551 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			551 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
 | |
|  * (C) Copyright IBM Corporation 2003
 | |
|  * All Rights Reserved.
 | |
|  *
 | |
|  * Permission is hereby granted, free of charge, to any person obtaining a
 | |
|  * copy of this software and associated documentation files (the "Software"),
 | |
|  * to deal in the Software without restriction, including without limitation
 | |
|  * on the rights to use, copy, modify, merge, publish, distribute, sub
 | |
|  * license, and/or sell copies of the Software, and to permit persons to whom
 | |
|  * the Software is furnished to do so, subject to the following conditions:
 | |
|  *
 | |
|  * The above copyright notice and this permission notice (including the next
 | |
|  * paragraph) shall be included in all copies or substantial portions of the
 | |
|  * Software.
 | |
|  *
 | |
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 | |
|  * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 | |
|  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | |
|  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | |
|  * USE OR OTHER DEALINGS IN THE SOFTWARE.
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * \file glcontextmodes.c
 | |
|  * Utility routines for working with \c __GLcontextModes structures.  At
 | |
|  * some point most or all of these functions will be moved to the Mesa
 | |
|  * code base.
 | |
|  *
 | |
|  * \author Ian Romanick <idr@us.ibm.com>
 | |
|  */
 | |
| 
 | |
| #if defined(IN_MINI_GLX)
 | |
| #include <GL/gl.h>
 | |
| #else
 | |
| #if defined(HAVE_DIX_CONFIG_H)
 | |
| # include <dix-config.h>
 | |
| #endif
 | |
| #include <X11/X.h>
 | |
| #include <GL/glx.h>
 | |
| #include "GL/glxint.h"
 | |
| #endif
 | |
| 
 | |
| /* Memory macros */
 | |
| #if defined(IN_MINI_GLX)
 | |
| # include <stdlib.h>
 | |
| # include <string.h>
 | |
| # define _mesa_malloc(b) malloc(b)
 | |
| # define _mesa_free(m) free(m)
 | |
| # define _mesa_memset  memset
 | |
| #else
 | |
| # ifdef XFree86Server
 | |
| # include <os.h>
 | |
| # include <string.h>
 | |
| #  define _mesa_malloc(b) malloc(b)
 | |
| #  define _mesa_free(m)   free(m)
 | |
| #  define _mesa_memset   memset
 | |
| # else
 | |
| #  include <X11/Xlibint.h>
 | |
| #  define _mesa_memset memset
 | |
| #  define _mesa_malloc(b) Xmalloc(b)
 | |
| #  define _mesa_free(m) free(m)
 | |
| # endif /* XFree86Server */
 | |
| #endif /* !defined(IN_MINI_GLX) */
 | |
| 
 | |
| #include "glcontextmodes.h"
 | |
| 
 | |
| #if !defined(IN_MINI_GLX)
 | |
| #define NUM_VISUAL_TYPES   6
 | |
| 
 | |
| /**
 | |
|  * Convert an X visual type to a GLX visual type.
 | |
|  * 
 | |
|  * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
 | |
|  *        to be converted.
 | |
|  * \return If \c visualType is a valid X visual type, a GLX visual type will
 | |
|  *         be returned.  Otherwise \c GLX_NONE will be returned.
 | |
|  */
 | |
| GLint
 | |
| _gl_convert_from_x_visual_type( int visualType )
 | |
| {
 | |
|     static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
 | |
| 	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
 | |
| 	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
 | |
| 	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
 | |
|     };
 | |
| 
 | |
|     return ( (unsigned) visualType < NUM_VISUAL_TYPES )
 | |
| 	? glx_visual_types[ visualType ] : GLX_NONE;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Convert a GLX visual type to an X visual type.
 | |
|  * 
 | |
|  * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, 
 | |
|  *                   \c GLX_STATIC_GRAY, etc.) to be converted.
 | |
|  * \return If \c visualType is a valid GLX visual type, an X visual type will
 | |
|  *         be returned.  Otherwise -1 will be returned.
