Both engines, GDI as well as DirectDraw, using the same screen init finish function, so no need to keep indirection via per-engine callback pointer. The winFinishScreenInitFB() can also be made static now. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net> |
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kdrive | ||
vfb | ||
xfree86 | ||
xnest | ||
xquartz | ||
xwayland | ||
xwin | ||
meson.build |