247 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			247 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
/***********************************************************
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Copyright 1987, 1998  The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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                        All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its 
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documentation for any purpose and without fee is hereby granted, 
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in 
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.  
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "gcstruct.h"
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#include "pixmap.h"
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#include "mi.h"
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#include "miscanfill.h"
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static int getPolyYBounds(DDXPointPtr pts, int n, int *by, int *ty);
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/*
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 *     convexpoly.c
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 *
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 *     Written by Brian Kelleher; Dec. 1985.
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 *
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 *     Fill a convex polygon.  If the given polygon
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 *     is not convex, then the result is undefined.
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 *     The algorithm is to order the edges from smallest
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 *     y to largest by partitioning the array into a left
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 *     edge list and a right edge list.  The algorithm used
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 *     to traverse each edge is an extension of Bresenham's
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 *     line algorithm with y as the major axis.
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 *     For a derivation of the algorithm, see the author of
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 *     this code.
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 */
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_X_EXPORT Bool
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miFillConvexPoly(dst, pgc, count, ptsIn)
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    DrawablePtr dst;
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    GCPtr	pgc;
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    int		count;                /* number of points        */
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    DDXPointPtr ptsIn;                /* the points              */
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{
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    int xl = 0, xr = 0; /* x vals of left and right edges */
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    int dl = 0, dr = 0; /* decision variables             */
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    int ml = 0, m1l = 0;/* left edge slope and slope+1    */
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    int mr = 0, m1r = 0;         /* right edge slope and slope+1   */
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    int incr1l = 0, incr2l = 0;  /* left edge error increments     */
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    int incr1r = 0, incr2r = 0;  /* right edge error increments    */
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    int dy;                      /* delta y                        */
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    int y;                       /* current scanline               */
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    int left, right;             /* indices to first endpoints     */
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    int i;                       /* loop counter                   */
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    int nextleft, nextright;     /* indices to second endpoints    */
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    DDXPointPtr ptsOut, FirstPoint; /* output buffer               */
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    int *width, *FirstWidth;     /* output buffer                  */
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    int imin;                    /* index of smallest vertex (in y) */
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    int ymin;                    /* y-extents of polygon            */
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    int ymax;
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    /*
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     *  find leftx, bottomy, rightx, topy, and the index
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     *  of bottomy. Also translate the points.
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     */
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    imin = getPolyYBounds(ptsIn, count, &ymin, &ymax);
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    dy = ymax - ymin + 1;
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    if ((count < 3) || (dy < 0))
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	return(TRUE);
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    ptsOut = FirstPoint = (DDXPointPtr )ALLOCATE_LOCAL(sizeof(DDXPointRec)*dy);
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    width = FirstWidth = (int *)ALLOCATE_LOCAL(sizeof(int) * dy);
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    if(!FirstPoint || !FirstWidth)
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    {
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	if (FirstWidth) DEALLOCATE_LOCAL(FirstWidth);
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	if (FirstPoint) DEALLOCATE_LOCAL(FirstPoint);
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	return(FALSE);
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    }
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    nextleft = nextright = imin;
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    y = ptsIn[nextleft].y;
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    /*
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     *  loop through all edges of the polygon
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     */
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    do {
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        /*
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         *  add a left edge if we need to
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         */
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        if (ptsIn[nextleft].y == y) {
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            left = nextleft;
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            /*
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             *  find the next edge, considering the end
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             *  conditions of the array.
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             */
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            nextleft++;
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            if (nextleft >= count)
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                nextleft = 0;
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            /*
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             *  now compute all of the random information
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             *  needed to run the iterative algorithm.
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             */
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            BRESINITPGON(ptsIn[nextleft].y-ptsIn[left].y,
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                         ptsIn[left].x,ptsIn[nextleft].x,
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                         xl, dl, ml, m1l, incr1l, incr2l);
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        }
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        /*
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         *  add a right edge if we need to
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         */
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        if (ptsIn[nextright].y == y) {
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            right = nextright;
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            /*
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             *  find the next edge, considering the end
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             *  conditions of the array.
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             */
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            nextright--;
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            if (nextright < 0)
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                nextright = count-1;
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            /*
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             *  now compute all of the random information
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             *  needed to run the iterative algorithm.
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             */
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            BRESINITPGON(ptsIn[nextright].y-ptsIn[right].y,
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                         ptsIn[right].x,ptsIn[nextright].x,
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                         xr, dr, mr, m1r, incr1r, incr2r);
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        }
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        /*
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         *  generate scans to fill while we still have
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         *  a right edge as well as a left edge.
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         */
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        i = min(ptsIn[nextleft].y, ptsIn[nextright].y) - y;
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	/* in case we're called with non-convex polygon */
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	if(i < 0)
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        {
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	    DEALLOCATE_LOCAL(FirstWidth);
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	    DEALLOCATE_LOCAL(FirstPoint);
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	    return(TRUE);
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	}
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        while (i-- > 0) 
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        {
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            ptsOut->y = y;
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            /*
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             *  reverse the edges if necessary
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             */
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            if (xl < xr) 
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            {
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                *(width++) = xr - xl;
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                (ptsOut++)->x = xl;
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            }
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            else 
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            {
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                *(width++) = xl - xr;
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                (ptsOut++)->x = xr;
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            }
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            y++;
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            /* increment down the edges */
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            BRESINCRPGON(dl, xl, ml, m1l, incr1l, incr2l);
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            BRESINCRPGON(dr, xr, mr, m1r, incr1r, incr2r);
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        }
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    }  while (y != ymax);
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    /*
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     * Finally, fill the <remaining> spans
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     */
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    (*pgc->ops->FillSpans)(dst, pgc, 
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		      ptsOut-FirstPoint,FirstPoint,FirstWidth,
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		      1);
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    DEALLOCATE_LOCAL(FirstWidth);
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    DEALLOCATE_LOCAL(FirstPoint);
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    return(TRUE);
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}
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/*
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 *     Find the index of the point with the smallest y.
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 */
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static int
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getPolyYBounds(DDXPointPtr pts, int n, int *by, int *ty)
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{
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    DDXPointPtr ptMin;
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    int ymin, ymax;
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    DDXPointPtr ptsStart = pts;
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    ptMin = pts;
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    ymin = ymax = (pts++)->y;
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    while (--n > 0) {
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        if (pts->y < ymin)
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	{
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            ptMin = pts;
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            ymin = pts->y;
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        }
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	if(pts->y > ymax)
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            ymax = pts->y;
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        pts++;
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    }
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    *by = ymin;
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    *ty = ymax;
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    return(ptMin-ptsStart);
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}
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