 | |
|  */
 | |
| GLint
 | |
| _gl_convert_to_x_visual_type( int visualType )
 | |
| {
 | |
|     static const int x_visual_types[ NUM_VISUAL_TYPES ] = {
 | |
| 	TrueColor,   DirectColor,
 | |
| 	PseudoColor, StaticColor,
 | |
| 	GrayScale,   StaticGray
 | |
|     };
 | |
| 
 | |
|     return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES )
 | |
| 	? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Copy a GLX visual config structure to a GL context mode structure.  All
 | |
|  * of the fields in \c config are copied to \c mode.  Additional fields in
 | |
|  * \c mode that can be derrived from the fields of \c config (i.e.,
 | |
|  * \c haveDepthBuffer) are also filled in.  The remaining fields in \c mode
 | |
|  * that cannot be derived are set to default values.
 | |
|  * 
 | |
|  * \param mode   Destination GL context mode.
 | |
|  * \param config Source GLX visual config.
 | |
|  * 
 | |
|  * \note
 | |
|  * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
 | |
|  * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
 | |
|  */
 | |
| void
 | |
| _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
 | |
| 				 const __GLXvisualConfig * config )
 | |
| {
 | |
|     __GLcontextModes * const next = mode->next;
 | |
| 
 | |
|     (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) );
 | |
|     mode->next = next;
 | |
| 
 | |
|     mode->visualID = config->vid;
 | |
|     mode->visualType = _gl_convert_from_x_visual_type( config->class );
 | |
|     mode->xRenderable = GL_TRUE;
 | |
|     mode->fbconfigID = config->vid;
 | |
|     mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
 | |
| 
 | |
|     mode->rgbMode = (config->rgba != 0);
 | |
|     mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
 | |
| 
 | |
|     mode->colorIndexMode = !(mode->rgbMode);
 | |
|     mode->doubleBufferMode = (config->doubleBuffer != 0);
 | |
|     mode->stereoMode = (config->stereo != 0);
 | |
| 
 | |
|     mode->haveAccumBuffer = ((config->accumRedSize +
 | |
| 			      config->accumGreenSize +
 | |
| 			      config->accumBlueSize +
 | |
| 			      config->accumAlphaSize) > 0);
 | |
|     mode->haveDepthBuffer = (config->depthSize > 0);
 | |
|     mode->haveStencilBuffer = (config->stencilSize > 0);
 | |
| 
 | |
|     mode->redBits = config->redSize;
 | |
|     mode->greenBits = config->greenSize;
 | |
|     mode->blueBits = config->blueSize;
 | |
|     mode->alphaBits = config->alphaSize;
 | |
|     mode->redMask = config->redMask;
 | |
|     mode->greenMask = config->greenMask;
 | |
|     mode->blueMask = config->blueMask;
 | |
|     mode->alphaMask = config->alphaMask;
 | |
|     mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
 | |
|     mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
 | |
| 
 | |
|     mode->accumRedBits = config->accumRedSize;
 | |
|     mode->accumGreenBits = config->accumGreenSize;
 | |
|     mode->accumBlueBits = config->accumBlueSize;
 | |
|     mode->accumAlphaBits = config->accumAlphaSize;
 | |
|     mode->depthBits = config->depthSize;
 | |
|     mode->stencilBits = config->stencilSize;
 | |
| 
 | |
|     mode->numAuxBuffers = config->auxBuffers;
 | |
|     mode->level = config->level;
 | |
| 
 | |
|     mode->visualRating = config->visualRating;
 | |
|     mode->transparentPixel = config->transparentPixel;
 | |
|     mode->transparentRed   = config->transparentRed;
 | |
|     mode->transparentGreen = config->transparentGreen;
 | |
|     mode->transparentBlue  = config->transparentBlue;
 | |
|     mode->transparentAlpha = config->transparentAlpha;
 | |
|     mode->transparentIndex = config->transparentIndex;
 | |
|     mode->samples = config->multiSampleSize;
 | |
|     mode->sampleBuffers = config->nMultiSampleBuffers;
 | |
|     /* mode->visualSelectGroup = config->visualSelectGroup; ? */
 | |
| 
 | |
|     mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
 | |
| 
 | |
|     mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE;
 | |
|     mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ?
 | |
| 	GL_TRUE : GL_FALSE;
 | |
|     mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE;
 | |
|     mode->bindToTextureTargets = mode->rgbMode ?
