128 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * File: glshim.c
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|  * Purpose: GL shim which redirects to a specified DLL
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|  *
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|  * Copyright (c) Jon TURNEY 2013
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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|  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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|  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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|  * DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| /*
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|    A GL shim which redirects to a specified DLL
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| 
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|    XWin is statically linked with this, rather than the system libGL, so that
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|    GL calls can be directed to mesa cygGL-1.dll, or cygnativeGLthunk.dll
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|    (which contains cdecl-to-stdcall thunks to the native openGL32.dll)
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| */
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| 
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| #ifdef HAVE_XWIN_CONFIG_H
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| #include <xwin-config.h>
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| #endif
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| 
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| #define GL_GLEXT_LEGACY
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| #define GL_GLEXT_PROTOTYPES
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| #include <GL/gl.h>
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| #undef GL_ARB_imaging
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| #undef GL_VERSION_1_3
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| #include <GL/glext.h>
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| 
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| #include <X11/Xwindows.h>
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| #include <os.h>
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| #include "glwindows.h"
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| #include <glx/glxserver.h>
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| 
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| extern void *glXGetProcAddressARB(const char *);
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| 
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| static HMODULE hMod = NULL;
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| 
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| /*
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|   Implement the __glGetProcAddress function by just using GetProcAddress() on the selected DLL
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| */
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| void *glXGetProcAddressARB(const char *symbol)
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| {
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|     void *proc;
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| 
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|     /* Default to the mesa GL implementation if one hasn't been selected yet */
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|     if (!hMod)
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|         glWinSelectImplementation(0);
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| 
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|     proc = GetProcAddress(hMod, symbol);
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| 
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|     if (glxWinDebugSettings.enableGLcallTrace)
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|         ErrorF("glXGetProcAddressARB: Resolved '%s' in %p to %p\n", symbol, hMod, proc);
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| 
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|     return proc;
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| }
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| 
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| /*
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|   Select a GL implementation DLL
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| */
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| int glWinSelectImplementation(int native)
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| {
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|     const char *dllname;
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| 
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|     if (native) {
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|         dllname = "cygnativeGLthunk.dll";
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|     }
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|     else {
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|         dllname = "cygGL-1.dll";
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|     }
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| 
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|     hMod = LoadLibraryEx(dllname, NULL, 0);
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|     if (hMod == NULL) {
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|         ErrorF("glWinSelectGLimplementation: Could not load '%s'\n", dllname);
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|         return -1;
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|     }
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| 
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|     ErrorF("glWinSelectGLimplementation: Loaded '%s'\n", dllname);
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| 
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|     /* Connect __glGetProcAddress() to our implementation of glXGetProcAddressARB() above */
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|     __glXsetGetProcAddress((glx_gpa_proc)glXGetProcAddressARB);
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| 
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|     return 0;
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| }
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| 
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| #define RESOLVE_RET(proctype, symbol, retval) \
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|     proctype proc = (proctype)glXGetProcAddressARB(symbol);   \
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|     if (proc == NULL) return retval;
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| 
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| #define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,)
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| #define RESOLVED_PROC proc
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| 
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| /* Include generated shims for direct linkage to GL functions which are in the ABI */
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| #include "generated_gl_shim.ic"
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| 
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| /*
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|   Special wrapper for glAddSwapHintRectWIN for copySubBuffers
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| 
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|   Only used with native GL if the GL_WIN_swap_hint extension is present, so we enable
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|   GLX_MESA_copy_sub_buffer
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| */
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| typedef void (__stdcall * PFNGLADDSWAPHINTRECTWIN) (GLint x, GLint y,
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|                                                     GLsizei width,
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|                                                     GLsizei height);
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| 
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| void
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| glAddSwapHintRectWINWrapper(GLint x, GLint y, GLsizei width,
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|                             GLsizei height)
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| {
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|     RESOLVE(PFNGLADDSWAPHINTRECTWIN, "glAddSwapHintRectWIN");
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|     RESOLVED_PROC(x, y, width, height);
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| }
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