195 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
/******************************************************************************
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 *
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 * Copyright (c) 1994, 1995  Hewlett-Packard Company
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL HEWLETT-PACKARD COMPANY BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
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 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Except as contained in this notice, the name of the Hewlett-Packard
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 * Company shall not be used in advertising or otherwise to promote the
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 * sale, use or other dealings in this Software without prior written
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 * authorization from the Hewlett-Packard Company.
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 *
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 *     Header file for DIX-related DBE
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 *
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 *****************************************************************************/
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#ifndef DBE_STRUCT_H
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#define DBE_STRUCT_H
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/* INCLUDES */
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#include <X11/extensions/dbeproto.h>
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#include "windowstr.h"
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#include "privates.h"
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typedef struct {
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    VisualID visual;            /* one visual ID that supports double-buffering */
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    int depth;                  /* depth of visual in bits                      */
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    int perflevel;              /* performance level of visual                  */
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} XdbeVisualInfo;
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typedef struct {
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    int count;                  /* number of items in visual_depth   */
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    XdbeVisualInfo *visinfo;    /* list of visuals & depths for scrn */
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} XdbeScreenVisualInfo;
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/* DEFINES */
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#define DBE_SCREEN_PRIV(pScreen) ((DbeScreenPrivPtr) \
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    dixLookupPrivate(&(pScreen)->devPrivates, dbeScreenPrivKey))
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#define DBE_SCREEN_PRIV_FROM_DRAWABLE(pDrawable) \
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    DBE_SCREEN_PRIV((pDrawable)->pScreen)
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#define DBE_SCREEN_PRIV_FROM_WINDOW_PRIV(pDbeWindowPriv) \
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    DBE_SCREEN_PRIV((pDbeWindowPriv)->pWindow->drawable.pScreen)
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#define DBE_SCREEN_PRIV_FROM_WINDOW(pWindow) \
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    DBE_SCREEN_PRIV((pWindow)->drawable.pScreen)
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#define DBE_SCREEN_PRIV_FROM_PIXMAP(pPixmap) \
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    DBE_SCREEN_PRIV((pPixmap)->drawable.pScreen)
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#define DBE_SCREEN_PRIV_FROM_GC(pGC)\
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    DBE_SCREEN_PRIV((pGC)->pScreen)
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#define DBE_WINDOW_PRIV(pWin) ((DbeWindowPrivPtr) \
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    dixLookupPrivate(&(pWin)->devPrivates, dbeWindowPrivKey))
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/* Initial size of the buffer ID array in the window priv. */
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#define DBE_INIT_MAX_IDS	2
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/* Reallocation increment for the buffer ID array. */
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#define DBE_INCR_MAX_IDS	4
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/* Marker for free elements in the buffer ID array. */
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#define DBE_FREE_ID_ELEMENT	0
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/* TYPEDEFS */
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/* Record used to pass swap information between DIX and DDX swapping
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 * procedures.
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 */
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typedef struct _DbeSwapInfoRec {
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    WindowPtr pWindow;
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    unsigned char swapAction;
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} DbeSwapInfoRec, *DbeSwapInfoPtr;
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/*
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 ******************************************************************************
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 ** Per-window data
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 ******************************************************************************
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 */
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typedef struct _DbeWindowPrivRec {
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    /* A pointer to the window with which the DBE window private (buffer) is
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     * associated.
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     */
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    WindowPtr pWindow;
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    /* Last known swap action for this buffer.  Legal values for this field
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     * are XdbeUndefined, XdbeBackground, XdbeUntouched, and XdbeCopied.
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     */
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    unsigned char swapAction;
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    /* Last known buffer size.
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     */
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    unsigned short width, height;
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    /* Coordinates used for static gravity when the window is positioned.
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     */
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    short x, y;
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    /* Number of XIDs associated with this buffer.
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     */
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    int nBufferIDs;
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    /* Capacity of the current buffer ID array, IDs. */
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    int maxAvailableIDs;
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    /* Pointer to the array of buffer IDs.  This initially points to initIDs.
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     * When the static limit of the initIDs array is reached, the array is
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     * reallocated and this pointer is set to the new array instead of initIDs.
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     */
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    XID *IDs;
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    /* Initial array of buffer IDs.  We are defining the XID array within the
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     * window priv to optimize for data locality.  In most cases, only one
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     * buffer will be associated with a window.  Having the array declared
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     * here can prevent us from accessing the data in another memory page,
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     * possibly resulting in a page swap and loss of performance.  Initially we
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     * will use this array to store buffer IDs.  For situations where we have
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     * more IDs than can fit in this static array, we will allocate a larger
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     * array to use, possibly suffering a performance loss.
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     */
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    XID initIDs[DBE_INIT_MAX_IDS];
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    /* Pointer to a drawable that contains the contents of the back buffer.
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     */
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    PixmapPtr pBackBuffer;
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    /* Pointer to a drawable that contains the contents of the front buffer.
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     * This pointer is only used for the XdbeUntouched swap action.  For that
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     * swap action, we need to copy the front buffer (window) contents into
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     * this drawable, copy the contents of current back buffer drawable (the
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     * back buffer) into the window, swap the front and back drawable pointers,
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     * and then swap the drawable/resource associations in the resource
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     * database.
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     */
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    PixmapPtr pFrontBuffer;
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    /* Device-specific private information.
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     */
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    PrivateRec *devPrivates;
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} DbeWindowPrivRec, *DbeWindowPrivPtr;
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/*
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 ******************************************************************************
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 ** Per-screen data
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 ******************************************************************************
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 */
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typedef struct _DbeScreenPrivRec {
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    /* Per-screen DIX routines */
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    Bool (*SetupBackgroundPainter) (WindowPtr /*pWin */ ,
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                                    GCPtr       /*pGC */
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        );
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    /* Per-screen DDX routines */
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    Bool (*GetVisualInfo) (ScreenPtr /*pScreen */ ,
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                           XdbeScreenVisualInfo *       /*pVisInfo */
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        );
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    int (*AllocBackBufferName) (WindowPtr /*pWin */ ,
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                                XID /*bufId */ ,
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                                int     /*swapAction */
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        );
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    int (*SwapBuffers) (ClientPtr /*client */ ,
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                        int * /*pNumWindows */ ,
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                        DbeSwapInfoPtr  /*swapInfo */
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        );
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    void (*WinPrivDelete) (DbeWindowPrivPtr /*pDbeWindowPriv */ ,
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                           XID  /*bufId */
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        );
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} DbeScreenPrivRec, *DbeScreenPrivPtr;
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#endif                          /* DBE_STRUCT_H */
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