 | |
| 	GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT |
 | |
| 	GLX_TEXTURE_RECTANGLE_BIT_EXT : 0;
 | |
|     mode->yInverted = GL_FALSE;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Get data from a GL context mode.
 | |
|  * 
 | |
|  * \param mode         GL context mode whose data is to be returned.
 | |
|  * \param attribute    Attribute of \c mode that is to be returned.
 | |
|  * \param value_return Location to store the data member of \c mode.
 | |
|  * \return  If \c attribute is a valid attribute of \c mode, zero is
 | |
|  *          returned.  Otherwise \c GLX_BAD_ATTRIBUTE is returned.
 | |
|  */
 | |
| int
 | |
| _gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
 | |
| 			  int *value_return)
 | |
| {
 | |
|     switch (attribute) {
 | |
|       case GLX_USE_GL:
 | |
| 	*value_return = GL_TRUE;
 | |
| 	return 0;
 | |
|       case GLX_BUFFER_SIZE:
 | |
| 	*value_return = mode->rgbBits;
 | |
| 	return 0;
 | |
|       case GLX_RGBA:
 | |
| 	*value_return = mode->rgbMode;
 | |
| 	return 0;
 | |
|       case GLX_RED_SIZE:
 | |
| 	*value_return = mode->redBits;
 | |
| 	return 0;
 | |
|       case GLX_GREEN_SIZE:
 | |
| 	*value_return = mode->greenBits;
 | |
| 	return 0;
 | |
|       case GLX_BLUE_SIZE:
 | |
| 	*value_return = mode->blueBits;
 | |
| 	return 0;
 | |
|       case GLX_ALPHA_SIZE:
 | |
| 	*value_return = mode->alphaBits;
 | |
| 	return 0;
 | |
|       case GLX_DOUBLEBUFFER:
 | |
| 	*value_return = mode->doubleBufferMode;
 | |
| 	return 0;
 | |
|       case GLX_STEREO:
 | |
| 	*value_return = mode->stereoMode;
 | |
| 	return 0;
 | |
|       case GLX_AUX_BUFFERS:
 | |
| 	*value_return = mode->numAuxBuffers;
 | |
| 	return 0;
 | |
|       case GLX_DEPTH_SIZE:
 | |
| 	*value_return = mode->depthBits;
 | |
| 	return 0;
 | |
|       case GLX_STENCIL_SIZE:
 | |
| 	*value_return = mode->stencilBits;
 | |
| 	return 0;
 | |
|       case GLX_ACCUM_RED_SIZE:
 | |
| 	*value_return = mode->accumRedBits;
 | |
| 	return 0;
 | |
|       case GLX_ACCUM_GREEN_SIZE:
 | |
| 	*value_return = mode->accumGreenBits;
 | |
| 	return 0;
 | |
|       case GLX_ACCUM_BLUE_SIZE:
 | |
| 	*value_return = mode->accumBlueBits;
 | |
| 	return 0;
 | |
|       case GLX_ACCUM_ALPHA_SIZE:
 | |
| 	*value_return = mode->accumAlphaBits;
 | |
| 	return 0;
 | |
|       case GLX_LEVEL:
 | |
| 	*value_return = mode->level;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_TYPE_EXT:
 | |
| 	*value_return = mode->transparentPixel;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_RED_VALUE:
 | |
| 	*value_return = mode->transparentRed;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_GREEN_VALUE:
 | |
| 	*value_return = mode->transparentGreen;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_BLUE_VALUE:
 | |
| 	*value_return = mode->transparentBlue;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_ALPHA_VALUE:
 | |
| 	*value_return = mode->transparentAlpha;
 | |
| 	return 0;
 | |
|       case GLX_TRANSPARENT_INDEX_VALUE:
 | |
| 	*value_return = mode->transparentIndex;
 | |
| 	return 0;
 | |
|       case GLX_X_VISUAL_TYPE:
 | |
| 	*value_return = mode->visualType;
 | |
| 	return 0;
 | |
|       case GLX_CONFIG_CAVEAT:
 | |
| 	*value_return = mode->visualRating;
 | |
| 	return 0;
 | |
|       case GLX_VISUAL_ID:
 | |
| 	*value_return = mode->visualID;
 | |
| 	return 0;
 | |
|       case GLX_DRAWABLE_TYPE:
 | |
| 	*value_return = mode->drawableType;
 | |
| 	return 0;
 | |
|       case GLX_RENDER_TYPE:
 | |
| 	*value_return = mode->renderType;
 | |
| 	return 0;
 | |
|       case GLX_X_RENDERABLE:
