342 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			342 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2004 David Reveman
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|  *
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|  * Permission to use, copy, modify, distribute, and sell this software
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|  * and its documentation for any purpose is hereby granted without
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|  * fee, provided that the above copyright notice appear in all copies
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|  * and that both that copyright notice and this permission notice
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|  * appear in supporting documentation, and that the name of
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|  * David Reveman not be used in advertising or publicity pertaining to
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|  * distribution of the software without specific, written prior permission.
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|  * David Reveman makes no representations about the suitability of this
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|  * software for any purpose. It is provided "as is" without express or
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|  * implied warranty.
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|  *
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|  * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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|  * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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|  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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|  * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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|  * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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|  * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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|  *
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|  * Author: David Reveman <davidr@novell.com>
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|  */
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| 
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| #include "xgl.h"
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| #include "fb.h"
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| 
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| #define XGL_WINDOW_FALLBACK_PROLOGUE(pWin, func)		       \
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|     if (!xglMapPixmapBits (XGL_GET_DRAWABLE_PIXMAP (&pWin->drawable))) \
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| 	FatalError (XGL_SW_FAILURE_STRING);			       \
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|     XGL_SCREEN_UNWRAP (func)
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| 
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| #define XGL_WINDOW_FALLBACK_EPILOGUE(pWin, pRegion, func, xglfunc) \
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|     XGL_SCREEN_WRAP (func, xglfunc);				   \
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|     xglAddSurfaceDamage (&pWin->drawable, pRegion)
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| 
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| Bool
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| xglCreateWindow (WindowPtr pWin)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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|     Bool      ret;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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|     XGL_WINDOW_PRIV (pWin);
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| 
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|     XGL_SCREEN_UNWRAP (CreateWindow);
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|     ret = (*pScreen->CreateWindow) (pWin);
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|     XGL_SCREEN_WRAP (CreateWindow, xglCreateWindow);
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| 
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|     pWinPriv->pPixmap = pWin->drawable.pScreen->devPrivate;
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| 
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|     return ret;
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| }
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| 
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| Bool
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| xglDestroyWindow (WindowPtr pWin)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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|     Bool      ret;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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| 
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|     XGL_SCREEN_UNWRAP (DestroyWindow);
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|     ret = (*pScreen->DestroyWindow) (pWin);
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|     XGL_SCREEN_WRAP (DestroyWindow, xglDestroyWindow);
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| 
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|     return ret;
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| }
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| 
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| Bool
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| xglChangeWindowAttributes (WindowPtr	 pWin,
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| 			   unsigned long mask)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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|     PixmapPtr pPixmap;
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|     Bool      ret;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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| 
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|     if (mask & CWBackPixmap)
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|     {
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| 	if (pWin->backgroundState == BackgroundPixmap)
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| 	{
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| 	    pPixmap = pWin->background.pixmap;
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| 
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| 	    if (FbEvenTile (pPixmap->drawable.width *
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| 			    pPixmap->drawable.bitsPerPixel))
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| 		xglSyncBits (&pPixmap->drawable, NULL);
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| 	}
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|     }
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| 
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|     if (mask & CWBorderPixmap)
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|     {
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| 	if (pWin->borderIsPixel == FALSE)
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| 	{
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| 	    pPixmap = pWin->border.pixmap;
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| 
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| 	    if (FbEvenTile (pPixmap->drawable.width *
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| 			    pPixmap->drawable.bitsPerPixel))
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| 		xglSyncBits (&pPixmap->drawable, NULL);
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| 	}
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|     }
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| 
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|     XGL_SCREEN_UNWRAP (ChangeWindowAttributes);
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|     ret = (*pScreen->ChangeWindowAttributes) (pWin, mask);
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|     XGL_SCREEN_WRAP (ChangeWindowAttributes, xglChangeWindowAttributes);
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| 
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|     return ret;
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| }
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| 
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| void
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| xglCopyWindow (WindowPtr   pWin,
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| 	       DDXPointRec ptOldOrg,
