xserver/fb
Enrico Weigelt, metux IT consult 08ec122fa7 fb: use dixDestroyPixmap() instead of direct driver call
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.

See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1711>
2025-02-12 17:48:30 +01:00
..
fb.h
fballpriv.c
fbarc.c
fbbits.c
fbbits.h
fbblt.c
fbbltone.c
fbcmap_mi.c
fbcopy.c
fbfill.c
fbfillrect.c
fbfillsp.c
fbgc.c
fbgetsp.c
fbglyph.c
fbimage.c
fbline.c
fboverlay.c fb: use dixDestroyPixmap() instead of direct driver call 2025-02-12 17:48:30 +01:00
fboverlay.h
fbpict.c
fbpict.h
fbpixmap.c
fbpoint.c
fbpush.c
fbrop.h
fbscreen.c
fbseg.c
fbsetsp.c
fbsolid.c
fbtile.c
fbtrap.c
fbutil.c
fbwindow.c
meson.build
wfbrename.h