 | |
| 	*value_return = mode->xRenderable;
 | |
| 	return 0;
 | |
|       case GLX_FBCONFIG_ID:
 | |
| 	*value_return = mode->fbconfigID;
 | |
| 	return 0;
 | |
|       case GLX_MAX_PBUFFER_WIDTH:
 | |
| 	*value_return = mode->maxPbufferWidth;
 | |
| 	return 0;
 | |
|       case GLX_MAX_PBUFFER_HEIGHT:
 | |
| 	*value_return = mode->maxPbufferHeight;
 | |
| 	return 0;
 | |
|       case GLX_MAX_PBUFFER_PIXELS:
 | |
| 	*value_return = mode->maxPbufferPixels;
 | |
| 	return 0;
 | |
|       case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
 | |
| 	*value_return = mode->optimalPbufferWidth;
 | |
| 	return 0;
 | |
|       case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
 | |
| 	*value_return = mode->optimalPbufferHeight;
 | |
| 	return 0;
 | |
|       case GLX_SWAP_METHOD_OML:
 | |
| 	*value_return = mode->swapMethod;
 | |
| 	return 0;
 | |
|       case GLX_SAMPLE_BUFFERS_SGIS:
 | |
| 	*value_return = mode->sampleBuffers;
 | |
| 	return 0;
 | |
|       case GLX_SAMPLES_SGIS:
 | |
| 	*value_return = mode->samples;
 | |
| 	return 0;
 | |
|       case GLX_BIND_TO_TEXTURE_RGB_EXT:
 | |
| 	*value_return = mode->bindToTextureRgb;
 | |
| 	return 0;
 | |
|       case GLX_BIND_TO_TEXTURE_RGBA_EXT:
 | |
| 	*value_return = mode->bindToTextureRgba;
 | |
| 	return 0;
 | |
|       case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
 | |
| 	*value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE :
 | |
| 	    GL_FALSE;
 | |
| 	return 0;
 | |
|       case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
 | |
| 	*value_return = mode->bindToTextureTargets;
 | |
| 	return 0;
 | |
|       case GLX_Y_INVERTED_EXT:
 | |
| 	*value_return = mode->yInverted;
 | |
| 	return 0;
 | |
| 
 | |
|       /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
 | |
|        * It is ONLY for communication between the GLX client and the GLX
 | |
|        * server.
 | |
|        */
 | |
|       case GLX_VISUAL_SELECT_GROUP_SGIX:
 | |
|       default:
 | |
| 	return GLX_BAD_ATTRIBUTE;
 | |
|     }
 | |
| }
 | |
| #endif /* !defined(IN_MINI_GLX) */
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Allocate a linked list of \c __GLcontextModes structures.  The fields of
 | |
|  * each structure will be initialized to "reasonable" default values.  In
 | |
|  * most cases this is the default value defined by table 3.4 of the GLX
 | |
|  * 1.3 specification.  This means that most values are either initialized to
 | |
|  * zero or \c GLX_DONT_CARE (which is -1).  As support for additional
 | |
|  * extensions is added, the new values will be initialized to appropriate
 | |
|  * values from the extension specification.
 | |
|  * 
 | |
|  * \param count         Number of structures to allocate.
 | |
|  * \param minimum_size  Minimum size of a structure to allocate.  This allows
 | |
|  *                      for differences in the version of the
 | |
|  *                      \c __GLcontextModes stucture used in libGL and in a
 | |
|  *                      DRI-based driver.
 | |
|  * \returns A pointer to the first element in a linked list of \c count
 | |
|  *          stuctures on success, or \c NULL on failure.
 | |
|  * 
 | |
|  * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
 | |
|  *          The fundamental assumption is that if the \c minimum_size
 | |
|  *          specified by the driver and the size of the \c __GLcontextModes
 | |
|  *          structure in libGL is the same, then the meaning of each byte in
 | |
|  *          the structure is the same in both places.  \b Be \b careful!