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| 	       RegionPtr   prgnSrc)
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| {
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|     PixmapPtr pPixmap;
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|     RegionRec rgnDst;
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|     int	      dx, dy;
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|     BoxPtr    pExtent = REGION_EXTENTS (pWin->drawable.pScreen, prgnSrc);
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|     BoxRec    box;
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| 
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|     pPixmap = XGL_GET_WINDOW_PIXMAP (pWin);
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| 
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|     box.x1 = pExtent->x1;
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|     box.y1 = pExtent->y1;
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|     box.x2 = pExtent->x2;
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|     box.y2 = pExtent->y2;
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| 
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|     dx = ptOldOrg.x - pWin->drawable.x;
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|     dy = ptOldOrg.y - pWin->drawable.y;
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| 
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|     REGION_TRANSLATE (pWin->drawable.pScreen, prgnSrc, -dx, -dy);
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|     REGION_INIT (pWin->drawable.pScreen, &rgnDst, NullBox, 0);
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|     REGION_INTERSECT (pWin->drawable.pScreen,
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| 		      &rgnDst, &pWin->borderClip, prgnSrc);
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| 
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|     fbCopyRegion (&pWin->drawable, &pWin->drawable,
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| 		  0, &rgnDst, dx, dy, xglCopyProc, 0, (void *) &box);
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| 
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|     REGION_UNINIT (pWin->drawable.pScreen, &rgnDst);
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| }
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| 
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| static Bool
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| xglFillRegionSolid (DrawablePtr	pDrawable,
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| 		    RegionPtr	pRegion,
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| 		    Pixel	pixel)
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| {
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|     glitz_pixel_format_t format;
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|     glitz_surface_t      *solid;
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|     glitz_buffer_t	 *buffer;
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|     BoxPtr		 pExtent;
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|     Bool		 ret;
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| 
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|     XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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|     XGL_SCREEN_PRIV (pDrawable->pScreen);
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| 
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|     if (!xglPrepareTarget (pDrawable))
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| 	return FALSE;
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| 
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|     solid = glitz_surface_create (pScreenPriv->drawable,
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| 				  pPixmapPriv->pVisual->format.surface,
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| 				  1, 1, 0, NULL);
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|     if (!solid)
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| 	return FALSE;
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| 
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|     glitz_surface_set_fill (solid, GLITZ_FILL_REPEAT);
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| 
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|     format.fourcc	  = GLITZ_FOURCC_RGB;
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|     format.masks	  = pPixmapPriv->pVisual->pPixel->masks;
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|     format.xoffset	  = 0;
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|     format.skip_lines     = 0;
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|     format.bytes_per_line = sizeof (CARD32);
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|     format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
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| 
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|     buffer = glitz_buffer_create_for_data (&pixel);
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| 
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|     glitz_set_pixels (solid, 0, 0, 1, 1, &format, buffer);
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| 
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|     glitz_buffer_destroy (buffer);
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| 
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|     pExtent = REGION_EXTENTS (pDrawable->pScreen, pRegion);
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| 
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|     ret = xglSolid (pDrawable,
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| 		    GLITZ_OPERATOR_SRC,
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| 		    solid,
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| 		    NULL,
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| 		    pExtent->x1, pExtent->y1,
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| 		    pExtent->x2 - pExtent->x1, pExtent->y2 - pExtent->y1,
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| 		    REGION_RECTS (pRegion),
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| 		    REGION_NUM_RECTS (pRegion));
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| 
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|     glitz_surface_destroy (solid);
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| 
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|     return ret;
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| }
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| 
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| static Bool
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| xglFillRegionTiled (DrawablePtr	pDrawable,
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| 		    RegionPtr	pRegion,
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| 		    PixmapPtr	pTile,
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| 		    int		tileX,
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| 		    int		tileY)
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| {
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|     BoxPtr pExtent;
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| 
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|     pExtent = REGION_EXTENTS (pDrawable->pScreen, pRegion);
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| 
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|     if (xglTile (pDrawable,
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| 		 GLITZ_OPERATOR_SRC,
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| 		 pTile,
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| 		 tileX, tileY,
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| 		 NULL,
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| 		 pExtent->x1, pExtent->y1,
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| 		 pExtent->x2 - pExtent->x1, pExtent->y2 - pExtent->y1,
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| 		 REGION_RECTS (pRegion),
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| 		 REGION_NUM_RECTS (pRegion)))
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| 	return TRUE;
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| 
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|     return FALSE;
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| }
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| 
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| void
