | |
| fbResolveColor(unsigned short   *pred,
 | |
| 	       unsigned short   *pgreen,
 | |
| 	       unsigned short   *pblue,
 | |
| 	       VisualPtr	pVisual)
 | |
| {
 | |
|     miResolveColor(pred, pgreen, pblue, pVisual);
 | |
| }
 | |
| 
 | |
| Bool
 | |
| fbInitializeColormap(ColormapPtr pmap)
 | |
| {
 | |
|     return miInitializeColormap(pmap);
 | |
| }
 | |
| 
 | |
| int
 | |
| fbExpandDirectColors (ColormapPtr   pmap,
 | |
| 		      int	    ndef,
 | |
| 		      xColorItem    *indefs,
 | |
| 		      xColorItem    *outdefs)
 | |
| {
 | |
|     return miExpandDirectColors(pmap, ndef, indefs, outdefs);
 | |
| }
 | |
| 
 | |
| Bool
 | |
| fbCreateDefColormap(ScreenPtr pScreen)
 | |
| {
 | |
|     return miCreateDefColormap(pScreen);
 | |
| }
 | |
| 
 | |
| void
 | |
| fbClearVisualTypes(void)
 | |
| {
 | |
|     miClearVisualTypes();
 | |
| }
 | |
| 
 | |
| Bool
 | |
| fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
 | |
| {
 | |
|     return miSetVisualTypes(depth, visuals, bitsPerRGB, -1);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Given a list of formats for a screen, create a list
 | |
|  * of visuals and depths for the screen which coorespond to
 | |
|  * the set which can be used with this version of fb.
 | |
|  */
 | |
| 
 | |
| Bool
 | |
| fbInitVisuals (VisualPtr    *visualp, 
 | |
| 	       DepthPtr	    *depthp,
 | |
| 	       int	    *nvisualp,
 | |
| 	       int	    *ndepthp,
 | |
| 	       int	    *rootDepthp,
 | |
| 	       VisualID	    *defaultVisp,
 | |
| 	       unsigned long	sizes,
 | |
| 	       int	    bitsPerRGB)
 | |
| {
 | |
|     return miInitVisuals(visualp, depthp, nvisualp, ndepthp, rootDepthp,
 | |
| 			 defaultVisp, sizes, bitsPerRGB, -1);
 | |
| }
 | |
| #endif
 |