 | |
|  *          Basically this means that fields have to be added in libGL and
 | |
|  *          then propagated to drivers.  Drivers should \b never arbitrarilly
 | |
|  *          extend the \c __GLcontextModes data-structure.
 | |
|  */
 | |
| __GLcontextModes *
 | |
| _gl_context_modes_create( unsigned count, size_t minimum_size )
 | |
| {
 | |
|    const size_t size = (minimum_size > sizeof( __GLcontextModes ))
 | |
|        ? minimum_size : sizeof( __GLcontextModes );
 | |
|    __GLcontextModes * base = NULL;
 | |
|    __GLcontextModes ** next;
 | |
|    unsigned   i;
 | |
| 
 | |
|    next = & base;
 | |
|    for ( i = 0 ; i < count ; i++ ) {
 | |
|       *next = (__GLcontextModes *) _mesa_malloc( size );
 | |
|       if ( *next == NULL ) {
 | |
| 	 _gl_context_modes_destroy( base );
 | |
| 	 base = NULL;
 | |
| 	 break;
 | |
|       }
 | |
|       
 | |
|       (void) _mesa_memset( *next, 0, size );
 | |
|       (*next)->visualID = GLX_DONT_CARE;
 | |
|       (*next)->visualType = GLX_DONT_CARE;
 | |
|       (*next)->visualRating = GLX_NONE;
 | |
|       (*next)->transparentPixel = GLX_NONE;
 | |
|       (*next)->transparentRed = GLX_DONT_CARE;
 | |
|       (*next)->transparentGreen = GLX_DONT_CARE;
 | |
|       (*next)->transparentBlue = GLX_DONT_CARE;
 | |
|       (*next)->transparentAlpha = GLX_DONT_CARE;
 | |
|       (*next)->transparentIndex = GLX_DONT_CARE;
 | |
|       (*next)->xRenderable = GLX_DONT_CARE;
 | |
|       (*next)->fbconfigID = GLX_DONT_CARE;
 | |
|       (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
 | |
|       (*next)->bindToTextureRgb = GLX_DONT_CARE;
 | |
|       (*next)->bindToTextureRgba = GLX_DONT_CARE;
 | |
|       (*next)->bindToMipmapTexture = GLX_DONT_CARE;
 | |
|       (*next)->bindToTextureTargets = GLX_DONT_CARE;
 | |
|       (*next)->yInverted = GLX_DONT_CARE;
 | |
| 
 | |
|       next = & ((*next)->next);
 | |
|    }
 | |
| 
 | |
|    return base;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Destroy a linked list of \c __GLcontextModes structures created by
 | |
|  * \c _gl_context_modes_create.
 | |
|  * 
 | |
|  * \param modes  Linked list of structures to be destroyed.  All structres
 | |
|  *               in the list will be freed.
 | |
|  */
 | |
| void
 | |
| _gl_context_modes_destroy( __GLcontextModes * modes )
 | |
| {
 | |
|    while ( modes != NULL ) {
 | |
|       __GLcontextModes * const next = modes->next;
 | |
| 
 | |
|       _mesa_free( modes );
 | |
|       modes = next;
 | |
|    }
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Find a context mode matching a Visual ID.
 | |
|  *
 | |
|  * \param modes  List list of context-mode structures to be searched.
 | |
|  * \param vid    Visual ID to be found.
 | |
|  * \returns A pointer to a context-mode in \c modes if \c vid was found in
 | |
|  *          the list, or \c NULL if it was not.
 | |
|  */
 | |
| 
 | |
| __GLcontextModes *
 | |
| _gl_context_modes_find_visual(__GLcontextModes *modes, int vid)
 | |
| {
 | |
|     __GLcontextModes *m;
 | |
| 
 | |
|     for (m = modes; m != NULL; m = m->next)
 | |
| 	if (m->visualID == vid)
 | |
| 	    return m;
 | |
| 
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| __GLcontextModes *
 | |
| _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid)
 | |
| {
 | |
|     __GLcontextModes *m;
 | |
| 
 | |
|     for (m = modes; m != NULL; m = m->next)
 | |
| 	if (m->fbconfigID == fbid)
 | |
| 	    return m;
 | |
| 
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Determine if two context-modes are the same.  This is intended to be used
 | |
|  * by libGL implementations to compare to sets of driver generated FBconfigs.