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| xglPaintWindowBackground (WindowPtr pWin,
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| 			  RegionPtr pRegion,
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| 			  int	    what)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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| 
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|     switch (pWin->backgroundState) {
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|     case None:
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| 	return;
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|     case ParentRelative:
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| 	do {
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| 	    pWin = pWin->parent;
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| 	} while (pWin->backgroundState == ParentRelative);
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| 
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| 	(*pScreen->PaintWindowBackground) (pWin, pRegion, what);
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| 	return;
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|     case BackgroundPixmap:
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| 	if (xglFillRegionTiled (&pWin->drawable,
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| 				pRegion,
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| 				pWin->background.pixmap,
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| 				-pWin->drawable.x,
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| 				-pWin->drawable.y))
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| 	{
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| 	    xglAddCurrentBitDamage (&pWin->drawable);
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| 	    return;
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| 	}
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| 
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| 	if (!xglSyncBits (&pWin->background.pixmap->drawable, NullBox))
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| 	    FatalError (XGL_SW_FAILURE_STRING);
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| 	break;
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|     case BackgroundPixel:
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| 	if (xglFillRegionSolid (&pWin->drawable,
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| 				pRegion,
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| 				pWin->background.pixel))
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| 	{
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| 	    xglAddCurrentBitDamage (&pWin->drawable);
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| 	    return;
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| 	}
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| 	break;
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|     }
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| 
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|     XGL_WINDOW_FALLBACK_PROLOGUE (pWin, PaintWindowBackground);
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|     (*pScreen->PaintWindowBackground) (pWin, pRegion, what);
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|     XGL_WINDOW_FALLBACK_EPILOGUE (pWin, pRegion, PaintWindowBackground,
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| 				  xglPaintWindowBackground);
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| }
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| 
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| void
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| xglPaintWindowBorder (WindowPtr pWin,
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| 		      RegionPtr pRegion,
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| 		      int	what)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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| 
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|     if (pWin->borderIsPixel)
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|     {
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| 	if (xglFillRegionSolid (&pWin->drawable,
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| 				pRegion,
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| 				pWin->border.pixel))
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| 	{
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| 	    xglAddCurrentBitDamage (&pWin->drawable);
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| 	    return;
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| 	}
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|     }
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|     else
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|     {
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| 	WindowPtr pBgWin = pWin;
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| 
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| 	while (pBgWin->backgroundState == ParentRelative)
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| 	    pBgWin = pBgWin->parent;
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| 
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| 	if (xglFillRegionTiled (&pBgWin->drawable,
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| 				pRegion,
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| 				pWin->border.pixmap,
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| 				-pBgWin->drawable.x,
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| 				-pBgWin->drawable.y))
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| 	{
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| 	    xglAddCurrentBitDamage (&pWin->drawable);
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| 	    return;
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| 	}
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| 
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| 	if (!xglSyncBits (&pWin->border.pixmap->drawable, NullBox))
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| 	    FatalError (XGL_SW_FAILURE_STRING);
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|     }
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| 
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|     XGL_WINDOW_FALLBACK_PROLOGUE (pWin, PaintWindowBorder);
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|     (*pScreen->PaintWindowBorder) (pWin, pRegion, what);
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|     XGL_WINDOW_FALLBACK_EPILOGUE (pWin, pRegion, PaintWindowBorder,
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| 				  xglPaintWindowBorder);
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| }
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| 
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| PixmapPtr
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| xglGetWindowPixmap (WindowPtr pWin)
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| {
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|     return XGL_GET_WINDOW_PIXMAP (pWin);
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| }
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| 
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| void
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| xglSetWindowPixmap (WindowPtr pWin,
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| 		    PixmapPtr pPixmap)
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| {
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|     ScreenPtr pScreen = pWin->drawable.pScreen;
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| 
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|     XGL_SCREEN_PRIV (pScreen);
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| 
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|     XGL_SCREEN_UNWRAP (SetWindowPixmap);
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|     (*pScreen->SetWindowPixmap) (pWin, pPixmap);
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|     XGL_SCREEN_WRAP (SetWindowPixmap, xglSetWindowPixmap);
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| 
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|     XGL_GET_WINDOW_PRIV (pWin)->pPixmap = pPixmap;
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| 
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|     if (pPixmap != pScreenPriv->pScreenPixmap)
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| 	xglEnablePixmapAccel (pPixmap, &pScreenPriv->accel.window);
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| }
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