 | |
|  * 
 | |
|  * \param a  Context-mode to be compared.
 | |
|  * \param b  Context-mode to be compared.
 | |
|  * \returns \c GL_TRUE if the two context-modes are the same.  \c GL_FALSE is
 | |
|  *          returned otherwise.
 | |
|  */
 | |
| GLboolean
 | |
| _gl_context_modes_are_same( const __GLcontextModes * a,
 | |
| 			    const __GLcontextModes * b )
 | |
| {
 | |
|     return( (a->rgbMode == b->rgbMode) &&
 | |
| 	    (a->floatMode == b->floatMode) &&
 | |
| 	    (a->colorIndexMode == b->colorIndexMode) &&
 | |
| 	    (a->doubleBufferMode == b->doubleBufferMode) &&
 | |
| 	    (a->stereoMode == b->stereoMode) &&
 | |
| 	    (a->redBits == b->redBits) &&
 | |
| 	    (a->greenBits == b->greenBits) &&
 | |
| 	    (a->blueBits == b->blueBits) &&
 | |
| 	    (a->alphaBits == b->alphaBits) &&
 | |
| #if 0 /* For some reason these don't get set on the client-side in libGL. */
 | |
| 	    (a->redMask == b->redMask) &&
 | |
| 	    (a->greenMask == b->greenMask) &&
 | |
| 	    (a->blueMask == b->blueMask) &&
 | |
| 	    (a->alphaMask == b->alphaMask) &&
 | |
| #endif
 | |
| 	    (a->rgbBits == b->rgbBits) &&
 | |
| 	    (a->indexBits == b->indexBits) &&
 | |
| 	    (a->accumRedBits == b->accumRedBits) &&
 | |
| 	    (a->accumGreenBits == b->accumGreenBits) &&
 | |
| 	    (a->accumBlueBits == b->accumBlueBits) &&
 | |
| 	    (a->accumAlphaBits == b->accumAlphaBits) &&
 | |
| 	    (a->depthBits == b->depthBits) &&
 | |
| 	    (a->stencilBits == b->stencilBits) &&
 | |
| 	    (a->numAuxBuffers == b->numAuxBuffers) &&
 | |
| 	    (a->level == b->level) &&
 | |
| 	    (a->pixmapMode == b->pixmapMode) &&
 | |
| 	    (a->visualRating == b->visualRating) &&
 | |
| 
 | |
| 	    (a->transparentPixel == b->transparentPixel) &&
 | |
| 
 | |
| 	    ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
 | |
| 	     ((a->transparentRed == b->transparentRed) &&
 | |
| 	      (a->transparentGreen == b->transparentGreen) &&
 | |
| 	      (a->transparentBlue == b->transparentBlue) &&
 | |
| 	      (a->transparentAlpha == b->transparentAlpha))) &&
 | |
| 
 | |
| 	    ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || 
 | |
| 	     (a->transparentIndex == b->transparentIndex)) &&
 | |
| 
 | |
| 	    (a->sampleBuffers == b->sampleBuffers) &&
 | |
| 	    (a->samples == b->samples) &&
 | |
| 	    ((a->drawableType & b->drawableType) != 0) &&
 | |
| 	    (a->renderType == b->renderType) &&
 | |
| 	    (a->maxPbufferWidth == b->maxPbufferWidth) &&
 | |
| 	    (a->maxPbufferHeight == b->maxPbufferHeight) &&
 | |
| 	    (a->maxPbufferPixels == b->maxPbufferPixels) &&
 | |
| 	    (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
 | |
| 	    (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
 | |
| 	    (a->swapMethod == b->swapMethod) &&
 | |
| 	    (a->bindToTextureRgb == b->bindToTextureRgb) &&
 | |
| 	    (a->bindToTextureRgba == b->bindToTextureRgba) &&
 | |
| 	    (a->bindToMipmapTexture == b->bindToMipmapTexture) &&
 | |
| 	    (a->bindToTextureTargets == b->bindToTextureTargets) &&
 | |
| 	    (a->yInverted == b->yInverted) );
 | |
| }
 |